Blue Mary(KOFXI): Unterschied zwischen den Versionen

 
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== Combos ==
= Combos =
'''Basic Combos'''
==Basic Combos==
*2C/5C(2)/5D(2)>6B, then:
*2C/5C(2)/5D(2)>6B, then:
**[4]6D>236D
**[4]6D>236D
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===Team Combos===
==Team Combos==
 
===Universal Team Combos===
'''Universal Team Combos'''


*Shift to Mary>j.D, 5C(2)>6B>[4]6D>Shift
*Shift to Mary>j.D, 5C(2)>6B>[4]6D>Shift
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*after juggle in corner, Shift to Mary>6B 2nd hit whiffs>(623D>623D or 2363214P)
*after juggle in corner, Shift to Mary>6B 2nd hit whiffs>(623D>623D or 2363214P)
*high launch (eg. Kula 214B-6D, Vanessa 623C etc.) > QS Mary > land > slight delay 6A>236236D: OTG 236236D setup.




'''K' & Mary'''
===K' & Mary===


*Mary corner j.C/j.D, 2C/5C(2)>6B>[4]6D>Shift to K'>K' corner bnb (Stun against Character with 1.0 stun multiplier or higher)
*Mary corner j.C/j.D, 2C/5C(2)>6B>[4]6D>Shift to K'>K' corner bnb (Stun against Character with 1.0 stun multiplier or higher)
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'''Kensou & Mary'''
===Kensou & Mary===


*Mary corner j.C/j.D, 2C/5C(2)>6B>[4]6D>Shift to Kensou>Kensou corner bnb (Stun against Character with 1.0 stun multiplier or higher)
*Mary corner j.C/j.D, 2C/5C(2)>6B>[4]6D>Shift to Kensou>Kensou corner bnb (Stun against Character with 1.0 stun multiplier or higher)
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