Athena Asamiya(KOFXI): Unterschied zwischen den Versionen

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==Frame Data==
==Frame Data==
''Note: All Conqueror's Guide data (damage, stun, guard damage, gauge) needs double-checking.''<br>
{| class="wikitable sortable mw-collapsible mw-collapsed" cellspacing="1" style="text-align: center; color:black;border: 1px solid #B5B5B5"
{| class="wikitable sortable mw-collapsible mw-collapsed" cellspacing="1" style="text-align: center; color:black;border: 1px solid #B5B5B5"
|+Short List
|+Short List
|-
|-
! Move !! S!! A!! Hit!! Grd!! Note
! Move !! S!! A!! Hit!! Grd!! Dmg!! C-Dmg!! Stn!! C-Stn!! G-Dmg!! Gauge!! J-Type!! Air!! C-Air!! Note
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| 5A(c) || 5 || 7|| <span style="color: blue;">+4</span>|| <span style="color: blue;">+3</span> ||
| '''Throw''' || 1 || 1 || <span style="color: blue;"> +30 </span>* || / || 16|| 0|| 0|| 0|| 0|| 0|| || || ||*=with ukemi.
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|-
| 5A(f) || 8 || 3|| <span style="color: red;">-1</span>|| <span style="color: red;">-2</span> ||
| 5A(c) || 5 || 7|| <span style="color: blue;">+4</span>|| <span style="color: blue;">+3</span> || 4|| 5|| 6|| 8|| 6|| 8|| || || ||
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| 5B(c) || 6 || 5|| <span style="color: blue;">+4</span>|| <span style="color: blue;">+3</span> ||
| 5A(f) || 8 || 3|| <span style="color: red;">-1</span>|| <span style="color: red;">-2</span> || 4|| 5|| 7|| 9|| 7|| 8|| || || ||
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| 5B(f) || 6 || 5|| <span style="color: blue;">+4</span>|| <span style="color: blue;">+3</span> ||
| 5B(c) || 6 || 5|| <span style="color: blue;">+4</span>|| <span style="color: blue;">+3</span> || 4|| 5|| 7|| 9|| 7|| 8|| || || ||
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| 5C(c) || 7 || 3+2|| <span style="color: blue;">+3</span>|| <span style="color: blue;">+2</span> ||
| 5B(f) || 6 || 5|| <span style="color: blue;">+4</span>|| <span style="color: blue;">+3</span> || 4|| 5|| 7|| 9|| 7|| 8|| || || ||
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| 5C(f) || 8 || 4|| <span style="color: blue;">+2</span>|| <span style="color: blue;">+1</span> ||
| 5C(c) || 7 || 3+2|| <span style="color: blue;">+3</span>|| <span style="color: blue;">+2</span> || 9|| 12|| 12|| 14|| 12|| 14|| || || ||
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| 5D(c) || 9 || 6|| <span style="color: blue;">+6</span>|| <span style="color: blue;">+5</span> ||
| 5C(f) || 8 || 4|| <span style="color: blue;">+2</span>|| <span style="color: blue;">+1</span> || 12|| 15|| 15|| 17|| 13|| 14|| || || ||
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| 5D(f) || 14 || 5|| <span style="color: blue;">+0</span>|| <span style="color: red;">-1</span> ||F9-23 invul on legs, F24-31 invul on feet
| 5D(c) || 9 || 6|| <span style="color: blue;">+6</span>|| <span style="color: blue;">+5</span> || 10|| 13|| 14|| 16|| 12|| 14|| || || ||
|-
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| 5E || 7 || 3|| KD|| <span style="color: red;">-10</span> ||
| 5D(f) || 14 || 5|| <span style="color: blue;">+0</span>|| <span style="color: red;">-1</span> || 12|| 15|| 16|| 18|| 14|| 14|| || || ||F9-23 invul on legs, F24-31 invul on feet
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| GC || 5 || 8|| KD|| <span style="color: red;">-17</span> ||
| 5E || 7 || 3|| KD|| <span style="color: red;">-10</span> || 16|| 20|| 12|| 14|| 14|| 16|| || || ||
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| 6B || 6/16* || 4+7|| KD|| <span style="color: red;">-7</span> ||2nd hit launches. Both hits have Special Cancel. F5-22 airborne. F23-43 landing recovery. *=2nd hit if first hit whiffs.
| GC || 5 || 8|| KD|| <span style="color: red;">-17</span> || 5|| 5|| 0|| 0|| 0|| 0|| || || ||F1-12 invul.
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| 6B || 5/14* || 3+7|| <span style="color: red;">-13</span>|| <span style="color: red;">-14</span> || 2nd hit does not launch. Both hits have Special Cancel. F5-27 airborne. F28-49 landing recovery. *=2nd hit if first hit whiffs.
| 6B || 6/16* || 4+7|| KD|| <span style="color: red;">-7</span> || 12|| 15|| 12|| 14|| 12|| 16|| || || ||2nd hit launches. Both hits have Special Cancel. F5-22 airborne. F23-43 landing recovery. *=2nd hit if first hit whiffs.
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|Saving Shift|| ? || n*|| KD|| / ||Active until landing. 9F/10F recovery (hit/whiff).
| 6B(cancel) || 5/14* || 3+7|| <span style="color: red;">-13</span>|| <span style="color: red;">-14</span> || 12|| 15|| 12|| 14|| 12|| 16|| || || || 2nd hit does not launch. Both hits have Special Cancel. F5-27 airborne. F28-49 landing recovery. *=2nd hit if first hit whiffs.
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| 2A || 6 || 4|| <span style="color: red;">-2</span>|| <span style="color: red;">-3</span> ||
|Saving Shift|| 0 || n*|| KD|| / || 0|| 0|| 0|| 0|| /|| 0|| || || ||Active until landing. 9F/10F recovery (hit/whiff).
|-
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| 2B || 6 || 3|| <span style="color: red;">-3</span>|| <span style="color: red;">-4</span> ||
| Backdash|| / || 22 || / || / || /|| /|| /|| /|| /|| /|| || || ||F5-18 invul on feet. F19-22 recovery. 189px distance.
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| 2C || 8 || 5|| <span style="color: red;">-1</span>|| <span style="color: red;">-2</span> ||
| 2A || 6 || 4|| <span style="color: red;">-2</span>|| <span style="color: red;">-3</span> || 4|| 5|| 6|| 8|| 6|| 8|| || || ||
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| 2D || 13 || 8|| KD|| <span style="color: red;">-1</span> ||
| 2B || 6 || 3|| <span style="color: red;">-3</span>|| <span style="color: red;">-4</span> || 4|| 5|| 7|| 9|| 7|| 8|| || || ||
|-
|-
| small A || 5 || 5|| /|| / ||Different hitbox than j.A
| 2C || 8 || 5|| <span style="color: red;">-1</span>|| <span style="color: red;">-2</span> || 10|| 13|| 13|| 15|| 13|| 14|| || || ||
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| up A || 7 || 6|| /|| / ||Unique hitbox
| 2D || 13 || 8|| KD|| <span style="color: red;">-1</span> || 14|| 18|| 14|| 16|| 14|| 14|| || || ||
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| j.A || 6 || 5|| /|| / ||Different hitbox than smalljump A
| small A || 5 || 5|| /|| / || 4|| 5|| 7|| 9|| 7|| 8|| || || ||Different hitbox than j.A
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| small B || 6 || 6|| /|| / || Different hitbox than j.B
| up A || 7 || 6|| /|| / || 5|| 7|| 8|| 10|| 8|| 8|| || || ||Unique hitbox
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| up B || 4 || 8|| /|| / ||Unique hitbox
| j.A || 6 || 5|| /|| / || 5|| 7|| 8|| 10|| 8|| 8|| || || ||Different hitbox than smalljump A
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| j.B || 6 || 6|| /|| / ||Different hitbox than smalljump B
| small B || 6 || 6|| /|| / || 4|| 5|| 7|| 9|| 7|| 8|| || || || Different hitbox than j.B
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| j.2B || 7 || 11|| /|| / ||In counterhit-state F1 until landing
| up B || 4 || 8|| /|| / || 5|| 7|| 8|| 10|| 8|| 8|| || || ||Unique hitbox
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| small up C || 12 || 6|| /|| / ||Same hitbox as smalljump C & j.C
| j.B || 6 || 6|| /|| / || 5|| 7|| 8|| 10|| 8|| 8|| || || ||Different hitbox than smalljump B
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| small C || 12 || 4|| /|| / ||Same hitbox as smalljump up C & j.C
| j.2B || 7 || 11|| /|| / || 14|| 18|| 14|| 16|| 12|| 14|| || || ||Special Cancel (except into LDM). In counterhit-state F1 until landing. If cancelled late from j.A, becomes unblockable (bug, tourney-banned).
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| up C || 7 || 9|| /|| / ||Unique hitbox
| small up C || 12 || 6|| /|| / || 10|| 13|| 11|| 13|| 11|| 14|| || || ||Same hitbox as smalljump C & j.C
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| j.C || 12 || 5|| /|| / ||Same hitbox as all smalljump C
| small C || 12 || 4|| /|| / || 10|| 13|| 11|| 13|| 11|| 14|| || || ||Same hitbox as smalljump up C & j.C
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| small D || 9 || 4|| /|| / ||Different hitbox than j.D
| up C || 7 || 9|| /|| / || 11|| 14|| 12|| 14|| 12|| 14|| || || ||Unique hitbox
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| up D || 8 || 8|| /|| / ||Unique hitbox
| j.C || 12 || 5|| /|| / || 11|| 14|| 12|| 14|| 12|| 14|| || || ||Same hitbox as all smalljump C
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| j.D || 8 || 8|| /|| / ||Different hitbox than smalljump D
| small D || 9 || 4|| /|| / || 10|| 13|| 13|| 15|| 13|| 14|| || || ||Different hitbox than j.D
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| small E || 16 || 7|| /|| / || Same hitbox as j.E
| up D || 8 || 8|| /|| / || 11|| 14|| 14|| 16|| 14|| 14|| || || ||Unique hitbox
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| j.E || 15 || 7|| /|| / ||Same hitbox as smalljump E
| j.D || 8 || 8|| /|| / || 11|| 14|| 14|| 16|| 14|| 14|| || || ||Different hitbox than smalljump D
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|j.6C/D|| 1 || 1|| KD|| / ||Air Throw
| small E || 16 || 7|| /|| / || 13|| 17|| 9|| 11|| 8|| 16|| || || || Same hitbox as j.E
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|Wall Jump|| / || 8|| /|| / ||Clings to wall for 8F. Leaves wall on F9.
| j.E || 15 || 7|| /|| / || 14|| 18|| 10|| 12|| 10|| 16|| || || ||Same hitbox as smalljump E
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|214A|| 16 || n|| <span style="color: red;">-3</span>*|| <span style="color: red;">-4</span>* ||F1-33 counterhit-state. 50F total duration. Travels slower than 214C. *=point blank.
|Air Throw|| 1 || 1|| KD|| / || 16|| 0|| 0|| 0|| 0|| 0|| || || ||Done with C/D + any direction except 8. Earliest possible timing = F2 of jump.
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|214C|| 13 || n|| <span style="color: red;">-9</span>*|| <span style="color: red;">-10</span>* ||F1-30 in counterhit-state. 53F total duration. Travels faster than 214A. *=point blank.
|Wall Jump|| 9 || /|| /|| / || || || || || || || || || ||Leaves wall on F9.
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|623A|| 3/6* || 3+16|| KD|| <span style="color: red;">-36</span>* ||Tip of feet invul F1-3. 15F landing recovery. *=first/second hit. *2=if both hits are guarded.
|214A|| 16 || n|| <span style="color: red;">-3</span>*|| <span style="color: red;">-4</span>* || 11|| 15|| 13|| 15|| 13|| 0/18|| || || ||Travels slower than 214C. 50F total duration. F1-33 counterhit-state. *=point blank.
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|623C|| 5/9* || 2+2+16|| KD|| <span style="color: red;">-43</span>* ||Tip of feet invul F1-4. Standing hurtbox F5-8. F6-57 airborne. F58-74 landing recovery (17F). *=ground hit / air hitbox startup. *2=if both hits are guarded.
|214C|| 13 || n|| <span style="color: red;">-9</span>*|| <span style="color: red;">-10</span>* || 11|| 15|| 13|| 15|| 13|| 0/18|| || || ||Travels faster than 214A. 53F total duration. F1-30 in counterhit-state. *=point blank.
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|-
|j.623A|| 3/6* || 2+16|| KD|| <span style="color: red;">-</span> ||F1-19 in counterhit-state. 15F landing recovery. *=first/second hit. First hit is 1F less active than ground version (1F gap between hits).
|623A|| 3/6* || 3+16|| KD|| <span style="color: red;">-36</span>* || 16|| 18|| 12|| 14|| 12|| 4/6|| || || ||Tip of feet invul F1-3. 15F landing recovery. *=first/second hit. *2=if both hits are guarded.
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|j.623C|| 5/9* || 2+2+16|| KD|| <span style="color: red;">-</span> ||F1-24 in counterhit-state. 18F landing recovery. *=small hit / big ("air") hitbox startup.
|623C|| 5/9* || 2+2+16|| KD|| <span style="color: red;">-43</span>* || 22|| 24|| 20|| 22|| 20|| 4/10|| || || ||Tip of feet invul F1-4. Standing hurtbox F5-8. F6-57 airborne. F58-74 landing recovery (17F). *=ground hit / air hitbox startup. *2=if both hits are guarded.
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|214B|| 10* || 16|| KD|| <span style="color: blue;">+5</span> ||Reflects projectiles F9-23. Counterhit-state F1-43. F26-53 recovery. Move ends early if it connects. *=old japanese data says 12F startup, 10F is correct.
|j.623A|| 3/6* || 2+16|| KD|| <span style="color: red;">-</span> || 16|| 18|| 12|| 14|| 12|| 4/6|| || || ||F1-19 in counterhit-state. 15F landing recovery. *=first/second hit. First hit is 1F less active than ground version (1F gap between hits). Earliest possible timing = F2 of jump.
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|236B|| 17* || 40|| /|| / ||Teleport (shorter than 236D). F1-10 regular hurtbox (NOT in counterhit-state). F11-16 invul. F17-32 no hurtbox on feet & no collision. F33-40 recovery.
|j.623C|| 5/9* || 2+2+16|| KD|| <span style="color: red;">-</span> || 22|| 24|| 20|| 22|| 20|| 4/10|| || || ||F1-24 in counterhit-state. 18F landing recovery. *=small hit / big ("air") hitbox startup. Earliest possible timing = F2 of jump.
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|236D|| 17* || 47|| /|| / ||Teleport (further than 236B). F1-10 regular hurtbox (NOT in counterhit-state). F11-16 invul. F17-38 no hurtbox on feet & no collision. F39-47 recovery.
|214B|| 10* || 16|| KD|| <span style="color: blue;">+5</span> || 16|| 21|| 13|| 15|| 13|| 10/12|| || || ||Reflects projectiles F9-23. Counterhit-state F1-43. F26-53 recovery. Move ends early if it connects. *=old japanese data says 12F startup, 10F is correct.
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|j.236K|| 17 || n|| /|| / ||Air-to-ground teleport. D-version travels further than B-version. F1-10 counterhit-state. F11-16 invul. F17 until landing counterhit-state & no collision. 14F landing recovery. Super Cancel during landing frames.
|236B|| 17* || 40|| /|| / || 0|| 0|| 0|| 0|| 0|| 0/0|| || || ||Teleport (shorter than 236D). F1-10 regular hurtbox (NOT in counterhit-state). F11-16 invul. F17-32 no hurtbox on feet & no collision. F33-40 recovery.
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|j.214B|| 7 || n|| <span style="color: blue;">+4</span>*|| <span style="color: blue;">+3</span>* ||Active until landing. 15F landing recovery. Blocks opponent's safety shift on hit (Bug). Super Cancel. *= from lowest possible height.
|236D|| 17* || 47|| /|| / || 0|| 0|| 0|| 0|| 0|| 0/0|| || || ||Teleport (further than 236B). F1-10 regular hurtbox (NOT in counterhit-state). F11-16 invul. F17-38 no hurtbox on feet & no collision. F39-47 recovery.
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|j.214D|| 10 || n*2+8|| KD|| <span style="color: red;">-11</span> ||Alternates between 2F active, 2F inactive until landing. Steeper angle than j.214B. Blocks opponent's safety shift on hit (Bug). Super Cancel on all hits.
|j.236K|| 17 || n|| /|| / || 0|| 0|| 0|| 0|| 0|| 0/0|| || || ||Air-to-ground teleport. Both versions have the same travel distance. F1-10 counterhit-state. F11-16 invul. F17 until landing counterhit-state & no collision. 14F landing recovery. Super Cancel during landing frames. Earliest possible timing = F3 of jump.
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|41236P|| 10 || 1|| KD|| / ||Command Grab. Launches. Is NOT in counterhit-state. 41F total duration.
|j.214B|| 7 || n|| <span style="color: blue;">+4</span>*|| <span style="color: blue;">+3</span>* || 11|| 12|| 12|| 14|| 12|| 4/48|| || || ||Can be done from a backdash. Active until landing. 15F landing recovery. Blocks opponent's safety shift on hit (Bug). Super Cancel. *= from lowest possible height. Earliest possible timing = F2 of jump.
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|6321463214A|| 2 || 3+180|| KD|| <span style="color: red;">-17</span>* ||F1-10 invul. Dream Cancel on first hit. Can be cancelled from F32 with A+B+C+D. If cancelled, Athena enters 25F of recovery. Counterhit-state disappears on 1F of cancel, orbs on 2F. .gif shows cancel version. *=with fastest cancel timing.
|j.214D|| 10 || n*2+8|| KD|| <span style="color: red;">-11</span> || 15|| 16|| 16|| 18|| 13|| 4/16|| || || ||Can be done from a backdash. Alternates between 2F active, 2F inactive until landing. Steeper angle than j.214B. Blocks opponent's safety shift on hit (Bug). Super Cancel on all hits. Earliest possible timing = F2 of jump.
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|6321463214C|| 2 || 4+180|| KD|| <span style="color: red;">-20</span>* ||F1-13 invul. Dream Cancel on first hit. Can be cancelled from F35 with A+B+C+D. If cancelled, Athena enters 25F of recovery. Counterhit-state disappears on 1F of cancel, orbs on 2F. .gif shows cancel version. *=with fastest cancel timing.
|41236P|| 10 || 1|| KD|| / || 6|| 0|| 0|| 0|| 0|| 0/0|| || || ||Command Grab. Launches. Is NOT in counterhit-state. 41F total duration.
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|>214A|| 26/35* || 6+n|| KD|| <span style="color: red;">-14</span>* ||6321463214P followup. Angled downwards/straight. Same cancel timing as A+B+C+D cancel. Super Freeze on F24. F1-24 invul. Counterhit-state F25-37. *=first/second hit. *2=point blank.
|6321463214A|| 2 || 3+180|| KD|| <span style="color: red;">-17</span>* || 26|| 34|| 0|| 0|| 0|| 0|| || || ||F1-10 invul. Dream Cancel on first hit. Can be cancelled from F32 with A+B+C+D. If cancelled, Athena enters 25F of recovery. Counterhit-state disappears on 1F of cancel, orbs on 2F. .gif shows cancel version. *=with fastest cancel timing.
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|>214C|| 26/35* || 6+n|| KD|| <span style="color: red;">-16</span>* ||6321463214P followup. Angled upwards. Same cancel timing as A+B+C+D cancel. Super Freeze on F24. F1-24 invul. Counterhit-state F25-37. *=first/second hit. *2=point blank.
|6321463214C|| 2 || 4+180|| KD|| <span style="color: red;">-20</span>* || 26|| 34|| 0|| 0|| 0|| 0|| || || ||F1-13 invul. Dream Cancel on first hit. Can be cancelled from F35 with A+B+C+D. If cancelled, Athena enters 25F of recovery. Counterhit-state disappears on 1F of cancel, orbs on 2F. .gif shows cancel version. *=with fastest cancel timing.
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|j.6321463214P|| 3 || 180|| KD|| <span style="color: red;">-40</span>* ||F1-7 invul. 14F landing recovery. Can be cancelled from F32 with A+B+C+D. The current orb cycle will complete before a cancel becomes active. .gif shows cancel version. *=from lowest possible height + earliest cancel timing.
|>214A|| 26/35* || 6+n|| KD|| <span style="color: red;">-14</span>* || 18|| 24|| 0|| 0|| 0|| 0|| || || ||6321463214P followup. Angled downwards/straight. Same cancel timing as A+B+C+D cancel. Super Freeze on F24. F1-24 invul. Counterhit-state F25-37. *=first/second hit. *2=point blank.
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|-
|>j.214A|| 18/30* || 6+n|| KD|| <span style="color: blue;">+2</span>* ||j.6321463214P followup. Angled downwards. F1-17 invul. Legs lose hurtbox from F22+. Super freeze on F16. F1-35 in counterhit-state. Starts falling F40. 16F landing recovery. *=first/second hit. *2= from lowest possible height + earliest cancel timing.
|>214C|| 26/35* || 6+n|| KD|| <span style="color: red;">-16</span>* || 18|| 24|| 0|| 0|| 0|| 0|| || || ||6321463214P followup. Angled upwards. Same cancel timing as A+B+C+D cancel. Super Freeze on F24. F1-24 invul. Counterhit-state F25-37. *=first/second hit. *2=point blank.
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|-
|>j.214C|| 18/29* || 6+n|| KD|| <span style="color: blue;">+3</span>* ||j.6321463214P followup. Angled forwards. F1-17 invul. Legs lose hurtbox from F22+. Super freeze on F16. F1-35 in counterhit-state. Starts falling F40. 16F landing recovery. *=first/second hit. *2= from lowest possible height + earliest cancel timing.
|j.6321463214P|| 3 || 180|| KD|| <span style="color: red;">-40</span>* || 26|| 34|| 0|| 0|| 0|| 0|| || || ||F1-7 invul. 14F landing recovery. Can be cancelled from F32 with A+B+C+D. The current orb cycle will complete before a cancel becomes active. .gif shows cancel version. *=from lowest possible height + earliest cancel timing. Earliest possible timing = F2 of jump.
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|-
|j.214214K|| 11 || nx3,9+2|| KD|| <span style="color: blue;">+1</span> ||F1-7 & F58-61 invul. 18F landing recovery. Sends Athena clones down 3 times that do not cause pushback, then Athena flies down herself. The second, ground-based Athena hit launches. Note: the clones have a hurtbox in screenshots, but cannot be hit at all.
|>j.214A|| 18/30* || 6+n|| KD|| <span style="color: blue;">+2</span>* || 16|| 21|| 0|| 0|| 0|| 0|| || || ||j.6321463214P followup. Angled downwards. F1-17 invul. Legs lose hurtbox from F22+. Super freeze on F16. F1-35 in counterhit-state. Starts falling F40. 16F landing recovery. *=first/second hit. *2= from lowest possible height + earliest cancel timing.
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|(j.)236236E|| 5 || n+n|| KD|| / ||F1-20 invul. 2nd hit unblockable. 35F landing recovery. No combo damage scaling. 2nd hit counts as a projectile, can be nullified with eg. K 236P>6D. Air version is exactly the same as ground version.
|>j.214C|| 18/29* || 6+n|| KD|| <span style="color: blue;">+3</span>* || 16|| 21|| 0|| 0|| 0|| 0|| || || ||j.6321463214P followup. Angled forwards. F1-17 invul. Legs lose hurtbox from F22+. Super freeze on F16. F1-35 in counterhit-state. Starts falling F40. 16F landing recovery. *=first/second hit. *2= from lowest possible height + earliest cancel timing.
|-
|j.214214K|| 11 || nx3,9+2|| KD|| <span style="color: blue;">+1</span> || 28|| 30|| 0|| 0|| 0|| 0|| || || ||F1-7 & F58-61 invul. 18F landing recovery. Sends Athena clones down 3 times that do not cause pushback, then Athena flies down herself. The second, ground-based Athena hit launches. Note: the clones have a hurtbox in screenshots, but cannot be hit at all. Earliest possible timing = F2 of jump.
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|(j.)236236E|| 5 || n+n|| KD|| / || 61|| 62|| 0|| 0|| 0|| 0|| || || ||F1-20 invul. 2nd hit unblockable. 35F landing recovery. No combo damage scaling. 2nd hit counts as a projectile, can be nullified with eg. K 236P>6D. Air version is exactly the same as ground version.
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|}
|}
Zeile 353: Zeile 358:
| style="background-color:#F9F9F9;" |7
| style="background-color:#F9F9F9;" |7
| style="background-color:#F9F9F9;" |11
| style="background-color:#F9F9F9;" |11
| style="background-color:#F9F9F9;" |In counterhit state until landing
| style="background-color:#F9F9F9;" |Special Cancel (except into LDM). In counterhit state until landing. If cancelled late from j.A, becomes unblockable (bug, tourney-banned).
|-
|-
| style="background-color:#F9F9F9;" |'''smalljump up C'''
| style="background-color:#F9F9F9;" |'''smalljump up C'''
Zeile 409: Zeile 414:
| style="background-color:#F9F9F9;" |Same hitbox as smalljump E
| style="background-color:#F9F9F9;" |Same hitbox as smalljump E
|-
|-
| style="background-color:#F9F9F9;" |'''Air Throw'''
| style="background-color:#F9F9F9;" |[[bild:kofxi_athena_airthrow_C.png]][[bild:kofxi_athena_airthrow_D.png]]
| style="background-color:#F9F9F9;" |1
| style="background-color:#F9F9F9;" |1
| style="background-color:#F9F9F9;" |KD
| style="background-color:#F9F9F9;" |N/A
| style="background-color:#F9F9F9;" |Done with C/D + any direction except 8. C-Throw = 64x144; D-Throw = 64x128 hurtbox. Both versions have a 48x64 Hitbox. Earliest possible timing = F2 of jump.
|-
| style="background-color:#F9F9F9;" |'''Wall Jump'''
| style="background-color:#F9F9F9;" |[[bild:kofxi_athena_wall_jump.png]]
| style="background-color:#F9F9F9;" |9
| style="background-color:#F9F9F9;" |/
| style="background-color:#F9F9F9;" |Done with 9 while touching the wall. Earliest possible timing = F7/5 of small/regular jump.
|}
|}
{| class="wikitable sortable mw-collapsible mw-collapsed" cellspacing="1" style="text-align: center; color:black;border: 1px solid #B5B5B5"
{| class="wikitable sortable mw-collapsible mw-collapsed" cellspacing="1" style="text-align: center; color:black;border: 1px solid #B5B5B5"
|+ Specials & Supers
|+ Specials & Supers
Zeile 419: Zeile 438:
! style="width:60px;background-color:#FFd800;" | Guard
! style="width:60px;background-color:#FFd800;" | Guard
! style="background-color:#FFd800;" | Note
! style="background-color:#FFd800;" | Note
|-
| style="background-color:#F9F9F9;" |'''j.6C/6D'''
| style="background-color:#F9F9F9;" |[[bild:kofxi_athena_airthrow_C.png]][[bild:kofxi_athena_airthrow_D.png]]
| style="background-color:#F9F9F9;" |1
| style="background-color:#F9F9F9;" |1
| style="background-color:#F9F9F9;" |KD
| style="background-color:#F9F9F9;" |N/A
| style="background-color:#F9F9F9;" |j.6C = 64x144; j.6D 64x128 hurtbox. Both 48x64 Hitbox.
|-
| style="background-color:#F9F9F9;" |'''Wall Jump'''
| style="background-color:#F9F9F9;" |[[bild:kofxi_athena_wall_jump.png]]
| style="background-color:#F9F9F9;" |/
| style="background-color:#F9F9F9;" |8
| style="background-color:#F9F9F9;" |/
| style="background-color:#F9F9F9;" |/
| style="background-color:#F9F9F9;" |Clings to wall for 8F. Leaves wall on F9.
|-
|-
| style="background-color:#F9F9F9;" |'''214A'''
| style="background-color:#F9F9F9;" |'''214A'''
Zeile 442: Zeile 445:
| style="background-color:#F9F9F9;" |-3*
| style="background-color:#F9F9F9;" |-3*
| style="background-color:#F9F9F9;" |-4*
| style="background-color:#F9F9F9;" |-4*
| style="background-color:#F9F9F9;" |F1-33 counterhit-state. 50F total duration. Travels slower than 214C. *=point blank.
| style="background-color:#F9F9F9;" |Travels slower than 214C. 50F total duration. F1-33 counterhit-state. *=point blank.
|-
|-
| style="background-color:#F9F9F9;" |'''214C'''
| style="background-color:#F9F9F9;" |'''214C'''
Zeile 450: Zeile 453:
| style="background-color:#F9F9F9;" |-9*
| style="background-color:#F9F9F9;" |-9*
| style="background-color:#F9F9F9;" |-10*
| style="background-color:#F9F9F9;" |-10*
| style="background-color:#F9F9F9;" |F1-30 in counterhit-state. 53F total duration. Travels faster than 214A. *=point blank.
| style="background-color:#F9F9F9;" |Travels faster than 214A. 53F total duration. F1-30 in counterhit-state. *=point blank.
|-
|-
| style="background-color:#F9F9F9;" |'''623A'''
| style="background-color:#F9F9F9;" |'''623A'''
Zeile 474: Zeile 477:
| style="background-color:#F9F9F9;" |KD
| style="background-color:#F9F9F9;" |KD
| style="background-color:#F9F9F9;" |-
| style="background-color:#F9F9F9;" |-
| style="background-color:#F9F9F9;" |F1-19 in counterhit-state. 15F landing recovery. *=first/second hit. First hit is 1F less active than ground version (1F gap between hits).
| style="background-color:#F9F9F9;" |F1-19 in counterhit-state. 15F landing recovery. *=first/second hit. First hit is 1F less active than ground version (1F gap between hits). Earliest possible timing = F2 of jump.
|-
|-
| style="background-color:#F9F9F9;" |'''j.623C'''
| style="background-color:#F9F9F9;" |'''j.623C'''
Zeile 482: Zeile 485:
| style="background-color:#F9F9F9;" |KD
| style="background-color:#F9F9F9;" |KD
| style="background-color:#F9F9F9;" |-
| style="background-color:#F9F9F9;" |-
| style="background-color:#F9F9F9;" |F1-24 in counterhit-state. 18F landing recovery. *=small hit / big ("air") hitbox startup.
| style="background-color:#F9F9F9;" |F1-24 in counterhit-state. 18F landing recovery. *=small hit / big ("air") hitbox startup. Earliest possible timing = F2 of jump.
|-
|-
| style="background-color:#F9F9F9;" |'''214B'''
| style="background-color:#F9F9F9;" |'''214B'''
Zeile 514: Zeile 517:
| style="background-color:#F9F9F9;" |/
| style="background-color:#F9F9F9;" |/
| style="background-color:#F9F9F9;" |/
| style="background-color:#F9F9F9;" |/
| style="background-color:#F9F9F9;" |Air-to-ground teleport. D-version travels further than B-version. F1-10 counterhit-state. F11-16 invul. F17 until landing counterhit-state & no collision. 14F landing recovery. Super Cancel during landing frames.
| style="background-color:#F9F9F9;" |Air-to-ground teleport. Both versions have the same travel distance. F1-10 counterhit-state. F11-16 invul. F17 until landing counterhit-state & no collision. 14F landing recovery. Super Cancel during landing frames. Earliest possible timing = F3 of jump.
|-
|-
| style="background-color:#F9F9F9;" |'''j.214B'''
| style="background-color:#F9F9F9;" |'''j.214B'''
Zeile 522: Zeile 525:
| style="background-color:#F9F9F9;" |+4*
| style="background-color:#F9F9F9;" |+4*
| style="background-color:#F9F9F9;" |+3*
| style="background-color:#F9F9F9;" |+3*
| style="background-color:#F9F9F9;" |Active until landing. 15F landing recovery. Blocks opponent's safety shift on hit (Bug). Super Cancel. *= from lowest possible height.
| style="background-color:#F9F9F9;" |Can be done from a backdash. Active until landing. 15F landing recovery. Blocks opponent's safety shift on hit (Bug). Super Cancel. *= from lowest possible height. Earliest possible timing = F2 of jump.
|-
|-
| style="background-color:#F9F9F9;" |'''j.214D'''
| style="background-color:#F9F9F9;" |'''j.214D'''
Zeile 530: Zeile 533:
| style="background-color:#F9F9F9;" |KD
| style="background-color:#F9F9F9;" |KD
| style="background-color:#F9F9F9;" |-11
| style="background-color:#F9F9F9;" |-11
| style="background-color:#F9F9F9;" |Alternates between 2F active, 2F inactive until landing. Steeper angle than j.214B. Blocks opponent's safety shift on hit (Bug). Super Cancel on all hits.
| style="background-color:#F9F9F9;" |Can be done from a backdash. Alternates between 2F active, 2F inactive until landing. Steeper angle than j.214B. Blocks opponent's safety shift on hit (Bug). Super Cancel on all hits. Earliest possible timing = F2 of jump.
|-
|-
| style="background-color:#F9F9F9;" |'''41236P'''
| style="background-color:#F9F9F9;" |'''41236P'''
Zeile 578: Zeile 581:
| style="background-color:#F9F9F9;" |KD
| style="background-color:#F9F9F9;" |KD
| style="background-color:#F9F9F9;" |-40*
| style="background-color:#F9F9F9;" |-40*
| style="background-color:#F9F9F9;" |F1-7 invul. 14F landing recovery. Can be cancelled from F32 with A+B+C+D. The current orb cycle will complete before a cancel becomes active. .gif shows cancel version. *=from lowest possible height + fastest cancel timing.
| style="background-color:#F9F9F9;" |F1-7 invul. 14F landing recovery. Can be cancelled from F32 with A+B+C+D. The current orb cycle will complete before a cancel becomes active. .gif shows cancel version. *=from lowest possible height + fastest cancel timing. Earliest possible timing = F2 of jump.
|-
|-
| style="background-color:#F9F9F9;" |'''>j.214A'''
| style="background-color:#F9F9F9;" |'''>j.214A'''
Zeile 602: Zeile 605:
| style="background-color:#F9F9F9;" |KD
| style="background-color:#F9F9F9;" |KD
| style="background-color:#F9F9F9;" |+1
| style="background-color:#F9F9F9;" |+1
| style="background-color:#F9F9F9;" | F1-7 & F58-61 invul. 18F landing recovery. Sends Athena clones down 3 times that do not cause pushback, then Athena flies down herself. The second, ground-based Athena hit launches. Note: the clones have a hurtbox in screenshots, but cannot be hit at all.
| style="background-color:#F9F9F9;" | F1-7 & F58-61 invul. 18F landing recovery. Sends Athena clones down 3 times that do not cause pushback, then Athena flies down herself. The second, ground-based Athena hit launches. Note: the clones have a hurtbox in screenshots, but cannot be hit at all. Earliest possible timing = F2 of jump.
|-
|-
| style="background-color:#F9F9F9;" |'''(j.)236236E'''
| style="background-color:#F9F9F9;" |'''(j.)236236E'''
Zeile 618: Zeile 621:
*Has no collision on back Ukemi (can run through)
*Has no collision on back Ukemi (can run through)
*Athena's j.214K blocks the opponent's safety shift on hit.
*Athena's j.214K blocks the opponent's safety shift on hit.
*As kofxi_bot discovered, if j.2B is cancelled into late from j.A, it becomes unblockable (bug, tourney-banned).
==Combos==
Crossup j.214B > land > 63214,63214P


== Videos ==
== Videos ==

Aktuelle Version vom 22. August 2026, 10:37 Uhr

Athena Asamiya
麻宮 アテナ
KOFXI athena full.png
Tiers & Ranking
Tier: C
Ratio Cost: 2 Points
Properties
Damage Modifier: 1.05
Stun Modifier: 1.03
Crouch height (Tier): F

Colors

KOFXI athena A.png KOFXI athena B.png KOFXI athena C.png KOFXI athena D.png
BUTTON SQUARE A.png BUTTON CROSS A.png BUTTON TRIANGLE A.png BUTTON CIRCLE A.png
A B C D
KOFXI athena EA.png KOFXI athena EB.png KOFXI athena EC.png KOFXI athena ED.png
R1 + BUTTON SQUARE A.png R1 + BUTTON CROSS A.png R1 + BUTTON TRIANGLE A.png R1 + BUTTON CIRCLE A.png
E+A E+B E+C E+D
KOFXI athena SA.png KOFXI athena SB.png KOFXI athena SC.png KOFXI athena SD.png
L1 + BUTTON SQUARE A.png L1 + BUTTON CROSS A.png L1 + BUTTON TRIANGLE A.png L1 + BUTTON CIRCLE A.png
Start+A Start+B Start+C Start+D

Frame Data

Note: All Conqueror's Guide data (damage, stun, guard damage, gauge) needs double-checking.

Short List
Move S A Hit Grd Dmg C-Dmg Stn C-Stn G-Dmg Gauge J-Type Air C-Air Note
Throw 1 1 +30 * / 16 0 0 0 0 0 *=with ukemi.
5A(c) 5 7 +4 +3 4 5 6 8 6 8
5A(f) 8 3 -1 -2 4 5 7 9 7 8
5B(c) 6 5 +4 +3 4 5 7 9 7 8
5B(f) 6 5 +4 +3 4 5 7 9 7 8
5C(c) 7 3+2 +3 +2 9 12 12 14 12 14
5C(f) 8 4 +2 +1 12 15 15 17 13 14
5D(c) 9 6 +6 +5 10 13 14 16 12 14
5D(f) 14 5 +0 -1 12 15 16 18 14 14 F9-23 invul on legs, F24-31 invul on feet
5E 7 3 KD -10 16 20 12 14 14 16
GC 5 8 KD -17 5 5 0 0 0 0 F1-12 invul.
6B 6/16* 4+7 KD -7 12 15 12 14 12 16 2nd hit launches. Both hits have Special Cancel. F5-22 airborne. F23-43 landing recovery. *=2nd hit if first hit whiffs.
6B(cancel) 5/14* 3+7 -13 -14 12 15 12 14 12 16 2nd hit does not launch. Both hits have Special Cancel. F5-27 airborne. F28-49 landing recovery. *=2nd hit if first hit whiffs.
Saving Shift 0 n* KD / 0 0 0 0 / 0 Active until landing. 9F/10F recovery (hit/whiff).
Backdash / 22 / / / / / / / / F5-18 invul on feet. F19-22 recovery. 189px distance.
2A 6 4 -2 -3 4 5 6 8 6 8
2B 6 3 -3 -4 4 5 7 9 7 8
2C 8 5 -1 -2 10 13 13 15 13 14
2D 13 8 KD -1 14 18 14 16 14 14
small A 5 5 / / 4 5 7 9 7 8 Different hitbox than j.A
up A 7 6 / / 5 7 8 10 8 8 Unique hitbox
j.A 6 5 / / 5 7 8 10 8 8 Different hitbox than smalljump A
small B 6 6 / / 4 5 7 9 7 8 Different hitbox than j.B
up B 4 8 / / 5 7 8 10 8 8 Unique hitbox
j.B 6 6 / / 5 7 8 10 8 8 Different hitbox than smalljump B
j.2B 7 11 / / 14 18 14 16 12 14 Special Cancel (except into LDM). In counterhit-state F1 until landing. If cancelled late from j.A, becomes unblockable (bug, tourney-banned).
small up C 12 6 / / 10 13 11 13 11 14 Same hitbox as smalljump C & j.C
small C 12 4 / / 10 13 11 13 11 14 Same hitbox as smalljump up C & j.C
up C 7 9 / / 11 14 12 14 12 14 Unique hitbox
j.C 12 5 / / 11 14 12 14 12 14 Same hitbox as all smalljump C
small D 9 4 / / 10 13 13 15 13 14 Different hitbox than j.D
up D 8 8 / / 11 14 14 16 14 14 Unique hitbox
j.D 8 8 / / 11 14 14 16 14 14 Different hitbox than smalljump D
small E 16 7 / / 13 17 9 11 8 16 Same hitbox as j.E
j.E 15 7 / / 14 18 10 12 10 16 Same hitbox as smalljump E
Air Throw 1 1 KD / 16 0 0 0 0 0 Done with C/D + any direction except 8. Earliest possible timing = F2 of jump.
Wall Jump 9 / / / Leaves wall on F9.
214A 16 n -3* -4* 11 15 13 15 13 0/18 Travels slower than 214C. 50F total duration. F1-33 counterhit-state. *=point blank.
214C 13 n -9* -10* 11 15 13 15 13 0/18 Travels faster than 214A. 53F total duration. F1-30 in counterhit-state. *=point blank.
623A 3/6* 3+16 KD -36* 16 18 12 14 12 4/6 Tip of feet invul F1-3. 15F landing recovery. *=first/second hit. *2=if both hits are guarded.
623C 5/9* 2+2+16 KD -43* 22 24 20 22 20 4/10 Tip of feet invul F1-4. Standing hurtbox F5-8. F6-57 airborne. F58-74 landing recovery (17F). *=ground hit / air hitbox startup. *2=if both hits are guarded.
j.623A 3/6* 2+16 KD - 16 18 12 14 12 4/6 F1-19 in counterhit-state. 15F landing recovery. *=first/second hit. First hit is 1F less active than ground version (1F gap between hits). Earliest possible timing = F2 of jump.
j.623C 5/9* 2+2+16 KD - 22 24 20 22 20 4/10 F1-24 in counterhit-state. 18F landing recovery. *=small hit / big ("air") hitbox startup. Earliest possible timing = F2 of jump.
214B 10* 16 KD +5 16 21 13 15 13 10/12 Reflects projectiles F9-23. Counterhit-state F1-43. F26-53 recovery. Move ends early if it connects. *=old japanese data says 12F startup, 10F is correct.
236B 17* 40 / / 0 0 0 0 0 0/0 Teleport (shorter than 236D). F1-10 regular hurtbox (NOT in counterhit-state). F11-16 invul. F17-32 no hurtbox on feet & no collision. F33-40 recovery.
236D 17* 47 / / 0 0 0 0 0 0/0 Teleport (further than 236B). F1-10 regular hurtbox (NOT in counterhit-state). F11-16 invul. F17-38 no hurtbox on feet & no collision. F39-47 recovery.
j.236K 17 n / / 0 0 0 0 0 0/0 Air-to-ground teleport. Both versions have the same travel distance. F1-10 counterhit-state. F11-16 invul. F17 until landing counterhit-state & no collision. 14F landing recovery. Super Cancel during landing frames. Earliest possible timing = F3 of jump.
j.214B 7 n +4* +3* 11 12 12 14 12 4/48 Can be done from a backdash. Active until landing. 15F landing recovery. Blocks opponent's safety shift on hit (Bug). Super Cancel. *= from lowest possible height. Earliest possible timing = F2 of jump.
j.214D 10 n*2+8 KD -11 15 16 16 18 13 4/16 Can be done from a backdash. Alternates between 2F active, 2F inactive until landing. Steeper angle than j.214B. Blocks opponent's safety shift on hit (Bug). Super Cancel on all hits. Earliest possible timing = F2 of jump.
41236P 10 1 KD / 6 0 0 0 0 0/0 Command Grab. Launches. Is NOT in counterhit-state. 41F total duration.
6321463214A 2 3+180 KD -17* 26 34 0 0 0 0 F1-10 invul. Dream Cancel on first hit. Can be cancelled from F32 with A+B+C+D. If cancelled, Athena enters 25F of recovery. Counterhit-state disappears on 1F of cancel, orbs on 2F. .gif shows cancel version. *=with fastest cancel timing.
6321463214C 2 4+180 KD -20* 26 34 0 0 0 0 F1-13 invul. Dream Cancel on first hit. Can be cancelled from F35 with A+B+C+D. If cancelled, Athena enters 25F of recovery. Counterhit-state disappears on 1F of cancel, orbs on 2F. .gif shows cancel version. *=with fastest cancel timing.
>214A 26/35* 6+n KD -14* 18 24 0 0 0 0 6321463214P followup. Angled downwards/straight. Same cancel timing as A+B+C+D cancel. Super Freeze on F24. F1-24 invul. Counterhit-state F25-37. *=first/second hit. *2=point blank.
>214C 26/35* 6+n KD -16* 18 24 0 0 0 0 6321463214P followup. Angled upwards. Same cancel timing as A+B+C+D cancel. Super Freeze on F24. F1-24 invul. Counterhit-state F25-37. *=first/second hit. *2=point blank.
j.6321463214P 3 180 KD -40* 26 34 0 0 0 0 F1-7 invul. 14F landing recovery. Can be cancelled from F32 with A+B+C+D. The current orb cycle will complete before a cancel becomes active. .gif shows cancel version. *=from lowest possible height + earliest cancel timing. Earliest possible timing = F2 of jump.
>j.214A 18/30* 6+n KD +2* 16 21 0 0 0 0 j.6321463214P followup. Angled downwards. F1-17 invul. Legs lose hurtbox from F22+. Super freeze on F16. F1-35 in counterhit-state. Starts falling F40. 16F landing recovery. *=first/second hit. *2= from lowest possible height + earliest cancel timing.
>j.214C 18/29* 6+n KD +3* 16 21 0 0 0 0 j.6321463214P followup. Angled forwards. F1-17 invul. Legs lose hurtbox from F22+. Super freeze on F16. F1-35 in counterhit-state. Starts falling F40. 16F landing recovery. *=first/second hit. *2= from lowest possible height + earliest cancel timing.
j.214214K 11 nx3,9+2 KD +1 28 30 0 0 0 0 F1-7 & F58-61 invul. 18F landing recovery. Sends Athena clones down 3 times that do not cause pushback, then Athena flies down herself. The second, ground-based Athena hit launches. Note: the clones have a hurtbox in screenshots, but cannot be hit at all. Earliest possible timing = F2 of jump.
(j.)236236E 5 n+n KD / 61 62 0 0 0 0 F1-20 invul. 2nd hit unblockable. 35F landing recovery. No combo damage scaling. 2nd hit counts as a projectile, can be nullified with eg. K 236P>6D. Air version is exactly the same as ground version.
Standing Attacks
Attack Hitbox Startup Active Hit Guard Note
5A(c) Kofxi athena 5A(c).png 5 7 +4 +3
5A(f) Kofxi athena 5A(f).png 8 3 -1 -2
5B(c) Kofxi athena 5B(c).png 6 5 +4 +3
5B(f) Kofxi athena 5B(f).png 6 5 +4 +3
5C(c) Kofxi athena 5C(c) 1.pngKofxi athena 5C(c) 2.png 7 3+2 +3 +2
5C(f) Kofxi athena 5C(f).png 8 4 +2 +1
5D(c) Kofxi athena 5D(c).png 9 6 +6 +5
5D(f) Kofxi athena 5D(f) 1.pngKofxi athena 5D(f) 2.pngKofxi athena 5D(f) 3.png 14 5 +0 -1 F9-23 invul on legs, F24-31 invul on feet
5E Kofxi athena 5E.png 7 3 KD -10
GC Kofxi athena GC.png 5 8 KD -17
6B Kofxi athena 6B 1.pngKofxi athena 6B 2.png 6/16* 4+7 KD -7 2nd hit launches. Both hits have Special Cancel. F5-22 airborne. F23-43 landing recovery. *=2nd hit if first hit whiffs.
6B(cancel) Kofxi athena 6B(cancel) 1.pngKofxi athena 6B(cancel) 2.png 5/14* 3+7 -13 -14 2nd hit does not launch. Both hits have Special Cancel. F5-27 airborne. F28-49 landing recovery. *=2nd hit if first hit whiffs.
Saving Shift Kofxi athena saving.png ? n* / / Active until landing. 9F/10F recovery (hit/whiff).
Crouching Attacks
Attack Hitbox Startup Active Hit Guard Note
2A Kofxi athena 2A.png 6 4 -2 -3
2B Kofxi athena 2B.png 6 3 -3 -4
2C Kofxi athena 2C.png 8 5 -1 -2
2D Kofxi athena 2D.png 13 8 KD -1
Jump Attacks
Attack Hitbox Startup Active Note
smalljump A Kofxi athena smalljump A.png 5 5 Different hitbox than j.A
jump up A Kofxi athena jump up A.png 7 6 Unique hitbox
j.A Kofxi athena jump A.png 6 5 Different hitbox than smalljump A
smalljump B Kofxi athena smalljump B.png 6 6 Different hitbox than j.B
jump up B Kofxi athena jump up B.png 4 8 Unique hitbox
j.B Kofxi athena jump B.png 6 6 Different hitbox than smalljump B
j.2B Kofxi athena jump 2B.png 7 11 Special Cancel (except into LDM). In counterhit state until landing. If cancelled late from j.A, becomes unblockable (bug, tourney-banned).
smalljump up C Kofxi athena smalljump C.png 12 6 Same hitbox as smalljump C & j.C
smalljump C Kofxi athena smalljump C.png 12 4 Same hitbox as smalljump up C & j.C
jump up C Kofxi athena jump up C.png 7 9 Unique hitbox
j.C Kofxi athena jump C.png 12 5 Same hitbox as all smalljump C
smalljump D Kofxi athena smalljump D.png 9 4 Different hitbox than j.D
jump up D Kofxi athena jump up D.png 8 8 Unique hitbox
j.D Kofxi athena jump D.png 8 8 Different hitbox than smalljump D
smalljump E Kofxi athena smalljump E.png 16 7 Same hitbox as j.E
j.E Kofxi athena jump E.png 15 7 Same hitbox as smalljump E
Air Throw Kofxi athena airthrow C.pngKofxi athena airthrow D.png 1 1 KD N/A Done with C/D + any direction except 8. C-Throw = 64x144; D-Throw = 64x128 hurtbox. Both versions have a 48x64 Hitbox. Earliest possible timing = F2 of jump.
Wall Jump Kofxi athena wall jump.png 9 / Done with 9 while touching the wall. Earliest possible timing = F7/5 of small/regular jump.
Specials & Supers
Move Hitbox Startup Active Hit Guard Note
214A Kofxi athena 214A.png 16 n -3* -4* Travels slower than 214C. 50F total duration. F1-33 counterhit-state. *=point blank.
214C Kofxi athena 214C.png 13 n -9* -10* Travels faster than 214A. 53F total duration. F1-30 in counterhit-state. *=point blank.
623A Kofxi athena 623A 1.pngKofxi athena 623A 2.png 3/6* 3+16 KD -36* Tip of feet invul F1-3. 15F landing recovery. *=first/second hit. *2=if both hits are guarded.
623C Kofxi athena 623C 2.pngKofxi athena 623C 3.pngKofxi athena 623C 4.png 5/9* 2+2+16 KD -43* Tip of feet invul F1-4. Standing hurtbox F5-8. F6-57 airborne. F58-74 landing recovery (17F). *=ground hit / air hitbox startup. *2=if both hits are guarded.
j.623A Kofxi athena jump 623A 1.pngKofxi athena jump 623A 2.png 3/6* 2+16 KD - F1-19 in counterhit-state. 15F landing recovery. *=first/second hit. First hit is 1F less active than ground version (1F gap between hits). Earliest possible timing = F2 of jump.
j.623C Kofxi athena jump 623C 1.pngKofxi athena jump 623C 2.pngKofxi athena jump 623C 3.png 5/9* 2+2+16 KD - F1-24 in counterhit-state. 18F landing recovery. *=small hit / big ("air") hitbox startup. Earliest possible timing = F2 of jump.
214B Kofxi athena 214B.png 10* 16 KD +5 Reflects projectiles F9-23. Counterhit-state F1-43. F26-53 recovery. Move ends early if it connects. *=old japanese data says 12F startup, 10F is correct.
236B Kofxi athena 236B 1.pngKofxi athena 236B 2.pngKofxi athena 236B 3.png 17* 40 / / Teleport (shorter than 236D). F1-10 regular hurtbox (NOT in counterhit-state). F11-16 invul. F17-32 no hurtbox on feet & no collision. F33-40 recovery.
236D Kofxi athena 236D 1.pngKofxi athena 236D 2.pngKofxi athena 236D 3.png 17* 47 / / Teleport (further than 236B). F1-10 regular hurtbox (NOT in counterhit-state). F11-16 invul. F17-38 no hurtbox on feet & no collision. F39-47 recovery.
j.236K Kofxi athena jump 236B 1.pngKofxi athena jump 236B 2.pngKofxi athena jump 236B 3.png 17 n / / Air-to-ground teleport. Both versions have the same travel distance. F1-10 counterhit-state. F11-16 invul. F17 until landing counterhit-state & no collision. 14F landing recovery. Super Cancel during landing frames. Earliest possible timing = F3 of jump.
j.214B Kofxi athena jump 214B.pngKofxi athena jump 214B.gif 7 n +4* +3* Can be done from a backdash. Active until landing. 15F landing recovery. Blocks opponent's safety shift on hit (Bug). Super Cancel. *= from lowest possible height. Earliest possible timing = F2 of jump.
j.214D Kofxi athena jump 214D 1.pngKofxi athena jump 214D 2.pngKofxi athena jump 214D gif.gif 10 n*2+8 KD -11 Can be done from a backdash. Alternates between 2F active, 2F inactive until landing. Steeper angle than j.214B. Blocks opponent's safety shift on hit (Bug). Super Cancel on all hits. Earliest possible timing = F2 of jump.
41236P Kofxi athena 41236P.png 10 1 KD N/A Command Grab. Launches. Is NOT in counterhit-state. 41F total duration.
6321463214A Kofxi athena 6321463214A 1.pngKofxi athena 6321463214A 2.pngKofxi athena 6321463214A 3.pngKofxi athena 6321463214A 4.pngKofxi athena 6321463214A cancel gif.gif 2 3+180 KD -17* F1-10 invul. Dream Cancel on first hit. Can be cancelled from F32 with A+B+C+D. If cancelled, Athena enters 25F of recovery. Counterhit-state disappears on 1F of cancel, orbs on 2F. .gif shows cancel version. *=with fastest cancel timing.
6321463214C Kofxi athena 6321463214C 1.pngKofxi athena 6321463214C 2.pngKofxi athena 6321463214C 3.pngKofxi athena 6321463214C 4.pngKofxi athena 6321463214C cancel gif.gif 2 4+180 KD -20* F1-13 invul. Dream Cancel on first hit. Can be cancelled from F35 with A+B+C+D. If cancelled, Athena enters 25F of recovery. Counterhit-state disappears on 1F of cancel, orbs on 2F. .gif shows cancel version. *=with fastest cancel timing.
>214A Kofxi athena 214214A 1.pngKofxi athena 214214A 2.pngKofxi athena 214214A 3.pngKofxi athena 214214A gif.gif 26/35* 6+n KD ~-14* 6321463214P followup. Angled downwards/straight. Same cancel timing as A+B+C+D cancel. Super Freeze on F24. F1-24 invul. Counterhit-state F25-37. *=first/second hit. *2=point blank.
>214C Kofxi athena 214214C 1.pngKofxi athena 214214C 2.pngKofxi athena 214214C 3.pngKofxi athena 214214C gif.gif 26/35* 6+n KD ~-16* 6321463214P followup. Angled upwards. Same cancel timing as A+B+C+D cancel. Super Freeze on F24. F1-24 invul. Counterhit-state F25-37. *=first/second hit. *2=point blank.
j.6321463214P Kofxi athena jump 6321463214P 1.pngKofxi athena jump 6321463214P 2.pngKofxi athena jump 6321463214P 3.pngKofxi athena jump 6321463214P cancel gif.gif 3 180 KD -40* F1-7 invul. 14F landing recovery. Can be cancelled from F32 with A+B+C+D. The current orb cycle will complete before a cancel becomes active. .gif shows cancel version. *=from lowest possible height + fastest cancel timing. Earliest possible timing = F2 of jump.
>j.214A Kofxi athena jump 214214A 1.pngKofxi athena jump 214214A 2.pngKofxi athena jump 214214A 3.pngKofxi athena jump 214214A 4.png 18/30* 6+n KD +2* j.6321463214P followup. Angled downwards. F1-17 invul. Legs lose hurtbox from F22+. Super freeze on F16. F18-35 in counterhit-state. Starts falling F40. 16F landing recovery. *=first/second hit. *2= from lowest possible height + earliest cancel timing.
>j.214C Kofxi athena jump 214214C 1.pngKofxi athena jump 214214C 2.pngKofxi athena jump 214214C 3.pngKofxi athena jump 214214C 4.png 18/29* 6+n KD +3* j.6321463214P followup. Angled forwards. F1-17 invul. Legs lose hurtbox from F22+. Super freeze on F16. F18-35 in counterhit-state. Starts falling F40. 16F landing recovery. *=first/second hit. *2= from lowest possible height + earliest cancel timing.
j.214214K Kofxi athena jump 214214K 2.pngKofxi athena jump 214214K 3.pngKofxi athena jump 214214K 4.pngKofxi athena jump 214214K 5.pngKofxi athena jump 214214K gif.gif 11 nx3, 9+2 KD +1 F1-7 & F58-61 invul. 18F landing recovery. Sends Athena clones down 3 times that do not cause pushback, then Athena flies down herself. The second, ground-based Athena hit launches. Note: the clones have a hurtbox in screenshots, but cannot be hit at all. Earliest possible timing = F2 of jump.
(j.)236236E Kofxi athena 236236E 1.pngKofxi athena 236236E 2.pngKofxi athena 236236E gif.gif 5 n+n KD / F1-20 invul. 2nd hit unblockable. 35F landing recovery. No combo damage scaling. 2nd hit counts as a projectile, can be nullified with eg. K 236P>6D. Air version is exactly the same as ground version.

Special Attributes & Bugs

  • Has a smaller than normal vertical collision during wakeup (128px instead the usual 160px), which allows smalljump crossups.
  • Has no collision on back Ukemi (can run through)
  • Athena's j.214K blocks the opponent's safety shift on hit.
  • As kofxi_bot discovered, if j.2B is cancelled into late from j.A, it becomes unblockable (bug, tourney-banned).

Combos

Crossup j.214B > land > 63214,63214P

Videos

Kentucky playing Athena vs Good Day 21 players (several matches)
Toshiyan vs arthur P ft6

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