Silber(KOFXI): Unterschied zwischen den Versionen
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(62 dazwischenliegende Versionen desselben Benutzers werden nicht angezeigt) | |||
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{{KOF XI Character | |||
| charname = Silber | |||
| jcharname = ズィルバー | |||
| portrait = [[Image:KOFXI silber full.png]] | |||
|tier_rank = C to B | |||
|ratio_rank = 3 Points | |||
|health = 0.97 | |||
|stun_gauge = 0.96 | |||
|crouch_tier = C | |||
}} | |||
== Colors == | |||
{{KOF XI Colors | |||
|square=[[Datei:KOFXI silber S.png]] | |||
|cross=[[Datei:KOFXI silber X.png]] | |||
|triangle=[[Datei:KOFXI silber T.png]] | |||
|circle=[[Datei:KOFXI silber C.png]] | |||
|R1+square=[[Datei:KOFXI silber R1S.png]] | |||
|R1+cross=[[Datei:KOFXI silber R1X.png]] | |||
|R1+triangle=[[Datei:KOFXI silber R1T.png]] | |||
|R1+circle=[[Datei:KOFXI silber R1C.png]] | |||
|L1+square=[[Datei:KOFXI silber L1S.png]] | |||
|L1+cross=[[Datei:KOFXI silber L1X.png]] | |||
|L1+triangle=[[Datei:KOFXI silber L1T.png]] | |||
|L1+circle=[[Datei:KOFXI silber L1C.png]] | |||
}} | |||
==Frame Data== | ==Frame Data== | ||
{| class="wikitable sortable mw-collapsible mw-collapsed" cellspacing="1" style="text-align: center; color:black;border: 1px solid #B5B5B5" | |||
|+Short List | |||
|- | |||
! Move !! S!! A!! Hit!! Grd!! Note | |||
|- | |||
| 5A(c) ||4 || 4 || +3 || +2 || | |||
|- | |||
| 5A(f)|| 8 || 4 || +0 || -1 || | |||
|- | |||
| 5B(c)|| 4 || 4 || -1 || -2 || | |||
|- | |||
| 5B(f)|| 8 || 4 || -6 || -7 || | |||
|- | |||
| 5C(c)|| 7 || 6 || +5 || +4 || | |||
|- | |||
| 5C(f)|| 12 || 4 || -4 || -5 || | |||
|- | |||
| 5D(c)|| 8 || 2+5 || -2 || -3 || | |||
|- | |||
| 5D(f)|| 14 || 5 || -10 || -11 || | |||
|- | |||
| 5E|| 15 || 5 || KD || -7 || | |||
|- | |||
| GC|| 9 || 5 || KD || -13 || | |||
|- | |||
| 6A|| 16 || 5 || KD || -14 ||Head invul F11-35. Wall Bounce. | |||
|- | |||
| 6A(can)|| 12 || 4 || -11 || -12 ||Head invul F7-29. | |||
|- | |||
| 6B|| 13 || 3 || -10 || -11 ||F1-6 not in CH-state. Airborne F7-30. CH-state F7-15. | |||
|- | |||
| 6BB|| 12 || 4 || KD || -5 ||F1-7 not in CH-state. Airborne F1-15. CH-state F8-15. Landing F16. | |||
|- | |||
| Saving Shift|| ? || n* || / || / ||Active until landing. 4F/5F recovery (hit/whiff), less than most other characters. | |||
|- | |||
| 2A|| 7 || 4 || +2 || +1 || | |||
|- | |||
| 2B|| 8 || 5 || -2 || -3 ||F13-24 recovery. F17-22 completely invul + 2F regular recovery. | |||
|- | |||
| 2C|| 14 || 3+4 || KD || -14 ||Launches on hit. | |||
|- | |||
| 2D|| 9 || 4 || KD || -12 || | |||
|- | |||
| small A|| 5 || 6 || /|| /|| | |||
|- | |||
| j.A|| 5 || 6 || /|| /|| | |||
|- | |||
| small B|| 5 || 8 || /|| /|| | |||
|- | |||
| j.B|| 5 || 8 || /|| /|| | |||
|- | |||
| small C|| 11 || 6 || /|| /||Hard Knockdown. 16F hit stop instead of the usual 10F for hard attacks. | |||
|- | |||
| j.C|| 11 || 6 || /|| /||Hard Knockdown. 16F hit stop instead of the usual 10F for hard attacks. | |||
|- | |||
| small D|| 9 || 5 || /|| /|| | |||
|- | |||
| j.D|| 10 || 5 || /|| /|| | |||
|- | |||
| small E|| 9 || 5 || /|| /|| | |||
|- | |||
| j.E|| 11 || 8 || /|| /|| | |||
|- | |||
| [4],6B|| 12 || 18 || KD|| -20||Airborne F9-31. Recovery F32-53 (24F). 60F charge time. | |||
|- | |||
| [4],6D|| 18 || 18 || KD|| -23||Airborne F15-36. Recovery F37-62 (62F). 60F charge time. | |||
|- | |||
| [2],8B|| 27 || 6 || KD|| -22||Overhead. Low profile F1-5. Airborne from F6. 40F charge time. | |||
|- | |||
| [2],8D|| 27 || 6 || KD|| -22||Overhead. Moves forward slightly. Low profile F1-5. Airborne from F6. 40F charge time. | |||
|- | |||
| 214P|| 8 || 15 || KD|| /||Counter. Hurtbox moves behind collision from F5. | |||
|- | |||
| 632146P|| 2 || 15 || KD|| /||Counter Super. F1 invul. Hurtbox moves behind collision from F2. | |||
|- | |||
| 2363214P|| 17 || 13 || KD|| -7||F1-6 invul. Airborne from F17. Enlarged collision box during startup. | |||
|- | |||
| 236236B|| 24 || 6+4 || KD|| -9*||2 Hits, while falling & on impact. First hit is overhead. F1-23 invul. *=Guard crush, but -9 anyway. Tourney-banned on incoming, allowed as okizeme. | |||
|- | |||
| 236236D|| 28 || 6+6 || KD|| -7*||2 Hits, while falling & on impact. First hit is overhead. F1-27 invul. *=Guard crush, but -7 anyway. Tourney-banned on incoming, allowed as okizeme. | |||
|- | |||
| [4],646E|| 5 || 17 || KD|| -50||Only F1 invul. Airborne F2. 40F charge time. | |||
|- | |||
|} | |||
{| class="wikitable sortable" | {| class="wikitable sortable mw-collapsible mw-collapsed" cellspacing="1" style="text-align: center; color:black;border: 1px solid #B5B5B5" | ||
|+ Standing Attacks | |||
! style="width:100px;background-color:#D9D9D9;" | Attack | |||
! style="width:100px;background-color:#D9D9D9;" | Hitbox | |||
! style="width:60px;background-color:#FFd800;" | Startup | |||
! style="width:60px;background-color:#FFd800;" | Active | |||
! style="width:60px;background-color:#FFd800;" | Hit | |||
! style="width:60px;background-color:#FFd800;" | Guard | |||
! style="width:60px;background-color:#FFd800;" | Note | |||
|- | |- | ||
| style="background-color:#F9F9F9;" |'''5A(c)''' | |||
| style="background-color:#F9F9F9;" |[[bild:kofxi_silber_5A(c).png]] | |||
| style="background-color:#F9F9F9;" |4 | |||
| style="background-color:#F9F9F9;" |4 | |||
| style="background-color:#F9F9F9;" |+3 | |||
| style="background-color:#F9F9F9;" |+2 | |||
| style="background-color:#F9F9F9;" | | |||
|- | |- | ||
| 5A( | | style="background-color:#F9F9F9;" |'''5A(f)''' | ||
| style="background-color:#F9F9F9;" |[[bild:kofxi_silber_5A(f).png]] | |||
| style="background-color:#F9F9F9;" |8 | |||
| style="background-color:#F9F9F9;" |4 | |||
| style="background-color:#F9F9F9;" |+0 | |||
| style="background-color:#F9F9F9;" |-1 | |||
| style="background-color:#F9F9F9;" | | |||
|- | |- | ||
| | | style="background-color:#F9F9F9;" |'''5B(c)''' | ||
| style="background-color:#F9F9F9;" |[[bild:kofxi_silber_5B(c).png]] | |||
| style="background-color:#F9F9F9;" |4 | |||
| style="background-color:#F9F9F9;" |4 | |||
| style="background-color:#F9F9F9;" |-1 | |||
| style="background-color:#F9F9F9;" |-2 | |||
| style="background-color:#F9F9F9;" | | |||
|- | |- | ||
| 5B( | | style="background-color:#F9F9F9;" |'''5B(f)''' | ||
| style="background-color:#F9F9F9;" |[[bild:kofxi_silber_5B(f).png]] | |||
| style="background-color:#F9F9F9;" |8 | |||
| style="background-color:#F9F9F9;" |4 | |||
| style="background-color:#F9F9F9;" |-6 | |||
| style="background-color:#F9F9F9;" |-7 | |||
| style="background-color:#F9F9F9;" | | |||
|- | |- | ||
| | | style="background-color:#F9F9F9;" |'''5C(c)''' | ||
| style="background-color:#F9F9F9;" |[[bild:kofxi_silber_5C(c).png]] | |||
| style="background-color:#F9F9F9;" |7 | |||
| style="background-color:#F9F9F9;" |6 | |||
| style="background-color:#F9F9F9;" |+5 | |||
| style="background-color:#F9F9F9;" |+4 | |||
| style="background-color:#F9F9F9;" | | |||
|- | |- | ||
| 5C( | | style="background-color:#F9F9F9;" |'''5C(f)''' | ||
| style="background-color:#F9F9F9;" |[[bild:kofxi_silber_5C(f).png]] | |||
| style="background-color:#F9F9F9;" |12 | |||
| style="background-color:#F9F9F9;" |4 | |||
| style="background-color:#F9F9F9;" |-4 | |||
| style="background-color:#F9F9F9;" |-5 | |||
| style="background-color:#F9F9F9;" | | |||
|- | |- | ||
| | | style="background-color:#F9F9F9;" |'''5D(c)''' | ||
| style="background-color:#F9F9F9;" |[[bild:kofxi_silber_5D(c)_1.png]][[bild:kofxi_silber_5D(c)_2.png]] | |||
| style="background-color:#F9F9F9;" |8 | |||
| style="background-color:#F9F9F9;" |2+5 | |||
| style="background-color:#F9F9F9;" |-2 | |||
| style="background-color:#F9F9F9;" |-3 | |||
| style="background-color:#F9F9F9;" | | |||
|- | |- | ||
| 5D( | | style="background-color:#F9F9F9;" |'''5D(f)''' | ||
| style="background-color:#F9F9F9;" |[[bild:kofxi_silber_5D(f).png]] | |||
| style="background-color:#F9F9F9;" |14 | |||
| style="background-color:#F9F9F9;" |5 | |||
| style="background-color:#F9F9F9;" |-10 | |||
| style="background-color:#F9F9F9;" |-11 | |||
| style="background-color:#F9F9F9;" | | |||
|- | |- | ||
| | | style="background-color:#F9F9F9;" |'''5E''' | ||
| style="background-color:#F9F9F9;" |[[bild:kofxi_silber_5E.png]] | |||
| style="background-color:#F9F9F9;" |15 | |||
| style="background-color:#F9F9F9;" |5 | |||
| style="background-color:#F9F9F9;" |KD | |||
| style="background-color:#F9F9F9;" |-7 | |||
| style="background-color:#F9F9F9;" | | |||
|- | |- | ||
| | | style="background-color:#F9F9F9;" |'''GC''' | ||
| style="background-color:#F9F9F9;" |[[bild:kofxi_silber_GC.png]] | |||
| style="background-color:#F9F9F9;" |9 | |||
| style="background-color:#F9F9F9;" |5 | |||
| style="background-color:#F9F9F9;" |KD | |||
| style="background-color:#F9F9F9;" |-13 | |||
| style="background-color:#F9F9F9;" | | |||
|- | |- | ||
| | | style="background-color:#F9F9F9;" |'''6A''' | ||
| style="background-color:#F9F9F9;" |[[bild:kofxi_silber_6A.png]] | |||
| style="background-color:#F9F9F9;" |16 | |||
| style="background-color:#F9F9F9;" |5 | |||
| style="background-color:#F9F9F9;" |KD | |||
| style="background-color:#F9F9F9;" |-14 | |||
| style="background-color:#F9F9F9;" |Head invul F11-35. Wall Bounce. | |||
|- | |- | ||
| | | style="background-color:#F9F9F9;" |'''6A(cancel)''' | ||
| style="background-color:#F9F9F9;" |[[bild:kofxi_silber_6A(cancel).png]] | |||
| style="background-color:#F9F9F9;" |12 | |||
| style="background-color:#F9F9F9;" |4 | |||
| style="background-color:#F9F9F9;" |-11 | |||
| style="background-color:#F9F9F9;" |-12 | |||
| style="background-color:#F9F9F9;" |Head invul F7-29. | |||
|- | |- | ||
| | | style="background-color:#F9F9F9;" |'''6B''' | ||
| style="background-color:#F9F9F9;" |[[bild:kofxi_silber_6B.png]] | |||
| style="background-color:#F9F9F9;" |13 | |||
| style="background-color:#F9F9F9;" |3 | |||
| style="background-color:#F9F9F9;" |-10 | |||
| style="background-color:#F9F9F9;" |-11 | |||
| style="background-color:#F9F9F9;" |F1-6 not in CH-state. Airborne F7-30. CH-state F7-15. | |||
|- | |- | ||
| | | style="background-color:#F9F9F9;" |'''6BB''' | ||
| style="background-color:#F9F9F9;" |[[bild:kofxi_silber_6BB.png]] | |||
| style="background-color:#F9F9F9;" |12 | |||
| style="background-color:#F9F9F9;" |4 | |||
| style="background-color:#F9F9F9;" |KD | |||
| style="background-color:#F9F9F9;" |-5 | |||
| style="background-color:#F9F9F9;" |F1-7 not in CH-state. Airborne F1-15. CH-state F8-15. Landing F16. | |||
|- | |- | ||
| | | style="background-color:#F9F9F9;" |'''Saving Shift''' | ||
| style="background-color:#F9F9F9;" |[[bild:kofxi_silber_saving.png]] | |||
| style="background-color:#F9F9F9;" |? | |||
| style="background-color:#F9F9F9;" |n* | |||
| style="background-color:#F9F9F9;" |/ | |||
| style="background-color:#F9F9F9;" |/ | |||
| style="background-color:#F9F9F9;" |Active until landing. 4F/5F recovery (hit/whiff), less than most other characters. | |||
|- | |- | ||
| | |} | ||
{| class="wikitable sortable mw-collapsible mw-collapsed" cellspacing="1" style="text-align: center; color:black;border: 1px solid #B5B5B5" | |||
|+ Crouching Attacks | |||
! style="width:100px;background-color:#D9D9D9;" | Attack | |||
! style="width:100px;background-color:#D9D9D9;" | Hitbox | |||
! style="width:60px;background-color:#FFd800;" | Startup | |||
! style="width:60px;background-color:#FFd800;" | Active | |||
! style="width:60px;background-color:#FFd800;" | Hit | |||
! style="width:60px;background-color:#FFd800;" | Guard | |||
! style="width:60px;background-color:#FFd800;" | Note | |||
|- | |- | ||
| | | style="background-color:#F9F9F9;" |'''2A''' | ||
| style="background-color:#F9F9F9;" |[[bild:kofxi_silber_2A.png]] | |||
| style="background-color:#F9F9F9;" |7 | |||
| style="background-color:#F9F9F9;" |4 | |||
| style="background-color:#F9F9F9;" |+2 | |||
| style="background-color:#F9F9F9;" |+1 | |||
| style="background-color:#F9F9F9;" | | |||
|- | |- | ||
| | | style="background-color:#F9F9F9;" |'''2B''' | ||
| style="background-color:#F9F9F9;" |[[bild:kofxi_silber_2B.png]] | |||
| style="background-color:#F9F9F9;" |8 | |||
| style="background-color:#F9F9F9;" |5 | |||
| style="background-color:#F9F9F9;" |-2 | |||
| style="background-color:#F9F9F9;" |-3 | |||
| style="background-color:#F9F9F9;" |Special Cancel. F13-24 recovery. F17-22 completely invul + 2F regular recovery. | |||
|- | |- | ||
| | | style="background-color:#F9F9F9;" |'''2C''' | ||
| style="background-color:#F9F9F9;" |[[bild:kofxi_silber_2C_1.png]][[bild:kofxi_silber_2C_2.png]] | |||
| style="background-color:#F9F9F9;" |14 | |||
| style="background-color:#F9F9F9;" |3+4 | |||
| style="background-color:#F9F9F9;" |KD | |||
| style="background-color:#F9F9F9;" |-14 | |||
| style="background-color:#F9F9F9;" |Launches. | |||
|- | |- | ||
| | | style="background-color:#F9F9F9;" |'''2D''' | ||
| style="background-color:#F9F9F9;" |[[bild:kofxi_silber_2D.png]] | |||
| style="background-color:#F9F9F9;" |9 | |||
| style="background-color:#F9F9F9;" |4 | |||
| style="background-color:#F9F9F9;" |KD | |||
| style="background-color:#F9F9F9;" |-12 | |||
| style="background-color:#F9F9F9;" | | |||
|- | |- | ||
| | |} | ||
{| class="wikitable sortable mw-collapsible mw-collapsed" cellspacing="1" style="text-align: center; color:black;border: 1px solid #B5B5B5" | |||
|+ Jump Attacks | |||
! style="width:100px;background-color:#D9D9D9;" | Attack | |||
! style="width:100px;background-color:#D9D9D9;" | Hitbox | |||
! style="width:60px;background-color:#FFd800;" | Startup | |||
! style="width:60px;background-color:#FFd800;" | Active | |||
! style="width:60px;background-color:#FFd800;" | Note | |||
|- | |||
| style="background-color:#F9F9F9;" |'''small back A''' | |||
| style="background-color:#F9F9F9;" |[[bild:kofxi_silber_smalljump_back_A.png]] | |||
| style="background-color:#F9F9F9;" |5 | |||
| style="background-color:#F9F9F9;" |6 | |||
| style="background-color:#F9F9F9;" |Unique hitbox | |||
|- | |||
| style="background-color:#F9F9F9;" |'''small up A''' | |||
| style="background-color:#F9F9F9;" |[[bild:kofxi_silber_smalljump_up_A.png]] | |||
| style="background-color:#F9F9F9;" |5 | |||
| style="background-color:#F9F9F9;" |6 | |||
| style="background-color:#F9F9F9;" |Unique hitbox | |||
|- | |||
| style="background-color:#F9F9F9;" |'''small forward A''' | |||
| style="background-color:#F9F9F9;" |[[bild:kofxi_silber_smalljump_forward_A.png]] | |||
| style="background-color:#F9F9F9;" |5 | |||
| style="background-color:#F9F9F9;" |6 | |||
| style="background-color:#F9F9F9;" |Unique hitbox | |||
|- | |||
| style="background-color:#F9F9F9;" |'''jump back A''' | |||
| style="background-color:#F9F9F9;" |[[bild:kofxi_silber_jump_back_A.png]] | |||
| style="background-color:#F9F9F9;" |5 | |||
| style="background-color:#F9F9F9;" |6 | |||
| style="background-color:#F9F9F9;" |Same hitbox as jump up A | |||
|- | |||
| style="background-color:#F9F9F9;" |'''jump up A''' | |||
| style="background-color:#F9F9F9;" |[[bild:kofxi_silber_jump_up_A.png]] | |||
| style="background-color:#F9F9F9;" |5 | |||
| style="background-color:#F9F9F9;" |6 | |||
| style="background-color:#F9F9F9;" |Same hitbox as jump back A | |||
|- | |||
| style="background-color:#F9F9F9;" |'''jump forward A''' | |||
| style="background-color:#F9F9F9;" |[[bild:kofxi_silber_jump_forward_A.png]] | |||
| style="background-color:#F9F9F9;" |5 | |||
| style="background-color:#F9F9F9;" |6 | |||
| style="background-color:#F9F9F9;" |Unique hitbox | |||
|- | |||
| style="background-color:#F9F9F9;" |'''small back B''' | |||
| style="background-color:#F9F9F9;" |[[bild:kofxi_silber_smalljump_back_B.png]] | |||
| style="background-color:#F9F9F9;" |5 | |||
| style="background-color:#F9F9F9;" |8 | |||
| style="background-color:#F9F9F9;" |Same hitbox as small forward B | |||
|- | |||
| style="background-color:#F9F9F9;" |'''small up B''' | |||
| style="background-color:#F9F9F9;" |[[bild:kofxi_silber_smalljump_up_B.png]] | |||
| style="background-color:#F9F9F9;" |5 | |||
| style="background-color:#F9F9F9;" |8 | |||
| style="background-color:#F9F9F9;" |Unique hitbox | |||
|- | |- | ||
| | | style="background-color:#F9F9F9;" |'''small forward B''' | ||
| style="background-color:#F9F9F9;" |[[bild:kofxi_silber_smalljump_forward_B.png]] | |||
| style="background-color:#F9F9F9;" |5 | |||
| style="background-color:#F9F9F9;" |8 | |||
| style="background-color:#F9F9F9;" |Same hitbox as small back B | |||
|- | |- | ||
| | | style="background-color:#F9F9F9;" |'''jump back B''' | ||
| style="background-color:#F9F9F9;" |[[bild:kofxi_silber_jump_back_B.png]] | |||
| style="background-color:#F9F9F9;" |5 | |||
| style="background-color:#F9F9F9;" |8 | |||
| style="background-color:#F9F9F9;" |Unique hitbox | |||
|- | |- | ||
| | | style="background-color:#F9F9F9;" |'''jump up B''' | ||
| style="background-color:#F9F9F9;" |[[bild:kofxi_silber_jump_up_B.png]] | |||
| style="background-color:#F9F9F9;" |5 | |||
| style="background-color:#F9F9F9;" |8 | |||
| style="background-color:#F9F9F9;" |Same hitbox as jump forward B | |||
|- | |- | ||
| 236236D || 30 || | | style="background-color:#F9F9F9;" |'''jump forward B''' | ||
| style="background-color:#F9F9F9;" |[[bild:kofxi_silber_jump_forward_B.png]] | |||
| style="background-color:#F9F9F9;" |5 | |||
| style="background-color:#F9F9F9;" |8 | |||
| style="background-color:#F9F9F9;" |Same hitbox as jump up B | |||
|- | |||
| style="background-color:#F9F9F9;" |'''small back C''' | |||
| style="background-color:#F9F9F9;" |[[bild:kofxi_silber_smalljump_back_C.png]] | |||
| style="background-color:#F9F9F9;" |11 | |||
| style="background-color:#F9F9F9;" |6 | |||
| style="background-color:#F9F9F9;" |Unique hitbox | |||
|- | |||
| style="background-color:#F9F9F9;" |'''small up C''' | |||
| style="background-color:#F9F9F9;" |[[bild:kofxi_silber_smalljump_up_C.png]] | |||
| style="background-color:#F9F9F9;" |11 | |||
| style="background-color:#F9F9F9;" |6 | |||
| style="background-color:#F9F9F9;" |Unique hitbox | |||
|- | |||
| style="background-color:#F9F9F9;" |'''small forward C''' | |||
| style="background-color:#F9F9F9;" |[[bild:kofxi_silber_smalljump_forward_C.png]] | |||
| style="background-color:#F9F9F9;" |11 | |||
| style="background-color:#F9F9F9;" |6 | |||
| style="background-color:#F9F9F9;" |Unique hitbox | |||
|- | |||
| style="background-color:#F9F9F9;" |'''jump back C''' | |||
| style="background-color:#F9F9F9;" |[[bild:kofxi_silber_jump_back_C.png]] | |||
| style="background-color:#F9F9F9;" |11 | |||
| style="background-color:#F9F9F9;" |6 | |||
| style="background-color:#F9F9F9;" |Unique hitbox | |||
|- | |||
| style="background-color:#F9F9F9;" |'''jump up C''' | |||
| style="background-color:#F9F9F9;" |[[bild:kofxi_silber_jump_up_C.png]] | |||
| style="background-color:#F9F9F9;" |11 | |||
| style="background-color:#F9F9F9;" |6 | |||
| style="background-color:#F9F9F9;" |Unique hitbox | |||
|- | |||
| style="background-color:#F9F9F9;" |'''jump forward C''' | |||
| style="background-color:#F9F9F9;" |[[bild:kofxi_silber_jump_forward_C.png]] | |||
| style="background-color:#F9F9F9;" |11 | |||
| style="background-color:#F9F9F9;" |6 | |||
| style="background-color:#F9F9F9;" |Unique hitbox | |||
|- | |||
| style="background-color:#F9F9F9;" |'''small back D''' | |||
| style="background-color:#F9F9F9;" |[[bild:kofxi_silber_smalljump_back_D.png]] | |||
| style="background-color:#F9F9F9;" |9 | |||
| style="background-color:#F9F9F9;" |5 | |||
| style="background-color:#F9F9F9;" |Unique hitbox | |||
|- | |||
| style="background-color:#F9F9F9;" |'''small up D''' | |||
| style="background-color:#F9F9F9;" |[[bild:kofxi_silber_smalljump_up_D.png]] | |||
| style="background-color:#F9F9F9;" |9 | |||
| style="background-color:#F9F9F9;" |5 | |||
| style="background-color:#F9F9F9;" |Unique hitbox | |||
|- | |||
| style="background-color:#F9F9F9;" |'''small forward D''' | |||
| style="background-color:#F9F9F9;" |[[bild:kofxi_silber_smalljump_forward_D.png]] | |||
| style="background-color:#F9F9F9;" |9 | |||
| style="background-color:#F9F9F9;" |5 | |||
| style="background-color:#F9F9F9;" |Unique hitbox | |||
|- | |||
| style="background-color:#F9F9F9;" |'''jump back D''' | |||
| style="background-color:#F9F9F9;" |[[bild:kofxi_silber_jump_back_D.png]] | |||
| style="background-color:#F9F9F9;" |10 | |||
| style="background-color:#F9F9F9;" |5 | |||
| style="background-color:#F9F9F9;" |Unique hitbox | |||
|- | |||
| style="background-color:#F9F9F9;" |'''jump up D''' | |||
| style="background-color:#F9F9F9;" |[[bild:kofxi_silber_jump_up_D.png]] | |||
| style="background-color:#F9F9F9;" |10 | |||
| style="background-color:#F9F9F9;" |5 | |||
| style="background-color:#F9F9F9;" |Unique hitbox | |||
|- | |||
| style="background-color:#F9F9F9;" |'''jump forward D''' | |||
| style="background-color:#F9F9F9;" |[[bild:kofxi_silber_jump_forward_D.png]] | |||
| style="background-color:#F9F9F9;" |10 | |||
| style="background-color:#F9F9F9;" |5 | |||
| style="background-color:#F9F9F9;" |Unique hitbox | |||
|- | |||
| style="background-color:#F9F9F9;" |'''small E''' | |||
| style="background-color:#F9F9F9;" |[[bild:kofxi_silber_smalljump_E.png]] | |||
| style="background-color:#F9F9F9;" |9 | |||
| style="background-color:#F9F9F9;" |5 | |||
| style="background-color:#F9F9F9;" |All small E the same | |||
|- | |||
| style="background-color:#F9F9F9;" |'''jump E''' | |||
| style="background-color:#F9F9F9;" |[[bild:kofxi_silber_jump_E.png]] | |||
| style="background-color:#F9F9F9;" |11 | |||
| style="background-color:#F9F9F9;" |8 | |||
| style="background-color:#F9F9F9;" |All jump E the same | |||
|- | |||
|} | |||
{| class="wikitable sortable mw-collapsible mw-collapsed" cellspacing="1" style="text-align: center; color:black;border: 1px solid #B5B5B5" | |||
|+ Specials & Supers | |||
! style="width:100px;background-color:#D9D9D9;" | Move | |||
! style="background-color:#D9D9D9;" | Hitbox | |||
! style="width:60px;background-color:#FFd800;" | Startup | |||
! style="width:60px;background-color:#FFd800;" | Active | |||
! style="width:60px;background-color:#FFd800;" | Hit | |||
! style="width:60px;background-color:#FFd800;" | Guard | |||
! style="background-color:#FFd800;" | Note | |||
|- | |||
| style="background-color:#F9F9F9;" |'''[4],6B''' | |||
| style="background-color:#F9F9F9;" |[[bild:kofxi_silber_46B.png]][[bild:kofxi_silber_46B_gif.gif]] | |||
| style="background-color:#F9F9F9;" |12 | |||
| style="background-color:#F9F9F9;" |18 | |||
| style="background-color:#F9F9F9;" |KD | |||
| style="background-color:#F9F9F9;" |-20 | |||
| style="background-color:#F9F9F9;" |Airborne F9-31. Recovery F32-53 (24F). 60F charge time. | |||
|- | |||
| style="background-color:#F9F9F9;" |'''[4],6D''' | |||
| style="background-color:#F9F9F9;" |[[bild:kofxi_silber_46D.png]][[bild:kofxi_silber_46D_gif.gif]] | |||
| style="background-color:#F9F9F9;" |18 | |||
| style="background-color:#F9F9F9;" |18 | |||
| style="background-color:#F9F9F9;" |KD | |||
| style="background-color:#F9F9F9;" |-23 | |||
| style="background-color:#F9F9F9;" |Airborne F15-36. Recovery F37-62 (26F). 60F charge time. | |||
|- | |||
| style="background-color:#F9F9F9;" |'''[2],8B''' | |||
| style="background-color:#F9F9F9;" |[[bild:kofxi_silber_28B_1.png]][[bild:kofxi_silber_28B_2.png]][[bild:kofxi_silber_28D_gif.gif]] | |||
| style="background-color:#F9F9F9;" |27* | |||
| style="background-color:#F9F9F9;" |6 | |||
| style="background-color:#F9F9F9;" |KD | |||
| style="background-color:#F9F9F9;" |-22 | |||
| style="background-color:#F9F9F9;" |Overhead. Low profile F1-5. 39F recovery. Airborne from F6. 640F charge time. *=old Japanese data says 29. | |||
|- | |||
| style="background-color:#F9F9F9;" |'''[2],8D''' | |||
| style="background-color:#F9F9F9;" |[[bild:kofxi_silber_28D_1.png]][[bild:kofxi_silber_28D_2.png]][[bild:kofxi_silber_28B_gif.gif]] | |||
| style="background-color:#F9F9F9;" |27* | |||
| style="background-color:#F9F9F9;" |6 | |||
| style="background-color:#F9F9F9;" |KD | |||
| style="background-color:#F9F9F9;" |-22 | |||
| style="background-color:#F9F9F9;" |Overhead. Moves forward slightly. Low profile F1-5. 39F recovery. Airborne from F6. 40F charge time. *=old Japanese data says 29. | |||
|- | |||
| style="background-color:#F9F9F9;" |'''214P''' | |||
| style="background-color:#F9F9F9;" |[[bild:kofxi_silber_214P_1.png]][[bild:kofxi_silber_214P_2.png]] | |||
| style="background-color:#F9F9F9;" |8 | |||
| style="background-color:#F9F9F9;" |15 | |||
| style="background-color:#F9F9F9;" |KD | |||
| style="background-color:#F9F9F9;" |/ | |||
| style="background-color:#F9F9F9;" |Counter. Hurtbox moves behind collision from F5. | |||
|- | |||
| style="background-color:#F9F9F9;" |'''632146P''' | |||
| style="background-color:#F9F9F9;" |[[bild:kofxi_silber_632146P_1.png]][[bild:kofxi_silber_632146P_2.png]] | |||
| style="background-color:#F9F9F9;" |2 | |||
| style="background-color:#F9F9F9;" |15 | |||
| style="background-color:#F9F9F9;" |KD | |||
| style="background-color:#F9F9F9;" |/ | |||
| style="background-color:#F9F9F9;" |Counter Super. Hurtbox moves behind collision from F2. | |||
|- | |||
| style="background-color:#F9F9F9;" |'''2363214P''' | |||
| style="background-color:#F9F9F9;" |[[bild:kofxi_silber_2363214P.png]][[bild:kofxi_silber_2363214P_gif.gif]] | |||
| style="background-color:#F9F9F9;" |17 | |||
| style="background-color:#F9F9F9;" |13 | |||
| style="background-color:#F9F9F9;" |KD | |||
| style="background-color:#F9F9F9;" |-7 | |||
| style="background-color:#F9F9F9;" |F1-6 invul. Airborne from F17. Enlarged collision box during startup. | |||
|- | |||
| style="background-color:#F9F9F9;" |'''236236B''' | |||
| style="background-color:#F9F9F9;" |[[bild:kofxi_silber_236236B_1.png|150px]][[bild:kofxi_silber_236236B_2.png|250px]] | |||
| style="background-color:#F9F9F9;" |24* | |||
| style="background-color:#F9F9F9;" |6+4 | |||
| style="background-color:#F9F9F9;" |KD | |||
| style="background-color:#F9F9F9;" |-9* | |||
| style="background-color:#F9F9F9;" |2 Hits, while falling & on impact. First hit is overhead. F1-23 invul. *=old Japanese data says 26. *2= Guard crush, but -9. Tourney-banned on incoming, allowed as okizeme. | |||
|- | |||
| style="background-color:#F9F9F9;" |'''236236D''' | |||
| style="background-color:#F9F9F9;" |[[bild:kofxi_silber_236236D_1.png|150px]][[bild:kofxi_silber_236236D_2.png|250px]] | |||
| style="background-color:#F9F9F9;" |28* | |||
| style="background-color:#F9F9F9;" |6+6 | |||
| style="background-color:#F9F9F9;" |KD | |||
| style="background-color:#F9F9F9;" |-7* | |||
| style="background-color:#F9F9F9;" |2 Hits, while falling & on impact. First hit is overhead. F1-27 invul. *=old Japanese data says 30. *2= Guard crush, but -7. Tourney-banned on incoming, allowed as okizeme. | |||
|- | |||
| style="background-color:#F9F9F9;" |'''[4],646E''' | |||
| style="background-color:#F9F9F9;" |[[bild:kofxi_silber_4646E.png]][[bild:kofxi_silber_4646E_gif.gif]] | |||
| style="background-color:#F9F9F9;" |5 | |||
| style="background-color:#F9F9F9;" |17 | |||
| style="background-color:#F9F9F9;" |KD | |||
| style="background-color:#F9F9F9;" |-50 | |||
| style="background-color:#F9F9F9;" |Only F1 invul. Airborne F2. 40F charge time. | |||
|- | |||
| style="background-color:#F9F9F9;" |'''A+B+C+D''' | |||
| style="background-color:#F9F9F9;" |[[bild:kofxi_silber_ABCD_gif.gif]] | |||
| style="background-color:#F9F9F9;" |/ | |||
| style="background-color:#F9F9F9;" |55 | |||
| style="background-color:#F9F9F9;" |/ | |||
| style="background-color:#F9F9F9;" |/ | |||
| style="background-color:#F9F9F9;" |Bug Super. Does nothing. Cannot move for 55F. | |||
|- | |- | ||
|} | |} | ||
== Special Attributes & Bugs == | |||
*Wakes up 4F faster on face up knockdown | |||
*Has no collision on back ukemi (can run through) | |||
*Silber's Back Ukemi takes 21+1F instead of the regular 22+1F | |||
*Silber's Front Ukemi takes 26+1F instead of the regular 22+1F | |||
*small and regular j.C has 16F hit stop instead of the usual 10F for jumping hard attacks. This makes hit confirms easier. | |||
*Silber's 2B is invul during its recovery. | |||
*Silber's back roll is fully invulernable: F1-32 invul, 1F recovery (this frame is the "can only guard" frame, which means he cannot be punished). | |||
*Silber has NO invulnerability if doing a regular shift to him, while he is jumping in. | |||
*Silber's throw can be saving shifted (character-specific, eg. works with Ash, not with Jazu). This can lead to bugs, eg. when both players trade and go K.O., they become invincible. | |||
*Silber has a bug super, done by pressing A+B+C+D. The super does nothing and has no special properties, it just causes a super freeze that briefly doesn't allow Silber to act. | |||
*Silber's 6B and 6BB do not have counter hit state during the beginning of their startup. This is an exception to all other command normals in the game. | |||
*Has less landing recovery after Saving Shift: only 4F/5F (hit/whiff) instead of the usual 9F/10F | |||
*236236K is tourney-banned on incoming (since it is an inescapable guard crush), but allowed as okizeme. | |||
*Silber's 2A,5B(f), 2C & 5C(f) play their attack sounds multiple times in rapid succession instead of once. Compare 2A to 5A to hear the difference. | |||
== Combos == | |||
*(smalljump C or D)>5A>5A>6A>Super | |||
*j.E (counter hit ) > \/ > j.C > \/ > OTG 236236K, [https://youtu.be/3D0I4CX3vnc?t=1792 Source: Sawakoro] | |||
== Okizeme == | |||
*[https://twitter.com/dagun7676/status/1357304802414268420 LDM crossup] | |||
== Matchups == | |||
===Vs Oswald=== | |||
Since Silber wakes up 4F faster on face-up knockdown, he can punish ACE on hit with LDM. | |||
{{KOFXI_Navi}} |
Aktuelle Version vom 10. März 2024, 10:36 Uhr
Silber ズィルバー | |
Tiers & Ranking | |
Tier: | C to B |
Ratio Cost: | 3 Points |
Properties | |
Damage Modifier: | 0.97 |
Stun Modifier: | 0.96 |
Crouch height (Tier): | C |
Colors
A | B | C | D |
R1 + | R1 + | R1 + | R1 + |
E+A | E+B | E+C | E+D |
L1 + | L1 + | L1 + | L1 + |
Start+A | Start+B | Start+C | Start+D |
Frame Data
Move | S | A | Hit | Grd | Note |
---|---|---|---|---|---|
5A(c) | 4 | 4 | +3 | +2 | |
5A(f) | 8 | 4 | +0 | -1 | |
5B(c) | 4 | 4 | -1 | -2 | |
5B(f) | 8 | 4 | -6 | -7 | |
5C(c) | 7 | 6 | +5 | +4 | |
5C(f) | 12 | 4 | -4 | -5 | |
5D(c) | 8 | 2+5 | -2 | -3 | |
5D(f) | 14 | 5 | -10 | -11 | |
5E | 15 | 5 | KD | -7 | |
GC | 9 | 5 | KD | -13 | |
6A | 16 | 5 | KD | -14 | Head invul F11-35. Wall Bounce. |
6A(can) | 12 | 4 | -11 | -12 | Head invul F7-29. |
6B | 13 | 3 | -10 | -11 | F1-6 not in CH-state. Airborne F7-30. CH-state F7-15. |
6BB | 12 | 4 | KD | -5 | F1-7 not in CH-state. Airborne F1-15. CH-state F8-15. Landing F16. |
Saving Shift | ? | n* | / | / | Active until landing. 4F/5F recovery (hit/whiff), less than most other characters. |
2A | 7 | 4 | +2 | +1 | |
2B | 8 | 5 | -2 | -3 | F13-24 recovery. F17-22 completely invul + 2F regular recovery. |
2C | 14 | 3+4 | KD | -14 | Launches on hit. |
2D | 9 | 4 | KD | -12 | |
small A | 5 | 6 | / | / | |
j.A | 5 | 6 | / | / | |
small B | 5 | 8 | / | / | |
j.B | 5 | 8 | / | / | |
small C | 11 | 6 | / | / | Hard Knockdown. 16F hit stop instead of the usual 10F for hard attacks. |
j.C | 11 | 6 | / | / | Hard Knockdown. 16F hit stop instead of the usual 10F for hard attacks. |
small D | 9 | 5 | / | / | |
j.D | 10 | 5 | / | / | |
small E | 9 | 5 | / | / | |
j.E | 11 | 8 | / | / | |
[4],6B | 12 | 18 | KD | -20 | Airborne F9-31. Recovery F32-53 (24F). 60F charge time. |
[4],6D | 18 | 18 | KD | -23 | Airborne F15-36. Recovery F37-62 (62F). 60F charge time. |
[2],8B | 27 | 6 | KD | -22 | Overhead. Low profile F1-5. Airborne from F6. 40F charge time. |
[2],8D | 27 | 6 | KD | -22 | Overhead. Moves forward slightly. Low profile F1-5. Airborne from F6. 40F charge time. |
214P | 8 | 15 | KD | / | Counter. Hurtbox moves behind collision from F5. |
632146P | 2 | 15 | KD | / | Counter Super. F1 invul. Hurtbox moves behind collision from F2. |
2363214P | 17 | 13 | KD | -7 | F1-6 invul. Airborne from F17. Enlarged collision box during startup. |
236236B | 24 | 6+4 | KD | -9* | 2 Hits, while falling & on impact. First hit is overhead. F1-23 invul. *=Guard crush, but -9 anyway. Tourney-banned on incoming, allowed as okizeme. |
236236D | 28 | 6+6 | KD | -7* | 2 Hits, while falling & on impact. First hit is overhead. F1-27 invul. *=Guard crush, but -7 anyway. Tourney-banned on incoming, allowed as okizeme. |
[4],646E | 5 | 17 | KD | -50 | Only F1 invul. Airborne F2. 40F charge time. |
Special Attributes & Bugs
- Wakes up 4F faster on face up knockdown
- Has no collision on back ukemi (can run through)
- Silber's Back Ukemi takes 21+1F instead of the regular 22+1F
- Silber's Front Ukemi takes 26+1F instead of the regular 22+1F
- small and regular j.C has 16F hit stop instead of the usual 10F for jumping hard attacks. This makes hit confirms easier.
- Silber's 2B is invul during its recovery.
- Silber's back roll is fully invulernable: F1-32 invul, 1F recovery (this frame is the "can only guard" frame, which means he cannot be punished).
- Silber has NO invulnerability if doing a regular shift to him, while he is jumping in.
- Silber's throw can be saving shifted (character-specific, eg. works with Ash, not with Jazu). This can lead to bugs, eg. when both players trade and go K.O., they become invincible.
- Silber has a bug super, done by pressing A+B+C+D. The super does nothing and has no special properties, it just causes a super freeze that briefly doesn't allow Silber to act.
- Silber's 6B and 6BB do not have counter hit state during the beginning of their startup. This is an exception to all other command normals in the game.
- Has less landing recovery after Saving Shift: only 4F/5F (hit/whiff) instead of the usual 9F/10F
- 236236K is tourney-banned on incoming (since it is an inescapable guard crush), but allowed as okizeme.
- Silber's 2A,5B(f), 2C & 5C(f) play their attack sounds multiple times in rapid succession instead of once. Compare 2A to 5A to hear the difference.
Combos
- (smalljump C or D)>5A>5A>6A>Super
- j.E (counter hit ) > \/ > j.C > \/ > OTG 236236K, Source: Sawakoro
Okizeme
Matchups
Vs Oswald
Since Silber wakes up 4F faster on face-up knockdown, he can punish ACE on hit with LDM.
- Sacred Treasures Team: Kyo | Iori | Shingo
- Hero Team: Ash | Oswald | Shen
- Fatal Fury Team: Terry | Kim | Duck King
- Agent Team: Vanessa | Mary | Ramon
- Art of Fighting Team: Ryo Sakazaki | Yuri Sakazaki | King
- Rival Team: Elisabeth | Duo Lon | Benimaru
- Team K': K' |Kula | Maxima
- Garou Team: Jenet | Gato | Griffon
- Ikari Warriors Team: Ralf | Clark | Whip
- Anti Kyokugenryu Team: Malin | Kasumi | Eiji
- Psycho Soldier Team: Athena Asamiya | Sie Kensou | Momoko
- Time Unlock: Adelheid | Gai | Hayate | Jazu | Silber