Attack
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Hitbox
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Startup
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Active
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Hit
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Guard
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Note
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Back Knuckle 6C/D>6>4
|
|
14
|
3
|
+0
|
-1
|
Can be cancelled into Slow Palm Hook (6), Gai Wheel (8), Gai Driller (9), Slider (2) & Front Step (3). Whiffs against crouching characters.
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(fast) Palm Hook Ender 6C/D>6>6
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|
13
|
2
|
-5
|
-6
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No Knockdown or cancels other than QS.
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(slow) Palm Hook Ender 6C/D>6>4>6
|
|
24
|
4
|
KD
|
-5
|
Overhead. Hard Knockdown.
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Gai Wheel 6D>8 6C/D>6>8 6C/D>6>4>8 214E>8K*
|
|
21
|
3+3
|
KD
|
-1*
|
Overhead. 17F landing recovery. *1= see 214E data. *2=vs standing Kyo.
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(Slow) Gai Driller 6D>9 6C/D>6>4>9
|
|
17
|
2+9
|
KD
|
-30
|
Launches. F1+2 upper body invul. F3-16 upper feet invul (low profile). 19F landing recovery.
|
(Fast) Gai Driller 6C/D>6>9 6D>3>8 6C/D>6>4>3>8
|
|
6/7*
|
2+7
|
KD
|
-26
|
Launcher. 14F landing recovery. X>3>8 Data: 6F Startup; F1 not in counterhit state; F2-5 low profile. 6C/D>6 Data: 7F startup; F1+2 upper body invul; F3-6 low profile.
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Gai Slider 6D>2 6C/D>6>2 6C/D>6>4>2
|
|
11
|
12
|
KD
|
-9*
|
Upper Body invul F1-10 & F29-31. Upper feet invul (low profile) from F11 (start of active time) to F28. 41F total duration. If done right after 6D, Slider is unblockable if the opponent blocked the 6D standing. *=Point blank.
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Front Step 6D>3 6C/D>6>4>3
|
|
|
16
|
|
|
Can be cancelled into Knee Upper (9) & Fast Gai Driller (8). Small hitbox F1-3 (vertically & horziontally). Low Profile F4-16. F17-26 recovery.
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Knee Upper 6D>3>9 6C/D>6>4>3>9
|
|
7
|
4
|
KD
|
-4
|
Launches. First frame not in counterhit-state, then in counterhit-state until end of active time.
|