King(KOFXI): Unterschied zwischen den Versionen
Zur Navigation springen
Zur Suche springen
K (→Frame Data) |
|||
Zeile 365: | Zeile 365: | ||
|- | |- | ||
| style="background-color:#F9F9F9;" |'''2363214B''' | | style="background-color:#F9F9F9;" |'''2363214B''' | ||
| style="background-color:#F9F9F9;" |[[bild:kofxi_king_2363214B_1.png]][[bild:kofxi_king_2363214B_2.png]] | | style="background-color:#F9F9F9;" |[[bild:kofxi_king_2363214B_1.png]][[bild:kofxi_king_2363214B_2.png]][[bild:kofxi_king_2363214B_3.png]] | ||
| style="background-color:#F9F9F9;" |12 | | style="background-color:#F9F9F9;" |12 | ||
| style="background-color:#F9F9F9;" |28 | | style="background-color:#F9F9F9;" |28 | ||
Zeile 373: | Zeile 373: | ||
|- | |- | ||
| style="background-color:#F9F9F9;" |'''2363214D''' | | style="background-color:#F9F9F9;" |'''2363214D''' | ||
| style="background-color:#F9F9F9;" |[[bild:kofxi_king_2363214D_1.png]][[bild:kofxi_king_2363214D_2.png]] | | style="background-color:#F9F9F9;" |[[bild:kofxi_king_2363214D_1.png]][[bild:kofxi_king_2363214D_2.png]][[bild:kofxi_king_2363214D_3.png]] | ||
| style="background-color:#F9F9F9;" |17 | | style="background-color:#F9F9F9;" |17 | ||
| style="background-color:#F9F9F9;" |29 | | style="background-color:#F9F9F9;" |29 |
Version vom 4. Februar 2021, 13:46 Uhr
King キング | |
![]() | |
Tiers & Ranking | |
Tier: | B |
Ratio Cost: | 4 Points |
Properties | |
Damage Modifier: | 1.05 |
Stun Modifier: | 1.02 |
Crouch height (Tier): | C |
Colors
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
A | B | C | D |
![]() |
![]() |
![]() |
![]() |
R1 + ![]() |
R1 + ![]() |
R1 + ![]() |
R1 + ![]() |
E+A | E+B | E+C | E+D |
![]() |
![]() |
![]() |
![]() |
L1 + ![]() |
L1 + ![]() |
L1 + ![]() |
L1 + ![]() |
Start+A | Start+B | Start+C | Start+D |
Frame Data
Special Attributes & Bugs
- Has a smaller than normal vertical collision during wakeup (128px instead the usual 160px), which allows smalljump crossups.
- Has no collision on back Ukemi (can run through)
- King's Front Ukemi takes 26+1F instead of the regular 22+1F
- King's front roll has her collision way behind her sprite. This can be used for tricky left/right okizeme that looks like King crosses up, when in fact she doesn't and ends up where she left off.
- Sacred Treasures Team: Kyo | Iori | Shingo
- Hero Team: Ash | Oswald | Shen
- Fatal Fury Team: Terry | Kim | Duck King
- Agent Team: Vanessa | Mary | Ramon
- Art of Fighting Team: Ryo Sakazaki | Yuri Sakazaki | King
- Rival Team: Elisabeth | Duo Lon | Benimaru
- Team K': K' |Kula | Maxima
- Garou Team: Jenet | Gato | Griffon
- Ikari Warriors Team: Ralf | Clark | Whip
- Anti Kyokugenryu Team: Malin | Kasumi | Eiji
- Psycho Soldier Team: Athena Asamiya | Sie Kensou | Momoko
- Time Unlock: Adelheid | Gai | Hayate | Jazu | Silber