Momoko(KOFXI): Unterschied zwischen den Versionen

Aus Hardedge Wiki
Zur Navigation springen Zur Suche springen
Keine Bearbeitungszusammenfassung
Keine Bearbeitungszusammenfassung
Zeile 4: Zeile 4:
| portrait = [[Image:KOFXI momoko full.png]]
| portrait = [[Image:KOFXI momoko full.png]]
|tier_rank = E-
|tier_rank = E-
|ratio_rank = 1 Punkt
|ratio_rank = 1 Point
|health = 107
|health = 107
|stun_gauge = 104
|stun_gauge = 104
Zeile 10: Zeile 10:
}}
}}


== Farben ==
== Colors ==
{| cellpadding="0" style="text-align: center;"
{| cellpadding="0" style="text-align: center;"
|[[Datei:KOFXI Momoko A.png]]
|[[Datei:KOFXI Momoko A.png]]
Zeile 62: Zeile 62:
{| class="wikitable sortable mw-collapsible mw-collapsed" cellspacing="1" style="text-align: center; color:black;border: 1px solid #B5B5B5"
{| class="wikitable sortable mw-collapsible mw-collapsed" cellspacing="1" style="text-align: center; color:black;border: 1px solid #B5B5B5"
|+ Stehende Angriffe
|+ Stehende Angriffe
! style="width:100px;background-color:#D9D9D9;" | Variante
! style="width:100px;background-color:#D9D9D9;" | Attack
! style="width:100px;background-color:#D9D9D9;" | Hitbox
! style="width:100px;background-color:#D9D9D9;" | Hitbox
! style="width:60px;background-color:#FFd800;" | Startup
! style="width:60px;background-color:#FFd800;" | Startup
! style="width:60px;background-color:#FFd800;" | Active
! style="width:60px;background-color:#FFd800;" | Active
! style="width:60px;background-color:#FFd800;" | Vorteil
! style="width:60px;background-color:#FFd800;" | Adv
! style="width:60px;background-color:#FFd800;" | Cancel
! style="width:60px;background-color:#FFd800;" | Cancel
! style="width:60px;background-color:#FFd800;" | Anmerkung
! style="width:60px;background-color:#FFd800;" | Note
|-
|-
| style="background-color:#F9F9F9;" |'''5A(c)'''
| style="background-color:#F9F9F9;" |'''5A(c)'''
Zeile 116: Zeile 116:
| style="background-color:#F9F9F9;" |?
| style="background-color:#F9F9F9;" |?
| style="background-color:#F9F9F9;" |
| style="background-color:#F9F9F9;" |
| style="background-color:#F9F9F9;" |Erster Teil des Angriffs auf den Beinen unverwundbar
| style="background-color:#F9F9F9;" |First part of attack invul on legs
|-
|-
| style="background-color:#F9F9F9;" |'''5D(c)'''
| style="background-color:#F9F9F9;" |'''5D(c)'''
Zeile 140: Zeile 140:
| style="background-color:#F9F9F9;" |?
| style="background-color:#F9F9F9;" |?
| style="background-color:#F9F9F9;" |
| style="background-color:#F9F9F9;" |
| style="background-color:#F9F9F9;" |Auf den Beinen unverwundbar
| style="background-color:#F9F9F9;" |Invul on legs
|-
|-
|}
|}


{| class="wikitable sortable mw-collapsible mw-collapsed" cellspacing="1" style="text-align: center; color:black;border: 1px solid #B5B5B5"
{| class="wikitable sortable mw-collapsible mw-collapsed" cellspacing="1" style="text-align: center; color:black;border: 1px solid #B5B5B5"
|+ Geduckte Angriffe
|+ Crouching Attacks
! style="width:100px;background-color:#D9D9D9;" | Variante
! style="width:100px;background-color:#D9D9D9;" | Attack
! style="width:100px;background-color:#D9D9D9;" | Hitbox
! style="width:100px;background-color:#D9D9D9;" | Hitbox
! style="width:60px;background-color:#FFd800;" | Startup
! style="width:60px;background-color:#FFd800;" | Startup
! style="width:60px;background-color:#FFd800;" | Active
! style="width:60px;background-color:#FFd800;" | Active
! style="width:60px;background-color:#FFd800;" | Vorteil
! style="width:60px;background-color:#FFd800;" | Adv
! style="width:60px;background-color:#FFd800;" | Cancel
! style="width:60px;background-color:#FFd800;" | Cancel
! style="width:60px;background-color:#FFd800;" | Anmerkung
! style="width:60px;background-color:#FFd800;" | Note
|-
|-
| style="background-color:#F9F9F9;" |'''2A'''
| style="background-color:#F9F9F9;" |'''2A'''
Zeile 190: Zeile 190:
{| class="wikitable sortable mw-collapsible mw-collapsed" cellspacing="1" style="text-align: center; color:black;border: 1px solid #B5B5B5"
{| class="wikitable sortable mw-collapsible mw-collapsed" cellspacing="1" style="text-align: center; color:black;border: 1px solid #B5B5B5"
|+ Command Normals
|+ Command Normals
! style="width:100px;background-color:#D9D9D9;" | Variante
! style="width:100px;background-color:#D9D9D9;" | Attack
! style="width:100px;background-color:#D9D9D9;" | Hitbox
! style="width:100px;background-color:#D9D9D9;" | Hitbox
! style="width:60px;background-color:#FFd800;" | Startup
! style="width:60px;background-color:#FFd800;" | Startup
! style="width:60px;background-color:#FFd800;" | Active
! style="width:60px;background-color:#FFd800;" | Active
! style="width:60px;background-color:#FFd800;" | Vorteil
! style="width:60px;background-color:#FFd800;" | Adv
! style="width:60px;background-color:#FFd800;" | Cancel
! style="width:60px;background-color:#FFd800;" | Cancel
! style="width:60px;background-color:#FFd800;" | Anmerkung
! style="width:60px;background-color:#FFd800;" | Note
|-
|-
| style="background-color:#F9F9F9;" |'''6A'''
| style="background-color:#F9F9F9;" |'''6A'''
Zeile 274: Zeile 274:
{| class="wikitable sortable mw-collapsible mw-collapsed" cellspacing="1" style="text-align: center; color:black;border: 1px solid #B5B5B5"
{| class="wikitable sortable mw-collapsible mw-collapsed" cellspacing="1" style="text-align: center; color:black;border: 1px solid #B5B5B5"
|+ Specials & Supers
|+ Specials & Supers
! style="width:100px;background-color:#D9D9D9;" | Variante
! style="width:100px;background-color:#D9D9D9;" | Move
! style="width:100px;background-color:#D9D9D9;" | Hitbox
! style="width:100px;background-color:#D9D9D9;" | Hitbox
! style="width:60px;background-color:#FFd800;" | Startup
! style="width:60px;background-color:#FFd800;" | Startup
! style="width:60px;background-color:#FFd800;" | Active
! style="width:60px;background-color:#FFd800;" | Active
! style="width:60px;background-color:#FFd800;" | Vorteil
! style="width:60px;background-color:#FFd800;" | Adv
! style="width:60px;background-color:#FFd800;" | Cancel
! style="width:60px;background-color:#FFd800;" | Note
! style="width:60px;background-color:#FFd800;" | Anmerkung
|-
|-
| style="background-color:#F9F9F9;" |'''236P'''
| style="background-color:#F9F9F9;" |'''236P'''
Zeile 348: Zeile 347:
|}
|}


== Besonderheiten ==
== Special attributes ==
Quelle: [https://twitter.com/kofxi_bot/status/1119638913008771072 kofxi_bot auf twitter]
Source: [https://twitter.com/kofxi_bot/status/1119638913008771072 kofxi_bot auf twitter]
*えすぱ~!が特殊追撃判定。(LDM ist "special pursuit")
*えすぱ~!が特殊追撃判定。(LDM is a "special pursuit")
*屈Dの持続がガード不能。 (2D ist als meaty unblockable)
*屈Dの持続がガード不能。 (2D is unblockable as a meaty)
*ダウン回避中走り抜けられない。(momokos recovery roll geht nicht durch den Gegner (?))
*ダウン回避中走り抜けられない。(Momoko's recovery roll does not pass through the opponent(?))
*元ネタは少年エスパーね◯め。(esper ist ein junge?)
*元ネタは少年エスパーね◯め。(Esper is a boy?)
*2押しっぱ6押しっぱで特別動作があります。 ("2" und "6" sind besondere Followups (?))
*2押しっぱ6押しっぱで特別動作があります。 ("2" and "6" are special followups(?))





Version vom 22. Mai 2020, 12:20 Uhr

Momoko
桃子
KOFXI momoko full.png
Tiers & Ranking
Tier: E-
Ratio Cost: 1 Point
Properties
Damage Modifier: 107
Stun Modifier: 104
Crouch height (Tier): G

Colors

KOFXI Momoko A.png KOFXI Momoko B.png KOFXI Momoko C.png KOFXI Momoko D.png
X
A B C D
KOFXI Momoko EA.png KOFXI Momoko EB.png KOFXI Momoko EC.png KOFXI Momoko ED.png
R1 +⃞ R1 + X R1 + △ R1 + ⃝
E+A E+B E+C E+D
KOFXI Momoko SA.png KOFXI Momoko SB.png KOFXI Momoko SC.png KOFXI Momoko SD.png
L1 +⃞ L1 + X L1 + △ L1 + ⃝
Start+A Start+B Start+C Start+D

Frame Data

Stehende Angriffe
Attack Hitbox Startup Active Adv Cancel Note
5A(c) Kofxi momoko 5A(c) 1.pngKofxi momoko 5A(c) 2.png 5 3+3 ?
5A(f) Kofxi momoko 5A(f).png 6 2 ?
5B(c) Kofxi momoko 5D(c).png 7 2 ?
5B(f) Kofxi momoko 5B(f).png 7 3 ?
5C(c) Kofxi momoko 5B(c).png 7 3 ?
5C(f) Kofxi momoko 5C(f) 1.pngKofxi momoko 5C(f) 2.pngKofxi momoko 5C(f) 3.png 15 3+3 ? First part of attack invul on legs
5D(c) Kofxi momoko 5C(c).png 6 2 ?
5D(f) Kofxi momoko 5D(f) 1.pngKofxi momoko 5D(f) 2.png 16 3 ? Kleine Hitbox im Startup
5E Kofxi momoko 5E.png 14 3 ? Invul on legs
Crouching Attacks
Attack Hitbox Startup Active Adv Cancel Note
2A Kofxi momoko 2A.png 6 3 ?
2B Kofxi momoko 2B.png 5 2 ?
2C Kofxi momoko 2C.png 7 3 ?
2D Kofxi momoko 2D.png 14 4 ?
Command Normals
Attack Hitbox Startup Active Adv Cancel Note
6A Kofxi momoko 6A.png 16 10 ? Airborne
6A(cancel) Kofxi momoko 6A(cancel).png 14 10 ? Airborne
6B Kofxi momoko 6B.png 22 5 ?
3B Kofxi momoko 3B.png 17 2 ?
3B(cancel) Kofxi momoko 3B(cancel).png 17 2 ?
6D Kofxi momoko 6D 1.pngKofxi momoko 6D 2.png 25 3+5 ?
6D(cancel) Kofxi momoko 6D(cancel) 1.pngKofxi momoko 6D(cancel) 2.png 25 3+5 ?
3D Kofxi momoko 3D 1.pngKofxi momoko 3D 2.png 26 4+5? ? Airborne
3D(cancel) Kofxi momoko 3D(cancel) 1.pngKofxi momoko 3D(cancel) 2.png 26 4+4 ? Airborne
Specials & Supers
Move Hitbox Startup Active Adv Note
236P Kofxi momoko 236P.png 10 ? ?
623B Datei:Kofxi momoko 623B.png 10 ? ?
623D Datei:Kofxi momoko 623D.png 18 ? ?
236K Datei:Kofxi momoko 236K.png 17 ? ?
214K Datei:Kofxi momoko 214K.png 17 ? ?
236236P Kofxi momoko 236236P.png 4 ? ?
236236K Kofxi momoko 236236K.png 2 ? ?
236236E Kofxi momoko 236236E.png 50 ? ?

Special attributes

Source: kofxi_bot auf twitter

  • えすぱ~!が特殊追撃判定。(LDM is a "special pursuit")
  • 屈Dの持続がガード不能。 (2D is unblockable as a meaty)
  • ダウン回避中走り抜けられない。(Momoko's recovery roll does not pass through the opponent(?))
  • 元ネタは少年エスパーね◯め。(Esper is a boy?)
  • 2押しっぱ6押しっぱで特別動作があります。 ("2" and "6" are special followups(?))



Navigation