Blue Mary(KOFXI): Unterschied zwischen den Versionen
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Zeile 68: | Zeile 68: | ||
! style="width:60px;background-color:#FFd800;" | Startup | ! style="width:60px;background-color:#FFd800;" | Startup | ||
! style="width:60px;background-color:#FFd800;" | Active | ! style="width:60px;background-color:#FFd800;" | Active | ||
! style="width:60px;background-color:#FFd800;" | | ! style="width:60px;background-color:#FFd800;" | Hit | ||
! style="width:60px;background-color:#FFd800;" | | ! style="width:60px;background-color:#FFd800;" | Guard | ||
! style="width:60px;background-color:#FFd800;" | Note | ! style="width:60px;background-color:#FFd800;" | Note | ||
|- | |- | ||
Zeile 76: | Zeile 76: | ||
| style="background-color:#F9F9F9;" |4 | | style="background-color:#F9F9F9;" |4 | ||
| style="background-color:#F9F9F9;" |4 | | style="background-color:#F9F9F9;" |4 | ||
| style="background-color:#F9F9F9;" | | | style="background-color:#F9F9F9;" |+5 | ||
| style="background-color:#F9F9F9;" | | | style="background-color:#F9F9F9;" |+4 | ||
| style="background-color:#F9F9F9;" | | | style="background-color:#F9F9F9;" | | ||
|- | |- | ||
Zeile 84: | Zeile 84: | ||
| style="background-color:#F9F9F9;" |6 | | style="background-color:#F9F9F9;" |6 | ||
| style="background-color:#F9F9F9;" |4 | | style="background-color:#F9F9F9;" |4 | ||
| style="background-color:#F9F9F9;" | | | style="background-color:#F9F9F9;" |+4 | ||
| style="background-color:#F9F9F9;" | | | style="background-color:#F9F9F9;" |+3 | ||
| style="background-color:#F9F9F9;" |F13+14 body invulnerable (likely forgotten during development). | | style="background-color:#F9F9F9;" |F13+14 body invulnerable (likely forgotten during development). | ||
|- | |- | ||
Zeile 92: | Zeile 92: | ||
| style="background-color:#F9F9F9;" |5 | | style="background-color:#F9F9F9;" |5 | ||
| style="background-color:#F9F9F9;" |2 | | style="background-color:#F9F9F9;" |2 | ||
| style="background-color:#F9F9F9;" | | | style="background-color:#F9F9F9;" |+4 | ||
| style="background-color:#F9F9F9;" | | | style="background-color:#F9F9F9;" |+3 | ||
| style="background-color:#F9F9F9;" | | | style="background-color:#F9F9F9;" |Low Hit | ||
|- | |- | ||
| style="background-color:#F9F9F9;" |'''5B(f)''' | | style="background-color:#F9F9F9;" |'''5B(f)''' | ||
Zeile 100: | Zeile 100: | ||
| style="background-color:#F9F9F9;" |5 | | style="background-color:#F9F9F9;" |5 | ||
| style="background-color:#F9F9F9;" |3 | | style="background-color:#F9F9F9;" |3 | ||
| style="background-color:#F9F9F9;" | | | style="background-color:#F9F9F9;" |-2 | ||
| style="background-color:#F9F9F9;" | | | style="background-color:#F9F9F9;" |-3 | ||
| style="background-color:#F9F9F9;" | | | style="background-color:#F9F9F9;" | | ||
|- | |- | ||
Zeile 108: | Zeile 108: | ||
| style="background-color:#F9F9F9;" |5 | | style="background-color:#F9F9F9;" |5 | ||
| style="background-color:#F9F9F9;" |3+2+2 | | style="background-color:#F9F9F9;" |3+2+2 | ||
| style="background-color:#F9F9F9;" | | | style="background-color:#F9F9F9;" |-5 | ||
| style="background-color:#F9F9F9;" | | | style="background-color:#F9F9F9;" |-6 | ||
| style="background-color:#F9F9F9;" | | | style="background-color:#F9F9F9;" | | ||
|- | |- | ||
Zeile 116: | Zeile 116: | ||
| style="background-color:#F9F9F9;" |16 | | style="background-color:#F9F9F9;" |16 | ||
| style="background-color:#F9F9F9;" |2+9 | | style="background-color:#F9F9F9;" |2+9 | ||
| style="background-color:#F9F9F9;" | | | style="background-color:#F9F9F9;" |-8 | ||
| style="background-color:#F9F9F9;" | | | style="background-color:#F9F9F9;" |-9 | ||
| style="background-color:#F9F9F9;" | | | style="background-color:#F9F9F9;" | | ||
|- | |- | ||
Zeile 124: | Zeile 124: | ||
| style="background-color:#F9F9F9;" |13 | | style="background-color:#F9F9F9;" |13 | ||
| style="background-color:#F9F9F9;" |3+5 | | style="background-color:#F9F9F9;" |3+5 | ||
| style="background-color:#F9F9F9;" | | | style="background-color:#F9F9F9;" |-2 | ||
| style="background-color:#F9F9F9;" | | | style="background-color:#F9F9F9;" |-3 | ||
| style="background-color:#F9F9F9;" | | | style="background-color:#F9F9F9;" | | ||
|- | |- | ||
Zeile 132: | Zeile 132: | ||
| style="background-color:#F9F9F9;" |14 | | style="background-color:#F9F9F9;" |14 | ||
| style="background-color:#F9F9F9;" |3 | | style="background-color:#F9F9F9;" |3 | ||
| style="background-color:#F9F9F9;" | | | style="background-color:#F9F9F9;" |-7 | ||
| style="background-color:#F9F9F9;" | | | style="background-color:#F9F9F9;" |-8 | ||
| style="background-color:#F9F9F9;" | | | style="background-color:#F9F9F9;" |Airborne from F4. | ||
|- | |- | ||
| style="background-color:#F9F9F9;" |'''5E''' | | style="background-color:#F9F9F9;" |'''5E''' | ||
Zeile 140: | Zeile 140: | ||
| style="background-color:#F9F9F9;" |17 | | style="background-color:#F9F9F9;" |17 | ||
| style="background-color:#F9F9F9;" |8 | | style="background-color:#F9F9F9;" |8 | ||
| style="background-color:#F9F9F9;" | | | style="background-color:#F9F9F9;" |KD | ||
| style="background-color:#F9F9F9;" | | | style="background-color:#F9F9F9;" |-7 | ||
| style="background-color:#F9F9F9;" |Collision box slightly moves during Active-Time. | | style="background-color:#F9F9F9;" |Collision box slightly moves during Active-Time. | ||
|- | |- | ||
Zeile 148: | Zeile 148: | ||
| style="background-color:#F9F9F9;" |25 | | style="background-color:#F9F9F9;" |25 | ||
| style="background-color:#F9F9F9;" |4 | | style="background-color:#F9F9F9;" |4 | ||
| style="background-color:#F9F9F9;" | | | style="background-color:#F9F9F9;" |-7 | ||
| style="background-color:#F9F9F9;" |-8 | |||
| style="background-color:#F9F9F9;" | | | style="background-color:#F9F9F9;" |Overhead. Airborne from F4. Lands on F23. Identical to the cancel version. | ||
| style="background-color:#F9F9F9;" | | |||
|- | |- | ||
| style="background-color:#F9F9F9;" |'''6B''' | | style="background-color:#F9F9F9;" |'''6B''' | ||
Zeile 164: | Zeile 156: | ||
| style="background-color:#F9F9F9;" |18 | | style="background-color:#F9F9F9;" |18 | ||
| style="background-color:#F9F9F9;" |3+3 | | style="background-color:#F9F9F9;" |3+3 | ||
| style="background-color:#F9F9F9;" | | | style="background-color:#F9F9F9;" |-5 | ||
| style="background-color:#F9F9F9;" | | | style="background-color:#F9F9F9;" |-6 | ||
| style="background-color:#F9F9F9;" |Airborne from F11. Lands on F28 (only on whiff). Identical to the cancel version. | | style="background-color:#F9F9F9;" |Airborne from F11. Lands on F28 (only on whiff). Identical to the cancel version. | ||
|- | |- | ||
|} | |} | ||
Zeile 184: | Zeile 168: | ||
! style="width:60px;background-color:#FFd800;" | Startup | ! style="width:60px;background-color:#FFd800;" | Startup | ||
! style="width:60px;background-color:#FFd800;" | Active | ! style="width:60px;background-color:#FFd800;" | Active | ||
! style="width:60px;background-color:#FFd800;" | | ! style="width:60px;background-color:#FFd800;" | Hit | ||
! style="width:60px;background-color:#FFd800;" | | ! style="width:60px;background-color:#FFd800;" | Guard | ||
! style="width:60px;background-color:#FFd800;" | Note | ! style="width:60px;background-color:#FFd800;" | Note | ||
|- | |- | ||
Zeile 192: | Zeile 176: | ||
| style="background-color:#F9F9F9;" |6 | | style="background-color:#F9F9F9;" |6 | ||
| style="background-color:#F9F9F9;" |6 | | style="background-color:#F9F9F9;" |6 | ||
| style="background-color:#F9F9F9;" | | | style="background-color:#F9F9F9;" |+1 | ||
| style="background-color:#F9F9F9;" | | | style="background-color:#F9F9F9;" |+0 | ||
| style="background-color:#F9F9F9;" |Does not hit against Rolls (bug?) | | style="background-color:#F9F9F9;" |Does not hit against Rolls (bug?) | ||
|- | |- | ||
Zeile 200: | Zeile 184: | ||
| style="background-color:#F9F9F9;" |6 | | style="background-color:#F9F9F9;" |6 | ||
| style="background-color:#F9F9F9;" |5 | | style="background-color:#F9F9F9;" |5 | ||
| style="background-color:#F9F9F9;" | | | style="background-color:#F9F9F9;" |+1 | ||
| style="background-color:#F9F9F9;" | | | style="background-color:#F9F9F9;" |+0 | ||
| style="background-color:#F9F9F9;" | | | style="background-color:#F9F9F9;" | | ||
|- | |- | ||
Zeile 208: | Zeile 192: | ||
| style="background-color:#F9F9F9;" |7 | | style="background-color:#F9F9F9;" |7 | ||
| style="background-color:#F9F9F9;" |4 | | style="background-color:#F9F9F9;" |4 | ||
| style="background-color:#F9F9F9;" | | | style="background-color:#F9F9F9;" |-8 | ||
| style="background-color:#F9F9F9;" | | | style="background-color:#F9F9F9;" |-9 | ||
| style="background-color:#F9F9F9;" | | | style="background-color:#F9F9F9;" | | ||
|- | |- | ||
Zeile 216: | Zeile 200: | ||
| style="background-color:#F9F9F9;" |14 | | style="background-color:#F9F9F9;" |14 | ||
| style="background-color:#F9F9F9;" |9 | | style="background-color:#F9F9F9;" |9 | ||
| style="background-color:#F9F9F9;" | | | style="background-color:#F9F9F9;" |KD | ||
| style="background-color:#F9F9F9;" | | | style="background-color:#F9F9F9;" |-10 | ||
| style="background-color:#F9F9F9;" |Low profile from F1. | | style="background-color:#F9F9F9;" |Low profile from F1. | ||
|- | |- |
Version vom 24. September 2020, 16:47 Uhr
Blue Mary ブルー・マリー | |
Tiers & Ranking | |
Tier: | B |
Ratio Cost: | 4 Points |
Properties | |
Damage Modifier: | 1.03 |
Stun Modifier: | 1.02 |
Crouch height (Tier): | ?? |
Colors
A | B | C | D |
R1 + | R1 + | R1 + | R1 + |
E+A | E+B | E+C | E+D |
L1 + | L1 + | L1 + | L1 + |
Start+A | Start+B | Start+C | Start+D |
Frame Data
Move | S | A | Hit | Grd | Note |
---|---|---|---|---|---|
5A(c) | 4 | 4 | +5 | +4 | |
5A(f) | 6 | 4 | +4 | +3 | |
5B(c) | 5 | 2 | +4 | +3 | Low Hit |
5B(f) | 5 | 3 | -2 | -3 | |
5C(c) | 5 | 3+2+2 | -5 | -6 | |
5C(f) | 16 | 2+9 | -8 | -9 | |
5D(c) | 13 | 3+5 | -2 | -3 | |
5D(f) | 14 | 3 | -7 | -8 | |
5E | 17 | 8 | KD | -7 | |
6A | 25 | 4 | -7 | -8 | Overhead |
6B | 18 | 3+3 | -5 | -6 | |
2A | 6 | 6 | +1 | +0 | |
2B | 6 | 5 | +1 | +0 | |
2C | 7 | 4 | -8 | -9 | |
2D | 14 | 9 | KD | -10 |
Attack | Hitbox | Startup | Active | Hit | Guard | Note |
---|---|---|---|---|---|---|
2A | 6 | 6 | +1 | +0 | Does not hit against Rolls (bug?) | |
2B | 6 | 5 | +1 | +0 | ||
2C | 7 | 4 | -8 | -9 | ||
2D | 14 | 9 | KD | -10 | Low profile from F1. |
Special Attributes & Bugs
- Has a smaller than normal vertical collision during wakeup (128px instead the usual 160px), which allows smalljump crossups.
- Has no collision on back ukemi (can run through)
- Mary's 2A cannot hit rolls in their recovery (whiff)
- Mary's 5A(f) has no hurtbox on her body during recovery, only on the head
- Meaty LDM on incoming is inescapable (tourney banned). Does not work against Griffon, Kula, Ryo, Jenet, Hayate. These characters can act immediately on incoming and can evade the inescapable LDM bug. For this specific case, Griffon must jump with frame-perfect timing to avoid the LDM. Thanks for the information to Sawakoro.
- Sacred Treasures Team: Kyo | Iori | Shingo
- Hero Team: Ash | Oswald | Shen
- Fatal Fury Team: Terry | Kim | Duck King
- Agent Team: Vanessa | Mary | Ramon
- Art of Fighting Team: Ryo Sakazaki | Yuri Sakazaki | King
- Rival Team: Elisabeth | Duo Lon | Benimaru
- Team K': K' |Kula | Maxima
- Garou Team: Jenet | Gato | Griffon
- Ikari Warriors Team: Ralf | Clark | Whip
- Anti Kyokugenryu Team: Malin | Kasumi | Eiji
- Psycho Soldier Team: Athena Asamiya | Sie Kensou | Momoko
- Time Unlock: Adelheid | Gai | Hayate | Jazu | Silber