Benimaru Nikaido(KOFXI): Unterschied zwischen den Versionen
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| style="background-color:#F9F9F9;" |9* | | style="background-color:#F9F9F9;" |9* | ||
| style="background-color:#F9F9F9;" |5+5 | | style="background-color:#F9F9F9;" |5+5 | ||
| style="background-color:#F9F9F9;" |KD | |||
| style="background-color:#F9F9F9;" |? | | style="background-color:#F9F9F9;" |? | ||
| style="background-color:#F9F9F9;" |F1 invul. Both hits same hitbox (160*160px). *=old jp. data says 12f. | | style="background-color:#F9F9F9;" |F1 invul. Both hits same hitbox (160*160px). *=old jp. data says 12f. | ||
Zeile 347: | Zeile 348: | ||
| style="background-color:#F9F9F9;" |5 | | style="background-color:#F9F9F9;" |5 | ||
| style="background-color:#F9F9F9;" |5+5 | | style="background-color:#F9F9F9;" |5+5 | ||
| style="background-color:#F9F9F9;" |KD | |||
| style="background-color:#F9F9F9;" |? | | style="background-color:#F9F9F9;" |? | ||
| style="background-color:#F9F9F9;" |F1 invul. Both hits same hitbox (160*160px). | | style="background-color:#F9F9F9;" |F1 invul. Both hits same hitbox (160*160px). | ||
Zeile 354: | Zeile 356: | ||
| style="background-color:#F9F9F9;" |12 | | style="background-color:#F9F9F9;" |12 | ||
| style="background-color:#F9F9F9;" |? | | style="background-color:#F9F9F9;" |? | ||
| style="background-color:#F9F9F9;" |KD | |||
| style="background-color:#F9F9F9;" |? | | style="background-color:#F9F9F9;" |? | ||
| style="background-color:#F9F9F9;" |F1+2 invul. Projectile. Negates projectiles from F10. | | style="background-color:#F9F9F9;" |F1+2 invul. Projectile. Negates projectiles from F10. | ||
Zeile 361: | Zeile 364: | ||
| style="background-color:#F9F9F9;" |9 | | style="background-color:#F9F9F9;" |9 | ||
| style="background-color:#F9F9F9;" | | | style="background-color:#F9F9F9;" | | ||
| style="background-color:#F9F9F9;" |KD | |||
| style="background-color:#F9F9F9;" |? | | style="background-color:#F9F9F9;" |? | ||
| style="background-color:#F9F9F9;" |Juggle anywhere. F1-10 invul. F11-31 head area invul. Massive amount of unique hitboxes spawning after each other. | | style="background-color:#F9F9F9;" |Juggle anywhere. F1-10 invul. F11-31 head area invul. Massive amount of unique hitboxes spawning after each other. |
Version vom 12. Juli 2021, 17:13 Uhr
Benimaru Nikaido 二階堂 紅丸 | |
Tiers & Ranking | |
Tier: | C+ |
Ratio Cost: | 4 Points |
Properties | |
Damage Modifier: | 1.03 |
Stun Modifier: | 1.05 |
Crouch height (Tier): | F |
Colors
A | B | C | D |
R1 + | R1 + | R1 + | R1 + |
E+A | E+B | E+C | E+D |
L1 + | L1 + | L1 + | L1 + |
Start+A | Start+B | Start+C | Start+D |
Frame Data
Attack | Hitbox | Startup | Active | Hit | Guard | Note |
---|---|---|---|---|---|---|
2A | 6 | 4 | +5 | +4 | ||
2B | 5 | 4 | +3 | +2 | ||
2C | 8 | 3+3 | -5 | -6 | ||
2D | 9 | 6 | KD | -8 |
Move | Hitbox | Startup | Active | Hit | Guard | Note |
---|---|---|---|---|---|---|
236A | 13 | 5 | +0 | -1 | Super Cancel. Negates projectiles F13-17 (the whole active time). | |
236C | 6 | 5 | -12 | -13 | Super Cancel. Negates projectiles F6-10 (the whole active time). | |
236K | 9 | 2 | -7 | -8 | Starter. Super Cancel. | |
>236K | 9/20 | 3+2+2+2 | KD | -25 | Followup to 236K. F4-15 airborne & invul on feet. F18-37 airborne. Super Cancel on first hit. 28F landing recovery. | |
63214K | Datei:Kofxi benimaru 63214K.png | 16 | ? | ? | ||
214A | Datei:Kofxi benimaru 214A.png | 12 | ? | ? | ||
214C | Datei:Kofxi benimaru 214C.png | 24 | ? | ? | ||
236236A | 9* | 5+5 | KD | ? | F1 invul. Both hits same hitbox (160*160px). *=old jp. data says 12f. | |
236236C | 5 | 5+5 | KD | ? | F1 invul. Both hits same hitbox (160*160px). | |
214214K | 12 | ? | KD | ? | F1+2 invul. Projectile. Negates projectiles from F10. | |
236236E | 9 | KD | ? | Juggle anywhere. F1-10 invul. F11-31 head area invul. Massive amount of unique hitboxes spawning after each other. |
Special Attributes & Bugs
- Has no collision on back ukemi (can run through)
- Benimaru's Front Ukemi takes 26+1F instead of the regular 22+1F
- Sacred Treasures Team: Kyo | Iori | Shingo
- Hero Team: Ash | Oswald | Shen
- Fatal Fury Team: Terry | Kim | Duck King
- Agent Team: Vanessa | Mary | Ramon
- Art of Fighting Team: Ryo Sakazaki | Yuri Sakazaki | King
- Rival Team: Elisabeth | Duo Lon | Benimaru
- Team K': K' |Kula | Maxima
- Garou Team: Jenet | Gato | Griffon
- Ikari Warriors Team: Ralf | Clark | Whip
- Anti Kyokugenryu Team: Malin | Kasumi | Eiji
- Psycho Soldier Team: Athena Asamiya | Sie Kensou | Momoko
- Time Unlock: Adelheid | Gai | Hayate | Jazu | Silber