Gai Tendo(KOFXI): Unterschied zwischen den Versionen
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| style="background-color:#F9F9F9;" |Only available if 236236E is active. Super Cancel. F1+2 above knees invul. F3-16 above feet invul. 18F landing recovery. | | style="background-color:#F9F9F9;" |Only available if 236236E is active. Super Cancel. F1+2 above knees invul. F3-16 above feet invul. 18F landing recovery. | ||
|- | |- | ||
| style="background-color:#F9F9F9;" |'''214B''' | | style="background-color:#F9F9F9;" |'''Short Gai Wheel (214B)''' | ||
| style="background-color:#F9F9F9;" |[[bild: | | style="background-color:#F9F9F9;" |[[bild:kofxi_gai_214B_1.png]][[bild:kofxi_gai_214B_2.png]][[bild:kofxi_gai_214B_3.png]] | ||
| style="background-color:#F9F9F9;" |21 | | style="background-color:#F9F9F9;" |21 | ||
| style="background-color:#F9F9F9;" | | | style="background-color:#F9F9F9;" |3+3 | ||
| style="background-color:#F9F9F9;" | | | style="background-color:#F9F9F9;" |KD | ||
| style="background-color:#F9F9F9;" | | | style="background-color:#F9F9F9;" |-2 | ||
| style="background-color:#F9F9F9;" |Only available if 236236E is active. | | style="background-color:#F9F9F9;" |Only available if 236236E is active. Invul on legs F1-2. Airborne F3-26. 21F landing recovery. | ||
|- | |- | ||
| style="background-color:#F9F9F9;" |'''214D''' | | style="background-color:#F9F9F9;" |'''214D''' |
Version vom 12. Juli 2021, 12:41 Uhr
Gai Tendo 天童 凱 | |
Tiers & Ranking | |
Tier: | A |
Ratio Cost: | 4 Points |
Properties | |
Damage Modifier: | 0.96 |
Stun Modifier: | 0.95 |
Crouch height (Tier): | C |
Colors
A | B | C | D |
R1 + | R1 + | R1 + | R1 + |
E+A | E+B | E+C | E+D |
L1 + | L1 + | L1 + | L1 + |
Start+A | Start+B | Start+C | Start+D |
Frame Data
Attack | Hitbox | Startup | Active | Hit | Guard | Note |
---|---|---|---|---|---|---|
Bridge Sway (214E) | / | 31 | / | / | Strike invul F1-30. 1F guard only recovery. Followups start on F10 (earliest). | |
Bridge Sway Upper (214E>8P) | 9+4* | 3+3 | KD | -3* | First hit allows juggles. Super Cancel. 18F recovery. *1= 10F startup from Bridge Sway +4. *2=first hit. | |
Gai Wheel (214E>8K) | 9+21/+23* | 3+3 | KD | -2/+1* | 2nd hit is Overhead. Airborne F13-35. 17F landing recovery. *1= 9F startup from Bridge Sway + 21 (standing) or 23 (crouching). *2=first/second hit. | |
Back Knuckle (214E>4P) | 9+9* | 3 | +0 | -1 | Super Cancel. Very high hit stun. Whiffs against crouching characters. *=9F startup from Bridge Sway + 9. | |
Back Tornado (214E>4K) | 9+15* | 4 | KD | -6 | Slide Knockdown. Upper Feet invul F1-3. *=9F startup from Bridge Sway + 15. | |
Frog Down (214E>2P) | 9+4 | 10+40 | / | / | Same data as 22A. F1-4 vulnerable standing hurtbox, F5-14 invulnerable (10F). F15-56 low profile (40F, lying position). F57-67 small hurtbox. F68-70 crouching hitbox. F71-74 recovery. *=9F startup from Bridge Sway + 4. | |
> Fast Gai Driller (214E>2P>8) | 9+21+5* | 2+7 | KD | -26 | Frog Down followup. Launcher. Super Cancel. 14F landing recovery. Like 6C/6D followup Fast Gai Driller, but 1F faster. *=9F startup from Bridge Sway + 21F from Frog Down + 5. | |
Slider (214E>2K) | 9+16* | 12 | KD | -18 | F1-6 standing startup, F7-15 crouching startup, F16-36 low profile. F37-47 crouching recovery. F48-54 standing recovery. *=9F startup from Bridge Sway + 16. | |
Front Step(214E>6X) | 9* | 26 | / | / | Can be chained (needs different button), eg. 214E>6A,6B,6C,6D. F1-13 low profile. F14-17 crouching + F18-26 standing recovery. 1F crouching hurtbox (no counter-hit state) in between chained steps. 26F total duration. *=9F from Bridge Sway. | |
Gai Sniper(214E>41236E) | Datei:Kofxi gai 214E41236E.gif | 9+2* | 2 | KD | / | Command Throw. F1-5 in Counterhit-State. 31F total duration. *=9F startup from Bridge Sway + 2. |
Attack | Hitbox | Startup | Active | Hit | Guard | Note |
---|---|---|---|---|---|---|
Frog Down (22P) | 4 | 10+40 | / | / | Same data as 214E>2P. F1-4 vulnerable standing hurtbox, F5-14 invulnerable (10F). F15-56 low profile (40F, lying position). F57-67 small hurtbox. F68-70 crouching hitbox. F71-74 recovery. *=9F startup from Bridge Sway + 4. | |
> Fast Gai Driller (22A>8) | 21+5* | 2+7 | KD | -26 | Frog Down followup. Same data as 214E>2P>8. Launcher. Super Cancel. 14F landing recovery. Like 6C/6D followup Fast Gai Driller, but 1F faster. *=21F startup from Frog Down + 5. | |
> Slow Gai Driller (22C>8) | 21+12* | 2+9 | KD | -30 | Launches. Faster than the Slow Gai Driller from 6D. F1-11 upper feet invul. 18F landing recovery. *=21F startup from Frog Down + 12. | |
Fast Gai Driller (623A) | 7 | 2+7 | KD | -25 | Only available if 236236E is active. Super Cancel. F1+2 above knees invul. F3-6 above feet invul. 14F landing recovery. | |
Slow Gai Driller (623C) | 17 | 2+9 | KD | -30 | Only available if 236236E is active. Super Cancel. F1+2 above knees invul. F3-16 above feet invul. 18F landing recovery. | |
Short Gai Wheel (214B) | 21 | 3+3 | KD | -2 | Only available if 236236E is active. Invul on legs F1-2. Airborne F3-26. 21F landing recovery. | |
214D | Datei:Kofxi gai 214D.png | 23 | ? | ? | Only available if 236236E is active. | |
41236E | 2 | ? | ? | Only available if 236236E is active. | ||
236236K | 4 | ? | ? | Every hit can be QSed | ||
236236E | Datei:Kofxi gai 236236E.png | 7 | ? | ? | Can be QSed |
Special Attributes & Bugs
- The collision box Gai's 6D is rotated 90° during its active time.
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