| Move |
Hitbox |
Startup |
Active |
Hit |
Guard |
Note
|
| 236A |
  |
20 |
1+X* |
|
|
F16-~37 small Hurtbox. *First Active Frame has its own hitbox near Terry (144*80px). F1-28 Counterhit-State.
|
| 236C |
  |
11 |
1+X* |
|
|
11F Startup, mistake in the Hartheon-wiki (says 12F). F11-~35 small Hurtbox. *First Active Frame has its own hitbox near Terry (144*72px). F1-22 Counterhit-State.
|
| 214A |
| |
15 |
11 |
|
|
F15-25 invul on legs (the whole active time). At the end while standing up 4F Counterhit-State.
|
| 214C |
   |
21 |
22 |
|
|
F4-9 unverwundbar. F21-41 invul on the legs (the whole active time). At the end while standing up 4F Counterhit-State
|
| 623B |
    |
4/23* |
3+1+8 |
|
|
*23F Startup, if first hit whiffs.
|
| 623B>AB |
 |
N/A |
26 |
|
|
Only works on hit. No Counterhit-State.
|
| 623D |
    |
7/31* |
3+1+11 |
|
|
*31F, if first Hit whiffs. Upper body invul F1-9.
|
| 214B |
   |
21 |
2+4 |
|
|
F7-11 small Hurtbox. Airborne from F12. Overhead.
|
| 214D |
    |
11*/19 |
5+3+7 |
|
|
*=11F Startup, but the Hitbox is behind Terry (see image). F6-8 small Hurtbox. Airborne from F9. Overhead.
|
| 41236K |
 |
7/21 |
6 |
|
|
Rekka Starter. 7 = B-Version, 21 = D-Version. D-Version allows for juggles on Air-Hit.
|
| 41236K>66K |
 |
9/14 |
6 |
|
|
9 = B-Version, 14 = D-Version.
|
| 41236K>66K>66K |
  |
6 |
12 |
|
|
small Hurtbox.
|
| 21416A |
   |
16 |
3+12 |
|
|
F1-3 invul. F11+12 only vulnerable on the legs. F13-52 small Hurtbox. F4-52 Counterhit-State.
|
| 21416C |
    |
21 |
1+2+12 |
|
|
F1-3 invul. F16+17 only vulnerable on the legs. F4-59 Counterhit-State.
|
| 236236B |
   |
3 |
11 |
|
|
F1+2 invul. Invul on feet & counterhit-state for whole active time.
|
| 236236D |
   |
6 |
15 |
|
|
F1-5 invul. Invul on feet & counterhit-state for whole active time.
|
| 2141236E |
     |
7/46* |
3+3+3+3+3+2+2+26 |
|
|
*46F Startup just for the laser. F1-73 invul. F74-97 small Hurtbox. Negates projectiles F7-67.
|