Ralf(KOFXI): Unterschied zwischen den Versionen
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== Combos == | == Combos == | ||
*2C > hit confirm > 623P | |||
*5C > 41236K or 623P | |||
*5E (counter hit) > 623P | |||
===Shift Combos=== | ===Shift Combos=== | ||
*Elisabeth Uppercut Super QS Ralf j.A whiff, \/, C-Upper, link D Dropkick (OTG), link 2A>623C (kara upper), superjump j.236C (OTG) [https://www.twitch.tv/videos/276188676 Quelle kohatsu, ~48m] | *Elisabeth Uppercut Super QS Ralf j.A whiff, \/, C-Upper, link D Dropkick (OTG), link 2A>623C (kara upper), superjump j.236C (OTG) [https://www.twitch.tv/videos/276188676 Quelle kohatsu, ~48m] | ||
== Okizeme == | |||
===DOWN! Okizeme=== | |||
*5B(f) crossup setup on incoming, 2P-Corner only, [https://twitter.com/kofxi_bot/status/1298871194498871298 Source] | |||
== Matchups == | == Matchups == |
Version vom 27. August 2020, 08:17 Uhr
Ralf Jones ラルフ・ジョーンズ | |
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Tiers & Ranking | |
Tier: | A |
Ratio Cost: | 5 Points |
Properties | |
Damage Modifier: | 0.97 |
Stun Modifier: | 0.98 |
Crouch height (Tier): | C |
Colors
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A | B | C | D |
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R1 + ![]() |
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E+A | E+B | E+C | E+D |
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L1 + ![]() |
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Start+A | Start+B | Start+C | Start+D |
Frame Data
Note: thanks to Rock for the Short List Data!
Special Attributes & Bugs
- Has a smaller than normal vertical collision during wakeup (128px instead the usual 160px), which allows smalljump crossups.
- Has no collision on back Ukemi (can run through)
Combos
- 2C > hit confirm > 623P
- 5C > 41236K or 623P
- 5E (counter hit) > 623P
Shift Combos
- Elisabeth Uppercut Super QS Ralf j.A whiff, \/, C-Upper, link D Dropkick (OTG), link 2A>623C (kara upper), superjump j.236C (OTG) Quelle kohatsu, ~48m
Okizeme
DOWN! Okizeme
- 5B(f) crossup setup on incoming, 2P-Corner only, Source
Matchups
Vs Clark
Japan's best Clark player Rock considers this matchup in the advantage of Clark, as a 6.5:3.5. Rock's (translated) analysis:
"Clark's attacks in air, particularly j.D, are so strong that Ralf is forced to fight on the ground, where Clark's 2C dominates.
In neutral, Clark should try keep Ralf at the distance where 2C just hits the pokes of Ralf. If Ralf uses 5C(f) & 2C in neutral, they lose to Clark's 2C in this way.
Clark's 2D is also strong against Ralf since it evades many of his attacks, and because 2D has long active time.
The only real danger for Clark is Ralf's 5E~Kara Upper. Clark can try to stop it during startup with 2B. After the 2B hits, clark can immediately use a 2C, which cannot be interrupted by Ralf, and which also resets the neutral again."
Vs Gato
Very hard matchup.
Smalljump j.B goes over Gato's wakeup 236236A & then still combos into 5C>Upper.
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