Shingo Yabuki(KOFXI): Unterschied zwischen den Versionen
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| 623C|| [[bild:kofxi_shingo_623C_1.png|150px]][[bild:kofxi_shingo_623C_2.png|150px]][[bild:kofxi_shingo_623C_gif.gif]] || 7 || 3+19 || ||F1-3 invul. Extra hurtbox on the head during first hit. Bigger hurtbox than 623A on second hit (hitbox is the same). | | 623C|| [[bild:kofxi_shingo_623C_1.png|150px]][[bild:kofxi_shingo_623C_2.png|150px]][[bild:kofxi_shingo_623C_gif.gif]] || 7 || 3+19 || ||F1-3 invul. Extra hurtbox on the head during first hit. Bigger hurtbox than 623A on second hit (hitbox is the same). | ||
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| 63214B(1)|| [[bild:kofxi_shingo_63214B_1.png|150px]][[bild:kofxi_shingo_63214B_2.png|150px]][[bild:kofxi_shingo_63214B_gif.gif]] || 8* || / || ||First hit. Triggers on proximity only. F1-26 counterhit-state. F3-26 invul on the feet. | | 63214B(1)|| [[bild:kofxi_shingo_63214B_1.png|150px]][[bild:kofxi_shingo_63214B_2.png|150px]][[bild:kofxi_shingo_63214B_gif.gif]] || 8* || / || ||First hit. Triggers on proximity only. F1-26 counterhit-state. F3-26 invul on the feet. Massive Frame advantage if QSed. *=fastest startup (close). | ||
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| 63214B(2)|| [[bild:kofxi_shingo_63214B2_1.png|100px]] || 10 || 8 || ||Second hit. Overhead. Airborne on F1. Landing on F18. | | 63214B(2)|| [[bild:kofxi_shingo_63214B2_1.png|100px]] || 10 || 8 || ||Second hit. Overhead. Airborne on F1. Landing on F18. | ||
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| 63214D(1)|| [[bild:kofxi_shingo_63214D_1.png|150px]][[bild:kofxi_shingo_63214D_2.png|150px]][[bild:kofxi_shingo_63214D_gif.gif]] || 10* || / || ||First hit. Moves further than B-Version. Triggers on proximity only. F1-28 counterhit-state. F5-28 invul on the feet. | | 63214D(1)|| [[bild:kofxi_shingo_63214D_1.png|150px]][[bild:kofxi_shingo_63214D_2.png|150px]][[bild:kofxi_shingo_63214D_gif.gif]] || 10* || / || ||First hit. Moves further than B-Version. Triggers on proximity only. F1-28 counterhit-state. F5-28 invul on the feet. Massive Frame advantage if QSed. *=fastest startup (close). | ||
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| 63214D(2)|| [[bild:kofxi_shingo_63214D2_1.png|100px]] || 10 || 8 || ||Second hit. Overhead. Airborne on F1. Landing on F18. | | 63214D(2)|| [[bild:kofxi_shingo_63214D2_1.png|100px]] || 10 || 8 || ||Second hit. Overhead. Airborne on F1. Landing on F18. |
Version vom 4. Juni 2020, 21:31 Uhr
Shingo Yabuki 矢吹 真吾 | |
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Tiers & Ranking | |
Tier: | C to D |
Ratio Cost: | 2 Points |
Properties | |
Damage Modifier: | 112 |
Stun Modifier: | 100 |
Crouch height (Tier): | C |
Colors
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A | B | C | D |
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R1 + ![]() |
R1 + ![]() |
R1 + ![]() |
R1 + ![]() |
E+A | E+B | E+C | E+D |
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L1 + ![]() |
L1 + ![]() |
L1 + ![]() |
L1 + ![]() |
Start+A | Start+B | Start+C | Start+D |
Frame Data
Special Attributes & Bugs
- Shingo's jump & small jump D blocks saving shift for the opponent on hit.
- Sacred Treasures Team: Kyo | Iori | Shingo
- Hero Team: Ash | Oswald | Shen
- Fatal Fury Team: Terry | Kim | Duck King
- Agent Team: Vanessa | Mary | Ramon
- Art of Fighting Team: Ryo Sakazaki | Yuri Sakazaki | King
- Rival Team: Elisabeth | Duo Lon | Benimaru
- Team K': K' |Kula | Maxima
- Garou Team: Jenet | Gato | Griffon
- Ikari Warriors Team: Ralf | Clark | Whip
- Anti Kyokugenryu Team: Malin | Kasumi | Eiji
- Psycho Soldier Team: Athena Asamiya | Sie Kensou | Momoko
- Time Unlock: Adelheid | Gai | Hayate | Jazu | Silber