Athena Asamiya(KOFXI): Unterschied zwischen den Versionen
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|623C|| 5/9* || 2+2+16|| KD|| <span style="color: red;">-43</span>* ||Tip of feet invul F1-4. Standing hurtbox F5-8. F6-57 airborne. F58-74 landing recovery (17F). *=first/second hit. *2=if both hits are guarded. | |623C|| 5/9* || 2+2+16|| KD|| <span style="color: red;">-43</span>* ||Tip of feet invul F1-4. Standing hurtbox F5-8. F6-57 airborne. F58-74 landing recovery (17F). *=first/second hit. *2=if both hits are guarded. | ||
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|j.623A|| 3/6* || 2+16|| KD|| <span style="color: red;">-</span> ||F1-19 in counterhit-state. 15F landing recovery. *=first/second hit. | |j.623A|| 3/6* || 2+16|| KD|| <span style="color: red;">-</span> ||F1-19 in counterhit-state. 15F landing recovery. *=first/second hit. First hit is 1F less active than ground version (1F gap between hits). | ||
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|j.623C|| 5/9* || 2+2+16|| KD|| <span style="color: red;">-</span> ||F1-24 in counterhit-state. 18F landing recovery. *=first/second hit. | |j.623C|| 5/9* || 2+2+16|| KD|| <span style="color: red;">-</span> ||F1-24 in counterhit-state. 18F landing recovery. *=first/second hit. | ||
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| style="background-color:#F9F9F9;" |KD | | style="background-color:#F9F9F9;" |KD | ||
| style="background-color:#F9F9F9;" |- | | style="background-color:#F9F9F9;" |- | ||
| style="background-color:#F9F9F9;" |F1-19 in counterhit-state. 15F landing recovery. *=first/second hit. | | style="background-color:#F9F9F9;" |F1-19 in counterhit-state. 15F landing recovery. *=first/second hit. First hit is 1F less active than ground version (1F gap between hits). | ||
|- | |- | ||
| style="background-color:#F9F9F9;" |'''j.623C''' | | style="background-color:#F9F9F9;" |'''j.623C''' |
Version vom 19. Oktober 2021, 10:04 Uhr
Athena Asamiya 麻宮 アテナ | |
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Tiers & Ranking | |
Tier: | C |
Ratio Cost: | 2 Points |
Properties | |
Damage Modifier: | 1.05 |
Stun Modifier: | 1.03 |
Crouch height (Tier): | F |
Colors
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A | B | C | D |
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R1 + ![]() |
R1 + ![]() |
R1 + ![]() |
R1 + ![]() |
E+A | E+B | E+C | E+D |
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L1 + ![]() |
L1 + ![]() |
L1 + ![]() |
L1 + ![]() |
Start+A | Start+B | Start+C | Start+D |
Frame Data
Special Attributes & Bugs
- Has a smaller than normal vertical collision during wakeup (128px instead the usual 160px), which allows smalljump crossups.
- Has no collision on back Ukemi (can run through)
- Athena's j.214K blocks the opponent's safety shift on hit.
Videos
Kentucky playing Athena vs Good Day 21 players (several matches)
Toshiyan vs arthur P ft6
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