Attack
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Hitbox
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Startup
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Active
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Hit
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Guard
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Note
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Middle Kick 6D
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15
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4
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?
|
?
|
Chain Starter. Allows juggle on counter hit. Collision is rotated 90° during active time (F15-19).
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Back Tornado 6D>4D
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13
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4
|
?
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?
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Works on whiff. Slide Knockdown. Wall bounce on counter hit.
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Gai Wheel 6D>8 6C/D>6>8 6C/D>6>4>8 214E>8K
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|
21
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3+3
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?
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?
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Overhead. 17F landing recovery.
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(Slow) Gai Driller 6D>9 6C/D>6>4>9
|
|
17
|
2+9
|
?
|
?
|
Launches. F1+2 upper body invul. F3-16 upper feet invul (low profile). 19F landing recovery.
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(Fast) Gai Driller 6D>3>9 6C/D>6>9
|
|
6/7*
|
2+7
|
KD
|
?
|
Launcher. 14F landing recovery. 6D>3 Data: 6F Startup; F1 not in counterhit state; F2-5 low profile. 6C/D>6 Data: 7F startup; F1+2 upper body invul; F3-6 low profile.
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Gai Slider 6D>2 6C/D>6 6C/D>6>4>2
|
|
11
|
12
|
?
|
?
|
Upper Body invul F1-10 & F29-31. Upper feet invul (low profile) from F11 (start of active time) to F28. 41F total duration.
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Front Step 6D>3
|
|
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16
|
|
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Can be cancelled into Knee Upper (9) & Fast Gai Driller (8). Small hitbox F1-4 (vertically & horziontally). Low Profile F4-16. F17-26 recovery.
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Knee Upper 6D>3>9
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|
7
|
4
|
?
|
?
|
Launches. First frame not in counterhit-state, then in counterhit-state until end of active time.
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Right Hook 6D>6
|
|
18
|
2
|
?
|
?
|
Can be cancelled into Palm Hook (6), Gai Wheel (8), Fast Gai Driller (9) & Slider (2). Different Hurtbox as 6C>6.
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