Clark(KOFXI)
Clark Still クラーク・スティル | |
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Tiers & Ranking | |
Tier: | B |
Ratio Cost: | 5 Punkte |
Properties | |
Damage Modifier: | 116 |
Stun Modifier: | 100 |
Crouch height (Tier): | C |
Farben
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⃞ | X | △ | ⃝ |
A | B | C | D |
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R1 +⃞ | R1 + X | R1 + △ | R1 + ⃝ |
E+A | E+B | E+C | E+D |
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L1 +⃞ | L1 + X | L1 + △ | L1 + ⃝ |
Start+A | Start+B | Start+C | Start+D |
Frame Data
Variante | Hitbox | Startup | Active | Vorteil | Cancel | Anmerkung |
---|---|---|---|---|---|---|
2A | ![]() |
5 | 3 | ? | ||
2B | ![]() |
5 | 4 | ? | ||
2C | ![]() ![]() |
9 | 3+4 | ? | ||
2D | ![]() |
10 | 6 | ? |
Strategie
Okizeme
- 623B/D>236P in die Ecke Rein > Corner Crossup j.P>\/>5B(c)>5C(1)>41236K
- 41236K> mini dash, Rolle, links/rechts Okizeme (je nach Rolltiming)
- (TOURNEY BANNED): Garantierter Meaty 41236,41236K bei Incoming: geht nicht gegen Griffon, Kula, Ryo, Jenet, Hayate (diese müssen framegenau springen, danke für die Info an Sawakoro)
Matchups
VS Ralph: Zitat Rock, bester Clark Japans: As you can see from the game with Mr NORI Clark is also a Ralph killer I think Clark is advantageous at 6,5: 3,5 So if you do n’t want Ralf to be your opponent I think there is an option to use Clark
Ralf's jumps are all killed after seeing in Clark's JD Ralf is quite painful just by shaking 2C properly nearby Use Clark when you don't want to fight Ralf.
In Japan, Ralph has been increasing recently. The next time you come to Japan, it ’s possible that you ’ll be unavoidable. It may be better to take measures
Clark vs. Ralph Clark ’s 2C Ralph ’s behavior is suppressed After suppressing the action with the following contents
If you lose in air combat Inevitably, Ralf has no choice but to fight ground. Ralf pushes far away 5C and 2C Try to leave the distance E cancel unblock and 2C cancel unblock I will push I will definitely do it in my experience
Clark, on the other hand, Manage distance At a distance that Clark 2C can reach at the tip Ralph's long distance 5C maintains the tip distance.
Then Clark puts 2B, Ralph's long distance 5C, E cancel unblock Try to crush just before it occurs
If 2B hits, Clark presses 2C Because there is advantageous time earned by hit frame No matter what button Ralf presses at that distance Clark 2C wins
Clark 2D is also effective 2D has a long duration, and Ralf ’s ground attack other than 2C Not hit
- Sacred Treasures Team: Kyo | Iori | Shingo
- Hero Team: Ash | Oswald | Shen
- Fatal Fury Team: Terry | Kim | Duck King
- Agent Team: Vanessa | Mary | Ramon
- Art of Fighting Team: Ryo Sakazaki | Yuri Sakazaki | King
- Rival Team: Elisabeth | Duo Lon | Benimaru
- Team K': K' |Kula | Maxima
- Garou Team: Jenet | Gato | Griffon
- Ikari Warriors Team: Ralf | Clark | Whip
- Anti Kyokugenryu Team: Malin | Kasumi | Eiji
- Psycho Soldier Team: Athena Asamiya | Sie Kensou | Momoko
- Time Unlock: Adelheid | Gai | Hayate | Jazu | Silber