Move |
S |
A |
Hit |
Grd |
Note
|
5A(c) |
4 |
3 |
+4 |
+3 |
|
5A(f) |
5 |
4 |
+5 |
+4 |
|
5B(c) |
6 |
5 |
+2 |
+1 |
|
5B(f) |
7 |
2 |
-5 |
-6 |
|
5C(c) |
7 |
2 |
+7 |
+6 |
|
5C(f) |
10 |
4 |
-2 |
-3 |
|
5D(c) |
7 |
9 |
+1 |
+0 |
2 Hits.
|
5D(f) |
15 |
3 |
-2 |
-3 |
|
5E |
14 |
4 |
KD |
-8 |
Invul on feet from F3-23.
|
5C>5E |
5 |
4 |
+7 |
+6 |
Chain Combo.
|
2A |
5 |
4 |
+2 |
+1 |
|
2B |
5 |
3 |
+5 |
+4 |
|
2C |
8 |
4 |
-2 |
-3 |
|
2D |
9 |
2 |
KD |
-9 |
Special cancel
|
3C |
7 |
3 |
+1 |
+0 |
Special cancel
|
small u.A |
5 |
7 |
|
|
Same Hitbox as Jump Up A
|
small A |
5 |
7 |
|
|
|
j.u.A |
5 |
9 |
|
|
Same Hitbox as smalljump Up A
|
j.A |
5 |
9 |
|
|
|
small u.B |
6 |
8 |
|
|
Same Hitbox as Jump Up B
|
small B |
8 |
8 |
|
|
|
j.u.B |
5 |
8 |
|
|
Same Hitbox as smalljump Up B
|
j.B |
7 |
8 |
|
|
|
small u.C |
5 |
9 |
|
|
Same Hitbox as Jump Up C
|
small C |
7 |
8 |
|
|
|
j.u.C |
5 |
7 |
|
|
Same Hitbox as smalljump Up C
|
j.C |
6 |
5 |
|
|
|
small u.D |
7 |
3 |
|
|
Same Hitbox as Jump Up D
|
small D |
7 |
6 |
|
|
|
j.u.D |
8 |
7 |
|
|
Same Hitbox as smalljump Up D
|
j.D |
10 |
7 |
|
|
|
j.E |
13 |
7 |
|
|
|
236A |
20 |
1+X |
+3* |
+2* |
F16-40 small Hurtbox. F1-28 Counterhit-State. *=Point Blank.
|
236C |
11 |
1+X |
-3* |
-4* |
F11-38 small Hurtbox. F1-22 Counterhit-State. *=Point Blank.
|
214A |
15 |
11 |
KD |
-12* |
F15-25 invul on legs. At the end while standing up 4F Counterhit-State. *=Point Blank.
|
214C |
21 |
22 |
KD |
-22* |
F4-9 invul. F21-41 invul on the legs. At the end while standing up 4F Counterhit-State. *=Point Blank.
|
623B |
4/23* |
3+1+8 |
KD |
-4 |
*23F Startup, if first hit whiffs.
|
623B>AB |
N/A |
26 |
KD |
/ |
Only works on hit. No Counterhit-State.
|
623D |
7/31* |
3+1+11 |
KD |
-9/-7* |
*31F, if first Hit whiffs. Upper body invul F1-9. *= stand/crouch guard.
|
214B |
21 |
2+4 |
KD |
-3 |
Overhead. F7-11 small Hurtbox. Airborne from F12.
|
214D |
11*/19 |
5+3+7 |
-2/+0* |
-3 |
Overhead. *=11F Startup, but hitbox is behind Terry. F6-8 small Hurtbox. Airborne from F9.*=stand/crouch guard.
|
41236B |
7 |
6 |
-10 |
-11 |
Rekka Starter. Same Hitbox as D-Version.
|
41236D |
21 |
6 |
+2 |
+1 |
Rekka Starter. Same Hitbox as B-Version. Allows for juggles on Air-Hit.
|
41236K>66K |
9/14 |
6 |
+1 |
+0 |
9 = B-Version, 14 = D-Version.
|
41236K>66K>66K |
6 |
12 |
KD |
-8 |
small Hurtbox.
|
21416A |
16 |
3+12 |
KD |
-13 |
F1-3 invul. F11+12 upper feet invul. F13-52 small Hurtbox. F4-52 Counterhit-State.
|
21416C |
21 |
1+2+12 |
KD |
-15 |
F1-3 invul. F16+17 upper feet invul. F4-59 Counterhit-State.
|
236236B |
3 |
11 |
KD |
-11 |
F1+2 invul. Invul on feet & counterhit-state for whole active time.
|
236236D |
6 |
15 |
KD |
-19 |
F1-5 invul. Invul on feet & counterhit-state for whole active time.
|
2141236E |
7/46* |
45 |
KD |
-24 |
*46F Startup just for the laser. F1-73 invul. F74-97 small Hurtbox. Negates projectiles F7-67.
|