Move |
S |
A |
Hit |
Grd |
Note
|
5A(c) |
5 |
2 |
+8 |
+7 |
|
5A(f) |
7 |
3 |
+1 |
+0 |
|
5B(c) |
12 |
4 |
+2 |
+1 |
Low Hit
|
5B(f) |
12 |
4 |
-3 |
-4 |
Low Hit
|
5C(c) |
6 |
3+3 |
-2 |
-3 |
2 Hits, both can be cancelled
|
5C(f) |
11 |
2 |
-5 |
-6 |
|
5D(c) |
10 |
6 |
-3 |
-4 |
|
5D(f) |
18 |
4 |
-2 |
-3 |
Airborne F11-31. Standing recovery F32-41.
|
5E |
28 |
4 |
KD |
-6 |
|
6A |
8 |
4 |
+8 |
+7 |
|
6A(can) |
6 |
4 |
+8 |
+7 |
Faster than regular version. Same hitbox as regular version.
|
6B |
17 |
3 |
-6 |
-7 |
|
6B(can) |
11 |
3 |
-4 |
-5 |
Faster & less unsafe than regular version. Same hitbox as regular version.
|
2A |
7 |
2 |
+6 |
+5 |
|
2B |
6 |
2 |
+0 |
-1 |
|
2C |
12 |
2+2 |
-2 |
-3 |
2 Hits, both have cancel.
|
2D |
12 |
5 |
KD |
+1 |
|
small A |
5 |
3 |
|
|
All versions the same
|
back A |
5 |
3 |
|
|
hitbox 72x40
|
up&fwd A |
5 |
3 |
|
|
hitbox 80x40
|
small back B |
9 |
3 |
|
|
smaller hitbox than small up B
|
small up B |
7 |
3 |
|
|
bigger hitbox than small back B
|
small fwd B |
7 |
3 |
|
|
Same hitbox size as small up B, but differently placed
|
back B |
9 |
6 |
|
|
hitbox 40x48
|
up&fwd B |
9 |
6 |
|
|
hitbox 56x48
|
small back C |
11 |
3 |
|
|
Same hitbox as small up C
|
small up C |
9 |
2 |
|
|
Same hitbox as small back C
|
small fwd C |
9 |
3 |
|
|
|
back C |
11 |
5 |
|
|
Same hitbox as up j.C
|
up C |
11 |
6 |
|
|
Same hitbox as back j.C
|
fwd C |
8 |
3 |
|
|
|
small back D |
13 |
6 |
|
|
Same hitbox as small fwd D
|
small up D |
9 |
6 |
|
|
Hitbox placed behind back & fwd D
|
small fwd D |
13 |
3 |
|
|
Same hitbox as small back D
|
back D |
9 |
6 |
|
|
hitbox 96x48
|
up D |
9 |
6 |
|
|
hitbox 112x48
|
fwd D |
9 |
6 |
|
|
hitbox 104x64
|
small E |
13 |
3 |
|
|
hitbox 80x80
|
j.E |
15 |
4 |
|
|
hitbox 96x96
|
236A |
12 |
3*2 |
KD |
+4* |
*=if all 3 hits connect. Negates projectiles from F10-18 (1F before and after active time). Last active frame is not in counterhit-state.
|
236C |
16 |
4*2 |
KD |
+2* |
*=if all 5 hits connect. Has 5 hits but 4 distinct hitboxes. Negates projectiles from F14-24 (2F before and 1F after active time). Last active frame is not in counterhit-state.
|
623A |
12 |
4 |
KD |
-8 |
F1-6 upper body invul. F7-11 upper feet invul. F12-15 upper body invul. F16-27 head invul (crouched hurtbox). F28-36 upper body invul. F37-F40 standing recovery.
|
623C |
25 |
3 |
KD |
-7 |
F1-9 fully invul. F10-15 invul on feet & upper body. F16-24 upper body invul. 25-39 head invul (crouched hurtbox). 40-48 upper body invul. F49-52 standing recovery.
|
214B |
10 |
16 |
+5* |
/ |
*=recovery can be cancelled, giving more advantage. F1-3 upper body invul. F4-9 upper body invul & hurtbox moved backwards. F26-38 recovery.
|
214D |
11 |
20 |
+5* |
/ |
*=recovery can be cancelled, giving more advantage. F1-3 upper body invul. F4-10 upper body invul & hurtbox moved backwards. F31-43 recovery.
|