Shen Woo(KOFXI): Unterschied zwischen den Versionen
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Zeile 32: | Zeile 32: | ||
! Move !! S!! A!! Hit!! Grd!! Note | ! Move !! S!! A!! Hit!! Grd!! Note | ||
|- | |- | ||
| 5A(c) || 5 || 2 || +5|| +4|| | | 5A(c) || 5 || 2 || <span style="color: blue;">+5</span>|| <span style="color: blue;">+4</span>|| | ||
|- | |- | ||
| 5A(f)|| 6 || 3 || +4|| +3|| | | 5A(f)|| 6 || 3 || <span style="color: blue;">+4</span>|| <span style="color: blue;">+3</span>|| | ||
|- | |- | ||
| 5B(c)|| 5 || 4 || +2|| +1|| | | 5B(c)|| 5 || 4 || <span style="color: blue;">+2</span>|| <span style="color: blue;">+1</span>|| | ||
|- | |- | ||
| 5B(f)|| 7 || 3 || +1|| +0|| | | 5B(f)|| 7 || 3 || <span style="color: blue;">+1</span>|| <span style="color: blue;">+0</span>|| | ||
|- | |- | ||
| 5C(c)|| 5 || 2 || -9|| -10|| | | 5C(c)|| 5 || 2 || <span style="color: red;">-9</span>|| <span style="color: red;">-10</span>|| | ||
|- | |- | ||
| 5C(f)|| 13 || 5 || -4|| -5||F3-9 Guard Point | | 5C(f)|| 13 || 5 || <span style="color: red;">-4</span>|| <span style="color: red;">-5</span>||F3-9 Guard Point | ||
|- | |- | ||
| 5D(c)|| 7 || 3 || +2|| +1|| | | 5D(c)|| 7 || 3 || <span style="color: blue;">+2</span>|| <span style="color: blue;">+1</span>|| | ||
|- | |- | ||
| 5D(f)|| 15 || 5 || -4|| -5|| | | 5D(f)|| 15 || 5 || <span style="color: red;">-4</span>|| <span style="color: red;">-5</span>|| | ||
|- | |- | ||
| 5E|| 14 || 4 || KD|| -4|| | | 5E|| 14 || 4 || KD|| <span style="color: red;">-4</span>|| | ||
|- | |- | ||
| GC|| 7 || 7 || KD|| - | | GC|| 7 || 7 || KD|| <span style="color: red;">-16</span>|| | ||
|- | |- | ||
| 6B|| 14 || 3 || -3|| -4||cancel & kara-cancel in 6C | | 6B|| 14 || 3 || <span style="color: red;">-3</span>|| <span style="color: red;">-4</span>||cancel & kara-cancel in 6C | ||
|- | |- | ||
| 6B(can)|| 14 || 3 || -2|| -1||Special Cancel. Cancel & kara-cancel in 6C. Same hitbox as regular 6B. | | 6B(can)|| 14 || 3 || <span style="color: red;">-2</span>|| <span style="color: red;">-1</span>||Special Cancel. Cancel & kara-cancel in 6C. Same hitbox as regular 6B. | ||
|- | |- | ||
| 6B>6C|| 13 || 1|| KD|| -9||Hard Knockdown | | 6B>6C|| 13 || 1|| KD|| <span style="color: red;">-9</span>||Hard Knockdown | ||
|- | |- | ||
| 6B(can)>6C|| 13 || 1 || +2|| +1||No Knockdown. No cancel except QS. | | 6B(can)>6C|| 13 || 1 || <span style="color: blue;">+2</span>|| <span style="color: blue;">+1</span>||No Knockdown. No cancel except QS. | ||
|- | |- | ||
| Saving Shift|| ? || n* || /|| /||Active until landing. 9F/10F recovery (hit/whiff). | | Saving Shift|| ? || n* || /|| /||Active until landing. 9F/10F recovery (hit/whiff). | ||
|- | |- | ||
| 2A|| 4 || 4 || +5|| +4|| | | 2A|| 4 || 4 || <span style="color: blue;">+5</span>|| <span style="color: blue;">+4</span>|| | ||
|- | |- | ||
| 2B|| 5 || 2 || +5|| +4|| | | 2B|| 5 || 2 || <span style="color: blue;">+5</span>|| <span style="color: blue;">+4</span>|| | ||
|- | |- | ||
| 2C|| 9 || 3+4 || -7|| -8|| | | 2C|| 9 || 3+4 || <span style="color: red;">-7</span>|| <span style="color: red;">-8</span>|| | ||
|- | |- | ||
| 2D|| 12 || 4 || KD|| +0|| | | 2D|| 12 || 4 || KD|| +0|| | ||
Zeile 102: | Zeile 102: | ||
| j.E|| 10 || 2+2|| || ||1 Hit, 2 hitboxes. Same as smalljump E. | | j.E|| 10 || 2+2|| || ||1 Hit, 2 hitboxes. Same as smalljump E. | ||
|- | |- | ||
| 236A|| 15 || 5|| +0|| -1||Super Cancel. | | 236A|| 15 || 5|| <span style="color: blue;">+0</span>|| <span style="color: red;">-1</span>||Super Cancel. | ||
|- | |- | ||
| 236A(max)|| 72 || 5|| KD|| /||Max charge. Unblockable. Launches. Same hitbox as regular version. | | 236A(max)|| 72 || 5|| KD|| /||Max charge. Unblockable. Launches. Same hitbox as regular version. | ||
|- | |- | ||
| 236C|| 20 || 6|| +0|| -3||Super Cancel. | | 236C|| 20 || 6|| <span style="color: blue;">+0</span>|| <span style="color: red;">-3</span>||Super Cancel. | ||
|- | |- | ||
| 236C(max)|| 77 || 6|| KD|| /||Max charge. Unblockable. Launches. Same hitbox as regular version. | | 236C(max)|| 77 || 6|| KD|| /||Max charge. Unblockable. Launches. Same hitbox as regular version. | ||
|- | |- | ||
| 214A|| 18 || 3|| -5|| -6||Overhead. | | 214A|| 18 || 3|| <span style="color: red;">-5</span>|| <span style="color: red;">-6</span>||Overhead. | ||
|- | |- | ||
| 214A>236A|| 9 || 4|| KD|| -14||Rekka followup. | | 214A>236A|| 9 || 4|| KD|| <span style="color: red;">-14</span>||Rekka followup. | ||
|- | |- | ||
| 214C|| 5|| 4+3|| /|| /||Absorbs Projectiles. Super Cancel. The reflected projectile has a hitbox. | | 214C|| 5|| 4+3|| /|| /||Absorbs Projectiles. Super Cancel. The reflected projectile has a hitbox. | ||
Zeile 118: | Zeile 118: | ||
| 236E|| - || 28|| /|| /||F1-8 invul. F9-28 Counter Hit State. | | 236E|| - || 28|| /|| /||F1-8 invul. F9-28 Counter Hit State. | ||
|- | |- | ||
| 236E>P|| 22 || 3+3|| +1|| +0||F1-8 invul. F9-27 Counter Hit State. | | 236E>P|| 22 || 3+3|| <span style="color: blue;">+1</span>|| <span style="color: blue;">+0</span>||F1-8 invul. F9-27 Counter Hit State. | ||
|- | |- | ||
| 214E|| - || 30|| /|| /||No invul. F1-30 counter hit state. | | 214E|| - || 30|| /|| /||No invul. F1-30 counter hit state. | ||
|- | |- | ||
| 214E>P|| 24 || 3+3|| -1|| -2|| | | 214E>P|| 24 || 3+3|| <span style="color: red;">-1</span>|| <span style="color: red;">-2</span>|| | ||
|- | |- | ||
| 632146A|| 5 || 2|| +5|| /||Command Grab. Super Cancel. F1-2 invul. F3 below head invul. Same hitbox as C-Version. | | 632146A|| 5 || 2|| <span style="color: blue;">+5</span>|| /||Command Grab. Super Cancel. F1-2 invul. F3 below head invul. Same hitbox as C-Version. | ||
|- | |- | ||
| 632146C || 9 || 3|| +5|| /||Command Grab. Super Cancel. Same hitbox as A-Version. | | 632146C || 9 || 3|| <span style="color: blue;">+5</span>|| /||Command Grab. Super Cancel. Same hitbox as A-Version. | ||
|- | |- | ||
| 236236A || 8 || 7|| KD|| -15||F1-2 invul. F3-14 below head invul. | | 236236A || 8 || 7|| KD|| <span style="color: red;">-15</span>||F1-2 invul. F3-14 below head invul. | ||
|- | |- | ||
| 236236C || 8 || 6+1|| KD|| -15||F1-2 invul. F3-9 invul above legs. | | 236236C || 8 || 6+1|| KD|| <span style="color: red;">-15</span>||F1-2 invul. F3-9 invul above legs. | ||
|- | |- | ||
| 236236K || 4 || 3|| KD|| -10||F1 invul. F2+3 Upper body invul. F4 Head invul. | | 236236K || 4 || 3|| KD|| <span style="color: red;">-10</span>||F1 invul. F2+3 Upper body invul. F4 Head invul. | ||
|- | |- | ||
| C,A,B,C || 43 || 8 || KD|| -5||Damage buff. F1-50 invul. Freeze happens on F42. | | C,A,B,C || 43 || 8 || KD|| <span style="color: red;">-5</span>||Damage buff. F1-50 invul. Freeze happens on F42. | ||
|- | |- | ||
| C,A,B,C(dc) || / || 13 || /|| /||Damage buff. Cancel version has no hit. Total duration 13F. | | C,A,B,C(dc) || / || 13 || /|| /||Damage buff. Cancel version has no hit. Total duration 13F. | ||
Zeile 162: | Zeile 162: | ||
| 5E|| [[Bild:kofxi_shen_5E.png]] || 14 || 4 || KD|| -4|| | | 5E|| [[Bild:kofxi_shen_5E.png]] || 14 || 4 || KD|| -4|| | ||
|- | |- | ||
| GC|| [[Bild:kofxi_shen_GC.png]] || 7 || 7 || KD|| - | | GC|| [[Bild:kofxi_shen_GC.png]] || 7 || 7 || KD|| <span style="color: red;">-16</span>|| | ||
|- | |- | ||
| 6B|| [[Bild:kofxi_shen_6B.png]] || 14 || 3 || -3|| -4||cancel & kara-cancel in 6C | | 6B|| [[Bild:kofxi_shen_6B.png]] || 14 || 3 || -3|| -4||cancel & kara-cancel in 6C |
Version vom 15. Mai 2021, 10:32 Uhr
Shen Woo シェン・ウー | |
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Tiers & Ranking | |
Tier: | ~C+ |
Ratio Cost: | 3 Points |
Properties | |
Damage Modifier: | 1.0 |
Stun Modifier: | 1.0 |
Crouch height (Tier): | E |
Colors
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A | B | C | D |
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R1 + ![]() |
R1 + ![]() |
R1 + ![]() |
R1 + ![]() |
E+A | E+B | E+C | E+D |
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L1 + ![]() |
L1 + ![]() |
L1 + ![]() |
L1 + ![]() |
Start+A | Start+B | Start+C | Start+D |
Frame Data
Special Attributes & Bugs
- Shen's 2D is unblockable when done meaty. Bug, tourney banned.
- Shen's diagonal j.B & small jump up B cannot be saving shifted (Thanks, kofxi_bot!)
- Shen's jump up places him slightly behind his actual landing position after landing recovery, see here.
- Sacred Treasures Team: Kyo | Iori | Shingo
- Hero Team: Ash | Oswald | Shen
- Fatal Fury Team: Terry | Kim | Duck King
- Agent Team: Vanessa | Mary | Ramon
- Art of Fighting Team: Ryo Sakazaki | Yuri Sakazaki | King
- Rival Team: Elisabeth | Duo Lon | Benimaru
- Team K': K' |Kula | Maxima
- Garou Team: Jenet | Gato | Griffon
- Ikari Warriors Team: Ralf | Clark | Whip
- Anti Kyokugenryu Team: Malin | Kasumi | Eiji
- Psycho Soldier Team: Athena Asamiya | Sie Kensou | Momoko
- Time Unlock: Adelheid | Gai | Hayate | Jazu | Silber