Shen Woo シェン・ウー
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Tiers & Ranking
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Tier:
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~C+
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Ratio Cost:
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3 Points
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Properties
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Damage Modifier:
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1.0
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Stun Modifier:
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1.0
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Crouch height (Tier):
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E
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Colors
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A
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B
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C
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D
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R1 +
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R1 +
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R1 +
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R1 +
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E+A
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E+B
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E+C
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E+D
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L1 +
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L1 +
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L1 +
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L1 +
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Start+A
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Start+B
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Start+C
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Start+D
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Frame Data
Short List
Ausklappen
5A(c) |
5 |
2 |
+5 |
+4 |
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5A(f) |
6 |
3 |
+4 |
+3 |
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5B(c) |
5 |
4 |
+2 |
+1 |
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5B(f) |
7 |
3 |
+1 |
+0 |
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5C(c) |
5 |
2 |
-9 |
-10 |
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5C(f) |
13 |
5 |
-4 |
-5 |
F3-9 Guard Point
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5D(c) |
7 |
3 |
+2 |
+1 |
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5D(f) |
15 |
5 |
-4 |
-5 |
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5E |
14 |
4 |
KD |
-4 |
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GC |
7 |
7 |
KD |
-16 |
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6B |
14 |
3 |
-3 |
-4 |
cancel & kara-cancel in 6C
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6B(can) |
14 |
3 |
-2 |
-1 |
Special Cancel. Cancel & kara-cancel in 6C. Same hitbox as regular 6B.
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6B>6C |
13 |
1 |
KD |
-9 |
Hard Knockdown
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6B(can)>6C |
13 |
1 |
+2 |
+1 |
No Knockdown. No cancel except QS.
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Saving Shift |
? |
n* |
/ |
/ |
Active until landing. 9F/10F recovery (hit/whiff).
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2A |
4 |
4 |
+5 |
+4 |
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2B |
5 |
2 |
+5 |
+4 |
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2C |
9 |
3+4 |
-7 |
-8 |
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2D |
12 |
4 |
KD |
+0 |
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Small A |
4 |
10 |
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jump up A |
5 |
10 |
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j.A |
4 |
10 |
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Smalljump B |
5 |
3 |
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jump up B |
5 |
8 |
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j.B |
5 |
3 |
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Smalljump C |
6 |
4 |
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jump up C |
6 |
4 |
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j.C |
6 |
4 |
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Smalljump up D |
9 |
5 |
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Same hitbox as smalljump forward D.
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Smalljump fwd D |
9 |
5 |
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Same hitbox as smalljump up D.
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Smalljump back D |
9 |
5 |
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Unique hitbox.
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jump up D |
11 |
11 |
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j.D |
9 |
5 |
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smalljump E |
10 |
2+2 |
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1 Hit, 2 hitboxes. Same as j.E.
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j.E |
10 |
2+2 |
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1 Hit, 2 hitboxes. Same as smalljump E.
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236A |
15 |
5 |
+0 |
-1 |
Super Cancel.
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236A(max) |
72 |
5 |
KD |
/ |
Max charge. Unblockable. Launches. Same hitbox as regular version.
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236C |
20 |
6 |
+0 |
-3 |
Super Cancel.
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236C(max) |
77 |
6 |
KD |
/ |
Max charge. Unblockable. Launches. Same hitbox as regular version.
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236[P]>B/D |
/ |
6/12* |
/ |
/ |
Charge Cancel. *= while charging longer = 2F counterhit-state + 4F regular recovery / Fastest cancel = F1-8 Counterhit-state (9F) + 4F regular recovery.
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214A |
18 |
3 |
-5 |
-6 |
Overhead.
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214A>236A |
9 |
4 |
KD |
-14 |
Rekka followup.
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214C |
5 |
4+3 |
/ |
/ |
Absorbs Projectiles. Super Cancel. The reflected projectile has a hitbox.
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236E |
- |
28 |
/ |
/ |
F1-8 invul. F9-28 Counter Hit State.
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236E>P |
22 |
3+3 |
+1 |
+0 |
F1-8 invul. F9-27 Counter Hit State.
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214E |
- |
30 |
/ |
/ |
No invul. F1-30 counter hit state.
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214E>P |
24 |
3+3 |
-1 |
-2 |
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632146A |
5 |
2 |
+5 |
/ |
Command Grab. Super Cancel. F1-2 invul. F3 below head invul. Same hitbox as C-Version.
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632146C |
9 |
3 |
+5 |
/ |
Command Grab. Super Cancel. Same hitbox as A-Version.
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236236A |
8 |
7 |
KD |
-15 |
F1-2 invul. F3-14 below head invul. Can be QSed from F10 (3rd active frame). Hard Knockdown.
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236236C |
8 |
1+6 |
KD |
-15 |
F1-2 invul. F3-9 invul above legs. Can be QSed from F10 (3rd active frame). Hard Knockdown.
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236236K |
4 |
3 |
KD |
-10 |
F1 invul. F2+3 Upper body invul. F4 Head invul. Hits 2-4 Can be QSed, hits 1-3 have DC.
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C,A,B,C |
43 |
8 |
KD |
-5 |
Damage buff. F1-50 invul. Freeze happens on F42.
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C,A,B,C(dc) |
/ |
13 |
/ |
/ |
Damage buff. Cancel version has no hit. Total duration 13F.
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Standing Attacks
Ausklappen
5A(c) |
 |
5 |
2 |
+5 |
+4 |
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5A(f) |
 |
6 |
3 |
+4 |
+3 |
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5B(c) |
 |
5 |
4 |
+2 |
+1 |
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5B(f) |
 |
7 |
3 |
+1 |
+0 |
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5C(c) |
 |
5 |
2 |
-9 |
-10 |
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5C(f) |
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13 |
5 |
-4 |
-5 |
F3-9 Guard Point
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5D(c) |
 |
7 |
3 |
+2 |
+1 |
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5D(f) |
  |
15 |
1+4* |
-4 |
-5 |
*=1 hit, 2 hitboxes.
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5E |
 |
14 |
4 |
KD |
-4 |
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GC |
 |
7 |
7 |
KD |
-16 |
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6B |
 |
14 |
3 |
-3 |
-4 |
cancel & kara-cancel in 6C
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6B(cancel) |
 |
14 |
3 |
-2 |
-1 |
Special Cancel. Cancel & kara-cancel in 6C. Same hitbox as regular 6B.
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6B>6C |
 |
13 |
1 |
KD |
-9 |
Hard Knockdown
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6B(cancel)>6C |
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13 |
1 |
+2 |
+1 |
No Knockdown. No cancel except QS.
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Saving Shift |
Datei:Kofxi shen saving.png |
? |
n* |
/ |
/ |
Active until landing. 9F/10F recovery (hit/whiff).
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Crouching Attacks
Ausklappen
2A |
 |
4 |
4 |
+5 |
+4 |
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2B |
 |
5 |
2 |
+5 |
+4 |
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2C |
  |
9 |
3+4 |
-7 |
-8 |
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2D |
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12 |
4 |
KD |
+0 |
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Jump Attacks
Ausklappen
Smalljump A |
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4 |
10 |
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jump up A |
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5 |
10 |
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j.A |
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4 |
10 |
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Smalljump B |
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5 |
3 |
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jump up B |
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5 |
8 |
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j.B |
 |
5 |
3 |
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Smalljump C |
 |
6 |
4 |
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jump up C |
 |
6 |
4 |
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j.C |
 |
6 |
4 |
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Smalljump up D |
 |
9 |
5 |
Same hitbox as smalljump forward D.
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Smalljump fwd D |
 |
9 |
5 |
Same hitbox as smalljump up D.
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Smalljump back D |
 |
9 |
5 |
Unique hitbox.
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jump up D |
 |
11 |
11 |
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j.D |
 |
9 |
5 |
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smalljump E |
  |
10 |
2+2 |
1 Hit, 2 hitboxes. Same as j.E.
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j.E |
  |
10 |
2+2 |
1 Hit, 2 hitboxes. Same as smalljump E.
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Specials & Supers
Ausklappen
236A |
 |
15 |
5 |
+0 |
-1 |
Super Cancel.
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236A(max) |
 |
72 |
5 |
KD |
/ |
Max charge. Unblockable. Launches. Same hitbox as regular version.
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236C |
 |
20 |
6 |
+0 |
-3 |
Super Cancel.
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236C(max) |
 |
77 |
6 |
KD |
/ |
Max charge. Unblockable. Launches. Same hitbox as regular version.
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236[P]-B/D |
 |
/ |
6/12* |
KD |
/ |
Charge Cancel. *= while charging longer = 2F counterhit-state + 4F regular recovery / Fastest cancel = F1-8 Counterhit-state (9F) + 4F regular recovery.
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214A |
 |
18 |
3 |
-5 |
-6 |
Overhead.
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214A>236A |
 |
9 |
4 |
KD |
-14 |
Rekka followup.
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214C |
    |
5 |
4+3 |
/ |
/ |
Absorbs Projectiles. Super Cancel. The reflected projectile has a hitbox.
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236E |
  |
- |
28 |
/ |
/ |
F1-8 invul. F9-28 Counter Hit State.
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236E>P |
   |
22 |
3+3 |
+1 |
+0 |
F1-8 invul. F9-27 Counter Hit State.
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214E |
  |
- |
30 |
/ |
/ |
No invul. F1-30 counter hit state.
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214E>P |
   |
24 |
3+3 |
-1 |
-2 |
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632146A |
 |
5 |
2 |
+5 |
/ |
Command Grab. Super Cancel. F1-2 invul. F3 below head invul. Same hitbox as C-Version.
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632146C |
 |
9 |
3 |
+5 |
/ |
Command Grab. Super Cancel. Same hitbox as A-Version.
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236236A |
 |
8 |
7 |
KD |
-15 |
F1-2 invul. F3-14 below head invul. Hard Knockdown.
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236236C |
  |
8 |
1+6 |
KD |
-15 |
F1-2 invul. F3-9 invul above legs. Can be QSed from F10 (3rd active frame). Hard Knockdown.
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236236K |
  |
4 |
3 |
KD |
-10 |
F1 invul. F2+3 Upper body invul. F4 Head invul. Hits 2-4 Can be QSed, hits 1-3 have DC.
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C,A,B,C |
  |
43 |
8 |
KD |
-5 |
Damage buff. F1-50 invul. Freeze happens on F42.
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C,A,B,C(dc) |
 |
 |
/ |
13 |
/ |
/ |
1F invul. Damage buff. Cancel version has no hit. Total duration 13F.
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236P Cancel Frame Data
Light attack>236[P]-B/D
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+1
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+0
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Hard attack>236[P]-B/D
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+9
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+8
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5E>236[P]-D
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KD
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+8
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Special Attributes & Bugs
- Shen's 2D is unblockable when done meaty. Bug, tourney banned.
- Shen's diagonal j.B & small jump up B cannot be saving shifted (Thanks, kofxi_bot!)
- Shen's jump up places him slightly behind his actual landing position after landing recovery, see here.
Navigation
Videos
BZR playing Leader Shen, several matches