Attack
|
Hitbox
|
Startup
|
Active
|
Hit
|
Guard
|
Note
|
Middle Kick (6D)
|
|
15
|
4
|
?
|
?
|
Chain Starter. Allows juggle on counter hit. Collision is rotated 90° during active time (F15-19).
|
Palm Hook (6C)
|
|
16
|
4
|
?
|
?
|
Chain Starter. Overhead.
|
Back Tornado (6D>4D)
|
|
13
|
4
|
?
|
?
|
Works on whiff. Slide Knockdown. Wall bounce on counter hit.
|
Gai Wheel (6D>8)
|
|
21
|
3+3
|
?
|
?
|
Overhead. 18F landing recovery.
|
Gai Driller (6D>9)
|
|
17
|
2+9
|
?
|
?
|
Launches. F1+2 upper body invul. F3-16 upper feet invul (low profile). 19F landing recovery.
|
Gai Slider (6D>2)
|
|
11
|
12
|
?
|
?
|
Upper Body invul F1-10 & F29-31. Upper feet invul (low profile) from F11 (start of active time) to F28. 41F total duration.
|
Front Step (6D>3)
|
|
|
16
|
|
|
Can be cancelled into Knee Upper (9) & Gai Driller (8). Small hitbox F1-4 (vertically & horziontally). Low Profile F4-16. F17-26 recovery.
|
Knee Upper (6D>3>9)
|
|
7
|
4
|
?
|
?
|
Launches. First frame not in counterhit-state, then in counterhit-state until end of active time.
|
Right Hook (6D>6)
|
|
18
|
2
|
?
|
?
|
Can be cancelled into Palm Hook (6), Gai Wheel (8), Gai Driller (9) & Slider (2). Different Hurtbox as 6C>6.
|
Right Hook (6C>6)
|
|
11
|
2
|
?
|
?
|
Can be cancelled into Palm Hook (6), Gai Wheel (8), Gai Driller (9) & Slider (2). Different Hurtbox as 6D>6.
|
Palm Hook (6C/D>6>6)
|
|
8?
|
2?
|
?
|
?
|
|
Bare Knuckle (6C/D>6>4)
|
|
9?
|
3
|
?
|
?
|
Very high hit stun. Whiffs against crouching characters.
|