Kim Kaphwan(KOFXI): Unterschied zwischen den Versionen
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| >2D|| 11 || 3+3 || KD|| <span style="color: red;">-41</span>*|| 10 || 5 || 18 || 8/4 ||Followup to [2],8D. Hard Knockdown. *=whiff after [2],8D on block. Juggle anywhere. | | >2D|| 11 || 3+3 || KD|| <span style="color: red;">-41</span>*|| 10 || 5 || 18 || 8/4 ||Followup to [2],8D. Hard Knockdown. *=whiff after [2],8D on block. Juggle anywhere. | ||
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| [4],6B|| 16 || 5 || KD|| <span style="color: red;">-10</span>||Hits low | | [4],6B|| 16 || 5 || KD|| <span style="color: red;">-10</span>|| 11 || 13 || 16 || 13/4 ||Hits low | ||
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| [4],6D|| 16 || 8 || KD|| <span style="color: red;">-15</span>||Hits low | | [4],6D|| 16 || 8 || KD|| <span style="color: red;">-15</span>|| 13 || 14 || 18 || 10/4* ||Hits low. *Listed as 14/4 in Conqueror's Guide. | ||
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| [4],6K>2B|| 19 || 3 || KD|| <span style="color: red;">-10</span>||No overhead. Juggle anywhere. | | [4],6K>2B|| 19 || 3 || KD|| <span style="color: red;">-10</span>|| 10 || 12 || 14 || 9/3 ||No overhead. Juggle anywhere. Hard Knockdown. | ||
|- | |- | ||
| [4],6K>2D|| 23 || 5 || KD|| <span style="color: red;">-13</span>||Overhead. Juggle anywhere. | | [4],6K>2D|| 23 || 5 || KD|| <span style="color: red;">-13</span>|| 10 || 14 || 22 || 9/3* ||Overhead. Juggle anywhere. Hard Knockdown. *Listed as 10/3 in Conqueror's Guide. | ||
|- | |- | ||
| 22B|| 8 || 4 ||<span style="color: red;">-8</span>|| <span style="color: red;">-9</span>|| 12 || 20 || 18|| 14/4 ||F3-11 invul on the feet. Negates projectiles during active time. | | 22B|| 8 || 4 ||<span style="color: red;">-8</span>|| <span style="color: red;">-9</span>|| 12 || 20 || 18|| 14/4 ||F3-11 invul on the feet. Negates projectiles during active time. |
Version vom 5. November 2022, 14:54 Uhr
Kim Kaphwan キム・カッファン | |
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Tiers & Ranking | |
Tier: | A+ to B |
Ratio Cost: | 5 Points |
Properties | |
Damage Modifier: | 1.0 |
Stun Modifier: | 1.0 |
Crouch height (Tier): | F |
Colors
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A | B | C | D |
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R1 + ![]() |
R1 + ![]() |
R1 + ![]() |
R1 + ![]() |
E+A | E+B | E+C | E+D |
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L1 + ![]() |
L1 + ![]() |
L1 + ![]() |
L1 + ![]() |
Start+A | Start+B | Start+C | Start+D |
Frame Data
Special Attributes & Bugs
- Wakes up 4F faster on face up knockdown
- Wakes up 8F slower on face down knockdown
- Has a smaller than normal vertical collision during wakeup (128px instead the usual 160px), which allows smalljump crossups.
- Kim's Front Ukemi takes 26+1F instead of the regular 22+1F
- Kim's back roll has a shorter than normal duration: 1-24 invul, 5F recovery.
- Kim's back roll goes further than normal (206px instead of 160px)
Combos
Combo Clips from PI
Okizeme
Ground crossup after DOWN, by U-Rasia
Matchups
Vs Gato
Laut Kyuntakuya 8:2 für Gato, sehr schweres matchup.
- Sacred Treasures Team: Kyo | Iori | Shingo
- Hero Team: Ash | Oswald | Shen
- Fatal Fury Team: Terry | Kim | Duck King
- Agent Team: Vanessa | Mary | Ramon
- Art of Fighting Team: Ryo Sakazaki | Yuri Sakazaki | King
- Rival Team: Elisabeth | Duo Lon | Benimaru
- Team K': K' |Kula | Maxima
- Garou Team: Jenet | Gato | Griffon
- Ikari Warriors Team: Ralf | Clark | Whip
- Anti Kyokugenryu Team: Malin | Kasumi | Eiji
- Psycho Soldier Team: Athena Asamiya | Sie Kensou | Momoko
- Time Unlock: Adelheid | Gai | Hayate | Jazu | Silber