Shen Woo(KOFXI): Unterschied zwischen den Versionen
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(17 dazwischenliegende Versionen desselben Benutzers werden nicht angezeigt) | |||
Zeile 68: | Zeile 68: | ||
| 2C|| 9 || 3+4 || <span style="color: red;">-7</span>|| <span style="color: red;">-8</span>|| | | 2C|| 9 || 3+4 || <span style="color: red;">-7</span>|| <span style="color: red;">-8</span>|| | ||
|- | |- | ||
| 2D|| 12 || 4 || KD|| +0|| | | 2D|| 12 || 4 || KD|| <span style="color: blue;">+0</span>|| | ||
|- | |- | ||
| Small A|| 4 || 10 || || || | | Small A|| 4 || 10 || || || | ||
Zeile 109: | Zeile 109: | ||
|- | |- | ||
| 236C(max)|| 77 || 6|| KD|| /||Max charge. Unblockable. Launches. Same hitbox as regular version. | | 236C(max)|| 77 || 6|| KD|| /||Max charge. Unblockable. Launches. Same hitbox as regular version. | ||
|- | |||
| 236[P]>B/D|| / || 6/12*|| /|| /||Charge Cancel. *= while charging longer = 2F counterhit-state + 4F regular recovery / Fastest cancel = F1-8 Counterhit-state (9F) + 4F regular recovery. | |||
|- | |- | ||
| 214A|| 18 || 3|| <span style="color: red;">-5</span>|| <span style="color: red;">-6</span>||Overhead. | | 214A|| 18 || 3|| <span style="color: red;">-5</span>|| <span style="color: red;">-6</span>||Overhead. | ||
Zeile 128: | Zeile 130: | ||
| 632146C || 9 || 3|| <span style="color: blue;">+5</span>|| /||Command Grab. Super Cancel. Same hitbox as A-Version. | | 632146C || 9 || 3|| <span style="color: blue;">+5</span>|| /||Command Grab. Super Cancel. Same hitbox as A-Version. | ||
|- | |- | ||
| 236236A || 8 || 7|| KD|| <span style="color: red;">-15</span>||F1-2 invul. F3-14 below head invul. | | 236236A || 8 || 7|| KD|| <span style="color: red;">-15</span>||F1-2 invul. F3-14 below head invul. Can be QSed from F10 (3rd active frame). Hard Knockdown. | ||
|- | |- | ||
| 236236C || 8 || 6 | | 236236C || 8 || 1+6|| KD|| <span style="color: red;">-15</span>||F1-2 invul. F3-9 invul above legs. Can be QSed from F10 (3rd active frame). Hard Knockdown. | ||
|- | |- | ||
| 236236K || 4 || 3|| KD|| <span style="color: red;">-10</span>||F1 invul. F2+3 Upper body invul. F4 Head invul. | | 236236K || 4 || 3|| KD|| <span style="color: red;">-10</span>||F1 invul. F2+3 Upper body invul. F4 Head invul. Hits 2-4 Can be QSed, hits 1-3 have DC. | ||
|- | |- | ||
| C,A,B,C || 43 || 8 || KD|| <span style="color: red;">-5</span>||Damage buff. F1-50 invul. Freeze happens on F42. | | C,A,B,C || 43 || 8 || KD|| <span style="color: red;">-5</span>||Damage buff. F1-50 invul. Freeze happens on F42. | ||
Zeile 239: | Zeile 241: | ||
|- | |- | ||
| 236C(max)||[[Bild:kofxi_shen_236C.png]] || 77 || 6|| KD|| /||Max charge. Unblockable. Launches. Same hitbox as regular version. | | 236C(max)||[[Bild:kofxi_shen_236C.png]] || 77 || 6|| KD|| /||Max charge. Unblockable. Launches. Same hitbox as regular version. | ||
|- | |||
| 236[P]-B/D||[[Bild:kofxi_shen_236P_cancel_gif.gif]] || / || 6/12*|| KD|| /||Charge Cancel. *= while charging longer = 2F counterhit-state + 4F regular recovery / Fastest cancel = F1-8 Counterhit-state (9F) + 4F regular recovery. | |||
|- | |- | ||
| 214A||[[Bild:kofxi_shen_214A.png]] || 18 || 3|| -5|| -6||Overhead. | | 214A||[[Bild:kofxi_shen_214A.png]] || 18 || 3|| -5|| -6||Overhead. | ||
Zeile 258: | Zeile 262: | ||
| 632146C ||[[Bild:kofxi_shen_632146C.png]] || 9 || 3|| +5|| /||Command Grab. Super Cancel. Same hitbox as A-Version. | | 632146C ||[[Bild:kofxi_shen_632146C.png]] || 9 || 3|| +5|| /||Command Grab. Super Cancel. Same hitbox as A-Version. | ||
|- | |- | ||
| 236236A ||[[Bild:kofxi_shen_236236A.png]] || 8 || 7|| KD|| -15||F1-2 invul. F3-14 below head invul. | | 236236A ||[[Bild:kofxi_shen_236236A.png]] || 8 || 7|| KD|| -15||F1-2 invul. F3-14 below head invul. Hard Knockdown. | ||
|- | |- | ||
| 236236C ||[[Bild:kofxi_shen_236236C_1.png]][[Bild:kofxi_shen_236236C_2.png]] || 8 || 6 | | 236236C ||[[Bild:kofxi_shen_236236C_1.png]][[Bild:kofxi_shen_236236C_2.png]] || 8 || 1+6|| KD|| -15||F1-2 invul. F3-9 invul above legs. Can be QSed from F10 (3rd active frame). Hard Knockdown. | ||
|- | |- | ||
| 236236K ||[[Bild:kofxi_shen_236236K_1.png]][[Bild:kofxi_shen_236236K_2.png]] || 4 || 3|| KD|| -10||F1 invul. F2+3 Upper body invul. F4 Head invul. | | 236236K ||[[Bild:kofxi_shen_236236K_1.png]][[Bild:kofxi_shen_236236K_2.png]] || 4 || 3|| KD|| -10||F1 invul. F2+3 Upper body invul. F4 Head invul. Hits 2-4 Can be QSed, hits 1-3 have DC. | ||
|- | |- | ||
| C,A,B,C ||[[Bild:kofxi_shen_CABC.png|150px]][[Bild:kofxi_shen_CABC.gif]] || 43 || 8 || KD|| -5||Damage buff. F1-50 invul. Freeze happens on F42. | | C,A,B,C ||[[Bild:kofxi_shen_CABC.png|150px]][[Bild:kofxi_shen_CABC.gif]] || 43 || 8 || KD|| -5||Damage buff. F1-50 invul. Freeze happens on F42. | ||
|- | |- | ||
| C,A,B,C(dc) ||[[Bild:kofxi_shen_CABC_cancel.png|150px]]||[[Bild:kofxi_shen_CABC_cancel_gif.gif]] || / || 13 || /|| /||1F invul. Damage buff. Cancel version has no hit. Total duration 13F. | | C,A,B,C(dc) ||[[Bild:kofxi_shen_CABC_cancel.png|150px]]||[[Bild:kofxi_shen_CABC_cancel_gif.gif]] || / || 13 || /|| /||1F invul. Damage buff. Cancel version has no hit. Total duration 13F. | ||
|- | |||
|} | |||
'''236P Cancel Frame Data'''<br> | |||
{| class="wikitable sortable" cellspacing="1" style="text-align: center; color:black;border: 1px solid #B5B5B5" | |||
! style="background-color:#D9D9D9;" | String | |||
! style="width:60px;background-color:#FFd800;" | Hit | |||
! style="width:60px;background-color:#FFd800;" | Guard | |||
! style="background-color:#FFd800;" | Note | |||
|- | |||
| style="background-color:#F9F9F9;" |'''Light attack>236[P]-B/D''' | |||
| style="background-color:#F9F9F9;" |+1 | |||
| style="background-color:#F9F9F9;" |+0 | |||
| style="background-color:#F9F9F9;" | | |||
|- | |||
| style="background-color:#F9F9F9;" |'''Hard attack>236[P]-B/D''' | |||
| style="background-color:#F9F9F9;" |+9 | |||
| style="background-color:#F9F9F9;" |+8 | |||
| style="background-color:#F9F9F9;" | | |||
|- | |||
| style="background-color:#F9F9F9;" |'''5E>236[P]-D''' | |||
| style="background-color:#F9F9F9;" |KD | |||
| style="background-color:#F9F9F9;" |+8 | |||
| style="background-color:#F9F9F9;" | | |||
|- | |- | ||
|} | |} | ||
Zeile 275: | Zeile 303: | ||
*Shen's jump up places him slightly behind his actual landing position after landing recovery, see [https://twitter.com/ATG213/status/1324064237329723400 here]. | *Shen's jump up places him slightly behind his actual landing position after landing recovery, see [https://twitter.com/ATG213/status/1324064237329723400 here]. | ||
{{KOFXI_Navi}} | {{KOFXI_Navi}} | ||
== Videos == | |||
[https://youtu.be/1fOa0cdH_BM?t=15074 BZR playing Leader Shen, several matches] |
Aktuelle Version vom 9. November 2023, 20:55 Uhr
Shen Woo シェン・ウー | |
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Tiers & Ranking | |
Tier: | ~C+ |
Ratio Cost: | 3 Points |
Properties | |
Damage Modifier: | 1.0 |
Stun Modifier: | 1.0 |
Crouch height (Tier): | E |
Colors
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A | B | C | D |
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R1 + ![]() |
R1 + ![]() |
R1 + ![]() |
R1 + ![]() |
E+A | E+B | E+C | E+D |
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L1 + ![]() |
L1 + ![]() |
L1 + ![]() |
L1 + ![]() |
Start+A | Start+B | Start+C | Start+D |
Frame Data
Move | S | A | Hit | Grd | Note |
---|---|---|---|---|---|
5A(c) | 5 | 2 | +5 | +4 | |
5A(f) | 6 | 3 | +4 | +3 | |
5B(c) | 5 | 4 | +2 | +1 | |
5B(f) | 7 | 3 | +1 | +0 | |
5C(c) | 5 | 2 | -9 | -10 | |
5C(f) | 13 | 5 | -4 | -5 | F3-9 Guard Point |
5D(c) | 7 | 3 | +2 | +1 | |
5D(f) | 15 | 5 | -4 | -5 | |
5E | 14 | 4 | KD | -4 | |
GC | 7 | 7 | KD | -16 | |
6B | 14 | 3 | -3 | -4 | cancel & kara-cancel in 6C |
6B(can) | 14 | 3 | -2 | -1 | Special Cancel. Cancel & kara-cancel in 6C. Same hitbox as regular 6B. |
6B>6C | 13 | 1 | KD | -9 | Hard Knockdown |
6B(can)>6C | 13 | 1 | +2 | +1 | No Knockdown. No cancel except QS. |
Saving Shift | ? | n* | / | / | Active until landing. 9F/10F recovery (hit/whiff). |
2A | 4 | 4 | +5 | +4 | |
2B | 5 | 2 | +5 | +4 | |
2C | 9 | 3+4 | -7 | -8 | |
2D | 12 | 4 | KD | +0 | |
Small A | 4 | 10 | |||
jump up A | 5 | 10 | |||
j.A | 4 | 10 | |||
Smalljump B | 5 | 3 | |||
jump up B | 5 | 8 | |||
j.B | 5 | 3 | |||
Smalljump C | 6 | 4 | |||
jump up C | 6 | 4 | |||
j.C | 6 | 4 | |||
Smalljump up D | 9 | 5 | Same hitbox as smalljump forward D. | ||
Smalljump fwd D | 9 | 5 | Same hitbox as smalljump up D. | ||
Smalljump back D | 9 | 5 | Unique hitbox. | ||
jump up D | 11 | 11 | |||
j.D | 9 | 5 | |||
smalljump E | 10 | 2+2 | 1 Hit, 2 hitboxes. Same as j.E. | ||
j.E | 10 | 2+2 | 1 Hit, 2 hitboxes. Same as smalljump E. | ||
236A | 15 | 5 | +0 | -1 | Super Cancel. |
236A(max) | 72 | 5 | KD | / | Max charge. Unblockable. Launches. Same hitbox as regular version. |
236C | 20 | 6 | +0 | -3 | Super Cancel. |
236C(max) | 77 | 6 | KD | / | Max charge. Unblockable. Launches. Same hitbox as regular version. |
236[P]>B/D | / | 6/12* | / | / | Charge Cancel. *= while charging longer = 2F counterhit-state + 4F regular recovery / Fastest cancel = F1-8 Counterhit-state (9F) + 4F regular recovery. |
214A | 18 | 3 | -5 | -6 | Overhead. |
214A>236A | 9 | 4 | KD | -14 | Rekka followup. |
214C | 5 | 4+3 | / | / | Absorbs Projectiles. Super Cancel. The reflected projectile has a hitbox. |
236E | - | 28 | / | / | F1-8 invul. F9-28 Counter Hit State. |
236E>P | 22 | 3+3 | +1 | +0 | F1-8 invul. F9-27 Counter Hit State. |
214E | - | 30 | / | / | No invul. F1-30 counter hit state. |
214E>P | 24 | 3+3 | -1 | -2 | |
632146A | 5 | 2 | +5 | / | Command Grab. Super Cancel. F1-2 invul. F3 below head invul. Same hitbox as C-Version. |
632146C | 9 | 3 | +5 | / | Command Grab. Super Cancel. Same hitbox as A-Version. |
236236A | 8 | 7 | KD | -15 | F1-2 invul. F3-14 below head invul. Can be QSed from F10 (3rd active frame). Hard Knockdown. |
236236C | 8 | 1+6 | KD | -15 | F1-2 invul. F3-9 invul above legs. Can be QSed from F10 (3rd active frame). Hard Knockdown. |
236236K | 4 | 3 | KD | -10 | F1 invul. F2+3 Upper body invul. F4 Head invul. Hits 2-4 Can be QSed, hits 1-3 have DC. |
C,A,B,C | 43 | 8 | KD | -5 | Damage buff. F1-50 invul. Freeze happens on F42. |
C,A,B,C(dc) | / | 13 | / | / | Damage buff. Cancel version has no hit. Total duration 13F. |
Move | Hitbox | Startup | Active | Hit | Guard | Note |
---|---|---|---|---|---|---|
5A(c) | ![]() |
5 | 2 | +5 | +4 | |
5A(f) | ![]() |
6 | 3 | +4 | +3 | |
5B(c) | ![]() |
5 | 4 | +2 | +1 | |
5B(f) | ![]() |
7 | 3 | +1 | +0 | |
5C(c) | ![]() |
5 | 2 | -9 | -10 | |
5C(f) | ![]() ![]() |
13 | 5 | -4 | -5 | F3-9 Guard Point |
5D(c) | ![]() |
7 | 3 | +2 | +1 | |
5D(f) | ![]() ![]() |
15 | 1+4* | -4 | -5 | *=1 hit, 2 hitboxes. |
5E | ![]() |
14 | 4 | KD | -4 | |
GC | ![]() |
7 | 7 | KD | -16 | |
6B | ![]() |
14 | 3 | -3 | -4 | cancel & kara-cancel in 6C |
6B(cancel) | ![]() |
14 | 3 | -2 | -1 | Special Cancel. Cancel & kara-cancel in 6C. Same hitbox as regular 6B. |
6B>6C | ![]() |
13 | 1 | KD | -9 | Hard Knockdown |
6B(cancel)>6C | ![]() |
13 | 1 | +2 | +1 | No Knockdown. No cancel except QS. |
Saving Shift | Datei:Kofxi shen saving.png | ? | n* | / | / | Active until landing. 9F/10F recovery (hit/whiff). |
Move | Hitbox | Startup | Active | Hit | Guard | Note |
---|---|---|---|---|---|---|
2A | ![]() |
4 | 4 | +5 | +4 | |
2B | ![]() |
5 | 2 | +5 | +4 | |
2C | ![]() ![]() |
9 | 3+4 | -7 | -8 | |
2D | ![]() |
12 | 4 | KD | +0 |
236P Cancel Frame Data
String | Hit | Guard | Note |
---|---|---|---|
Light attack>236[P]-B/D | +1 | +0 | |
Hard attack>236[P]-B/D | +9 | +8 | |
5E>236[P]-D | KD | +8 |
Special Attributes & Bugs
- Shen's 2D is unblockable when done meaty. Bug, tourney banned.
- Shen's diagonal j.B & small jump up B cannot be saving shifted (Thanks, kofxi_bot!)
- Shen's jump up places him slightly behind his actual landing position after landing recovery, see here.
- Sacred Treasures Team: Kyo | Iori | Shingo
- Hero Team: Ash | Oswald | Shen
- Fatal Fury Team: Terry | Kim | Duck King
- Agent Team: Vanessa | Mary | Ramon
- Art of Fighting Team: Ryo Sakazaki | Yuri Sakazaki | King
- Rival Team: Elisabeth | Duo Lon | Benimaru
- Team K': K' |Kula | Maxima
- Garou Team: Jenet | Gato | Griffon
- Ikari Warriors Team: Ralf | Clark | Whip
- Anti Kyokugenryu Team: Malin | Kasumi | Eiji
- Psycho Soldier Team: Athena Asamiya | Sie Kensou | Momoko
- Time Unlock: Adelheid | Gai | Hayate | Jazu | Silber
- Arcade Bosses: Shion | Magaki
- Console Only: EX Kyo | Hotaru | Mai | Robert | Tung
- Console Only Bosses: Mr. Big | Geese