Tung Fu Rue(KOFXI): Unterschied zwischen den Versionen

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(6 dazwischenliegende Versionen desselben Benutzers werden nicht angezeigt)
Zeile 6: Zeile 6:
|ratio_rank = N/A
|ratio_rank = N/A
|health = ???
|health = ???
|stun_gauge = 103-104
|stun_gauge = 0.97-0.98?
|crouch_tier = ???
|crouch_tier = ???
}}
}}
Zeile 26: Zeile 26:
}}
}}


==Bugs & Special Abilities ==
==Special Attributes & Bugs==
*5D(f) is unblockable when done as a meaty.
*Tung has the same stun as Ralf & Maxima, [https://twitter.com/rock_zack_ap1/status/1259854039170322432 Source : Rock]
*Tung has the same stun as Ralf & Maxima, [https://twitter.com/rock_zack_ap1/status/1259854039170322432 Source : Rock]
*Tung's Shoryuken works as an OTG and has juggle anywhere, [https://twitter.com/dagun7676/status/1256843545542967297 Source]
*Tung's Shoryuken works as an OTG and has juggle anywhere, [https://twitter.com/dagun7676/status/1256843545542967297 Source]
*Tung's Guard Cancel Attack has no invulnerability during active time (only during startup)
*Has 3F more invul than normal on the front roll: invul F1-26, 6F recovery.
*Tung's front roll goes further than normal (189px instead of 160px)
*Tung's back roll goes further than normal (208px instead of 160px)
*Like all other console exclusive characters, Tung's backdash starts moving back & loses its hurtbox on the legs from F4 instead of F5.
*Also, Tung's backdash is invulnerable below the shoulders from F1, likely a bug. [[bild:kofxi_tung_backdash.gif]]
{{KOFXI_Navi}}
{{KOFXI_Navi}}

Aktuelle Version vom 28. März 2023, 20:51 Uhr

Tung Fu Rue
糖 胡芦
KOFXI tung full.png
Tiers & Ranking
Tier: ???
Ratio Cost: N/A
Properties
Damage Modifier: ???
Stun Modifier: 0.97-0.98?
Crouch height (Tier): ???

Colors

KOFXI tung S.jpg KOFXI tung X.jpg KOFXI tung T.jpg KOFXI tung C.jpg
BUTTON SQUARE A.png BUTTON CROSS A.png BUTTON TRIANGLE A.png BUTTON CIRCLE A.png
A B C D
KOFXI tung R1S.jpg KOFXI tung R1X.jpg KOFXI tung R1T.jpg KOFXI tung R1C.jpg
R1 + BUTTON SQUARE A.png R1 + BUTTON CROSS A.png R1 + BUTTON TRIANGLE A.png R1 + BUTTON CIRCLE A.png
E+A E+B E+C E+D
KOFXI tung L1S.jpg KOFXI tung L1X.jpg KOFXI tung L1T.jpg KOFXI tung L1C.jpg
L1 + BUTTON SQUARE A.png L1 + BUTTON CROSS A.png L1 + BUTTON TRIANGLE A.png L1 + BUTTON CIRCLE A.png
Start+A Start+B Start+C Start+D

Special Attributes & Bugs

  • 5D(f) is unblockable when done as a meaty.
  • Tung has the same stun as Ralf & Maxima, Source : Rock
  • Tung's Shoryuken works as an OTG and has juggle anywhere, Source
  • Tung's Guard Cancel Attack has no invulnerability during active time (only during startup)
  • Has 3F more invul than normal on the front roll: invul F1-26, 6F recovery.
  • Tung's front roll goes further than normal (189px instead of 160px)
  • Tung's back roll goes further than normal (208px instead of 160px)
  • Like all other console exclusive characters, Tung's backdash starts moving back & loses its hurtbox on the legs from F4 instead of F5.
  • Also, Tung's backdash is invulnerable below the shoulders from F1, likely a bug. Kofxi tung backdash.gif

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