Gai Tendo(KOFXI)

Aus Hardedge Wiki
Zur Navigation springen Zur Suche springen
Gai Tendo
天童 凱
KOFXI gai full.png
Tiers & Ranking
Tier: A
Ratio Cost: 4 Points
Properties
Damage Modifier: 0.96
Stun Modifier: 0.95
Crouch height (Tier): C

Colors

KOFXI gai S.jpg KOFXI gai X.jpg KOFXI gai T.jpg KOFXI gai C.jpg
BUTTON SQUARE A.png BUTTON CROSS A.png BUTTON TRIANGLE A.png BUTTON CIRCLE A.png
A B C D
KOFXI gai R1S.jpg KOFXI gai R1X.jpg KOFXI gai R1T.jpg KOFXI gai R1C.jpg
R1 + BUTTON SQUARE A.png R1 + BUTTON CROSS A.png R1 + BUTTON TRIANGLE A.png R1 + BUTTON CIRCLE A.png
E+A E+B E+C E+D
KOFXI gai L1S.jpg KOFXI gai L1X.jpg KOFXI gai L1T.jpg KOFXI gai L1C.jpg
L1 + BUTTON SQUARE A.png L1 + BUTTON CROSS A.png L1 + BUTTON TRIANGLE A.png L1 + BUTTON CIRCLE A.png
Start+A Start+B Start+C Start+D

Frame Data

Standing Attacks
Attack Hitbox Startup Active Hit Guard Note
5A(c) Kofxi gai 5A(c).png 5 2 ? ?
5A(f) Kofxi gai 5A(f).png 5 3 ? ?
5B(c) Kofxi gai 5B(c).png 5 3 ? ?
5B(f) Kofxi gai 5B(f).png 8 3 ? ?
5C(c) Kofxi gai 5C(c).png 6 2 ? ?
5C(f) Kofxi gai 5C(f).png 8 2 ? ?
5D(c) Kofxi gai 5D(c).png 7 3 ? ?
5D(f) Kofxi gai 5D(f).png 10 3 ? ?
5E Kofxi gai 5E.png 15 3 KD ? invul on legs from ~F8.
GC Kofxi gai GC.png 8 4 KD -?
6C Kofxi gai 6C.png 16 4 ? ?
6C(cancel) Kofxi gai 6C(cancel).png 16 4 ? ?
6D Kofxi gai 6D.png 15 5 ? ? Allows juggle on counter hit.
6D(cancel) Kofxi gai 6D(cancel).png 16? 4 ? ?
Saving Shift Kofxi gai saving.png ? n* / / Active until landing. 9F/10F recovery (hit/whiff).
Crouching Attacks
Attack Hitbox Startup Active Adv Cancel Note
2A Kofxi gai 2A.png 5 3 ?
2B Kofxi gai 2B.png 5 3 ?
2C Kofxi gai 2C 1.pngKofxi gai 2C 2.png 7 3+2 ?
2D Kofxi gai 2D.png 10 4 ?
3B Kofxi gai 3B.png 11 12? ? Only available if 236236E is active.
3B(cancel) Kofxi gai 3B(cancel).png 11 13? ? Only available if 236236E is active.
3D Kofxi gai 3D 1.pngKofxi gai 3D 2.png 16 4 ? Only available if 236236E is active. Low Profile during startup from F1.
3D(cancel) Kofxi gai 3D(cancel).png 16 4 ? Only available if 236236E is active. Low Profile during startup from F1.
6D/6C Followups
Attack Hitbox Startup Active Hit Guard Note
Back Tornado (6D>4D) Kofxi gai 6D4D.png 9? 4 ? ? Works on whiff
Back Tornado(cancel) (6D>4D) Kofxi gai 6D4D(cancel).png 13? 4 ? ?
Gai Wheel (6D>8) Kofxi gai 6D8 1.pngKofxi gai 6D8 2.png 21 3+3 ? ? Overhead
Gai Driller (6D>9) Kofxi gai 6D9 1.pngKofxi gai 6D9 2.pngKofxi gai 6D9 3.pngKofxi gai 6D9 4.png 16 2+2+8 ? ? Low Profile until active frames
Gai Slider (6D>2) Kofxi gai 6D2.png 11 12 ? ? Low Profile from F1
Front Step (6D>3) Kofxi gai 6D3.png - 16 - ? Low Profile from F1, for 16F.
Knee Upper (6D>3>9) Kofxi gai 6D39.png 6 4 ? ?
Right Hook (6C>6) Kofxi gai 6C6.png 11 2 ? ? Different Hurtbox as 6D>6
Right Hook (6D>6) Kofxi gai 6D6.png 18 2 ? ? Different Hurtbox as 6C>6
Palm Hook (6C/D>6>6) Kofxi gai 6CD66.png 8? 2? ? ?
Bare Knuckle (6C/D>6>4) Kofxi gai 6CD64.png 9? 3 ? ? Very high hit stun. Whiffs against crouching characters.
Jump Attacks
Attack Hitbox Startup Active Note
smalljump A Kofxi gai smalljump A 1.pngKofxi gai smalljump A 2.png 7 6 Hurtbox enlarged F4+.
Jump up A Kofxi gai jump up A 1.pngKofxi gai jump up A 2.png 6 6 Hurtbox enlarged F4+. Hitbox is placed further out than j.A (both are 80x80).
Jump A Kofxi gai jump up A 1.pngKofxi gai jump A 2.png 6 6 Hurtbox enlarged F4+. Hitbox is placed closer in than j.A (both are 80x80).
Smalljump B Kofxi gai smalljump B.png 7 8 Same hitbox as jump up B & j.B.
Jump up B Kofxi gai jump up B.png 7 10 Same hitbox as smalljump B & j.B.
Jump B Kofxi gai jump B.png 7 8 Same hitbox as smalljump B & jump up B.
Smalljump C Kofxi gai smalljump C.png 10 5 Same as jump C.
Jump C Kofxi gai jump C.png 10 5 Same as smalljump C.
Smalljump D Kofxi gai smalljump D.png 11 3 Same as jump D.
Jump D Kofxi gai jump D.png 12 4 Same as smalljump D.
214E + Followups
Attack Hitbox Startup Active Hit Guard Note
Bridge Sway (214E) Kofxi gai 214E.png / 31 / / Strike invul F1-30. 1F guard only recovery. Followups start on F10 (earliest).
Bridge Sway Upper (214E>8P) Kofxi gai 214E8P 1.pngKofxi gai 214E8P 2.pngDatei:Kofxi gai 214E8P gif.png 10+4 3+3 KD -3* First hit allows juggles. Super Cancel. 18F recovery. *=first hit.
Gai Wheel (214E>8K) Kofxi gai 214E8K 1.pngKofxi gai 214E8K 2.pngKofxi gai 214E8K 3.pngKofxi gai 214E8K gif.gif 10+20/+23* 3+3 KD -2/+1* 2nd hit is Overhead. Airborne F13-35. 17F landing recovery. *1=if opponent crouches. *2=first/second hit.
Back Knuckle (214E>4P) Kofxi gai 214E4P.png ? ? ? ? Super Cancel. Very high hit stun. Whiffs against crouching characters.
Back Tornado (214E>4K) Datei:Kofxi gai 214E4K.png ? ? ? ?
Frog Down (214E>2P) Datei:Kofxi gai 214E2P.png ? ? ? ?
Frog Down (214E>2P>9) Datei:Kofxi gai 214E2P9.png ? ? ? ? Frog Down followup. Super Cancel.
Slider (214E>2K) Datei:Kofxi gai 214E2K.png ? ? ? ?
Front Step(214E>6X) Datei:Kofxi gai 214E6X.png ? ? ? ? Can be chained (needs different button), eg. 214E>6A,6B,6C,6D
Gai Sniper(214E>41236E) Kofxi gai 214E41236E.png ? ? ? ? Command Throw.
Specials & Supers
Move Hitbox Startup Active Adv Cancel Note
22A Datei:Kofxi gai 22A.png ? ? ?
22A>8 Datei:Kofxi gai 22A8.png ? ? ?
22C Datei:Kofxi gai 22C.png ? ? ?
22C>8 Datei:Kofxi gai 22C8.png ? ? ?
623A Datei:Kofxi gai 623A.png 7 ? ?
623C Datei:Kofxi gai 623C.png 17 ? ?
214B Datei:Kofxi gai 214B.png 21 ? ?
214D Datei:Kofxi gai 214D.png 23 ? ?
41236E Kofxi gai 41236E.png 2 ? ?
236236K Kofxi gai 236236K.png 4 ? ? Every hit can be QSed
236236E Datei:Kofxi gai 236236E.png 7 ? ? Can be QSed

Navigation