Blue Mary(KOFXI)
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Blue Mary ブルー・マリー | |
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Tiers & Ranking | |
Tier: | B |
Ratio Cost: | 4 Points |
Properties | |
Damage Modifier: | 1.03 |
Stun Modifier: | 1.02 |
Crouch height (Tier): | ?? |
Colors
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A | B | C | D |
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R1 + ![]() |
R1 + ![]() |
R1 + ![]() |
R1 + ![]() |
E+A | E+B | E+C | E+D |
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L1 + ![]() |
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L1 + ![]() |
Start+A | Start+B | Start+C | Start+D |
Frame Data
Special Attributes & Bugs
- Has a smaller than normal vertical collision during wakeup (128px instead the usual 160px), which allows smalljump crossups.
- Has no collision on back ukemi (can run through)
- Mary's 2A cannot hit rolls in their recovery (whiff)
- Mary's 5A(f) has no hurtbox on her body during recovery, only on the head
- Meaty LDM on incoming is inescapable (tourney banned). Does not work against Griffon, Kula, Ryo, Jenet, Hayate. These characters can act immediately on incoming and can evade the inescapable LDM bug. For this specific case, Griffon must jump with frame-perfect timing to avoid the LDM. Thanks for the information to Sawakoro.
- Mary has a freeze bug with 623K, if the move is done right after a quick shift and misses, the next button press will trigger a jump. Source: Sensei Enrique, a video demonstration by Sawakoro
Combos
Basic Combos
- 2C/5C(2)/5D(2)>6B, then:
- [4]6D>236D
- 214A>236A (if close enough)
- 2363214P, 623D>623D
- 5C(1)(c)/5C(f)>6A, then:
- 214A>236A
- 623D>623D
- 2363214P, 623D>623D
- roll cancel, 5C(c)> continue combo (can cross up opponent after roll cancel)
- 2B>2B/5B>236236D
- 2B(up to 3x)>5B
- 2C>[4]6B>236B relatively safe if spaced
Team Combos
Universal Team Combos
- Shift to Mary>j.D, 5C(2)>6B>[4]6D>Shift
- Mary combo into 2363214P>Shift
- Mary combo into 6A>Shift (6A deals a lot of hitstun, incoming character may combo without a jump normal)
- after juggle in corner, Shift to Mary>6B 2nd hit whiffs>(623D>623D or 2363214P)
- high launch (eg. Kula 214B-6D, Vanessa 623C etc.) > QS Mary > land > slight delay 6A>236236D: OTG 236236D setup.
K' & Mary
- Mary corner j.C/j.D, 2C/5C(2)>6B>[4]6D>Shift to K'>K' corner bnb (Stun against Character with 1.0 stun multiplier or higher)
- Mary corner 5C(1)(c)/5C(f)>6A>623D>Shift to K'>j.D, backdash LDM
Kensou & Mary
- Mary corner j.C/j.D, 2C/5C(2)>6B>[4]6D>Shift to Kensou>Kensou corner bnb (Stun against Character with 1.0 stun multiplier or higher)
- Kensou close to corner combo into 2363214K>Shift to Mary, 6B 2nd hit whiffs>623D>623D
- Sacred Treasures Team: Kyo | Iori | Shingo
- Hero Team: Ash | Oswald | Shen
- Fatal Fury Team: Terry | Kim | Duck King
- Agent Team: Vanessa | Mary | Ramon
- Art of Fighting Team: Ryo Sakazaki | Yuri Sakazaki | King
- Rival Team: Elisabeth | Duo Lon | Benimaru
- Team K': K' |Kula | Maxima
- Garou Team: Jenet | Gato | Griffon
- Ikari Warriors Team: Ralf | Clark | Whip
- Anti Kyokugenryu Team: Malin | Kasumi | Eiji
- Psycho Soldier Team: Athena Asamiya | Sie Kensou | Momoko
- Time Unlock: Adelheid | Gai | Hayate | Jazu | Silber