Move |
S |
A |
Hit |
Grd |
Note
|
5A(c) |
5 |
3 |
+5 |
+4 |
|
5A(f) |
5 |
3 |
+2 |
+1 |
|
5B(c) |
5 |
3 |
+4 |
+3 |
Low Hit
|
5B(f) |
5 |
5 |
+0 |
-1 |
|
5C(c) |
6 |
3+3 |
-7 |
-8 |
|
5C(f) |
8 |
3 |
-6 |
-7 |
|
5D(c) |
8 |
6 |
+3 |
+2 |
|
5D(f) |
15 |
4 |
+4 |
+3 |
|
5E |
17 |
4 |
KD |
-2 |
Legs invul F7-28. Airborne F9-28.
|
GC |
6 |
6 |
KD |
-14 |
|
6A |
21 |
5 |
KD |
-13 |
Overhead
|
6A(can) |
19 |
5 |
-10 |
-11 |
|
Saving Shift |
? |
n* |
/ |
/ |
Active until landing. 9F/10F recovery (hit/whiff).
|
2A |
5 |
3 |
+5 |
+4 |
|
2B |
5 |
3 |
+2 |
+1 |
|
2C |
7 |
3 |
-3 |
-4 |
|
2D |
13 |
5 |
KD |
+2 |
|
3B |
19 |
6 |
-6 |
-7 |
Invul on feet F12-27.
|
3B |
14 |
6 |
-5 |
-6 |
Invul on feet F8-22.
|
small A |
6 |
8 |
|
|
Same as j.A
|
up A |
7 |
10 |
|
|
Unique hitbox
|
j.A |
6 |
8 |
|
|
Same as smalljump A
|
small B |
7 |
10 |
|
|
Same as j.B
|
up B |
6 |
6 |
|
|
Unique hitbox
|
j.B |
7 |
10 |
|
|
Same as smalljump B
|
small up C |
8 |
8 |
|
|
Same hitbox as smalljump & j.C
|
small C |
11 |
5 |
|
|
Same hitbox as small up & j.C
|
up C |
8 |
8 |
|
|
Unique hitbox
|
j.C |
11 |
5 |
|
|
Same as smalljump C
|
small D |
8 |
5 |
|
|
All smalljump D the same
|
up D |
9 |
4 |
|
|
Unique hitbox
|
j.D |
9 |
5 |
|
|
Different hitbox than smalljump D
|
small E |
12 |
3 |
|
|
Same as j.E
|
j.E |
12 |
3 |
|
|
Same as smalljump E
|
41236P |
1 |
3 |
KD |
/ |
F1-3 Counterhit-state. 41F recovery.
|
41236E |
9 |
2 |
KD* |
/ |
F1-8 Counterhit-state. 40F recovery. *=triggers a pseudo-knockdown with short wakeup invulnerability.
|
41236K |
10 |
? |
KD |
/ |
Throw. Triggers a run from farther away. Invul on legs for 9F before hit (triggers once close to opponent only).
|
>E |
/ |
20 |
/ |
/ |
Followup (cancel). Feet invul F1-12. No counterhit-state. 20F total duration.
|
623B |
18 |
6 |
KD |
-15 |
Invul on legs F1-30.
|
623D |
25 |
8 |
KD |
-19 |
Overhead. Invul on legs F1-40.
|
>623K |
40 |
? |
KD |
/ |
Followup to 623B/D.
|
214A |
18* |
10 |
KD |
-23 |
Feet invul F2-8. Airborne F9-40. Button can be held to extend startup. *=Startup after button release is 17F.
|
214C |
/ |
8* |
/ |
/ |
F1-7 counterhit-state. *Button can be held to extend move.
|
214K |
/ |
/ |
/ |
/ |
6F Contact with wall. Counterhit-state ends as soon as Ramon touches the wall.
|
>214P |
21 |
9 |
KD |
-27 |
Overhead.
|
>236P |
4 |
n* |
KD |
/ |
Command Throw. Also hits jumping opponents. *=active until landing.
|
>236K |
11 |
n* |
KD |
~-11* |
*=active until landing. *2= ~ -11 on max range.
|
>E |
15 |
5 |
-2 |
/ |
Unblockable. Super Cancel. Not in CH-state. F1-14 low profile. F20-24 feet invul. 38F total duration.
|
>2141236E |
9 |
22 |
KD |
-16* |
Shorter Super Freeze (20F). invul F1-8. *=when blocked from fullscreen.
|
63214,63214P |
1 |
3 |
KD |
/ |
Invul F1-3. Becomes active on F28 (during freeze).
|
2141236B |
8 |
16 |
KD |
-15 |
Invul F1-3. Feet invul for F24-41F during recovery (if blocked or whiffed).
|
2141236D |
10 |
20 |
KD |
-22 |
Runs further than B-Version. Invul F1-2. Feet invul for F30-50 during recovery (if blocked or whiffed).
|
63214,63214E |
1 |
3 |
KD |
/ |
Invul F1-3. Becomes active on F28 (during freeze).
|
>214E |
/ |
1 |
KD |
/ |
Followup 1. Costs no additional meter.
|
>>214E |
/ |
1 |
KD |
/ |
Followup 2. Costs no additional meter.
|
>>>41236E |
/ |
1 |
KD |
/ |
Followup 3. Costs no additional meter.
|