Shen Woo(KOFXI): Unterschied zwischen den Versionen
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| (9 dazwischenliegende Versionen desselben Benutzers werden nicht angezeigt) | |||
| Zeile 27: | Zeile 27: | ||
==Frame Data== | ==Frame Data== | ||
''Note: All Conqueror's Guide data (damage, stun, guard damage, gauge) needs double-checking.''<br> | |||
{| class="wikitable sortable mw-collapsible mw-collapsed" cellspacing="1" style="text-align: center; color:black;border: 1px solid #B5B5B5" | {| class="wikitable sortable mw-collapsible mw-collapsed" cellspacing="1" style="text-align: center; color:black;border: 1px solid #B5B5B5" | ||
|+Short List | |+Short List | ||
|- | |- | ||
! Move !! S!! A!! Hit!! Grd!! Note | ! Move !! S!! A!! Hit!! Grd!! Dmg!! C-Dmg!! Stn!! C-Stn!! G-Dmg!! Gauge!! J-Type!! Air!! C-Air!! Note | ||
|- | |- | ||
| | | '''Throw''' || 1 || 1 || <span style="color: blue;"> +7 </span> || / ||16||16||0||0||0||0|| || || ||Hard knockdown. | ||
|- | |- | ||
| 5A( | | 5A(c) || 5 || 2 || <span style="color: blue;">+5</span>|| <span style="color: blue;">+4</span>||5||6||7||8||6||6|| || || || | ||
|- | |- | ||
| | | 5A(f)|| 6 || 3 || <span style="color: blue;">+4</span>|| <span style="color: blue;">+3</span>||5||6||7||8||6||6|| || || || | ||
|- | |- | ||
| 5B( | | 5B(c)|| 5 || 4 || <span style="color: blue;">+2</span>|| <span style="color: blue;">+1</span>||5||6||7||8||6||6|| || || || | ||
|- | |- | ||
| | | 5B(f)|| 7 || 3 || <span style="color: blue;">+1</span>|| <span style="color: blue;">+0</span>||8||10||11||12||7||8|| || || || | ||
|- | |- | ||
| 5C( | | 5C(c)|| 5 || 2 || <span style="color: red;">-9</span>|| <span style="color: red;">-10</span>||13||17||17||18||12||12|| || || || | ||
|- | |- | ||
| | | 5C(f)|| 13 || 5 || <span style="color: red;">-4</span>|| <span style="color: red;">-5</span>||16||20||20||21||14||14|| || || ||F3-9 Guard Point | ||
|- | |- | ||
| 5D( | | 5D(c)|| 7 || 3 || <span style="color: blue;">+2</span>|| <span style="color: blue;">+1</span>||13||17||17||18||12||12|| || || || | ||
|- | |- | ||
| | | 5D(f)|| 15 || 5 || <span style="color: red;">-4</span>|| <span style="color: red;">-5</span>||15||18||18||19||13||14|| || || || | ||
|- | |- | ||
| | | 5E|| 14 || 4 || KD|| <span style="color: red;">-4</span>||15||18||16||17||15||16|| || || || | ||
|- | |- | ||
| | | GC|| 7 || 7 || KD|| <span style="color: red;">-16</span>||5||5||0||0||0||0|| || || ||F1-13 invul. | ||
|- | |- | ||
| 6B | | 6B|| 14 || 3 || <span style="color: red;">-3</span>|| <span style="color: red;">-4</span>||8||10||6||7||15||6|| || || ||cancel & kara-cancel in 6C | ||
|- | |- | ||
| 6B | | 6B(can)|| 14 || 3 || <span style="color: red;">-2</span>|| <span style="color: red;">-1</span>||8||10||5||6||6||6|| || || ||Special Cancel. Cancel & kara-cancel in 6C. Same hitbox as regular 6B. | ||
|- | |- | ||
| 6B | | 6B>6C|| 13 || 1|| KD|| <span style="color: red;">-9</span>||10||12||14||17||20||6|| || || ||Hard Knockdown | ||
|- | |- | ||
| | | 6B(can)>6C|| 13 || 1 || <span style="color: blue;">+2</span>|| <span style="color: blue;">+1</span>||8||10||10||12||10||6|| || || ||No Knockdown. No cancel except QS. | ||
|- | |- | ||
| | | Saving Shift|| 0 || n* || /|| /|| || || || || || || || || ||Active until landing. 9F/10F recovery (hit/whiff). | ||
|- | |- | ||
| | | Backdash|| / || 21 || / || / || || || || || || || || || ||F5-17 invul on feet. F18-21 recovery. 176px distance. | ||
|- | |- | ||
| | | 2A|| 4 || 4 || <span style="color: blue;">+5</span>|| <span style="color: blue;">+4</span>||5||6||7||8||6||6|| || || || | ||
|- | |- | ||
| | | 2B|| 5 || 2 || <span style="color: blue;">+5</span>|| <span style="color: blue;">+4</span>||5||6||7||8||6||6|| || || || | ||
|- | |- | ||
| | | 2C|| 9 || 3+4 || <span style="color: red;">-7</span>|| <span style="color: red;">-8</span>||13||17||17||18||12||12|| || || || | ||
|- | |- | ||
| | | 2D|| 12 || 4 || KD|| <span style="color: blue;">+0</span>||13||17||17||18||11||12|| || || || | ||
|- | |- | ||
| | | Small A|| 4 || 10 || || ||7||8||11||12||7||8|| || || || | ||
|- | |- | ||
| | | jump up A|| 5 || 10 || || ||8||10||11||12||7||8|| || || || | ||
|- | |- | ||
| | | j.A|| 4 || 10 || || ||8||10||11||12||7||8|| || || || | ||
|- | |- | ||
| | | Smalljump B|| 5 || 3 || || ||7||8||11||12||7||8|| || || || | ||
|- | |- | ||
| | | jump up B|| 5 || 8 || || ||8||10||11||12||7||8|| || || || | ||
|- | |- | ||
| | | j.B|| 5 || 3 || || ||8||10||11||12||7||8|| || || || | ||
|- | |- | ||
| | | Smalljump C|| 6 || 4 || || ||13||17||16||17||11||12|| || || || | ||
|- | |- | ||
| | | jump up C|| 6 || 4 || || ||14||17||17||18||12||12|| || || || | ||
|- | |- | ||
| | | j.C|| 6 || 4 || || ||14||17||17||18||12||12|| || || || | ||
|- | |- | ||
| Smalljump | | Smalljump up D|| 9 || 5 || || ||13||17||16||17||11||12|| || || ||Same hitbox as smalljump forward D. | ||
|- | |- | ||
| | | Smalljump fwd D|| 9 || 5 || || ||13||17||16||17||11||12|| || || ||Same hitbox as smalljump up D. | ||
|- | |- | ||
| | | Smalljump back D|| 9 || 5 || || ||13||17||16||17||11||12|| || || ||Unique hitbox. | ||
|- | |- | ||
| | | jump up D|| 11 || 11 || || ||14||17||18||19||13||14|| || || || | ||
|- | |- | ||
| j. | | j.D|| 9 || 5 || || ||14||17||18||19||13||14|| || || || | ||
|- | |- | ||
| | | smalljump E|| 10 || 2+2|| || ||12||15||12||13||12||14|| || || ||1 Hit, 2 hitboxes. Same as j.E. | ||
|- | |- | ||
| | | j.E|| 10 || 2+2|| || ||13||17||13||14||13||14|| || || ||1 Hit, 2 hitboxes. Same as smalljump E. | ||
|- | |- | ||
| | | 236A|| 15 || 5|| <span style="color: blue;">+0</span>|| <span style="color: red;">-1</span>||14||17||16||19||13||10/4|| || || ||Super Cancel. | ||
|- | |- | ||
| | | 236A(lvl2)|| ? || ?|| ?|| ?||18||22||18||22||15||10/6|| || || ||Intermediate charge level. | ||
|- | |- | ||
| | | 236A(lvl3)|| 72 || 5|| KD|| /||20||25||20||24||16||10/10|| || || ||Max charge. Unblockable. Launches. Same hitbox as regular version. | ||
|- | |- | ||
| | | 236C|| 20 || 6|| <span style="color: blue;">+0</span>|| <span style="color: red;">-3</span>||16||20||16||19||13||10/4|| || || ||Super Cancel. | ||
|- | |- | ||
| | | 236C(lvl2)|| ? || ?|| ?|| ?||20||25||18||22||15||10/6|| || || ||Intermediate charge level. | ||
|- | |- | ||
| | | 236C(lvl3)|| 77 || 6|| KD|| /||22||27||20||24||16||10/10|| || || ||Max charge. Unblockable. Launches. Same hitbox as regular version. | ||
|- | |- | ||
| | | 236[P]>B/D|| / || 6/12*|| /|| /|| || || || || || || || || ||Charge Cancel. *= while charging longer = 2F counterhit-state + 4F regular recovery / Fastest cancel = F1-8 Counterhit-state (9F) + 4F regular recovery. | ||
|- | |- | ||
| | | 214A|| 18 || 3|| <span style="color: red;">-5</span>|| <span style="color: red;">-6</span>||10||12||8/7*||10/9*||8||4/4|| || || ||Overhead. *=standalone / when cancelled from a normal attack | ||
|- | |- | ||
| | | 214A>236A|| 9 || 4|| KD|| <span style="color: red;">-14</span>||12||15||10||13||8||6/4|| || || ||Rekka followup. | ||
|- | |- | ||
| | | 214C|| 5|| 4+3|| /|| /||12||15||10||13||8||6/4|| || || ||Absorbs Projectiles. Special & Super Cancel. The reflected projectile has a hitbox. | ||
|- | |- | ||
| | | 236E|| - || 28|| /|| /||0||0||0||0||0||0|| || || ||F1-8 invul. F9-28 Counter Hit State. | ||
|- | |- | ||
| | | 236E>P|| 22 || 3+3|| <span style="color: blue;">+1</span>|| <span style="color: blue;">+0</span>||14||17||15||17||16||3/12|| || || ||F1-8 invul. F9-27 Counter Hit State. | ||
|- | |- | ||
| | | 214E|| - || 30|| /|| /||0||0||0||0||0||0|| || || ||No invul. F1-30 counter hit state. | ||
|- | |- | ||
| | | 214E>P|| 24 || 3+3|| <span style="color: red;">-1</span>|| <span style="color: red;">-2</span>||14||17||15||17||16||3/12|| || || || | ||
|- | |- | ||
| | | 632146A|| 5 || 2|| <span style="color: blue;">+5</span>|| /||10+10||12+12||0||0||0||8/8|| || || ||Command Grab. Super Cancel. F1-2 invul. F3 below head invul. Same hitbox as C-Version. 2 hits (grab + followup strike, 2nd hit only if the grab connects). | ||
|- | |- | ||
| | | 632146C || 9 || 3|| <span style="color: blue;">+5</span>|| /||10+10||12+12||0||0||0||8/8|| || || ||Command Grab. Super Cancel. Same hitbox as A-Version. 2 hits (grab + followup strike, 2nd hit only if the grab connects). | ||
|- | |- | ||
| C,A,B,C(dc) || / || 13 || /|| /||Damage buff. Cancel version has no hit. Total duration 13F. | | 236236A || 8 || 7|| KD|| <span style="color: red;">-15</span>||34||42||0||0||0||0|| || || ||F1-2 invul. F3-14 below head invul. Can be QSed from F10 (3rd active frame). Hard Knockdown. | ||
|- | |||
| 236236C || 8 || 1+6|| KD|| <span style="color: red;">-15</span>||34||42||0||0||0||0|| || || ||F1-2 invul. F3-9 invul above legs. Can be QSed from F10 (3rd active frame). Hard Knockdown. | |||
|- | |||
| 236236K || 4 || 3|| KD|| <span style="color: red;">-10</span>||38||41||0||0||0||0|| || || ||F1 invul. F2+3 Upper body invul. F4 Head invul. Hits 2-4 Can be QSed, hits 1-3 have DC. | |||
|- | |||
| C,A,B,C || 43 || 8 || KD|| <span style="color: red;">-5</span>||60||88||0||0||0||0|| || || ||Damage buff. F1-50 invul. Freeze happens on F42. | |||
|- | |||
| C,A,B,C(dc) || / || 13 || /|| /|| || || || || || || || || ||Damage buff. Cancel version has no hit. Total duration 13F. | |||
|- | |- | ||
|} | |} | ||
| Zeile 248: | Zeile 257: | ||
| 214A>236A||[[Bild:kofxi_shen_214A,236A.png]] || 9 || 4|| KD|| -14||Rekka followup. | | 214A>236A||[[Bild:kofxi_shen_214A,236A.png]] || 9 || 4|| KD|| -14||Rekka followup. | ||
|- | |- | ||
| 214C||[[Bild:kofxi_shen_214C_1.png|125px]][[Bild:kofxi_shen_214C_2.png|125px]][[Bild:kofxi_shen_214C_3.png|125px]][[Bild:kofxi_shen_214C.gif]] || 5|| 4+3|| /|| /||Absorbs Projectiles. Super Cancel. The reflected projectile has a hitbox. | | 214C||[[Bild:kofxi_shen_214C_1.png|125px]][[Bild:kofxi_shen_214C_2.png|125px]][[Bild:kofxi_shen_214C_3.png|125px]][[Bild:kofxi_shen_214C.gif]] || 5|| 4+3|| /|| /||Absorbs Projectiles. Special & Super Cancel. The reflected projectile has a hitbox. | ||
|- | |- | ||
| 236E||[[Bild:kofxi_shen_236E_1.png]][[Bild:kofxi_shen_236E.gif]] || - || 28|| /|| /||F1-8 invul. F9-28 Counter Hit State. | | 236E||[[Bild:kofxi_shen_236E_1.png]][[Bild:kofxi_shen_236E.gif]] || - || 28|| /|| /||F1-8 invul. F9-28 Counter Hit State. | ||
| Zeile 302: | Zeile 311: | ||
*Shen's diagonal j.B & small jump up B cannot be saving shifted (Thanks, kofxi_bot!) | *Shen's diagonal j.B & small jump up B cannot be saving shifted (Thanks, kofxi_bot!) | ||
*Shen's jump up places him slightly behind his actual landing position after landing recovery, see [https://twitter.com/ATG213/status/1324064237329723400 here]. | *Shen's jump up places him slightly behind his actual landing position after landing recovery, see [https://twitter.com/ATG213/status/1324064237329723400 here]. | ||
== Videos == | == Videos == | ||
[https://youtu.be/1fOa0cdH_BM?t=15074 BZR playing Leader Shen, several matches] | [https://youtu.be/QbKzVuxqLsc?t=3921 U-rasia playing Shen, long set from 2025]<br> | ||
[https://youtu.be/1fOa0cdH_BM?t=15074 BZR playing Leader Shen, several matches, from 2023] | |||
{{KOFXI_Navi}} | |||
Aktuelle Version vom 28. September 2026, 21:27 Uhr
| Shen Woo シェン・ウー | |
| |
| Tiers & Ranking | |
| Tier: | ~C+ |
| Ratio Cost: | 3 Points |
| Properties | |
| Damage Modifier: | 1.0 |
| Stun Modifier: | 1.0 |
| Crouch height (Tier): | E |
Colors
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| A | B | C | D |
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| R1 + |
R1 + |
R1 + |
R1 + |
| E+A | E+B | E+C | E+D |
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| L1 + |
L1 + |
L1 + |
L1 + |
| Start+A | Start+B | Start+C | Start+D |
Frame Data
Note: All Conqueror's Guide data (damage, stun, guard damage, gauge) needs double-checking.
| Move | S | A | Hit | Grd | Dmg | C-Dmg | Stn | C-Stn | G-Dmg | Gauge | J-Type | Air | C-Air | Note |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Throw | 1 | 1 | +7 | / | 16 | 16 | 0 | 0 | 0 | 0 | Hard knockdown. | |||
| 5A(c) | 5 | 2 | +5 | +4 | 5 | 6 | 7 | 8 | 6 | 6 | ||||
| 5A(f) | 6 | 3 | +4 | +3 | 5 | 6 | 7 | 8 | 6 | 6 | ||||
| 5B(c) | 5 | 4 | +2 | +1 | 5 | 6 | 7 | 8 | 6 | 6 | ||||
| 5B(f) | 7 | 3 | +1 | +0 | 8 | 10 | 11 | 12 | 7 | 8 | ||||
| 5C(c) | 5 | 2 | -9 | -10 | 13 | 17 | 17 | 18 | 12 | 12 | ||||
| 5C(f) | 13 | 5 | -4 | -5 | 16 | 20 | 20 | 21 | 14 | 14 | F3-9 Guard Point | |||
| 5D(c) | 7 | 3 | +2 | +1 | 13 | 17 | 17 | 18 | 12 | 12 | ||||
| 5D(f) | 15 | 5 | -4 | -5 | 15 | 18 | 18 | 19 | 13 | 14 | ||||
| 5E | 14 | 4 | KD | -4 | 15 | 18 | 16 | 17 | 15 | 16 | ||||
| GC | 7 | 7 | KD | -16 | 5 | 5 | 0 | 0 | 0 | 0 | F1-13 invul. | |||
| 6B | 14 | 3 | -3 | -4 | 8 | 10 | 6 | 7 | 15 | 6 | cancel & kara-cancel in 6C | |||
| 6B(can) | 14 | 3 | -2 | -1 | 8 | 10 | 5 | 6 | 6 | 6 | Special Cancel. Cancel & kara-cancel in 6C. Same hitbox as regular 6B. | |||
| 6B>6C | 13 | 1 | KD | -9 | 10 | 12 | 14 | 17 | 20 | 6 | Hard Knockdown | |||
| 6B(can)>6C | 13 | 1 | +2 | +1 | 8 | 10 | 10 | 12 | 10 | 6 | No Knockdown. No cancel except QS. | |||
| Saving Shift | 0 | n* | / | / | Active until landing. 9F/10F recovery (hit/whiff). | |||||||||
| Backdash | / | 21 | / | / | F5-17 invul on feet. F18-21 recovery. 176px distance. | |||||||||
| 2A | 4 | 4 | +5 | +4 | 5 | 6 | 7 | 8 | 6 | 6 | ||||
| 2B | 5 | 2 | +5 | +4 | 5 | 6 | 7 | 8 | 6 | 6 | ||||
| 2C | 9 | 3+4 | -7 | -8 | 13 | 17 | 17 | 18 | 12 | 12 | ||||
| 2D | 12 | 4 | KD | +0 | 13 | 17 | 17 | 18 | 11 | 12 | ||||
| Small A | 4 | 10 | 7 | 8 | 11 | 12 | 7 | 8 | ||||||
| jump up A | 5 | 10 | 8 | 10 | 11 | 12 | 7 | 8 | ||||||
| j.A | 4 | 10 | 8 | 10 | 11 | 12 | 7 | 8 | ||||||
| Smalljump B | 5 | 3 | 7 | 8 | 11 | 12 | 7 | 8 | ||||||
| jump up B | 5 | 8 | 8 | 10 | 11 | 12 | 7 | 8 | ||||||
| j.B | 5 | 3 | 8 | 10 | 11 | 12 | 7 | 8 | ||||||
| Smalljump C | 6 | 4 | 13 | 17 | 16 | 17 | 11 | 12 | ||||||
| jump up C | 6 | 4 | 14 | 17 | 17 | 18 | 12 | 12 | ||||||
| j.C | 6 | 4 | 14 | 17 | 17 | 18 | 12 | 12 | ||||||
| Smalljump up D | 9 | 5 | 13 | 17 | 16 | 17 | 11 | 12 | Same hitbox as smalljump forward D. | |||||
| Smalljump fwd D | 9 | 5 | 13 | 17 | 16 | 17 | 11 | 12 | Same hitbox as smalljump up D. | |||||
| Smalljump back D | 9 | 5 | 13 | 17 | 16 | 17 | 11 | 12 | Unique hitbox. | |||||
| jump up D | 11 | 11 | 14 | 17 | 18 | 19 | 13 | 14 | ||||||
| j.D | 9 | 5 | 14 | 17 | 18 | 19 | 13 | 14 | ||||||
| smalljump E | 10 | 2+2 | 12 | 15 | 12 | 13 | 12 | 14 | 1 Hit, 2 hitboxes. Same as j.E. | |||||
| j.E | 10 | 2+2 | 13 | 17 | 13 | 14 | 13 | 14 | 1 Hit, 2 hitboxes. Same as smalljump E. | |||||
| 236A | 15 | 5 | +0 | -1 | 14 | 17 | 16 | 19 | 13 | 10/4 | Super Cancel. | |||
| 236A(lvl2) | ? | ? | ? | ? | 18 | 22 | 18 | 22 | 15 | 10/6 | Intermediate charge level. | |||
| 236A(lvl3) | 72 | 5 | KD | / | 20 | 25 | 20 | 24 | 16 | 10/10 | Max charge. Unblockable. Launches. Same hitbox as regular version. | |||
| 236C | 20 | 6 | +0 | -3 | 16 | 20 | 16 | 19 | 13 | 10/4 | Super Cancel. | |||
| 236C(lvl2) | ? | ? | ? | ? | 20 | 25 | 18 | 22 | 15 | 10/6 | Intermediate charge level. | |||
| 236C(lvl3) | 77 | 6 | KD | / | 22 | 27 | 20 | 24 | 16 | 10/10 | Max charge. Unblockable. Launches. Same hitbox as regular version. | |||
| 236[P]>B/D | / | 6/12* | / | / | Charge Cancel. *= while charging longer = 2F counterhit-state + 4F regular recovery / Fastest cancel = F1-8 Counterhit-state (9F) + 4F regular recovery. | |||||||||
| 214A | 18 | 3 | -5 | -6 | 10 | 12 | 8/7* | 10/9* | 8 | 4/4 | Overhead. *=standalone / when cancelled from a normal attack | |||
| 214A>236A | 9 | 4 | KD | -14 | 12 | 15 | 10 | 13 | 8 | 6/4 | Rekka followup. | |||
| 214C | 5 | 4+3 | / | / | 12 | 15 | 10 | 13 | 8 | 6/4 | Absorbs Projectiles. Special & Super Cancel. The reflected projectile has a hitbox. | |||
| 236E | - | 28 | / | / | 0 | 0 | 0 | 0 | 0 | 0 | F1-8 invul. F9-28 Counter Hit State. | |||
| 236E>P | 22 | 3+3 | +1 | +0 | 14 | 17 | 15 | 17 | 16 | 3/12 | F1-8 invul. F9-27 Counter Hit State. | |||
| 214E | - | 30 | / | / | 0 | 0 | 0 | 0 | 0 | 0 | No invul. F1-30 counter hit state. | |||
| 214E>P | 24 | 3+3 | -1 | -2 | 14 | 17 | 15 | 17 | 16 | 3/12 | ||||
| 632146A | 5 | 2 | +5 | / | 10+10 | 12+12 | 0 | 0 | 0 | 8/8 | Command Grab. Super Cancel. F1-2 invul. F3 below head invul. Same hitbox as C-Version. 2 hits (grab + followup strike, 2nd hit only if the grab connects). | |||
| 632146C | 9 | 3 | +5 | / | 10+10 | 12+12 | 0 | 0 | 0 | 8/8 | Command Grab. Super Cancel. Same hitbox as A-Version. 2 hits (grab + followup strike, 2nd hit only if the grab connects). | |||
| 236236A | 8 | 7 | KD | -15 | 34 | 42 | 0 | 0 | 0 | 0 | F1-2 invul. F3-14 below head invul. Can be QSed from F10 (3rd active frame). Hard Knockdown. | |||
| 236236C | 8 | 1+6 | KD | -15 | 34 | 42 | 0 | 0 | 0 | 0 | F1-2 invul. F3-9 invul above legs. Can be QSed from F10 (3rd active frame). Hard Knockdown. | |||
| 236236K | 4 | 3 | KD | -10 | 38 | 41 | 0 | 0 | 0 | 0 | F1 invul. F2+3 Upper body invul. F4 Head invul. Hits 2-4 Can be QSed, hits 1-3 have DC. | |||
| C,A,B,C | 43 | 8 | KD | -5 | 60 | 88 | 0 | 0 | 0 | 0 | Damage buff. F1-50 invul. Freeze happens on F42. | |||
| C,A,B,C(dc) | / | 13 | / | / | Damage buff. Cancel version has no hit. Total duration 13F. |
| Move | Hitbox | Startup | Active | Hit | Guard | Note |
|---|---|---|---|---|---|---|
| 5A(c) | ![]() |
5 | 2 | +5 | +4 | |
| 5A(f) | ![]() |
6 | 3 | +4 | +3 | |
| 5B(c) | ![]() |
5 | 4 | +2 | +1 | |
| 5B(f) | ![]() |
7 | 3 | +1 | +0 | |
| 5C(c) | ![]() |
5 | 2 | -9 | -10 | |
| 5C(f) | ![]() |
13 | 5 | -4 | -5 | F3-9 Guard Point |
| 5D(c) | ![]() |
7 | 3 | +2 | +1 | |
| 5D(f) | ![]() ![]() |
15 | 1+4* | -4 | -5 | *=1 hit, 2 hitboxes. |
| 5E | ![]() |
14 | 4 | KD | -4 | |
| GC | ![]() |
7 | 7 | KD | -16 | |
| 6B | ![]() |
14 | 3 | -3 | -4 | cancel & kara-cancel in 6C |
| 6B(cancel) | ![]() |
14 | 3 | -2 | -1 | Special Cancel. Cancel & kara-cancel in 6C. Same hitbox as regular 6B. |
| 6B>6C | ![]() |
13 | 1 | KD | -9 | Hard Knockdown |
| 6B(cancel)>6C | ![]() |
13 | 1 | +2 | +1 | No Knockdown. No cancel except QS. |
| Saving Shift | Datei:Kofxi shen saving.png | ? | n* | / | / | Active until landing. 9F/10F recovery (hit/whiff). |
| Move | Hitbox | Startup | Active | Hit | Guard | Note |
|---|---|---|---|---|---|---|
| 2A | ![]() |
4 | 4 | +5 | +4 | |
| 2B | ![]() |
5 | 2 | +5 | +4 | |
| 2C | ![]() ![]() |
9 | 3+4 | -7 | -8 | |
| 2D | ![]() |
12 | 4 | KD | +0 |
236P Cancel Frame Data
| String | Hit | Guard | Note |
|---|---|---|---|
| Light attack>236[P]-B/D | +1 | +0 | |
| Hard attack>236[P]-B/D | +9 | +8 | |
| 5E>236[P]-D | KD | +8 |
Special Attributes & Bugs
- Shen's 2D is unblockable when done meaty. Bug, tourney banned.
- Shen's diagonal j.B & small jump up B cannot be saving shifted (Thanks, kofxi_bot!)
- Shen's jump up places him slightly behind his actual landing position after landing recovery, see here.
Videos
U-rasia playing Shen, long set from 2025
BZR playing Leader Shen, several matches, from 2023
- Sacred Treasures Team: Kyo | Iori | Shingo
- Hero Team: Ash | Oswald | Shen
- Fatal Fury Team: Terry | Kim | Duck King
- Agent Team: Vanessa | Mary | Ramon
- Art of Fighting Team: Ryo Sakazaki | Yuri Sakazaki | King
- Rival Team: Elisabeth | Duo Lon | Benimaru
- Team K': K' |Kula | Maxima
- Garou Team: Jenet | Gato | Griffon
- Ikari Warriors Team: Ralf | Clark | Whip
- Anti Kyokugenryu Team: Malin | Kasumi | Eiji
- Psycho Soldier Team: Athena Asamiya | Sie Kensou | Momoko
- Time Unlock: Adelheid | Gai | Hayate | Jazu | Silber






































































