Iori Yagami(KOFXI): Unterschied zwischen den Versionen
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Zeile 64: | Zeile 64: | ||
| 2D|| 7 ||6 || KD|| -17|| | | 2D|| 7 ||6 || KD|| -17|| | ||
|- | |- | ||
| j.A|| | | j.A|| 5|| 9|| /|| /||All j.A the same | ||
|- | |- | ||
| j.B || | | j.B || 6|| 7|| /|| /||All j.B the same | ||
|- | |- | ||
| small C|| | | small C|| 10|| 3|| /|| /||Different Hitbox than j.C | ||
|- | |- | ||
| j.C || | | j.C || 10|| 3|| || ||Different Hitbox than small C | ||
|- | |- | ||
| small D || || || || || | | small D || 7|| 3+2|| /|| /||Different hitboxes than j.D | ||
|- | |- | ||
| j.D || || || || || | | j.D || 7|| 3+2|| /|| /||Different hitboxes than small D | ||
|- | |- | ||
| j.E | | j.E || 14|| 4|| /|| /|| | ||
|- | |||
| j.4B || 5|| 3|| /|| /|| | |||
|- | |||
| 623A|| 7|| 2+1+9|| KD|| -20||No invul at all | |||
|- | |||
| 623C|| 7|| 2+2+14|| KD|| -36||F1-8 upper body invul | |||
|- | |||
| 236A|| 11|| || -7*|| -8*||=Point blank. | |||
|- | |||
| 236C|| 10|| || -11*|| -12*||=Point blank. | |||
|- | |||
| 214A|| 8|| 3|| -7|| -8|| | |||
|- | |||
| 214Ax2|| 7|| 3|| KD|| -10||Launches. | |||
|- | |||
| 214Ax3|| 14|| 3|| KD|| -12||Overhead. Hard Knockdown. | |||
|- | |||
| 214C|| 10|| 3|| -9|| -10|| | |||
|- | |||
| 214Cx2|| 10|| 3|| KD|| -11||Launches. | |||
|- | |||
| 214Cx3|| 17|| 7|| KD|| -18||Overhead. Hard Knockdown. | |||
|- | |||
| 632146P|| 8|| 4|| +10|| /||Command Throw. | |||
|- | |||
| 63214K|| 1+13|| ?|| KD|| -15||F7-29 invul on legs. *=13F startup once close, minium = 14F. | |||
|- | |||
| 2363214A|| 11|| 16|| KD|| -23||F1-7 invul. F8-26 upper body invul (until end of active time). | |||
|- | |||
| 2363214C|| 11|| 16|| KD|| -23||F1-7 invul. F8-26 feet & upper body invul (until end of active time, only center of body can be hit). | |||
|- | |- | ||
|} | |} | ||
{| class="wikitable sortable mw-collapsible mw-collapsed" cellspacing="1" style="text-align: center; color:black;border: 1px solid #B5B5B5" | {| class="wikitable sortable mw-collapsible mw-collapsed" cellspacing="1" style="text-align: center; color:black;border: 1px solid #B5B5B5" | ||
Zeile 176: | Zeile 204: | ||
| 63214K || [[bild:kofxi_iori_63214K_1.png|125px]][[bild:kofxi_iori_63214K_2.png|125px]][[bild:kofxi_iori_63214K_gif.gif]] || 1+13* || ? || KD|| -15||F7-29 invul on the legs. CH-state F1-29. *=13F startup once close, minimum = 14F. | | 63214K || [[bild:kofxi_iori_63214K_1.png|125px]][[bild:kofxi_iori_63214K_2.png|125px]][[bild:kofxi_iori_63214K_gif.gif]] || 1+13* || ? || KD|| -15||F7-29 invul on the legs. CH-state F1-29. *=13F startup once close, minimum = 14F. | ||
|- | |- | ||
| 2363214A || [[bild:kofxi_iori_2363214A.png]] || 11 || 16 || KD|| -23|| | | 2363214A || [[bild:kofxi_iori_2363214A.png]] || 11 || 16 || KD|| -23||F1-7 invul. F8-26 upper body invul (until end of active time). Does not combo from light attacks since the hitbox is too small on F1. | ||
|- | |- | ||
| 2363214C || [[bild: | | 2363214C || [[bild:kofxi_iori_2363214C_1.png]][[bild:kofxi_iori_2363214C_2.png]] || 11 || 16 || KD|| -23||F1-7 invul. F8-26 feet invul (until end of active time). | ||
|- | |- | ||
| 236236P || [[bild:kofxi_iori_236236P.png|150px]][[bild:kofxi_iori_236236P_gif.gif]] || 12 || 13 || KD|| -28||F1+2 invul. Small hurtbox starting 4F before active time, until recovery. | | 236236P || [[bild:kofxi_iori_236236P.png|150px]][[bild:kofxi_iori_236236P_gif.gif]] || 12 || 13 || KD|| -28||F1+2 invul. Small hurtbox starting 4F before active time, until recovery. |
Version vom 14. Juni 2020, 19:24 Uhr
Iori Yagami 八神 庵 | |
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Tiers & Ranking | |
Tier: | C to B- |
Ratio Cost: | 3 Points |
Properties | |
Damage Modifier: | 1.0 |
Stun Modifier: | 1.0 |
Crouch height (Tier): | F |
Colors
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A | B | C | D |
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R1 + ![]() |
R1 + ![]() |
R1 + ![]() |
R1 + ![]() |
E+A | E+B | E+C | E+D |
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L1 + ![]() |
L1 + ![]() |
L1 + ![]() |
L1 + ![]() |
Start+A | Start+B | Start+C | Start+D |
Frame Data
Move | S | A | Hit | Grd | Note |
---|---|---|---|---|---|
5A(c) | 6 | 4 | +4 | +3 | |
5A(f) | 8 | 3 | +8 | +7 | |
5B(c) | 7 | 3 | +5 | +4 | Low Hit |
5B(f) | 8 | 4 | +3 | +2 | |
5C(c) | 4 | 2+5 | +1 | +0 | |
5C(f) | 9 | 3 | -1 | -2 | |
5D(c) | 7 | 6 | +6 | +5 | |
5D(f) | 12 | 4+4 | -6 | -7 | |
5E | 13 | 5 | KD | -8 | |
6A | 7 | 2 | +5 | +4 | Cancels into 2363214C, 236236C & LDM (not into the A-Versions!). |
6AA | 11 | 6 | +3 | +2 | |
6B | 20 | 2+2 | +0 | -1 | |
2A | 5 | 4 | +2 | +1 | |
2B | 7 | 3+2 | +3 | +2 | |
2C | 10 | 2+5 | -2 | -3 | |
2D | 7 | 6 | KD | -17 | |
j.A | 5 | 9 | / | / | All j.A the same |
j.B | 6 | 7 | / | / | All j.B the same |
small C | 10 | 3 | / | / | Different Hitbox than j.C |
j.C | 10 | 3 | Different Hitbox than small C | ||
small D | 7 | 3+2 | / | / | Different hitboxes than j.D |
j.D | 7 | 3+2 | / | / | Different hitboxes than small D |
j.E | 14 | 4 | / | / | |
j.4B | 5 | 3 | / | / | |
623A | 7 | 2+1+9 | KD | -20 | No invul at all |
623C | 7 | 2+2+14 | KD | -36 | F1-8 upper body invul |
236A | 11 | -7* | -8* | =Point blank. | |
236C | 10 | -11* | -12* | =Point blank. | |
214A | 8 | 3 | -7 | -8 | |
214Ax2 | 7 | 3 | KD | -10 | Launches. |
214Ax3 | 14 | 3 | KD | -12 | Overhead. Hard Knockdown. |
214C | 10 | 3 | -9 | -10 | |
214Cx2 | 10 | 3 | KD | -11 | Launches. |
214Cx3 | 17 | 7 | KD | -18 | Overhead. Hard Knockdown. |
632146P | 8 | 4 | +10 | / | Command Throw. |
63214K | 1+13 | ? | KD | -15 | F7-29 invul on legs. *=13F startup once close, minium = 14F. |
2363214A | 11 | 16 | KD | -23 | F1-7 invul. F8-26 upper body invul (until end of active time). |
2363214C | 11 | 16 | KD | -23 | F1-7 invul. F8-26 feet & upper body invul (until end of active time, only center of body can be hit). |
Move | Hitbox | Startup | Active | Hit | Guard | Note |
---|---|---|---|---|---|---|
2A | ![]() |
5 | 4 | +2 | +1 | Hartheon lists 2A as 7F, but 5F is correct. |
2B | ![]() ![]() |
7 | 3+2 | +3 | +2 | |
2C | ![]() ![]() |
10 | 2+5 | -2 | -3 | |
2D | ![]() |
7 | 6 | KD | -17 | Invul on feet F7~21 |
Special Attributes & Bugs
- During face-down-knockdown, Iori is thinner than other characters. This enables corner crossups against him if he wakes up from a face-down-knockdown in the corner.
- Iori's 6A cancels into C-Version Supers & LDM, but not into A-Version supers. This is likely a bug due to the presence of 6AA.
Combos
- 632146P > 5C(f) > 2363214A: Punishes saving shift attempts. Source: Miekazu.
Videos
Playlist with Okinawa Kaz @ playland Carnival, best Iori
- Sacred Treasures Team: Kyo | Iori | Shingo
- Hero Team: Ash | Oswald | Shen
- Fatal Fury Team: Terry | Kim | Duck King
- Agent Team: Vanessa | Mary | Ramon
- Art of Fighting Team: Ryo Sakazaki | Yuri Sakazaki | King
- Rival Team: Elisabeth | Duo Lon | Benimaru
- Team K': K' |Kula | Maxima
- Garou Team: Jenet | Gato | Griffon
- Ikari Warriors Team: Ralf | Clark | Whip
- Anti Kyokugenryu Team: Malin | Kasumi | Eiji
- Psycho Soldier Team: Athena Asamiya | Sie Kensou | Momoko
- Time Unlock: Adelheid | Gai | Hayate | Jazu | Silber