Kim Kaphwan(KOFXI)
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| Kim Kaphwan キム・カッファン | |
| |
| Tiers & Ranking | |
| Tier: | A+ to B |
| Ratio Cost: | 5 Points |
| Properties | |
| Damage Modifier: | 1.0 |
| Stun Modifier: | 1.0 |
| Crouch height (Tier): | F |
Colors
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| A | B | C | D |
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| R1 + |
R1 + |
R1 + |
R1 + |
| E+A | E+B | E+C | E+D |
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| L1 + |
L1 + |
L1 + |
L1 + |
| Start+A | Start+B | Start+C | Start+D |
Frame Data
| Move | S | A | Hit | Blk | Note |
|---|---|---|---|---|---|
| 5A(c) | 5 | 4 | +5 | +4 | |
| 5A(f) | 7 | 4 | +0 | -1 | |
| 5B(c)(1) | 7 | 3 | -8 | -9 | |
| 5B(c)(2) | 15 | 2 | +0 | -1 | |
| 5B(f) | 8 | 3 | -3 | -4 | |
| 5C(c)(1) | 5 | 2 | -4 | -5 | |
| 5C(c)(2) | 9 | 3 | +0 | -1 | |
| 5C(f) | 10 | 2 | +3 | +2 | |
| 5D(c)(1) | 11 | 5 | 0 | -1 | |
| 5D(c)(2) | 19 | 3 | +8 | +7 | |
| 5D(f)(1) | 9 | 3 | -12 | -13 | |
| 5D(f)(2) | 23 | 3 | +3 | +2 | |
| 5E | 17 | 4 | KD | +0 | |
| GC | 7 | 4 | KD | -? | |
| 2A | 5 | 3 | +6 | +5 | |
| 2B | 6 | 5 | +4 | +3 | |
| 2C | 9 | 6 | +3 | +2 | |
| 2D | 9 | 7 | KD | -5 | |
| 6B | 18 | 3 | +3 | +2 | |
| 6B(can)(1) | 22 | 3 | +2 | +1 | |
| 6B(can)(2) | 25 | 3 | +3 | +2 | |
| 66A(1) | 9 | 3 | KD | -13 | |
| 66A(2) | 21 | 5 | KD | -16* | *=against tall characters. |
| Saving Shift | ? | n* | / | / | Active until landing. 9F/10F recovery (hit/whiff). |
| small A | 11 | 7 | |||
| j.b.A | 10 | 7 | |||
| j.u.A | 6 | 7 | |||
| j.f.A | 8 | 7 | |||
| small B | 4 | 8 | |||
| j.B | 5 | 6 | |||
| small C | 11 | 2+2 | |||
| j.b.C | 10 | 2+3 | |||
| j.u.C | 10 | 2+3 | |||
| j.f.C | 12 | 2+3 | |||
| small D | 10 | 2 | |||
| j.b.D | 13 | 6 | |||
| j.u.D | 11 | 7 | |||
| j.f.D | 11 | 7 | |||
| small E | 10 | 4 | |||
| j.E | 10 | 6 | |||
| j.2B | 13 | - | Active until landing. In Counterhit-State from F1. | ||
| j.2D | 14 | - | More horizontal movement than j.2B. Active until landing. In Counterhit-State from F1. | ||
| 214P | 11 | 3 | -4 | -5 | |
| 214P>214P | 11 | 4 | -8 | -9 | |
| 214P>214P>66A | 9 | 3 | KD | -13 | |
| 214P>214P>66AA | 10* | 5 | KD | -16* | *=After 66A. *2=against tall characters. |
| 214A>214A>214A | 21 | 4 | KD | -9 | Low Hit. |
| 214C>214C>214C | 18 | 2+2 | KD | -3* | *=stand block. Can be crouched. |
| 214P>9B | 14 | 4 | KD | -19 | |
| 214P>9B>2B | 13 | 5 | KD | -17 | Overhead. |
| 214B | 13*/17 | 1+2 | +1 | +0 | F7-15 no Hurtbox on the feet. *=The 2nd Hit has 17F Startup. |
| 214D | 8*/17 | 3+3+4+3 | KD | -8 | F8-24 not Hurtbox on the Feet. *=The 2nd Hit Has 17F Startup. |
| [2],8B | 7 | 2+2 | KD | -18 | F1-6 invul. |
| [2],8D | 15 | 3+5+2 | KD | -26 | F1-10 invul. F11-15 only vulnerable on the legs. |
| [2],8D>2D | 11 | 3+3 | -41* | Knockdown. *=whiff after [2],8D on block. | |
| [4],6B | 16 | 5 | KD | -10 | Hits low |
| [4],6D | 16 | 8 | KD | -15 | Hits low |
| [4],6K>2B | 19 | 3 | KD | -10 | No overhead. |
| [4],6K>2D | 23 | 5 | KD | -13 | Overhead. |
| 22B | 8 | 4 | -8 | -9 | F3-11 invul on the feet. Negates projectiles during active time. |
| 22D | 22 | 6 | KD | -20 | Hits OTG. F7-27 invul on the feet. Negates projectiles during active time. |
| 21416B | 8 | 16 | KD | -5 | F1-7 invul. |
| 21416D | 8 | 22 | KD | -9 | F1-7 invul. |
| j.21416B | 5 | 42 | KD | -14 | F1-4 invul. |
| j.21416D | 6 | 42 | KD | -17 | F1-5 invul. |
| 236236B | 11 | 4 | KD | -8 | F1-7 invul. F8-10 upper body invul. |
| 236236D | 20 | 5 | KD | -8 | F1-5 invul. F6-19 upper body invul. |
| 21416E | 5 | 22 | KD | -10 | Juggle anywhere. F1-3 invul. |
| j.21416E | 5 | * | KD | -10 | F1-4 invul. *=active until landing. |
| Move | Hitbox | Startup | Active | Hit | Guard | Note |
|---|---|---|---|---|---|---|
| 2A | ![]() |
5 | 3 | +6 | +5 | |
| 2B | ![]() |
6 | 5 | +4 | +3 | |
| 2C | ![]() |
9 | 6 | +3 | +2 | |
| 2D | ![]() |
9 | 7 | KD | -5 |
Special Attributes & Bugs
- Wakes up 4F faster on face up knockdown
- Wakes up 8F slower on face down knockdown
- Has a smaller than normal vertical collision during wakeup (128px instead the usual 160px), which allows smalljump crossups.
- Kim's Front Ukemi takes 26+1F instead of the regular 22+1F
- Kim's back roll has a shorter than normal duration: 1-24 invul, 5F recovery.
- Kim's back roll goes further than normal (206px instead of 160px)
Combos
Combo Clips from PI
Okizeme
Ground crossup after DOWN, by U-Rasia
- Sacred Treasures Team: Kyo | Iori | Shingo
- Hero Team: Ash | Oswald | Shen
- Fatal Fury Team: Terry | Kim | Duck King
- Agent Team: Vanessa | Mary | Ramon
- Art of Fighting Team: Ryo Sakazaki | Yuri Sakazaki | King
- Rival Team: Elisabeth | Duo Lon | Benimaru
- Team K': K' |Kula | Maxima
- Garou Team: Jenet | Gato | Griffon
- Ikari Warriors Team: Ralf | Clark | Whip
- Anti Kyokugenryu Team: Malin | Kasumi | Eiji
- Psycho Soldier Team: Athena Asamiya | Sie Kensou | Momoko
- Time Unlock: Adelheid | Gai | Hayate | Jazu | Silber































































































