Athena Asamiya(KOFXI): Unterschied zwischen den Versionen
Zur Navigation springen
Zur Suche springen
Zeile 108: | Zeile 108: | ||
|623A|| 3/6* || 3+16|| KD|| <span style="color: red;">-36</span>* ||Tip of feet invul F1-3. 15F landing recovery. *=first/second hit. *2=if both hits are guarded. | |623A|| 3/6* || 3+16|| KD|| <span style="color: red;">-36</span>* ||Tip of feet invul F1-3. 15F landing recovery. *=first/second hit. *2=if both hits are guarded. | ||
|- | |- | ||
|623C|| 5/9* || 2+2+16|| KD|| <span style="color: red;">-43</span>* ||Tip of feet invul F1-4. Standing hurtbox F5-8. F6-57 airborne. F58-74 landing recovery (17F). *= | |623C|| 5/9* || 2+2+16|| KD|| <span style="color: red;">-43</span>* ||Tip of feet invul F1-4. Standing hurtbox F5-8. F6-57 airborne. F58-74 landing recovery (17F). *=ground hit / air hitbox startup. *2=if both hits are guarded. | ||
|- | |- | ||
|j.623A|| 3/6* || 2+16|| KD|| <span style="color: red;">-</span> ||F1-19 in counterhit-state. 15F landing recovery. *=first/second hit. First hit is 1F less active than ground version (1F gap between hits). | |j.623A|| 3/6* || 2+16|| KD|| <span style="color: red;">-</span> ||F1-19 in counterhit-state. 15F landing recovery. *=first/second hit. First hit is 1F less active than ground version (1F gap between hits). | ||
|- | |- | ||
|j.623C|| 5/9* || 2+2+16|| KD|| <span style="color: red;">-</span> ||F1-24 in counterhit-state. 18F landing recovery. *= | |j.623C|| 5/9* || 2+2+16|| KD|| <span style="color: red;">-</span> ||F1-24 in counterhit-state. 18F landing recovery. *=small hit / big ("air") hitbox startup. | ||
|- | |- | ||
|214B|| 10* || 16|| KD|| <span style="color: blue;">+5</span> ||Reflects projectiles F9-23. Counterhit-state F1-43. F26-53 recovery. Move ends early if it connects. *=old japanese data says 12F startup, 10F is correct. | |214B|| 10* || 16|| KD|| <span style="color: blue;">+5</span> ||Reflects projectiles F9-23. Counterhit-state F1-43. F26-53 recovery. Move ends early if it connects. *=old japanese data says 12F startup, 10F is correct. | ||
Zeile 466: | Zeile 466: | ||
| style="background-color:#F9F9F9;" |KD | | style="background-color:#F9F9F9;" |KD | ||
| style="background-color:#F9F9F9;" |-43* | | style="background-color:#F9F9F9;" |-43* | ||
| style="background-color:#F9F9F9;" |Tip of feet invul F1-4. Standing hurtbox F5-8. F6-57 airborne. F58-74 landing recovery (17F). *= | | style="background-color:#F9F9F9;" |Tip of feet invul F1-4. Standing hurtbox F5-8. F6-57 airborne. F58-74 landing recovery (17F). *=ground hit / air hitbox startup. *2=if both hits are guarded. | ||
|- | |- | ||
| style="background-color:#F9F9F9;" |'''j.623A''' | | style="background-color:#F9F9F9;" |'''j.623A''' | ||
Zeile 482: | Zeile 482: | ||
| style="background-color:#F9F9F9;" |KD | | style="background-color:#F9F9F9;" |KD | ||
| style="background-color:#F9F9F9;" |- | | style="background-color:#F9F9F9;" |- | ||
| style="background-color:#F9F9F9;" |F1-24 in counterhit-state. 18F landing recovery. *= | | style="background-color:#F9F9F9;" |F1-24 in counterhit-state. 18F landing recovery. *=small hit / big ("air") hitbox startup. | ||
|- | |- | ||
| style="background-color:#F9F9F9;" |'''214B''' | | style="background-color:#F9F9F9;" |'''214B''' |
Version vom 19. Oktober 2021, 10:06 Uhr
Athena Asamiya 麻宮 アテナ | |
![]() | |
Tiers & Ranking | |
Tier: | C |
Ratio Cost: | 2 Points |
Properties | |
Damage Modifier: | 1.05 |
Stun Modifier: | 1.03 |
Crouch height (Tier): | F |
Colors
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
A | B | C | D |
![]() |
![]() |
![]() |
![]() |
R1 + ![]() |
R1 + ![]() |
R1 + ![]() |
R1 + ![]() |
E+A | E+B | E+C | E+D |
![]() |
![]() |
![]() |
![]() |
L1 + ![]() |
L1 + ![]() |
L1 + ![]() |
L1 + ![]() |
Start+A | Start+B | Start+C | Start+D |
Frame Data
Special Attributes & Bugs
- Has a smaller than normal vertical collision during wakeup (128px instead the usual 160px), which allows smalljump crossups.
- Has no collision on back Ukemi (can run through)
- Athena's j.214K blocks the opponent's safety shift on hit.
Videos
Kentucky playing Athena vs Good Day 21 players (several matches)
Toshiyan vs arthur P ft6
- Sacred Treasures Team: Kyo | Iori | Shingo
- Hero Team: Ash | Oswald | Shen
- Fatal Fury Team: Terry | Kim | Duck King
- Agent Team: Vanessa | Mary | Ramon
- Art of Fighting Team: Ryo Sakazaki | Yuri Sakazaki | King
- Rival Team: Elisabeth | Duo Lon | Benimaru
- Team K': K' |Kula | Maxima
- Garou Team: Jenet | Gato | Griffon
- Ikari Warriors Team: Ralf | Clark | Whip
- Anti Kyokugenryu Team: Malin | Kasumi | Eiji
- Psycho Soldier Team: Athena Asamiya | Sie Kensou | Momoko
- Time Unlock: Adelheid | Gai | Hayate | Jazu | Silber