Shen Woo(KOFXI)

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Shen Woo
シェン・ウー
KOFXI shen full.png
Tiers & Ranking
Tier: ~C+
Ratio Cost: 3 Points
Properties
Damage Modifier: 1.0
Stun Modifier: 1.0
Crouch height (Tier): E

Colors

KOFXI shen S.png KOFXI shen X.png KOFXI shen T.png KOFXI shen C.png
BUTTON SQUARE A.png BUTTON CROSS A.png BUTTON TRIANGLE A.png BUTTON CIRCLE A.png
A B C D
KOFXI shen R1S.png KOFXI shen R1X.png KOFXI shen R1T.png KOFXI shen R1C.png
R1 + BUTTON SQUARE A.png R1 + BUTTON CROSS A.png R1 + BUTTON TRIANGLE A.png R1 + BUTTON CIRCLE A.png
E+A E+B E+C E+D
KOFXI shen L1S.png KOFXI shen L1X.png KOFXI shen L1T.png KOFXI shen L1C.png
L1 + BUTTON SQUARE A.png L1 + BUTTON CROSS A.png L1 + BUTTON TRIANGLE A.png L1 + BUTTON CIRCLE A.png
Start+A Start+B Start+C Start+D

Frame Data

Short List
Move S A Hit Grd Note
5A(c) 5 2 +5 +4
5A(f) 6 3 +4 +3
5B(c) 5 4 +2 +1
5B(f) 7 3 +1 +0
5C(c) 5 2 -9 -10
5C(f) 13 5 -4 -5 F3-9 Guard Point
5D(c) 7 3 +2 +1
5D(f) 15 5 -4 -5
5E 14 4 KD -4
GC 7 7 KD -16
6B 14 3 -3 -4 cancel & kara-cancel in 6C
6B(can) 14 3 -2 -1 Special Cancel. Cancel & kara-cancel in 6C. Same hitbox as regular 6B.
6B>6C 13 1 KD -9 Hard Knockdown
6B(can)>6C 13 1 +2 +1 No Knockdown. No cancel except QS.
Saving Shift ? n* / / Active until landing. 9F/10F recovery (hit/whiff).
2A 4 4 +5 +4
2B 5 2 +5 +4
2C 9 3+4 -7 -8
2D 12 4 KD +0
Small A 4 10
jump up A 5 10
j.A 4 10
Smalljump B 5 3
jump up B 5 8
j.B 5 3
Smalljump C 6 4
jump up C 6 4
j.C 6 4
Smalljump up D 9 5 Same hitbox as smalljump forward D.
Smalljump fwd D 9 5 Same hitbox as smalljump up D.
Smalljump back D 9 5 Unique hitbox.
jump up D 11 11
j.D 9 5
smalljump E 10 2+2 1 Hit, 2 hitboxes. Same as j.E.
j.E 10 2+2 1 Hit, 2 hitboxes. Same as smalljump E.
236A 15 5 +0 -1 Super Cancel.
236A(max) 72 5 KD / Max charge. Unblockable. Launches. Same hitbox as regular version.
236C 20 6 +0 -3 Super Cancel.
236C(max) 77 6 KD / Max charge. Unblockable. Launches. Same hitbox as regular version.
236[P]>B/D / 6/12* / / Charge Cancel. *= while charging longer = 2F counterhit-state + 4F regular recovery / Fastest cancel = F1-8 Counterhit-state (9F) + 4F regular recovery.
214A 18 3 -5 -6 Overhead.
214A>236A 9 4 KD -14 Rekka followup.
214C 5 4+3 / / Absorbs Projectiles. Super Cancel. The reflected projectile has a hitbox.
236E - 28 / / F1-8 invul. F9-28 Counter Hit State.
236E>P 22 3+3 +1 +0 F1-8 invul. F9-27 Counter Hit State.
214E - 30 / / No invul. F1-30 counter hit state.
214E>P 24 3+3 -1 -2
632146A 5 2 +5 / Command Grab. Super Cancel. F1-2 invul. F3 below head invul. Same hitbox as C-Version.
632146C 9 3 +5 / Command Grab. Super Cancel. Same hitbox as A-Version.
236236A 8 7 KD -15 F1-2 invul. F3-14 below head invul. Can be QSed from F10 (3rd active frame). Hard Knockdown.
236236C 8 1+6 KD -15 F1-2 invul. F3-9 invul above legs. Can be QSed from F10 (3rd active frame). Hard Knockdown.
236236K 4 3 KD -10 F1 invul. F2+3 Upper body invul. F4 Head invul. Hits 2-4 Can be QSed, hits 1-3 have DC.
C,A,B,C 43 8 KD -5 Damage buff. F1-50 invul. Freeze happens on F42.
C,A,B,C(dc) / 13 / / Damage buff. Cancel version has no hit. Total duration 13F.
Standing Attacks
Move Hitbox Startup Active Hit Guard Note
5A(c) Kofxi shen 5A(c).png 5 2 +5 +4
5A(f) Kofxi shen 5A(f).png 6 3 +4 +3
5B(c) Kofxi shen 5B(c).png 5 4 +2 +1
5B(f) Kofxi shen 5B(f).png 7 3 +1 +0
5C(c) Kofxi shen 5C(c).png 5 2 -9 -10
5C(f) Kofxi shen 5C(f) guardpoint.png Kofxi shen 5C(f).png 13 5 -4 -5 F3-9 Guard Point
5D(c) Kofxi shen 5D(c).png 7 3 +2 +1
5D(f) Kofxi shen 5D(f) 1.pngKofxi shen 5D(f) 2.png 15 1+4* -4 -5 *=1 hit, 2 hitboxes.
5E Kofxi shen 5E.png 14 4 KD -4
GC Kofxi shen GC.png 7 7 KD -16
6B Kofxi shen 6B.png 14 3 -3 -4 cancel & kara-cancel in 6C
6B(cancel) Kofxi shen 6B.png 14 3 -2 -1 Special Cancel. Cancel & kara-cancel in 6C. Same hitbox as regular 6B.
6B>6C Kofxi shen 6B6C 1.png 13 1 KD -9 Hard Knockdown
6B(cancel)>6C Kofxi shen 6B(cancel)6C 1.png 13 1 +2 +1 No Knockdown. No cancel except QS.
Saving Shift Datei:Kofxi shen saving.png ? n* / / Active until landing. 9F/10F recovery (hit/whiff).
Crouching Attacks
Move Hitbox Startup Active Hit Guard Note
2A Kofxi shen 2A.png 4 4 +5 +4
2B Kofxi shen 2B.png 5 2 +5 +4
2C Kofxi shen 2C 1.pngKofxi shen 2C 2.png 9 3+4 -7 -8
2D Kofxi shen 2D.png 12 4 KD +0
Jump Attacks
Move Hitbox Startup Active Note
Smalljump A Kofxi shen smalljump A.png 4 10
jump up A Kofxi shen jump up A.png 5 10
j.A Kofxi shen j.A.png 4 10
Smalljump B Kofxi shen smalljump B.png 5 3
jump up B Kofxi shen jump up B.png 5 8
j.B Kofxi shen j.B.png 5 3
Smalljump C Kofxi shen smalljump C.png 6 4
jump up C Kofxi shen jump up C.png 6 4
j.C Kofxi shen j.C.png 6 4
Smalljump up D Kofxi shen smalljump up&forward D.png 9 5 Same hitbox as smalljump forward D.
Smalljump fwd D Kofxi shen smalljump up&forward D.png 9 5 Same hitbox as smalljump up D.
Smalljump back D Kofxi shen smalljump back D.png 9 5 Unique hitbox.
jump up D Kofxi shen jump up D.png 11 11
j.D Kofxi shen j.D.png 9 5
smalljump E Kofxi shen smalljump E 1.pngKofxi shen smalljump E 2.png 10 2+2 1 Hit, 2 hitboxes. Same as j.E.
j.E Kofxi shen j.E 1.pngKofxi shen j.E 2.png 10 2+2 1 Hit, 2 hitboxes. Same as smalljump E.
Specials & Supers
Move Hitbox Startup Active Hit Guard Note
236A Kofxi shen 236A.png 15 5 +0 -1 Super Cancel.
236A(max) Kofxi shen 236A.png 72 5 KD / Max charge. Unblockable. Launches. Same hitbox as regular version.
236C Kofxi shen 236C.png 20 6 +0 -3 Super Cancel.
236C(max) Kofxi shen 236C.png 77 6 KD / Max charge. Unblockable. Launches. Same hitbox as regular version.
236[P]-B/D Kofxi shen 236P cancel gif.gif / 6/12* KD / Charge Cancel. *= while charging longer = 2F counterhit-state + 4F regular recovery / Fastest cancel = F1-8 Counterhit-state (9F) + 4F regular recovery.
214A Kofxi shen 214A.png 18 3 -5 -6 Overhead.
214A>236A Kofxi shen 214A,236A.png 9 4 KD -14 Rekka followup.
214C Kofxi shen 214C 1.pngKofxi shen 214C 2.pngKofxi shen 214C 3.pngKofxi shen 214C.gif 5 4+3 / / Absorbs Projectiles. Super Cancel. The reflected projectile has a hitbox.
236E Kofxi shen 236E 1.pngKofxi shen 236E.gif - 28 / / F1-8 invul. F9-28 Counter Hit State.
236E>P Kofxi shen 236EP 1.pngKofxi shen 236EP 2.pngKofxi shen 236EP.gif 22 3+3 +1 +0 F1-8 invul. F9-27 Counter Hit State.
214E Kofxi shen 214E.pngKofxi shen 214E.gif - 30 / / No invul. F1-30 counter hit state.
214E>P Kofxi shen 214EP 1.pngKofxi shen 214EP 2.pngKofxi shen 214EP.gif 24 3+3 -1 -2
632146A Kofxi shen 632146A.png 5 2 +5 / Command Grab. Super Cancel. F1-2 invul. F3 below head invul. Same hitbox as C-Version.
632146C Kofxi shen 632146C.png 9 3 +5 / Command Grab. Super Cancel. Same hitbox as A-Version.
236236A Kofxi shen 236236A.png 8 7 KD -15 F1-2 invul. F3-14 below head invul. Hard Knockdown.
236236C Kofxi shen 236236C 1.pngKofxi shen 236236C 2.png 8 1+6 KD -15 F1-2 invul. F3-9 invul above legs. Can be QSed from F10 (3rd active frame). Hard Knockdown.
236236K Kofxi shen 236236K 1.pngKofxi shen 236236K 2.png 4 3 KD -10 F1 invul. F2+3 Upper body invul. F4 Head invul. Hits 2-4 Can be QSed, hits 1-3 have DC.
C,A,B,C Kofxi shen CABC.pngKofxi shen CABC.gif 43 8 KD -5 Damage buff. F1-50 invul. Freeze happens on F42.
C,A,B,C(dc) Kofxi shen CABC cancel.png Kofxi shen CABC cancel gif.gif / 13 / / 1F invul. Damage buff. Cancel version has no hit. Total duration 13F.

236P Cancel Frame Data

String Hit Guard Note
Light attack>236[P]-B/D +1 +0
Hard attack>236[P]-B/D +9 +8
5E>236[P]-D KD +8

Special Attributes & Bugs

  • Shen's 2D is unblockable when done meaty. Bug, tourney banned.
  • Shen's diagonal j.B & small jump up B cannot be saving shifted (Thanks, kofxi_bot!)
  • Shen's jump up places him slightly behind his actual landing position after landing recovery, see here.

Navigation


Videos

BZR playing Leader Shen, several matches