King(KOFXI): Unterschied zwischen den Versionen
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== Colors == | == Colors == | ||
{{KOF XI Colors | {{KOF XI Colors | ||
|square=[[Datei:KOFXI king S. | |square=[[Datei:KOFXI king S.png]] | ||
|cross=[[Datei:KOFXI king X. | |cross=[[Datei:KOFXI king X.png]] | ||
|triangle=[[Datei:KOFXI king T. | |triangle=[[Datei:KOFXI king T.png]] | ||
|circle=[[Datei:KOFXI king C. | |circle=[[Datei:KOFXI king C.png]] | ||
|R1+square=[[Datei:KOFXI king R1S. | |R1+square=[[Datei:KOFXI king R1S.png]] | ||
|R1+cross=[[Datei:KOFXI king R1X. | |R1+cross=[[Datei:KOFXI king R1X.png]] | ||
|R1+triangle=[[Datei:KOFXI king R1T. | |R1+triangle=[[Datei:KOFXI king R1T.png]] | ||
|R1+circle=[[Datei:KOFXI king R1C. | |R1+circle=[[Datei:KOFXI king R1C.png]] | ||
|L1+square=[[Datei:KOFXI king L1S. | |L1+square=[[Datei:KOFXI king L1S.png]] | ||
|L1+cross=[[Datei:KOFXI king L1X. | |L1+cross=[[Datei:KOFXI king L1X.png]] | ||
|L1+triangle=[[Datei:KOFXI king L1T. | |L1+triangle=[[Datei:KOFXI king L1T.png]] | ||
|L1+circle=[[Datei:KOFXI king L1C. | |L1+circle=[[Datei:KOFXI king L1C.png]] | ||
}} | }} | ||
==Frame Data== | ==Frame Data== | ||
{| class="wikitable sortable mw-collapsible mw-collapsed" cellspacing="1" style="text-align: center; color:black;border: 1px solid #B5B5B5" | {| class="wikitable sortable mw-collapsible mw-collapsed" cellspacing="1" style="text-align: center; color:black;border: 1px solid #B5B5B5" |
Version vom 4. Februar 2021, 13:39 Uhr
King キング | |
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Tiers & Ranking | |
Tier: | B |
Ratio Cost: | 4 Points |
Properties | |
Damage Modifier: | 1.05 |
Stun Modifier: | 1.02 |
Crouch height (Tier): | C |
Colors
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A | B | C | D |
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R1 + ![]() |
R1 + ![]() |
R1 + ![]() |
R1 + ![]() |
E+A | E+B | E+C | E+D |
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L1 + ![]() |
L1 + ![]() |
L1 + ![]() |
L1 + ![]() |
Start+A | Start+B | Start+C | Start+D |
Frame Data
Move | S | A | Hit | Grd | Note |
---|---|---|---|---|---|
5A(c) | 7 | 3 | +6 | +5 | |
5A(f) | 7 | 6 | +2 | +1 | |
5B(c) | 6 | 6 | +3 | +2 | Low Hit |
5B(f) | 11 | 6 | +1 | +0 | Airborne F7-19. 4F landing recovery. |
5C(c) | 9 | 6 | +1 | +0 | |
5C(f) | 10 | 6 | +1 | +0 | |
5D(c) | 6 | 3+7 | -1 | -2 | |
5D(f) | 12 | 8 | -3 | -4 | |
5E | 14 | 5 | KD | +2 | F10-26 airborne. 6F landing recovery. |
6B | 14 | 8 | -19 | -14 | F10-30 airborne. 18F landing recovery. More unsafe on hit than on guard. |
>6D | 12 | 2+2 | KD | -2 | Overhead. 18F landing recovery. |
2A | 5 | 5 | +3 | +2 | |
2B | 5 | 6 | +3 | +2 | |
2C | 10 | 4+4 | -2 | -3 | |
2D | 8 | 10 | KD | -3 | |
3D | 14 | 9 | KD | -8 | Low hit. Small hitbox F4-9. Low profile F10-22. |
3D(can) | 11 | 9 | -2 | -3 | Not a low hit. No knockdown. Special Cancel. Small hitbox F3-6. Low profile F7-19. |
236A | 11 | n | -12* | -13* | F1-21 Counterhit-State. F7-35 Airborne. 20F landing recovery. *=point blank. |
236C | 8 | n | -22* | -23* | F1-17 Counterhit-State. F3-31 Airborne. 30F landing recovery. *=point blank. |
236B | 25 | n | +5* | +4* | Low hit. F1-28 Counterhit-State. 51F total duration. *=point blank. |
236D | 14 | n | -7* | -8* | Low hit. F1-18 Counterhit-State. 52F total duration. *=point blank. |
236236B | 16/38 | n+n | KD | -11* | F1-51 Counterhit-State. Airborne F7-26 & 31-51. 79F total duration. *=point blank |
236236D | 14 | n+n | KD | -18* | F1-49 Counterhit-State. Airborne F5-24 & 29-49. 84F total duration. *=point blank |
63214B | 8 | 9 | KD | -21 | F1-7 invul. 14F landing recovery. |
63214D | 11 | 6+6 | KD | -8* | F1-7 invul. 23F landing recovery. *=point blank. |
421K | 10 | 3 | KD | -18 | F1-5 invul. Feet invul F6-15. |
2363214B | 12 | 28 | KD | -38 | F1-26 invul. 35F landing recovery. |
2363214D | 17 | 29 | KD | -40 | F1-31 invul. 35F landing recovery. |
214214K | 5 | 6+2+6+6 | KD | -31/-35* | F1 only invul. F2 airborne. *standing/crouching guard |
236236E | 5 | n | KD | -11* | F1 invul. Airborne from F2. Starts with a high venom strike. *=last hit, point blank. |
214214E | 7 | n | KD | -11* | F1-3 invul. Starts with a low venom strike. *=last hit, point blank. |
Move | Hitbox | Startup | Active | Hit | Guard | Note |
---|---|---|---|---|---|---|
236A | ![]() ![]() |
12 | n | -12* | -13* | F1-21 Counterhit-State. F7-35 airborne. 20F landing recovery. *=point blank. |
236C | ![]() ![]() |
8 | n | -22* | -23* | F1-17 Counterhit-State. F3-31 Airborne. 30F landing recovery. *=point blank. |
236B | ![]() ![]() |
25 | n | +5* | +4* | Low hit. F1-28 Counterhit-State. 51F total duration. *=point blank. |
236D | ![]() ![]() |
14 | n | -7* | -8* | Low hit. F1-18 Counterhit-State. 52F total duration. *=point blank. |
236236B | ![]() ![]() |
16/38 | n+n | KD | -11* | F1-51 Counterhit-State. Airborne F7-26 & 31-51. 79F total duration. *=point blank |
236236D | ![]() ![]() |
14/36 | n+n | KD | -18* | F1-49 Counterhit-State. Airborne F5-24 & 29-49. 84F total duration. *=point blank |
63214B | ![]() ![]() ![]() |
8 | 9 | KD | -21 | F1-7 invul. 14F landing recovery. |
63214D | Datei:Kofxi king 63214D.png | 11 | 6+6 | KD | -8* | F1-7 invul. 23F landing recovery. *=point blank. |
421K | ![]() ![]() ![]() |
10 | 3 | KD | -18 | F1-5 invul. Feet invul F6-15. |
2363214B | ![]() ![]() |
12 | 28 | KD | -38 | F1-26 invul. 35F landing recovery. |
2363214D | ![]() ![]() |
17 | 29 | KD | -40 | F1-31 invul. 35F landing recovery. |
214214K | ![]() ![]() ![]() ![]() |
5 | 6+2+6+6 | KD | -31/-35* | F1 only invul. F2 airborne. *standing/crouching guard |
236236E | Datei:Kofxi king 236236E.png | 5 | n | KD | -11* | F1 invul. Starts with a high venom strike. *=last hit, point blank. |
214214E | Datei:Kofxi king 214214E.png | 7 | n | KD | -11* | F1-3 invul. Starts with a low venom strike. *=last hit, point blank. |
Special Attributes & Bugs
- Has a smaller than normal vertical collision during wakeup (128px instead the usual 160px), which allows smalljump crossups.
- Has no collision on back Ukemi (can run through)
- King's Front Ukemi takes 26+1F instead of the regular 22+1F
- King's front roll has her collision way behind her sprite. This can be used for tricky left/right okizeme that looks like King crosses up, when in fact she doesn't and ends up where she left off.
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- Fatal Fury Team: Terry | Kim | Duck King
- Agent Team: Vanessa | Mary | Ramon
- Art of Fighting Team: Ryo Sakazaki | Yuri Sakazaki | King
- Rival Team: Elisabeth | Duo Lon | Benimaru
- Team K': K' |Kula | Maxima
- Garou Team: Jenet | Gato | Griffon
- Ikari Warriors Team: Ralf | Clark | Whip
- Anti Kyokugenryu Team: Malin | Kasumi | Eiji
- Psycho Soldier Team: Athena Asamiya | Sie Kensou | Momoko
- Time Unlock: Adelheid | Gai | Hayate | Jazu | Silber