Kasumi Todo(KOFXI): Unterschied zwischen den Versionen
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(23 dazwischenliegende Versionen desselben Benutzers werden nicht angezeigt) | |||
Zeile 34: | Zeile 34: | ||
| 5A(c) || 5 || 2|| +7|| +6||Hits crouching opponents. | | 5A(c) || 5 || 2|| +7|| +6||Hits crouching opponents. | ||
|- | |- | ||
| >5C || 8|| 3|| KD|| -2||Chain Combo from 5A(c) | | >5C || 8|| 3|| KD|| -2||Chain Combo from 5A(c). | ||
|- | |- | ||
| 5A(f)|| 6 || 3|| +5 || +4 || | | 5A(f)|| 6 || 3|| +5 || +4 || | ||
Zeile 51: | Zeile 51: | ||
|- | |- | ||
| 5E|| 16 || 9|| KD|| -6|| | | 5E|| 16 || 9|| KD|| -6|| | ||
|- | |||
| GC|| 7 || 6|| KD|| -14|| | |||
|- | |- | ||
| 6A|| 19 || 5+7|| -6|| -7||Overhead. No cancel except QS. | | 6A|| 19 || 5+7|| -6|| -7||Overhead. No cancel except QS. | ||
|- | |- | ||
| 6A(can)|| 15 || 5+7|| -6|| -7||Special Cancel on first hit. | | 6A(can)|| 15 || 5+7|| -6|| -7||Special Cancel on first hit. | ||
|- | |||
| Saving Shift|| ? || n*|| /|| /||Active until landing. 9F/10F recovery (hit/whiff). | |||
|- | |- | ||
| 2A|| 6 || 3|| +3|| +2|| | | 2A|| 6 || 3|| +3|| +2|| | ||
Zeile 66: | Zeile 70: | ||
| small A|| 7|| 6|| /|| /|| | | small A|| 7|| 6|| /|| /|| | ||
|- | |- | ||
| jump A|| 7|| 6|| /|| /|| | | jump A|| 7|| 6|| /|| /||Invul during recovery (all directions, bug) | ||
|- | |- | ||
| small B|| 8|| 6|| /|| /|| | | small B|| 8|| 6|| /|| /|| | ||
Zeile 86: | Zeile 90: | ||
| j.D|| 9|| 6|| /|| /|| | | j.D|| 9|| 6|| /|| /|| | ||
|- | |- | ||
| small E|| 15|| 8|| /|| /||All small & j.E | | small E|| 15|| 8|| /|| /||All small & j.E same hitbox | ||
|- | |- | ||
| j.E|| 15|| 8|| /|| /||All small & j.E | | j.E|| 15|| 8|| /|| /||All small & j.E same hitbox | ||
|- | |- | ||
| 236A|| 18|| 4+4|| KD|| +2||Lower hitbox than 236C | | 236A|| 18|| 4+4|| KD|| +2||Lower hitbox than 236C | ||
Zeile 106: | Zeile 110: | ||
| 214Px4|| 10|| 4|| KD|| -12||Knockdown. Deals 0 stun. | | 214Px4|| 10|| 4|| KD|| -12||Knockdown. Deals 0 stun. | ||
|- | |- | ||
| 214Px3>214K|| /|| /|| -3*|| -4*||Feint | | 214Px3>214K|| /|| /|| -3*|| -4*||Feint. *=after 3rd 214P-hit. | ||
|- | |- | ||
| 632146P|| 7|| 2|| KD|| /||Command Throw. | | 632146P|| 7|| 2|| KD|| /||Command Throw. | ||
|- | |- | ||
| 41236B|| 1|| 16|| KD|| /||High & Special counter | | 41236B|| 1|| 16|| KD|| /||High & Special counter. | ||
|- | |- | ||
| 41236D|| 1|| 16|| KD|| /||Mid counter | | 41236D|| 1|| 16|| KD|| /||Mid counter. | ||
|- | |- | ||
| 41236E|| 2|| 16|| KD|| /||Low Counter | | 41236E|| 2|| 16|| KD|| /||Low Counter. | ||
|- | |- | ||
| 214B|| 9|| 3|| KD|| /||Anti-Air Grab. Juggle anywhere. | | 214B|| 9|| 3|| KD|| /||Anti-Air Grab. Juggle anywhere. | ||
|- | |- | ||
| 214D|| 15|| 3|| KD|| /||Anti-Air Grab. Juggle anywhere | | 214D|| 15|| 3|| KD|| /||Anti-Air Grab. Juggle anywhere. | ||
|- | |- | ||
| 236236A|| 9||5*(4+2)|| KD|| -31*||F1 invul | | 236236A|| 9||5*(4+2)|| KD|| -31*||F1 invul. First "big" spike hitbox appears on F13. *=Point blank. | ||
|- | |- | ||
| 236236C|| 13||5*(4+4)|| KD|| -34*||F1+2 invul | | 236236C|| 13||5*(4+4)|| KD|| -34*||F1+2 invul. First "big" spike hitbox appears on F17. *=Point blank. | ||
|- | |- | ||
| 632146,3214P|| 1|| 3|| KD|| /||F1 invul. Hits on F28 (during freeze). Dream Cancel. | | 632146,3214P|| 1|| 3|| KD|| /||F1 invul. Hits on F28 (during freeze). Dream Cancel. | ||
Zeile 128: | Zeile 132: | ||
| 2363214E|| 1|| 28|| KD|| /||Counter. F1-3 invul. F4-27 no hurtbox on the feet. | | 2363214E|| 1|| 28|| KD|| /||Counter. F1-3 invul. F4-27 no hurtbox on the feet. | ||
|- | |- | ||
| 2363214E(DC)|| /|| 1|| KD|| /||Dream Cancel Version. Works like a hit. | | 2363214E(DC)|| /|| 1|| KD|| /||Dream / Super Cancel Version. Works like a hit. | ||
|- | |- | ||
|} | |} | ||
Zeile 220: | Zeile 224: | ||
| style="background-color:#F9F9F9;" |KD | | style="background-color:#F9F9F9;" |KD | ||
| style="background-color:#F9F9F9;" |-6 | | style="background-color:#F9F9F9;" |-6 | ||
| style="background-color:#F9F9F9;" | | |||
|- | |||
| style="background-color:#F9F9F9;" |'''GC''' | |||
| style="background-color:#F9F9F9;" |[[bild:kofxi_kasumi_GC.png]] | |||
| style="background-color:#F9F9F9;" |7 | |||
| style="background-color:#F9F9F9;" |6 | |||
| style="background-color:#F9F9F9;" |KD | |||
| style="background-color:#F9F9F9;" |-14 | |||
| style="background-color:#F9F9F9;" | | | style="background-color:#F9F9F9;" | | ||
|- | |- | ||
Zeile 237: | Zeile 249: | ||
| style="background-color:#F9F9F9;" |-7 | | style="background-color:#F9F9F9;" |-7 | ||
| style="background-color:#F9F9F9;" |Special Cancel on first hit. | | style="background-color:#F9F9F9;" |Special Cancel on first hit. | ||
|- | |||
| style="background-color:#F9F9F9;" |'''Saving Shift''' | |||
| style="background-color:#F9F9F9;" |[[bild:kofxi_kasumi_saving.png]] | |||
| style="background-color:#F9F9F9;" |? | |||
| style="background-color:#F9F9F9;" |n* | |||
| style="background-color:#F9F9F9;" |/ | |||
| style="background-color:#F9F9F9;" |/ | |||
| style="background-color:#F9F9F9;" |Active until landing. 9F/10F recovery (hit/whiff). | |||
|- | |- | ||
|} | |} | ||
Zeile 393: | Zeile 413: | ||
| style="background-color:#F9F9F9;" |3 | | style="background-color:#F9F9F9;" |3 | ||
| style="background-color:#F9F9F9;" |+0 | | style="background-color:#F9F9F9;" |+0 | ||
| style="background-color:#F9F9F9;" | | | style="background-color:#F9F9F9;" |-1 | ||
| style="background-color:#F9F9F9;" |Rekka Starter. | | style="background-color:#F9F9F9;" |Rekka Starter. | ||
|- | |- | ||
Zeile 441: | Zeile 461: | ||
|- | |- | ||
| style="background-color:#F9F9F9;" |'''236A''' | | style="background-color:#F9F9F9;" |'''236A''' | ||
| style="background-color:#F9F9F9;" |[[bild: | | style="background-color:#F9F9F9;" |[[bild:kofxi_kasumi_236A_1.png|200px]][[bild:kofxi_kasumi_236A_2.png|200px]][[bild:kofxi_kasumi_236A_gif.gif]] | ||
| style="background-color:#F9F9F9;" |18 | | style="background-color:#F9F9F9;" |18 | ||
| style="background-color:#F9F9F9;" |4+4 | | style="background-color:#F9F9F9;" |4+4 | ||
Zeile 449: | Zeile 469: | ||
|- | |- | ||
| style="background-color:#F9F9F9;" |'''j.236A''' | | style="background-color:#F9F9F9;" |'''j.236A''' | ||
| style="background-color:#F9F9F9;" |[[bild: | | style="background-color:#F9F9F9;" |[[bild:kofxi_kasumi_jump_236A_1.png|200px]][[bild:kofxi_kasumi_jump_236A_2.png|200px]] | ||
| style="background-color:#F9F9F9;" |11 | | style="background-color:#F9F9F9;" |11 | ||
| style="background-color:#F9F9F9;" |4+4 | | style="background-color:#F9F9F9;" |4+4 | ||
Zeile 457: | Zeile 477: | ||
|- | |- | ||
| style="background-color:#F9F9F9;" |'''236C''' | | style="background-color:#F9F9F9;" |'''236C''' | ||
| style="background-color:#F9F9F9;" |[[bild: | | style="background-color:#F9F9F9;" |[[bild:kofxi_kasumi_236C_1.png|200px]][[bild:kofxi_kasumi_236C_2.png|200px]][[bild:kofxi_kasumi_236C_gif.gif]] | ||
| style="background-color:#F9F9F9;" |25 | | style="background-color:#F9F9F9;" |25 | ||
| style="background-color:#F9F9F9;" |4+4 | | style="background-color:#F9F9F9;" |4+4 | ||
Zeile 465: | Zeile 485: | ||
|- | |- | ||
| style="background-color:#F9F9F9;" |'''j.236C''' | | style="background-color:#F9F9F9;" |'''j.236C''' | ||
| style="background-color:#F9F9F9;" |[[bild: | | style="background-color:#F9F9F9;" |[[bild:kofxi_kasumi_jump_236C_1.png|200px]][[bild:kofxi_kasumi_jump_236C_2.png|200px]] | ||
| style="background-color:#F9F9F9;" |11 | | style="background-color:#F9F9F9;" |11 | ||
| style="background-color:#F9F9F9;" |4+4 | | style="background-color:#F9F9F9;" |4+4 | ||
Zeile 526: | Zeile 546: | ||
| style="background-color:#F9F9F9;" |KD | | style="background-color:#F9F9F9;" |KD | ||
| style="background-color:#F9F9F9;" |/ | | style="background-color:#F9F9F9;" |/ | ||
| style="background-color:#F9F9F9;" |Anti-air grab. Can be comboed. Juggle anywhere. Slower than | | style="background-color:#F9F9F9;" |Anti-air grab. Can be comboed. Juggle anywhere. Slower than B-Version, otherwise identical. | ||
|- | |- | ||
| style="background-color:#F9F9F9;" |'''236236A''' | | style="background-color:#F9F9F9;" |'''236236A''' | ||
| style="background-color:#F9F9F9;" |[[bild: | | style="background-color:#F9F9F9;" |[[bild:kofxi_kasumi_236236A_1.png|200px]][[bild:kofxi_kasumi_236236A_2.png|200px]][[bild:kofxi_kasumi_236236A_gif.gif]] | ||
| style="background-color:#F9F9F9;" |9 | | style="background-color:#F9F9F9;" |9 | ||
| style="background-color:#F9F9F9;" |5*(4+2) | | style="background-color:#F9F9F9;" |5*(4+2) | ||
Zeile 537: | Zeile 557: | ||
|- | |- | ||
| style="background-color:#F9F9F9;" |'''236236C''' | | style="background-color:#F9F9F9;" |'''236236C''' | ||
| style="background-color:#F9F9F9;" |[[bild: | | style="background-color:#F9F9F9;" |[[bild:kofxi_kasumi_236236C_1.png|200px]][[bild:kofxi_kasumi_236236C_2.png|200px]][[bild:kofxi_kasumi_236236C_gif.gif]] | ||
| style="background-color:#F9F9F9;" |13 | | style="background-color:#F9F9F9;" |13 | ||
| style="background-color:#F9F9F9;" |5*4+4) | | style="background-color:#F9F9F9;" |5*(4+4) | ||
| style="background-color:#F9F9F9;" |KD | | style="background-color:#F9F9F9;" |KD | ||
| style="background-color:#F9F9F9;" |-34* | | style="background-color:#F9F9F9;" |-34* | ||
Zeile 553: | Zeile 573: | ||
|- | |- | ||
| style="background-color:#F9F9F9;" |'''2363214E''' | | style="background-color:#F9F9F9;" |'''2363214E''' | ||
| style="background-color:#F9F9F9;" |[[bild: | | style="background-color:#F9F9F9;" |[[bild:kofxi_kasumi_2363214E_1.png]][[bild:kofxi_kasumi_2363214E_2.png]] | ||
| style="background-color:#F9F9F9;" |1 | | style="background-color:#F9F9F9;" |1 | ||
| style="background-color:#F9F9F9;" |28 | | style="background-color:#F9F9F9;" |28 | ||
Zeile 566: | Zeile 586: | ||
| style="background-color:#F9F9F9;" |KD | | style="background-color:#F9F9F9;" |KD | ||
| style="background-color:#F9F9F9;" |/ | | style="background-color:#F9F9F9;" |/ | ||
| style="background-color:#F9F9F9;" |Dream Cancel Version. Works like a hit. | | style="background-color:#F9F9F9;" |Dream / Super Cancel Version. Works like a hit. | ||
|- | |- | ||
|} | |} | ||
== Special Attributes & Bugs == | == Special Attributes & Bugs == | ||
*Kasumi's rekkas deal 0 stun. This is likely an oversight. The opponent can actually start recovering stun gauge as the rekkas hit because of this. | |||
*j.A: Completely invulnerable during Recovery (while falling), bug. | *j.A: Completely invulnerable during Recovery (while falling), bug. | ||
*Kasumi's 214P cannot be saving shifted. (Thanks, kofxi_bot!) | *Kasumi's 214P cannot be saving shifted. (Thanks, kofxi_bot!) | ||
*Kasumi's back roll goes further than normal (176px instead of 160px) | |||
*Kasumi cannot cancel the 5A>5C chain into her 236236P super. To connect the super, link it. | |||
== Combos == | |||
===Basic Combos=== | |||
*(j.D or 2A>)5A>5C(chain)>236C: useful because it is Kasumi's only combo off of a light attack. | |||
**214B: juggle anywhere followup, corner only. | |||
*j.D,5C>6A(2),63214,63214P | |||
*Midscreen j.D,5C>6A>632146A, hyperhop j.D, then: | |||
**dash, crossunder 5C (as okizeme) | |||
**dash, 214B (juggle anywhere hit) | |||
*Corner j.D,5C>6A>632146A, j.236C,\/,214B: Corner variation of the above combo. leave out 214B to keep the opponent in the corner. | |||
===QS Setups=== | |||
*j.D,5C>6A,3x214P, QS | |||
*j.D,5A>5C(chain), QS | |||
*j.D,5C>6A,632146A, QS | |||
===Team Combos=== | |||
'''Kasumi & K'''<br> | |||
*Midscreen Combo into 632146A QS K', j.A(whiff),\/,2A kara cancel 3D, link 236236A | |||
*Midscreen Combo into 632146A QS K', j.A(whiff),\/, smalljump/hyperhop j.D, delay 2363214E | |||
*Midscreen Combo into 5A-5C(chain), QS K', late j.E(whiff), 2C, delay 2363214E | |||
*Corner Combo into 632146A QS K', j.D,\/, backdash, 236321E | |||
'''Kasumi & Oswald'''<br> | |||
*Midscreen Combo into 632146A QS Oswald,5B(whiff), 3A>214A>236B>236E (ACE) | |||
*Midscreen Combo into 5A-5C(chain), QS Oswald, 3A delay 214C>236B>236E (ACE) | |||
*Corner Combo into 5A-5C(chain), QS Oswald, late j.E whiff,\/,3A>214B,delay 214A>236A, link LDM | |||
'''Kasumi & Kula'''<br> | |||
*632146A QS Kula, 2B(whiff)>214D (double hit), delay 214B... Source [https://youtu.be/Gw2wETkIk3A?t=1597 u-rasia] | |||
== Videos & Links== | == Videos & Links== | ||
[https://youtu.be/5VddaATerYY u-rasia playing Kasumi @port24, 01/02]<br> | [https://youtu.be/5VddaATerYY u-rasia playing Kasumi @port24, 01/02]<br> | ||
[https://youtu.be/YFanB8FHnI0 u-rasia playing Kasumi @port24, | [https://youtu.be/YFanB8FHnI0 u-rasia playing Kasumi @port24, 02/02] | ||
{{KOFXI_Navi}} | {{KOFXI_Navi}} |
Aktuelle Version vom 9. Februar 2024, 23:19 Uhr
Kasumi Todo 藤堂 香澄 | |
Tiers & Ranking | |
Tier: | C- |
Ratio Cost: | 2 Points |
Properties | |
Damage Modifier: | 1.05 |
Stun Modifier: | 0.97 |
Crouch height (Tier): | C |
Colors
A | B | C | D |
R1 + | R1 + | R1 + | R1 + |
E+A | E+B | E+C | E+D |
L1 + | L1 + | L1 + | L1 + |
Start+A | Start+B | Start+C | Start+D |
Frame Data
Move | S | A | Hit | Grd | Note |
---|---|---|---|---|---|
5A(c) | 5 | 2 | +7 | +6 | Hits crouching opponents. |
>5C | 8 | 3 | KD | -2 | Chain Combo from 5A(c). |
5A(f) | 6 | 3 | +5 | +4 | |
5B(c) | 9 | 3 | -1 | -2 | |
5B(f) | 13 | 4 | +3 | +2 | |
5C(c) | 6 | 4 | +7 | +6 | |
5C(f) | 9 | 3 | +7 | +6 | |
5D(c) | 11 | 5 | +2 | +1 | |
5D(f) | 12 | 5 | -2 | -3 | |
5E | 16 | 9 | KD | -6 | |
GC | 7 | 6 | KD | -14 | |
6A | 19 | 5+7 | -6 | -7 | Overhead. No cancel except QS. |
6A(can) | 15 | 5+7 | -6 | -7 | Special Cancel on first hit. |
Saving Shift | ? | n* | / | / | Active until landing. 9F/10F recovery (hit/whiff). |
2A | 6 | 3 | +3 | +2 | |
2B | 5 | 4 | +2 | +1 | |
2C | 10 | 8 | -7 | -8 | |
2D | 8 | 4 | KD | +1 | |
small A | 7 | 6 | / | / | |
jump A | 7 | 6 | / | / | Invul during recovery (all directions, bug) |
small B | 8 | 6 | / | / | |
up j.B | 8 | 6 | / | / | |
j.B | 7 | 6 | / | / | |
small C | 9 | 5 | / | / | same hitbox as up j.C |
up j.C | 9 | 5 | / | / | Same hitbox as small C |
j.C | 9 | 5 | / | / | |
small D | 9 | 6 | / | / | same hitbox as up j.D |
up j.D | 9 | 6 | / | / | Same hitbox as small D |
j.D | 9 | 6 | / | / | |
small E | 15 | 8 | / | / | All small & j.E same hitbox |
j.E | 15 | 8 | / | / | All small & j.E same hitbox |
236A | 18 | 4+4 | KD | +2 | Lower hitbox than 236C |
j.236A | 11 | 4+4 | KD | ? | 8F Landing recovery. Lower hitbox than j.236C. |
236C | 25 | 4+4 | KD | +2 | Higher hitbox than 236A |
j.236C | 11 | 4+4 | KD | ? | 9F Landing recovery. Higher hitbox than j.236A. |
214P | 14 | 3 | +0 | -1 | Rekka Starter. Deals 0 stun. |
214Px2 | 9 | 3 | -5 | -6 | Deals 0 stun. |
214Px3 | 13 | 3 | -14 | -15 | Deals 0 stun. |
214Px4 | 10 | 4 | KD | -12 | Knockdown. Deals 0 stun. |
214Px3>214K | / | / | -3* | -4* | Feint. *=after 3rd 214P-hit. |
632146P | 7 | 2 | KD | / | Command Throw. |
41236B | 1 | 16 | KD | / | High & Special counter. |
41236D | 1 | 16 | KD | / | Mid counter. |
41236E | 2 | 16 | KD | / | Low Counter. |
214B | 9 | 3 | KD | / | Anti-Air Grab. Juggle anywhere. |
214D | 15 | 3 | KD | / | Anti-Air Grab. Juggle anywhere. |
236236A | 9 | 5*(4+2) | KD | -31* | F1 invul. First "big" spike hitbox appears on F13. *=Point blank. |
236236C | 13 | 5*(4+4) | KD | -34* | F1+2 invul. First "big" spike hitbox appears on F17. *=Point blank. |
632146,3214P | 1 | 3 | KD | / | F1 invul. Hits on F28 (during freeze). Dream Cancel. |
2363214E | 1 | 28 | KD | / | Counter. F1-3 invul. F4-27 no hurtbox on the feet. |
2363214E(DC) | / | 1 | KD | / | Dream / Super Cancel Version. Works like a hit. |
Attack | Hitbox | Startup | Active | Hit | Guard | Note |
---|---|---|---|---|---|---|
2A | 6 | 3 | +3 | +2 | ||
2B | 5 | 4 | +2 | +1 | ||
2C | 10 | 8 | -7 | -8 | ||
2D | 8 | 4 | KD | +1 |
Special Attributes & Bugs
- Kasumi's rekkas deal 0 stun. This is likely an oversight. The opponent can actually start recovering stun gauge as the rekkas hit because of this.
- j.A: Completely invulnerable during Recovery (while falling), bug.
- Kasumi's 214P cannot be saving shifted. (Thanks, kofxi_bot!)
- Kasumi's back roll goes further than normal (176px instead of 160px)
- Kasumi cannot cancel the 5A>5C chain into her 236236P super. To connect the super, link it.
Combos
Basic Combos
- (j.D or 2A>)5A>5C(chain)>236C: useful because it is Kasumi's only combo off of a light attack.
- 214B: juggle anywhere followup, corner only.
- j.D,5C>6A(2),63214,63214P
- Midscreen j.D,5C>6A>632146A, hyperhop j.D, then:
- dash, crossunder 5C (as okizeme)
- dash, 214B (juggle anywhere hit)
- Corner j.D,5C>6A>632146A, j.236C,\/,214B: Corner variation of the above combo. leave out 214B to keep the opponent in the corner.
QS Setups
- j.D,5C>6A,3x214P, QS
- j.D,5A>5C(chain), QS
- j.D,5C>6A,632146A, QS
Team Combos
Kasumi & K
- Midscreen Combo into 632146A QS K', j.A(whiff),\/,2A kara cancel 3D, link 236236A
- Midscreen Combo into 632146A QS K', j.A(whiff),\/, smalljump/hyperhop j.D, delay 2363214E
- Midscreen Combo into 5A-5C(chain), QS K', late j.E(whiff), 2C, delay 2363214E
- Corner Combo into 632146A QS K', j.D,\/, backdash, 236321E
Kasumi & Oswald
- Midscreen Combo into 632146A QS Oswald,5B(whiff), 3A>214A>236B>236E (ACE)
- Midscreen Combo into 5A-5C(chain), QS Oswald, 3A delay 214C>236B>236E (ACE)
- Corner Combo into 5A-5C(chain), QS Oswald, late j.E whiff,\/,3A>214B,delay 214A>236A, link LDM
Kasumi & Kula
- 632146A QS Kula, 2B(whiff)>214D (double hit), delay 214B... Source u-rasia
Videos & Links
u-rasia playing Kasumi @port24, 01/02
u-rasia playing Kasumi @port24, 02/02
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- Fatal Fury Team: Terry | Kim | Duck King
- Agent Team: Vanessa | Mary | Ramon
- Art of Fighting Team: Ryo Sakazaki | Yuri Sakazaki | King
- Rival Team: Elisabeth | Duo Lon | Benimaru
- Team K': K' |Kula | Maxima
- Garou Team: Jenet | Gato | Griffon
- Ikari Warriors Team: Ralf | Clark | Whip
- Anti Kyokugenryu Team: Malin | Kasumi | Eiji
- Psycho Soldier Team: Athena Asamiya | Sie Kensou | Momoko
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