Griffon Mask グリフォン・マスク
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Tiers & Ranking
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Tier:
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A to B
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Ratio Cost:
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4 Points
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Properties
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Damage Modifier:
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0.96
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Stun Modifier:
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1.0
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Crouch height (Tier):
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A
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Colors
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A
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B
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C
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D
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R1 +
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R1 +
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R1 +
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R1 +
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E+A
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E+B
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E+C
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E+D
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L1 +
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L1 +
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L1 +
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L1 +
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Start+A
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Start+B
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Start+C
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Start+D
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Frame Data
Short List
Ausklappen
5A(c) |
3 |
2 |
+7 |
+6 |
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5A(f) |
5 |
3 |
+6 |
+5 |
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5B(c) |
7 |
5 |
-1 |
-2 |
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5B(f) |
8 |
5 |
-1 |
-2 |
Special Cancel
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5C(c) |
10 |
4 |
+7 |
+6 |
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5C(f) |
12 |
4 |
+6 |
+5 |
Strong poke that hits crouching opponents and even wins clean against Kula's 2B
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5D(c) |
5 |
3 |
+2 |
+1 |
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5D(f) |
12 |
4 |
+4 |
+3 |
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5E |
13 |
4 |
KD |
-2 |
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GC |
6 |
3 |
KD |
-13 |
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Saving Shift |
? |
n* |
/ |
/ |
Active until landing. 9F/10F recovery (hit/whiff).
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2A |
7 |
3 |
+4 |
+3 |
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2B |
8 |
5 |
+5 |
+4 |
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2C |
12 |
4 |
-6 |
-7 |
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2D |
11 |
4 |
KD |
-7 |
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3C |
13 |
11 |
+5 |
+4 |
F1-12 only vulnerable on feet. Juggle after OK if air hit.
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3D |
19 |
22 |
KD |
-11/~+11* |
Has no hit stop. *=close/max range
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small A |
5 |
8 |
/ |
/ |
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j.A |
5 |
10 |
/ |
/ |
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small B |
6 |
6 |
/ |
/ |
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j.B |
6 |
10 |
/ |
/ |
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small C |
7 |
4 |
/ |
/ |
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j.C |
7 |
5 |
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small D |
10 |
4 |
/ |
/ |
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j.D |
10 |
4 |
/ |
/ |
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small E |
10 |
4 |
/ |
/ |
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j.E |
10 |
4 |
/ |
/ |
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214B |
30 |
3+8 |
KD |
-7* |
Overhead. Airborne from F8. 20F landing recovery. *=vs standing Kyo.
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214D |
54/67* |
13 |
KD |
-11* |
Overhead. *= 54 first, 67 second Hit (if first one whiffs). *2= vs standing Kyo. Airborne F3-14 & 30-66. 25F landing recovery. Old data says 58F Startup.
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j.214K |
23 |
n+8* |
KD |
-15* |
Overhead. First hitbox active until landing. *=against standing Kyo.
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421A |
11 |
4+5 |
KD |
-3/+5* |
*=close/max range
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421C |
34 |
4+5 |
KD |
-6/+2* |
*=close/max range. Airborne F3-14.
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412P/K>AB |
/ |
/ |
/ |
/ |
Break. 38F in counterhit-state.
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41236B |
12 |
3 |
KD |
/ |
Command grab. F1-14 upper feet invul.
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623A |
15* |
8 |
KD |
/ |
Command Throw. F1-27 invul on feet & airborne. 9F landing recovery. *=old data says 16F.
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623C |
32* |
8 |
KD |
/ |
Command Throw. F1-8 invul. Airborne F1-44. 13F landing recovery. *=old data says 35F.
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j.236A |
6 |
3 |
KD |
/ |
Air Throw. Can be comboed. F1-14 Counterhit-State. 8F landing recovery. No combo damage scaling.
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63214A |
4 |
1 |
KD |
/ |
Command Throw. 22 Damage. Hitbox 128x160px (more range than C-Version). 47F Counterhit-State on whiff. 48F duration on whiff.
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63214C |
4 |
1 |
KD |
/ |
Command Throw. 30 Damage. Hitbox 112x160px (less range than A-Version). No combo damage scaling. 50F Counterhit-State on whiff. 54F duration on whiff.
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63214,63214P |
1 |
4 |
KD |
/ |
Command Throw. F1-4 invul. Hits on F28 (last frame of freeze). F5-24 counterhit-state recovery + 4F regular recovery.
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236236K |
13 |
14 |
KD |
-35 |
Invul F1+2. F3-12 upper feet invul. Overhead. Juggle anywhere.
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63214,63214E |
1 |
4 |
KD |
/ |
Command Throw. F1-4 invul. Hits on F28 (last frame of freeze). F5-24 counterhit-state recovery + 4F regular recovery.
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Standing Attacks
Ausklappen
5A(c) |
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3 |
2 |
+7 |
+6 |
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5A(f) |
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5 |
3 |
+6 |
+5 |
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5B(c) |
 |
7 |
5 |
-1 |
-2 |
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5B(f) |
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8 |
5 |
-1 |
-2 |
Special cancel.
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5C(c) |
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10 |
4 |
+7 |
+6 |
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5C(f) |
  |
12 |
4 |
+6 |
+5 |
Strong poke that hits crouching opponents and even wins clean against Kula's 2B
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5D(c) |
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5 |
3 |
+2 |
+1 |
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5D(f) |
  |
12 |
4 |
+4 |
+3 |
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5E |
  |
13 |
4 |
KD |
-2 |
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GC |
 |
6 |
3 |
KD |
-13 |
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Saving |
 |
? |
n* |
/ |
/ |
Active until landing. 9F/10F recovery (hit/whiff).
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Crouching Attacks
Ausklappen
2A |
  |
7 |
3 |
+4 |
+3 |
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2B |
  |
8 |
5 |
+5 |
+4 |
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2C |
  |
12 |
4 |
-6 |
-7 |
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2D |
  |
11 |
4 |
KD |
-7 |
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3C |
   |
13 |
11 |
+5 |
+4 |
F1-12 only vulnerable on feet. Juggle after OK if air hit.
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3C(cancel) |
  |
13 |
11 |
+5 |
+4 |
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3D |
  |
19 |
22 |
KD |
-11/~+11* |
Has no hit stop. *=close/max range
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3D(cancel) |
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19 |
22 |
KD |
-11/~-4* |
Has no hit stop. *=close/max range (after max range far C)
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Jump attacks
Ausklappen
smalljump A |
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5 |
8 |
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j.A |
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5 |
10 |
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smalljump B |
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6 |
6 |
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j.B |
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6 |
10 |
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smalljump C |
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7 |
4 |
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j.C |
 |
7 |
5 |
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smalljump D |
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10 |
4 |
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j.D |
 |
10 |
4 |
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smalljump E |
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10 |
4 |
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j.E |
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10 |
4 |
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Specials & Supers
Ausklappen
214B |
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30 |
3+8 |
KD |
-7* |
Airborne from F8. 20F landing recovery. *=vs standing Kyo.
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214D |
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54/67* |
13 |
KD |
-11* |
*= 54 first, 67 second Hit (if first one whiffs). *2= vs standing Kyo. Airborne F3-14 & 30-66. 25F landing recovery. Old data says 58F Startup.
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j.214K |
  |
23 |
n+8* |
KD |
-15* |
Overhead. First hitbox active until landing. *=against standing Kyo.
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421A |
   |
11 |
4+5 |
KD |
-3/+5* |
*=close/max range
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421C |
   |
34 |
4+5 |
KD |
-6/+2* |
*=close/max range. Airborne F3-14.
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421P&214K>AB |
 |
- |
- |
/ |
/ |
~38F in Counterhit-State.
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41236B |
   |
12 |
3 |
KD |
/ |
Command grab. F1-14 upper feet invul.
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623A |
   |
15* |
8 |
KD |
/ |
Command Throw. F1-27 invul on feet & airborne. 9F landing recovery. *=old data says 16F.
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623C |
  |
32* |
8 |
KD |
/ |
Command Throw. F1-8 invul. Airborne F1-44. 13F landing recovery. *=old data says 35F.
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j.236A |
 |
6 |
3 |
KD |
/ |
Air Throw. Can be comboed. F1-14 Counterhit-State. 8F landing recovery. No combo damage scaling.
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63214A |
 |
4 |
1 |
KD |
/ |
Command Throw. 22 Damage. Hitbox 128x160px (more range than C-Version). 47F Counterhit-State on whiff. 48F duration on whiff.
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63214C |
 |
4 |
1 |
KD |
/ |
Command Throw. 30 Damage. Hitbox 112x160px (less range than A-Version). No combo damage scaling. 50F Counterhit-State on whiff. 54F duration on whiff.
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63214,63214A/C |
  |
1 |
4 |
KD |
/ |
Command Throw. F1-4 invul. Hits on F28 (last frame of freeze). F5-24 counterhit-state recovery + 4F regular recovery.
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236236B/D |
      |
13 |
2+2+6+4 |
KD |
-35 |
Invul F1+2. F3-12 upper feet invul. Overhead. Juggle anywhere.
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6321463214E |
  |
1 |
4 |
KD |
/ |
Command Throw. F1-4 invul. Hits on F28 (last frame of freeze). F5-24 counterhit-state recovery + 4F regular recovery.
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Special Attributes & Bugs
- Has a smaller than normal vertical collision during wakeup (128px instead the usual 160px), which allows smalljump crossups.
- Has no collision on back Ukemi (can run through)
- Griffon has no recovery when landing from a DOWN! and can act immediately.
- 5D(c) is unblockable when done meaty, bug, tourney banned.
Combos
Basic Combos
- 5D(c)>421A: simple combo from 5D, which is the preferred heavy combo starter due to its speed.
- 41236B, backdash or jump j.236A: simple combo into air grab for big damage and knockdown.
- Anti-air smalljump C or 5A, 236236K(>QS): juggle anywhere combo that can also be QSed.
- 5D(c) link 63214,63214E: LDM setup.
QS Combos
Generic
- anti-air smalljump C or 5A, 236236K(>QS): juggle anywhere combo that can also be QSed.
Griffon & Silber
- Silber Counter Super > QS on 2. Hit > Griffon jump up j.236A
Matchups
Vs Vanessa
Slight advantage for Vanessa due do her mobility.
- Vanessa's upper (4,6P) and 236K step into 6A can both be punished on reaction with 3C>super.
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