Whip(KOFXI): Unterschied zwischen den Versionen

25 Bytes hinzugefügt ,  18. September 2021
Zeile 324: Zeile 324:
| style="background-color:#F9F9F9;" |+6*
| style="background-color:#F9F9F9;" |+6*
| style="background-color:#F9F9F9;" |+7*
| style="background-color:#F9F9F9;" |+7*
| style="background-color:#F9F9F9;" |Hits mid. Pulls the opponent in. Button can be held to delay attack & D can be used to cancel. F1-46 counterhit-state. *=first/second hit. *2/3=more advantage on guard than on hit (a rare exception).
| style="background-color:#F9F9F9;" |Hits mid. Pulls the opponent in. Button can be held to delay attack & D can be used to cancel. F1-50 counterhit-state. *=first/second hit. *2/3=more advantage on guard than on hit (a rare exception).
|-
|-
| style="background-color:#F9F9F9;" |'''63214C'''
| style="background-color:#F9F9F9;" |'''63214C'''
Zeile 332: Zeile 332:
| style="background-color:#F9F9F9;" |KD
| style="background-color:#F9F9F9;" |KD
| style="background-color:#F9F9F9;" |-11
| style="background-color:#F9F9F9;" |-11
| style="background-color:#F9F9F9;" |2nd hit hits low. Button can be held to delay attack & D can be used to cancel.
| style="background-color:#F9F9F9;" |2nd hit hits low. Button can be held to delay attack & D can be used to cancel. F1-46 counterhit-state.
|-
|-
| style="background-color:#F9F9F9;" |'''63214X>D'''
| style="background-color:#F9F9F9;" |'''63214X>D'''
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