Move
|
Hitbox
|
Startup
|
Active
|
Adv
|
Cancel
|
Note
|
623A
|
|
4
|
1+2 +12
|
-19/-18
|
|
F1+2 invul. F3-6 invul on feet. Airborne from F7. Frame Data = close/far
|
623C
|
|
7
|
2+18
|
minus
|
|
F1-6 invul. F7+8 upper body invul. Airborne from F9.
|
236A
|
|
15
|
3+6*
|
-6/+2
|
|
*=Both hitboxen move forwards. Frame Data = close/far.
|
236C
|
|
18
|
3+6*
|
-10/-3
|
|
*=Both hitboxen move forwards. Frame Data = close/far.
|
646A
|
|
15
|
8x2
|
minus
|
|
F4-9 Guard Point. Hard Knockdown. QS OK. Does not hit against crouched opponents. Pattern = abacabac.
|
646C
|
|
15
|
12x2
|
minus
|
|
F4-9 Guard Point. Launch & QS OK. Does not hit against crouched opponents. Pattern = abacabacabac
|
214B
|
|
7
|
4+4
|
-14/-11
|
|
Airborne from F7. Frame Data close/far.
|
214D
|
|
10
|
5+5+5
|
-15/-11
|
|
Airborne from F10. Frame Data close/far.
|
214A
|
|
21
|
2+4
|
+2
|
|
Upper body invul during startup.
|
214C
|
|
35
|
4+6
|
-2
|
|
Upper body invul during startup. First hit negates projectiles. Puts opponent into juggle state. Super Cancel.
|
623B
|
|
23*
|
2+5
|
-2*
|
|
Airborne from F4. Cannot be punished by 2F-reversals (needs doublecheck, probably -1). *= 2nd hit hits on F25.
|
623D
|
|
28*
|
2+4
|
-4
|
|
Airborne from F5. *= 2nd Hit hits on F30.
|
41236B
|
|
16
|
3
|
-6
|
|
F7-13 invul on legs. Safe on max range.
|
41236D
|
|
17
|
3
|
-8
|
|
F5-14 invul on legs. Safe on max range.
|
632146B
|
|
28
|
3
|
+11?
|
|
Super Cancel.
|
632146D
|
|
44
|
4
|
GC/+5*
|
|
*=on hit
|
2363214A
|
|
12
|
18
|
-18
|
|
F1~5 invul. From F12 until end of active time above feet invul.
|
2363214C
|
|
15
|
26
|
-18
|
|
F1~5 invul. From F15 until end of active time above feet invul.
|
641236A
|
|
16
|
?
|
-21*
|
|
F1-4 invul. *=close to the opponent.
|
641236C
|
|
21
|
?
|
-23*
|
|
F1-6 invul (2F after freeze). *=close to the opponent.
|
236236E
|
|
19
|
9
|
-21
|
|
F1-17 invul. Negates projectiles F17-25
|