Kyo Kusanagi(KOFXI): Unterschied zwischen den Versionen
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| 2141236C(min-hold) || [[bild:kofxi_kyo_2141236C_minhold_gif.gif]] || 15 || 17 || ? ||F1 invul. F2-8 legs invul. F9+10 full invul. Hitbox is the same as regular version. Needs 1F-timing to get 15F startup, releasing earlier gives 30F startup, releasing later adds 1F startup per 1F held. | | 2141236C(min-hold) || [[bild:kofxi_kyo_2141236C_minhold_gif.gif]] || 15 || 17 || ? ||F1 invul. F2-8 legs invul. F9+10 full invul. Hitbox is the same as regular version. Needs 1F-timing to get 15F startup, releasing earlier gives 30F startup, releasing later adds 1F startup per 1F held. | ||
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| 236236A || [[bild:kofxi_kyo_236236P_1.png|125px]][[bild:kofxi_kyo_236236P_2.png|125px]][[bild:kofxi_kyo_236236P_3.png|125px]][[bild:kofxi_kyo_236236P_gif.gif]] || 10/12* || 1+1+2 || ? || F1 invul. " | | 236236A || [[bild:kofxi_kyo_236236P_1.png|125px]][[bild:kofxi_kyo_236236P_2.png|125px]][[bild:kofxi_kyo_236236P_3.png|125px]][[bild:kofxi_kyo_236236P_gif.gif]] || 10/12* || 1+1+2 || ? || F1 invul. "Hold" hurtbox is triggered on F2, even when not holding. F3-5 invul. *=first hit hits on F10, but hitbox is so small it does not combo from lights 2nd hit has 12F startup if first hit whiffs. Old jp. data says 15F startup (wrong). | ||
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| 236236C || [[bild:kofxi_kyo_236236P_1.png|200px]][[bild:kofxi_kyo_236236P_2.png|200px]] || 24 || 1+3 || ? || F1-14 invul before freeze. | | 236236C || [[bild:kofxi_kyo_236236P_1.png|200px]][[bild:kofxi_kyo_236236P_2.png|200px]] || 24 || 1+3 || ? || F1-14 invul before freeze. |
Version vom 5. Juni 2020, 22:47 Uhr
Kyo Kusanagi 草薙 京 | |
Tiers & Ranking | |
Tier: | B+ to A |
Ratio Cost: | 4 Points |
Properties | |
Damage Modifier: | 1.0 |
Stun Modifier: | 1.0 |
Crouch height (Tier): | C |
Colors
A | B | C | D |
R1 + | R1 + | R1 + | R1 + |
E+A | E+B | E+C | E+D |
L1 + | L1 + | L1 + | L1 + |
Start+A | Start+B | Start+C | Start+D |
Frame Data
Note: Thanks to Rock for the Hit/Guard Data!
Combos
- Corner Combo in 236D-D,236A, link 236A>delay 214B, then:
- 5C(c), reset
- 5A(c), reset (used on back turned hits to get corner crossup jump attacks after)
- 623C > QS or Super Cancel
Matchups
Kula
Very bad matchup according to Kyuntakuya, about an 8:2. Kyo can't do anything against Ray Spin (214B/D).
- Sacred Treasures Team: Kyo | Iori | Shingo
- Hero Team: Ash | Oswald | Shen
- Fatal Fury Team: Terry | Kim | Duck King
- Agent Team: Vanessa | Mary | Ramon
- Art of Fighting Team: Ryo Sakazaki | Yuri Sakazaki | King
- Rival Team: Elisabeth | Duo Lon | Benimaru
- Team K': K' |Kula | Maxima
- Garou Team: Jenet | Gato | Griffon
- Ikari Warriors Team: Ralf | Clark | Whip
- Anti Kyokugenryu Team: Malin | Kasumi | Eiji
- Psycho Soldier Team: Athena Asamiya | Sie Kensou | Momoko
- Time Unlock: Adelheid | Gai | Hayate | Jazu | Silber