Kasumi Todo(KOFXI)
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Kasumi Todo 藤堂 香澄 | |
Tiers & Ranking | |
Tier: | C- |
Ratio Cost: | 2 Points |
Properties | |
Damage Modifier: | 1.05 |
Stun Modifier: | 0.97 |
Crouch height (Tier): | C |
Colors
A | B | C | D |
R1 + | R1 + | R1 + | R1 + |
E+A | E+B | E+C | E+D |
L1 + | L1 + | L1 + | L1 + |
Start+A | Start+B | Start+C | Start+D |
Frame Data
Move | S | A | Hit | Grd | Note |
---|---|---|---|---|---|
5A(c) | 5 | 2 | +7 | +6 | Hits crouching opponents. |
>5C | 8 | 3 | KD | -2 | Chain Combo from 5A(c). |
5A(f) | 6 | 3 | +5 | +4 | |
5B(c) | 9 | 3 | -1 | -2 | |
5B(f) | 13 | 4 | +3 | +2 | |
5C(c) | 6 | 4 | +7 | +6 | |
5C(f) | 9 | 3 | +7 | +6 | |
5D(c) | 11 | 5 | +2 | +1 | |
5D(f) | 12 | 5 | -2 | -3 | |
5E | 16 | 9 | KD | -6 | |
GC | 7 | 6 | KD | -14 | |
6A | 19 | 5+7 | -6 | -7 | Overhead. No cancel except QS. |
6A(can) | 15 | 5+7 | -6 | -7 | Special Cancel on first hit. |
Saving Shift | ? | n* | / | / | Active until landing. 9F/10F recovery (hit/whiff). |
2A | 6 | 3 | +3 | +2 | |
2B | 5 | 4 | +2 | +1 | |
2C | 10 | 8 | -7 | -8 | |
2D | 8 | 4 | KD | +1 | |
small A | 7 | 6 | / | / | |
jump A | 7 | 6 | / | / | Invul during recovery (all directions, bug) |
small B | 8 | 6 | / | / | |
up j.B | 8 | 6 | / | / | |
j.B | 7 | 6 | / | / | |
small C | 9 | 5 | / | / | same hitbox as up j.C |
up j.C | 9 | 5 | / | / | Same hitbox as small C |
j.C | 9 | 5 | / | / | |
small D | 9 | 6 | / | / | same hitbox as up j.D |
up j.D | 9 | 6 | / | / | Same hitbox as small D |
j.D | 9 | 6 | / | / | |
small E | 15 | 8 | / | / | All small & j.E same hitbox |
j.E | 15 | 8 | / | / | All small & j.E same hitbox |
236A | 18 | 4+4 | KD | +2 | Lower hitbox than 236C |
j.236A | 11 | 4+4 | KD | ? | 8F Landing recovery. Lower hitbox than j.236C. |
236C | 25 | 4+4 | KD | +2 | Higher hitbox than 236A |
j.236C | 11 | 4+4 | KD | ? | 9F Landing recovery. Higher hitbox than j.236A. |
214P | 14 | 3 | +0 | -1 | Rekka Starter. Deals 0 stun. |
214Px2 | 9 | 3 | -5 | -6 | Deals 0 stun. |
214Px3 | 13 | 3 | -14 | -15 | Deals 0 stun. |
214Px4 | 10 | 4 | KD | -12 | Knockdown. Deals 0 stun. |
214Px3>214K | / | / | -3* | -4* | Feint. *=after 3rd 214P-hit. |
632146P | 7 | 2 | KD | / | Command Throw. |
41236B | 1 | 16 | KD | / | High & Special counter. |
41236D | 1 | 16 | KD | / | Mid counter. |
41236E | 2 | 16 | KD | / | Low Counter. |
214B | 9 | 3 | KD | / | Anti-Air Grab. Juggle anywhere. |
214D | 15 | 3 | KD | / | Anti-Air Grab. Juggle anywhere. |
236236A | 9 | 5*(4+2) | KD | -31* | F1 invul. First "big" spike hitbox appears on F13. *=Point blank. |
236236C | 13 | 5*(4+4) | KD | -34* | F1+2 invul. First "big" spike hitbox appears on F17. *=Point blank. |
632146,3214P | 1 | 3 | KD | / | F1 invul. Hits on F28 (during freeze). Dream Cancel. |
2363214E | 1 | 28 | KD | / | Counter. F1-3 invul. F4-27 no hurtbox on the feet. |
2363214E(DC) | / | 1 | KD | / | Dream / Super Cancel Version. Works like a hit. |
Attack | Hitbox | Startup | Active | Hit | Guard | Note |
---|---|---|---|---|---|---|
2A | 6 | 3 | +3 | +2 | ||
2B | 5 | 4 | +2 | +1 | ||
2C | 10 | 8 | -7 | -8 | ||
2D | 8 | 4 | KD | +1 |
Special Attributes & Bugs
- Kasumi's rekkas deal 0 stun. This is likely an oversight. The opponent can actually start recovering stun gauge as the rekkas hit because of this.
- j.A: Completely invulnerable during Recovery (while falling), bug.
- Kasumi's 214P cannot be saving shifted. (Thanks, kofxi_bot!)
- Kasumi's back roll goes further than normal (176px instead of 160px)
- Kasumi cannot cancel the 5A>5C chain into her 236236P super. To connect the super, link it.
Combos
Basic Combos
- (j.D or 2A>)5A>5C(chain)>236C: useful because it is Kasumi's only combo off of a light attack.
- 214B: juggle anywhere followup, corner only.
- j.D,5C>6A(2),63214,63214P
- Midscreen j.D,5C>6A>632146A, hyperhop j.D, then:
- dash, crossunder or fake crossunder 5C (as okizeme)
- dash, 214B (juggle anywhere hit)
- Corner j.D,5C>6A>632146A, j.236C,\/,214B: Corner variation of the above combo. leave out 214B to keep the opponent in the corner.
- 2D > 214B: anti saving shift combo, (eg. as a punish)
QS Setups
- j.D,5C>6A,3x214P, QS
- j.D,5A>5C(chain), QS
- j.D,5C>6A,632146A, QS
Team Combos
Kasumi & K
- Midscreen Combo into 632146A QS K', j.A(whiff),\/,2A kara cancel 3D, link 236236A
- Midscreen Combo into 632146A QS K', j.A(whiff),\/, smalljump/hyperhop j.D, delay 2363214E
- Midscreen Combo into 5A-5C(chain), QS K', late j.E(whiff), 2C, delay 2363214E
- Corner Combo into 632146A QS K', j.D,\/, backdash, 236321E
Kasumi & Oswald
- Midscreen Combo into 632146A QS Oswald,5B(whiff), 3A>214A>236B>236E (ACE)
- Midscreen Combo into 5A-5C(chain), QS Oswald, 3A delay 214C>236B>236E (ACE)
- Corner Combo into 5A-5C(chain), QS Oswald, late j.E whiff,\/,3A>214B,delay 214A>236A, link LDM
Kasumi & Kula
- 632146A QS Kula, 2B(whiff)>214D (double hit), delay 214B... Source u-rasia
Videos & Links
u-rasia playing Kasumi @port24, 01/02
u-rasia playing Kasumi @port24, 02/02
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