Ralf(KOFXI): Unterschied zwischen den Versionen
(14 dazwischenliegende Versionen desselben Benutzers werden nicht angezeigt) | |||
Zeile 49: | Zeile 49: | ||
| 5E|| 16 || 1+4|| 13|| KD|| +1|| | | 5E|| 16 || 1+4|| 13|| KD|| +1|| | ||
|- | |- | ||
| GC|| 5 || 7|| ?|| KD|| - | | GC|| 5 || 7|| ?|| KD|| -16|| | ||
|- | |- | ||
| Saving Shift|| ? || n*|| 9/10|| /|| /||Active until landing. 9F/10F recovery (hit/whiff). | | Saving Shift|| ? || n*|| 9/10|| /|| /||Active until landing. 9F/10F recovery (hit/whiff). | ||
Zeile 93: | Zeile 93: | ||
|C mash|| 10 || 1+4x2|| ?|| KD|| -20||F1-4 upper body invul. | |C mash|| 10 || 1+4x2|| ?|| KD|| -20||F1-4 upper body invul. | ||
|- | |- | ||
|[4],6A|| 7 || 4+5+3|| ?|| KD|| -19||F1-16 invul on feet. | |[4],6A|| 7 || 4+5+3|| ?|| KD|| -19||F1-16 invul on feet. 40F charge time. | ||
|- | |- | ||
|[4],6C|| 9 || 4+5+3+9|| ?|| KD|| -22||F1-19 invul on feet. | |[4],6C|| 9 || 4+5+3+9|| ?|| KD|| -22||F1-19 invul on feet. 60F charge time. | ||
|- | |- | ||
|[2],8A|| 9 || 4+4|| ?|| KD|| -25||F1-4 invul. Juggle anywhere (when coming down). | |[2],8A|| 9 || 4+4|| ?|| KD|| -25||F1-4 invul. Juggle anywhere (when coming down). 40F charge time. | ||
|- | |- | ||
|[2],8C|| 11 || 15+9|| ?|| KD|| -25||F1-4 invul. Juggle anywhere (when coming down). | |[2],8C|| 11 || 15+9|| ?|| KD|| -25||F1-4 invul. Juggle anywhere (when coming down). 40F charge time. | ||
|- | |- | ||
|j.236A|| 19 || X+3|| ?|| KD|| ?||OTG. Overhead. steep angle. Juggle anywhere. | |j.236A|| 19 || X+3|| ?|| KD|| ?||OTG. Overhead. steep angle. Juggle anywhere. | ||
Zeile 123: | Zeile 123: | ||
|2141236K|| 13 || ?|| 15|| KD|| -43||F1-6 invul. F7-24 lower body invul. F25-39 recovery. | |2141236K|| 13 || ?|| 15|| KD|| -43||F1-6 invul. F7-24 lower body invul. F25-39 recovery. | ||
|- | |- | ||
|236236E|| 55 || 4|| ?|| KD|| N/A||F1-58 invul. ~F24-F58 Guard Point. Unblockable. Juggle anywhere. | |236236E|| 55 || 4|| ?|| KD|| N/A||F1-58 invul. ~F24-F58 Guard Point. Unblockable. Juggle anywhere. No combo damage scaling. | ||
|- | |- | ||
|236236E(DC)|| 8 || 4|| ?|| KD|| -16||F1-11 invul. F6-11 guard point. Not unblockable. | |236236E(DC)|| 8 || 4|| ?|| KD|| -16||Dream / Super Cancel version. F1-11 invul. F6-11 guard point. Not unblockable. No combo damage scaling. | ||
|- | |- | ||
|} | |} | ||
Zeile 216: | Zeile 216: | ||
| style="background-color:#F9F9F9;" |7 | | style="background-color:#F9F9F9;" |7 | ||
| style="background-color:#F9F9F9;" |KD | | style="background-color:#F9F9F9;" |KD | ||
| style="background-color:#F9F9F9;" |- | | style="background-color:#F9F9F9;" |-16 | ||
| style="background-color:#F9F9F9;" | | | style="background-color:#F9F9F9;" | | ||
|- | |- | ||
Zeile 399: | Zeile 399: | ||
| style="background-color:#F9F9F9;" |KD | | style="background-color:#F9F9F9;" |KD | ||
| style="background-color:#F9F9F9;" |-19 | | style="background-color:#F9F9F9;" |-19 | ||
| style="background-color:#F9F9F9;" |F1-16 invul on feet. | | style="background-color:#F9F9F9;" |F1-16 invul on feet. 40F charge time. | ||
|- | |- | ||
| style="background-color:#F9F9F9;" |'''[4],6C''' | | style="background-color:#F9F9F9;" |'''[4],6C''' | ||
Zeile 407: | Zeile 407: | ||
| style="background-color:#F9F9F9;" |KD | | style="background-color:#F9F9F9;" |KD | ||
| style="background-color:#F9F9F9;" |-22 | | style="background-color:#F9F9F9;" |-22 | ||
| style="background-color:#F9F9F9;" |F1-19 invul on feet. | | style="background-color:#F9F9F9;" |F1-19 invul on feet. 60F charge time. | ||
|- | |- | ||
| style="background-color:#F9F9F9;" |'''[2],8A''' | | style="background-color:#F9F9F9;" |'''[2],8A''' | ||
Zeile 415: | Zeile 415: | ||
| style="background-color:#F9F9F9;" |KD | | style="background-color:#F9F9F9;" |KD | ||
| style="background-color:#F9F9F9;" |-25 | | style="background-color:#F9F9F9;" |-25 | ||
| style="background-color:#F9F9F9;" |F1-4 invul. Juggle anywhere (when coming down). | | style="background-color:#F9F9F9;" |F1-4 invul. Juggle anywhere (when coming down). 40F charge time. | ||
|- | |- | ||
| style="background-color:#F9F9F9;" |'''[2],8C''' | | style="background-color:#F9F9F9;" |'''[2],8C''' | ||
Zeile 423: | Zeile 423: | ||
| style="background-color:#F9F9F9;" |KD | | style="background-color:#F9F9F9;" |KD | ||
| style="background-color:#F9F9F9;" |-25 | | style="background-color:#F9F9F9;" |-25 | ||
| style="background-color:#F9F9F9;" |F1-4 invul. Juggle anywhere (when coming down). | | style="background-color:#F9F9F9;" |F1-4 invul. Juggle anywhere (when coming down). 40F charge time. | ||
|- | |- | ||
| style="background-color:#F9F9F9;" |'''j.236A''' | | style="background-color:#F9F9F9;" |'''j.236A''' | ||
Zeile 520: | Zeile 520: | ||
| style="background-color:#F9F9F9;" |KD | | style="background-color:#F9F9F9;" |KD | ||
| style="background-color:#F9F9F9;" |N/A | | style="background-color:#F9F9F9;" |N/A | ||
| style="background-color:#F9F9F9;" |F1-58 invul. ~F24-F58 Guard Point. Unblockable. Juggle anywhere. | | style="background-color:#F9F9F9;" |F1-58 invul. ~F24-F58 Guard Point. Unblockable. Juggle anywhere. No combo damage scaling. | ||
|- | |- | ||
| style="background-color:#F9F9F9;" |'''236236E(DC)''' | | style="background-color:#F9F9F9;" |'''236236E(DC)''' | ||
Zeile 528: | Zeile 528: | ||
| style="background-color:#F9F9F9;" |KD | | style="background-color:#F9F9F9;" |KD | ||
| style="background-color:#F9F9F9;" |-16 | | style="background-color:#F9F9F9;" |-16 | ||
| style="background-color:#F9F9F9;" |F1-11 invul. F6-11 guard point. Not unblockable. | | style="background-color:#F9F9F9;" |Dream / Super Cancel version. F1-11 invul. F6-11 guard point. Not unblockable. No combo damage scaling. | ||
|- | |- | ||
|} | |} | ||
Zeile 542: | Zeile 542: | ||
*5E (counter hit) > 623P, OTG j.236P | *5E (counter hit) > 623P, OTG j.236P | ||
*Meaty 5D(c), hit confirm 41236K | |||
*2B, link 41236K | |||
===Shift Combos=== | ===Shift Combos=== | ||
*Elisabeth Uppercut Super QS Ralf j.A whiff, \/, C-Upper, link D Dropkick (OTG), link 2A>623C (kara upper), superjump j.236C (OTG) [https://www.twitch.tv/videos/276188676 | *Elisabeth Uppercut Super QS Ralf j.A whiff, \/, C-Upper, link D Dropkick (OTG), link 2A>623C (kara upper), superjump j.236C (OTG) from [https://www.twitch.tv/videos/276188676 kohatsu, ~48m] | ||
== Okizeme == | == Okizeme == | ||
Zeile 554: | Zeile 558: | ||
=== Vs Clark === | === Vs Clark === | ||
Japan's best Clark player Rock considers this matchup in the advantage of Clark, as a 6.5:3.5. Rock's (translated) analysis:<br> | Japan's best Clark player Rock considers this matchup in the advantage of Clark, as a 6.5:3.5. Rock's (translated) analysis:<br> | ||
"Clark's attacks in air, particularly j.D, are so strong that Ralf is forced to fight on the ground, where Clark's 2C dominates.<br> | ''"Clark's attacks in air, particularly j.D, are so strong that Ralf is forced to fight on the ground, where Clark's 2C dominates.<br> | ||
In neutral, Clark should try keep Ralf at the distance where 2C just hits the pokes of Ralf. If Ralf uses 5C(f) & 2C in neutral, they lose to Clark's 2C in this way.<br> | ''In neutral, Clark should try keep Ralf at the distance where 2C just hits the pokes of Ralf. If Ralf uses 5C(f) & 2C in neutral, they lose to Clark's 2C in this way.<br> | ||
Clark's 2D is also strong against Ralf since it evades many of his attacks, and because 2D has long active time.<br> | ''Clark's 2D is also strong against Ralf since it evades many of his attacks, and because 2D has long active time.<br> | ||
The only real danger for Clark is Ralf's 5E~Kara Upper. Clark can try to stop it during startup with 2B. After the 2B hits, clark can immediately use a 2C, which cannot be interrupted by Ralf, and which also resets the neutral again."<br> | ''The only real danger for Clark is Ralf's 5E~Kara Upper. Clark can try to stop it during startup with 2B. After the 2B hits, clark can immediately use a 2C, which cannot be interrupted by Ralf, and which also resets the neutral again." | ||
===Vs Kula=== | |||
Hard matchup.<br> | |||
:Cancel 623P is punishable on block by Kula's 623C, so make sure to always hit confirm it. | |||
=== Vs Gato=== | === Vs Gato=== | ||
Hard matchup.<br> | |||
Smalljump j.B goes over Gato's wakeup 236236A & then still combos into 5C>Upper. | :Smalljump j.B goes over Gato's wakeup 236236A & then still combos into 5C>Upper. | ||
=== Vs Silber=== | |||
As okizeme, 5E > command throw (on reaction) can be used against Silber's wakeup super counter, as seen at [https://youtu.be/ClYBo-ilBAg?t=1692 g-stage] by Rock. | |||
=== vs Kim === | |||
5C(c) beats kim upkick super, as done by [https://youtu.be/V4cxWSTYVxI?t=1265 shishio], needs confirmation whether this needs an input before the freeze or during. | |||
== Videos == | |||
[https://www.youtube.com/watch?v=UTxtg1ldhIo Shisho playing Ralf vs Kyuntakuya] | |||
{{KOFXI_Navi}} | {{KOFXI_Navi}} |
Aktuelle Version vom 10. März 2024, 10:55 Uhr
Ralf Jones ラルフ・ジョーンズ | |
Tiers & Ranking | |
Tier: | A |
Ratio Cost: | 5 Points |
Properties | |
Damage Modifier: | 0.97 |
Stun Modifier: | 0.98 |
Crouch height (Tier): | C |
Colors
A | B | C | D |
R1 + | R1 + | R1 + | R1 + |
E+A | E+B | E+C | E+D |
L1 + | L1 + | L1 + | L1 + |
Start+A | Start+B | Start+C | Start+D |
Frame Data
Move | S | A | Rec | Hit | Blk | Note |
---|---|---|---|---|---|---|
5A(c) | 4 | 5 | 3 | +4 | +3 | |
5A(f) | 4 | 5 | 3 | +4 | +3 | |
5B(c) | 4 | 1+4 | 3 | +4 | +3 | |
5B(f) | 7 | 6 | 3 | +3 | +2 | |
5C(c) | 5 | 4 | 15 | +0 | -1 | |
5C(f) | 10 | 5 | 16 | -1 | -2 | |
5D(c) | 9 | 4 | 14 | +2 | +1 | Lower body invul F6-27 |
5D(f) | 13 | 7 | 11 | +2 | +1 | |
5E | 16 | 1+4 | 13 | KD | +1 | |
GC | 5 | 7 | ? | KD | -16 | |
Saving Shift | ? | n* | 9/10 | / | / | Active until landing. 9F/10F recovery (hit/whiff). |
2A | 5 | 2 | 6 | +4 | +3 | |
2B | 5 | 4 | 6 | +2 | +1 | |
2C | 8 | 5 | 12 | +4 | +3 | |
2D | 8 | 4 | 13 | KD | +1 | |
small A | 4 | 8 | ? | / | / | Same hitbox as j.A |
j.A | 4 | 12 | ? | / | / | Same hitbox as small A |
up A | 7 | 7 | ? | / | / | |
small B | 8 | 8 | ? | / | / | Same hitbox as j.B |
j.B | 8 | 3 | ? | / | / | Same hitbox as small B |
up B | 6 | 8 | ? | / | / | |
small C | 7 | 4 | ? | / | / | Same hitbox as j.C |
j.C | 10 | 6 | ? | / | / | Same hitbox as small C |
up C | 3 | 7 | ? | / | / | |
small D | 12 | 4 | ? | / | / | Same as j.D |
j.D | 12 | 4 | ? | / | / | Same as small D |
up D | 10 | 10 | ? | / | / | |
small E | 12 | 5 | ? | / | / | Same hitbox as j.E |
j.E | 14 | 5 | ? | / | / | Same hitbox as small E |
A mash | 11 | 2+4x3 | ? | KD | -28 | F1-5 upper body invul. |
C mash | 10 | 1+4x2 | ? | KD | -20 | F1-4 upper body invul. |
[4],6A | 7 | 4+5+3 | ? | KD | -19 | F1-16 invul on feet. 40F charge time. |
[4],6C | 9 | 4+5+3+9 | ? | KD | -22 | F1-19 invul on feet. 60F charge time. |
[2],8A | 9 | 4+4 | ? | KD | -25 | F1-4 invul. Juggle anywhere (when coming down). 40F charge time. |
[2],8C | 11 | 15+9 | ? | KD | -25 | F1-4 invul. Juggle anywhere (when coming down). 40F charge time. |
j.236A | 19 | X+3 | ? | KD | ? | OTG. Overhead. steep angle. Juggle anywhere. |
j.236C | 22 | X+3 | ? | KD | ? | OTG. Overhead. flat angle. Juggle anywhere. |
63214B | 28 | 14 | ? | KD | -24* | F7-23 invul. Hits low. *=Point blank. |
63214D | 22 | 4+21 | ? | KD | -13* | F9-20 invul. Overhead. Can OTG. *=Point blank. |
623P | 63 | 4 | ? | KD | N/A | Unblockable. |
623P(can) | 8 | 4 | ? | KD | -9 | Not unblockable. |
41236B | 1 | 1 | ? | KD | N/A | F1-13 CH-state. Command grab. |
41236D | 12 | 1 | ? | KD | N/A | F1-11 Guard Point. Command grab. |
2363214A | 12 | 19 | ? | KD | -19 | F1-11 invul. F12-28 invul on feet. |
2363214C | 13 | 19 | ? | KD | -30 | F1-12 invul. F13-29 invul on feet. |
2141236K | 13 | ? | 15 | KD | -43 | F1-6 invul. F7-24 lower body invul. F25-39 recovery. |
236236E | 55 | 4 | ? | KD | N/A | F1-58 invul. ~F24-F58 Guard Point. Unblockable. Juggle anywhere. No combo damage scaling. |
236236E(DC) | 8 | 4 | ? | KD | -16 | Dream / Super Cancel version. F1-11 invul. F6-11 guard point. Not unblockable. No combo damage scaling. |
Attack | Hitbox | Startup | Active | Hit | Guard | Note |
---|---|---|---|---|---|---|
2A | 5 | 2 | +4 | +3 | ||
2B | 5 | 4 | +2 | +1 | ||
2C | 8 | 5 | +4 | +3 | ||
2D | 8 | 4 | KD | +1 |
Move | Hitbox | Startup | Active | Hit | Guard | Note |
---|---|---|---|---|---|---|
A Mash | 11 | 2+4x3 | KD | -28 | F1-5 upper body invul. Same hitboxes as mash C, but active longer. | |
C Mash | 10 | 1+4x2 | KD | -20 | F1-4 upper body invul. Very hard to execute. Same hitboxes as mash A, but active shorter. | |
[4],6A | 7 | 4+5+3 | KD | -19 | F1-16 invul on feet. 40F charge time. | |
[4],6C | 9 | 4+5+3+9 | KD | -22 | F1-19 invul on feet. 60F charge time. | |
[2],8A | 9 | 4+4 | KD | -25 | F1-4 invul. Juggle anywhere (when coming down). 40F charge time. | |
[2],8C | 11 | 15+9 | KD | -25 | F1-4 invul. Juggle anywhere (when coming down). 40F charge time. | |
j.236A | 19 | X+3 | KD | ? | OTG. Overhead. Steeper angle as j.236C. X = 0-5F (depending on height). Juggle anywhere. | |
j.236C | 22 | X+3 | KD | ? | OTG. Overhead. Flatter angle as j.236A. X = 0-5F (depending on height). Juggle anywhere. | |
63214B | 28 | 14 | KD | -24* | F7-23 invul. Hits low. *=Point Blank | |
63214D | 22 | 4+21 | KD | -13* | F9-20 invul. Overhead. Can OTG-relaunch. *=Point Blank | |
623P | 63 | 4 | KD | N/A | Unblockable. | |
623P(cancel) | 8 | 4 | KD | -9 | Not unblockable, but faster. Same hitbox as 623P. | |
41236B | 1 | 1 | KD | N/A | F1-13 Counterhit-State. | |
41236D | 12 | 1 | KD | N/A | F1-11 Guard Point. | |
2363214A | 12 | 4+4+1+2+2+2+4 | KD | -19 | F1-11 invul. F12-28 invul on feet. Same hitboxes as 2363214C. | |
2363214C | 13 | 4+4+1+2+2+2+4 | KD | -30 | F1-12 invul. F13-29 invul on feet. Same hitboxes as 2363214A. | |
2141236K | 13 | ? | KD | -43 | F1-6 invul. F7-24 lower body invul. F25-39 recovery. Hit only triggers on proximity. | |
236236E | 55 | 4 | KD | N/A | F1-58 invul. ~F24-F58 Guard Point. Unblockable. Juggle anywhere. No combo damage scaling. | |
236236E(DC) | Datei:Kofxi ralf 236236E(DC).png | 8 | 4 | KD | -16 | Dream / Super Cancel version. F1-11 invul. F6-11 guard point. Not unblockable. No combo damage scaling. |
Special Attributes & Bugs
- Has a smaller than normal vertical collision during wakeup (128px instead the usual 160px), which allows smalljump crossups.
- Has no collision on back Ukemi (can run through)
Combos
- 2C > hit confirm > 623P, OTG j.236P
- 5C > 41236K or 623P, OTG j.236P
- 5E (counter hit) > 623P, OTG j.236P
- Meaty 5D(c), hit confirm 41236K
- 2B, link 41236K
Shift Combos
- Elisabeth Uppercut Super QS Ralf j.A whiff, \/, C-Upper, link D Dropkick (OTG), link 2A>623C (kara upper), superjump j.236C (OTG) from kohatsu, ~48m
Okizeme
DOWN! Okizeme
- 5B(f) crossup setup on incoming, 2P-Corner only, Source
Matchups
Vs Clark
Japan's best Clark player Rock considers this matchup in the advantage of Clark, as a 6.5:3.5. Rock's (translated) analysis:
"Clark's attacks in air, particularly j.D, are so strong that Ralf is forced to fight on the ground, where Clark's 2C dominates.
In neutral, Clark should try keep Ralf at the distance where 2C just hits the pokes of Ralf. If Ralf uses 5C(f) & 2C in neutral, they lose to Clark's 2C in this way.
Clark's 2D is also strong against Ralf since it evades many of his attacks, and because 2D has long active time.
The only real danger for Clark is Ralf's 5E~Kara Upper. Clark can try to stop it during startup with 2B. After the 2B hits, clark can immediately use a 2C, which cannot be interrupted by Ralf, and which also resets the neutral again."
Vs Kula
Hard matchup.
- Cancel 623P is punishable on block by Kula's 623C, so make sure to always hit confirm it.
Vs Gato
Hard matchup.
- Smalljump j.B goes over Gato's wakeup 236236A & then still combos into 5C>Upper.
Vs Silber
As okizeme, 5E > command throw (on reaction) can be used against Silber's wakeup super counter, as seen at g-stage by Rock.
vs Kim
5C(c) beats kim upkick super, as done by shishio, needs confirmation whether this needs an input before the freeze or during.
Videos
Shisho playing Ralf vs Kyuntakuya
- Sacred Treasures Team: Kyo | Iori | Shingo
- Hero Team: Ash | Oswald | Shen
- Fatal Fury Team: Terry | Kim | Duck King
- Agent Team: Vanessa | Mary | Ramon
- Art of Fighting Team: Ryo Sakazaki | Yuri Sakazaki | King
- Rival Team: Elisabeth | Duo Lon | Benimaru
- Team K': K' |Kula | Maxima
- Garou Team: Jenet | Gato | Griffon
- Ikari Warriors Team: Ralf | Clark | Whip
- Anti Kyokugenryu Team: Malin | Kasumi | Eiji
- Psycho Soldier Team: Athena Asamiya | Sie Kensou | Momoko
- Time Unlock: Adelheid | Gai | Hayate | Jazu | Silber