King(KOFXI): Unterschied zwischen den Versionen

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*King's front roll has her collision way behind her sprite. This can be used for tricky left/right okizeme that looks like King crosses up, when in fact she doesn't and ends up where she left off.<br>
*King's front roll has her collision way behind her sprite. This can be used for tricky left/right okizeme that looks like King crosses up, when in fact she doesn't and ends up where she left off.<br>
[[bild:kofxi_king_front_roll.gif]]
[[bild:kofxi_king_front_roll.gif]]
==Combos==
===Basic Combos===
*5D(2) or (2B>2A) >3D> then...
**delay 421K: bread and butter combo.
**no delay 236236D
**delay 214214K (a tiny bit more damage than 421K, but costs a stock)
**236236/214214E (high damage)
**Quick Shift
*Anti-air 63214B link 63214D: only works if the opponent is high up.
*63214B link 214214K: only up close.
==Team Combos==
===King & Vanessa===
*Corner combo into 421K, last hit QS Vanessa > land > 236236E, 214B-6C... etc


{{KOFXI_Navi}}
{{KOFXI_Navi}}
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