Move |
S |
A |
Hit |
Grd |
Note
|
5A(c) |
7 |
3 |
+6 |
+5 |
|
5A(f) |
7 |
6 |
+2 |
+1 |
|
5B(c) |
6 |
6 |
+3 |
+2 |
Low Hit
|
5B(f) |
11 |
6 |
+1 |
+0 |
Airborne F7-19. 4F landing recovery.
|
5C(c) |
9 |
6 |
+1 |
+0 |
|
5C(f) |
10 |
6 |
+1 |
+0 |
|
5D(c) |
6 |
3+7 |
-1 |
-2 |
|
5D(f) |
12 |
8 |
-3 |
-4 |
|
5E |
14 |
5 |
KD |
+2 |
F10-26 airborne. 6F landing recovery.
|
GC |
6 |
5 |
KD |
-15 |
|
6B |
14 |
8 |
-19 |
-14 |
F10-30 airborne. 18F landing recovery. More unsafe on hit than on guard.
|
>6D |
12 |
2+2 |
KD |
-2 |
Overhead. 18F landing recovery.
|
Saving Shift |
? |
n* |
/ |
/ |
Active until landing. 9F/10F recovery (hit/whiff).
|
2A |
5 |
5 |
+3 |
+2 |
|
2B |
5 |
6 |
+3 |
+2 |
|
2C |
10 |
4+4 |
-2 |
-3 |
|
2D |
8 |
10 |
KD |
-3 |
|
3D |
14 |
9 |
KD |
-8 |
Low hit. Small hitbox F4-9. Low profile F10-22.
|
3D(can) |
11 |
9 |
-2 |
-3 |
Not a low hit. No knockdown. Special Cancel. Small hitbox F3-6. Low profile F7-19.
|
small A |
8 |
12 |
/ |
/ |
smalljump & jump A same hurtbox & hitbox, but smalljump A hitbox is placed further out
|
j.A |
8 |
12 |
/ |
/ |
jump & smalljump A same hurtbox & hitbox, but j.A hitbox is placed closer to King
|
small B |
8 |
12 |
/ |
/ |
smalljump & jump B same hitbox, but hurtbox on leg is way bigger downwards.
|
j.B |
8 |
12 |
/ |
/ |
jump & smalljump B same hitbox, but hurtbox on leg is way shorter downwards.
|
small C |
10 |
6 |
/ |
/ |
smalljump & jump C same body hurtbox position + size & same hitbox size. Smalljump C arm hurtbox is smaller & hitbox is placed further downwards (better).
|
j.C |
10 |
8 |
/ |
/ |
smalljump & jump C same body hurtbox position + size & same hitbox size. Jump C arm hurtbox is bigger & hitbox is placed further up (worse).
|
small D |
11 |
5 |
/ |
/ |
smalljump & jump D same hitbox size but smalljump D hitbox is placed further up & has a smaller vertical hurtbox on the leg
|
j.D |
9 |
5 |
/ |
/ |
jump & smalljump D same hitbox size but jump D hitbox is placed further down & has a bigger vertical hurtbox on the leg
|
small E |
13/16 |
3+3 |
/ |
/ |
2 hits. Smalljump & jump E are the same.
|
j.E |
13/16 |
3+3 |
/ |
/ |
2 hits. Smalljump & jump E are the same.
|
236A |
12 |
n |
-12* |
-13* |
F1-21 Counterhit-State. F7-35 Airborne. 20F landing recovery. *=point blank.
|
236C |
8 |
n |
-22* |
-23* |
F1-17 Counterhit-State. F3-31 Airborne. 30F landing recovery. *=point blank.
|
236B |
25 |
n |
+5* |
+4* |
Low hit. F1-28 Counterhit-State. 51F total duration. *=point blank.
|
236D |
14 |
n |
-7* |
-8* |
Low hit. F1-18 Counterhit-State. 52F total duration. *=point blank.
|
236236B |
16/38 |
n+n |
KD |
-11* |
F1-51 Counterhit-State. Airborne F7-26 & 31-51. 79F total duration. Juggle anywhere. *=point blank
|
236236D |
14 |
n+n |
KD |
-18* |
F1-49 Counterhit-State. Airborne F5-24 & 29-49. 84F total duration. Juggle anywhere. *=point blank
|
63214B |
8 |
9 |
KD |
-21 |
F1-7 invul. 14F landing recovery.
|
63214D |
11 |
6+6 |
KD |
-8* |
F1-7 invul. 23F landing recovery. *=point blank.
|
421K |
10 |
3 |
KD |
-18 |
F1-5 invul. Feet invul F6-15. No combo damage scaling.
|
2363214B |
12 |
28 |
KD |
-38 |
F1-26 invul. 35F landing recovery.
|
2363214D |
17 |
29 |
KD |
-40 |
F1-31 invul. 35F landing recovery.
|
214214K |
5 |
6+2+6+6 |
KD |
-31/-35* |
F1 only invul. F2 airborne. *standing/crouching guard
|
236236E |
5 |
n |
KD |
-11* |
F1 invul. Airborne from F2. Starts with a high venom strike. Juggle anywhere. *=last hit, point blank.
|
214214E |
7 |
n |
KD |
-11* |
F1-3 invul. Starts with a low venom strike. Juggle anywhere. *=last hit, point blank.
|