Ash Crimson(KOFXI)
| Ash Crimson アッシュ・クリムゾン | |
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| Tiers & Ranking | |
| Tier: | C+ to D |
| Ratio Cost: | 3 Points |
| Properties | |
| Damage Modifier: | 1.0 |
| Stun Modifier: | 1.0 |
| Crouch height (Tier): | D |
Colors
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| A | B | C | D |
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| R1 + |
R1 + |
R1 + |
R1 + |
| E+A | E+B | E+C | E+D |
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| L1 + |
L1 + |
L1 + |
L1 + |
| Start+A | Start+B | Start+C | Start+D |
Frame Data
Note: All Conqueror's Guide data (damage, stun, guard damage, gauge) needs double-checking.
| Move | S | A | Hit | Grd | Dmg | C-Dmg | Stn | C-Stn | G-Dmg | Gauge | J-Type | Air | C-Air | Note |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 5A(c) | 7 | 3 | +5 | +4 | 4 | 5 | 6 | 7 | 5 | 6 | ||||
| 5A(f) | 5 | 4 | +3 | +2 | 7 | 8 | 9 | 10 | 7 | 8 | ||||
| 5B(c) | 9 | 3 | -4 | -5 | 7 | 8 | 9 | 10 | 7 | 8 | Low Hit | |||
| 5B(f) | 10 | 7 | +1 | +0 | 8 | 10 | 9 | 10 | 7 | 8 | ||||
| 5C(c) | 6 | 2 | +3 | +2 | 12 | 15 | 14 | 15 | 11 | 12 | ||||
| 5C(f) | 10 | 2 | +3 | +2 | 13 | 16 | 15 | 16 | 12 | 14 | ||||
| 5D(c) | 6 | 3 | -1 | -2 | 12 | 15 | 14 | 15 | 11 | 12 | ||||
| 5D(f) | 16 | 6 | +3 | +2 | 14 | 17 | 15 | 16 | 12 | 14 | Unblockable when done as a meaty attack (bug, banned). | |||
| 5E | 13 | 3 | KD | -7 | 14 | 17 | 12 | 13 | 14 | 16 | ||||
| GC | 6 | 6 | KD | -14 | 5 | 5 | 0 | 0 | 0 | 0 | ||||
| 6A | 16 | 2 | -1 | -2 | 11 | 13 | 14/0* | 14/0* | 12/0* | 14/0* | Overhead. *=during Sans Culottes (A,B,C,D). Gains SC during Sans Culottes (but not into 4B/4D). | |||
| 6A(can) | 11 | 2 | -1 | -2 | 10 | 12 | 8/0* | 8/0* | 6/0* | 14/0* | Overhead. *=during Sans Culottes (A,B,C,D). Gains SC during Sans Culottes (but not into 6A/4B/4D). | |||
| 4B | 16 | 2 | +2 | +1 | 9/7* | 11/10* | 8/0* | 8/0* | 6/0* | 10/0* | *=during Sans Culottes (A,B,C,D). Gains SC during Sans Culottes (but not into 6A/4B/4D). | |||
| 4D | 9 | 6 | +2 | +1 | 11 | 13 | 8/0* | 8/0* | 6/0* | 10/0* | Can juggle after on air hit: F1-8 full, F9-28 limited, F29-landing JA. *=during Sans Culottes (A,B,C,D). Gains SC during Sans Culottes (but not into 6A/4B/4D). | |||
| Saving Shift | ? | n* | / | / | ? | ? | ? | ? | ? | ? | Active until landing. 9F/10F recovery (hit/whiff). | |||
| 2A | 5 | 2 | +6 | +5 | 4 | 5 | 6 | 7 | 5 | 6 | ||||
| 2B | 5 | 2 | +3 | +2 | 4 | 5 | 6 | 7 | 5 | 6 | ||||
| 2C | 9 | 1+3 | -2 | -3 | 12 | 15 | 14 | 15 | 11 | 12 | ||||
| 2D | 12 | 4 | KD | +0 | 13 | 16 | 14 | 15 | 11 | 12 | ||||
| small A | 6 | 8 | / | / | 6 | 7 | 8 | 9 | 6 | 8 | ||||
| j.u.A | 6 | 7 | / | / | 7 | 8 | 9 | 10 | 7 | 8 | ||||
| jump A | 6 | 6 | / | / | 7 | 8 | 9 | 10 | 7 | 8 | ||||
| small B | 6 | 4 | / | / | 6 | 7 | 8 | 9 | 6 | 8 | ||||
| j.u.B | 6 | 11 | / | / | 7 | 8 | 9 | 10 | 7 | 8 | ||||
| jump B | 6 | 6 | / | / | 7 | 8 | 9 | 10 | 7 | 8 | ||||
| small C | 11 | 6 | / | / | 11 | 13 | 13 | 14 | 10 | 12 | ||||
| j.u.C | 7 | 6 | / | / | 12 | 15 | 14 | 15 | 11 | 12 | ||||
| j.f.C | 7 | 6 | / | / | 12 | 15 | 14 | 15 | 11 | 12 | ||||
| j.b.C | 7 | 5 | / | / | 13 | 16 | 15 | 16 | 12 | 14 | ||||
| small D | 10 | 5 | / | / | 11 | 13 | 13 | 14 | 10 | 12 | ||||
| j.u.D | 12 | 11 | / | / | 12 | 15 | 14 | 15 | 11 | 12 | ||||
| j.f.D | 11 | 10 | / | / | 12 | 15 | 14 | 15 | 11 | 12 | ||||
| j.b.D | 12 | 10 | / | / | 13 | 16 | 14 | 15 | 11 | 14 | ||||
| j.E | 9 | 4 | / | / | 12 | 15 | 10 | 11 | 12 | 14 | ||||
| [4],6A | 15 | 1+n | +7/+6* | +6/+5* | 10 | 12 | 8/0* | 10/0* | 10/0* | 0/10 | 39F total duration. 40F charge time. hit/block measured from point blank distance. *=during Sans Culottes (A,B,C,D); Gauge gain during Sans Culottes is a flat 0 (loses the 0/10 whiff/hit split). | |||
| [4],6C | 36 | 1+n | KD | +11* | 18/16** | 20/19** | 12/4** | 14/4** | 14/6** | 0/14 | 56F total duration. 40F charge time. *=Point blank. **=during Sans Culottes (A,B,C,D); Gauge gain during Sans Culottes is a flat 0 (loses the 0/14 whiff/hit split). | |||
| [2],8B | 3/5* | 1+2 | KD | -10 | 16/14** | 18/16** | 14/1** | 16/1** | 16/0** | 8/8 | *=5F startup for 2nd hit (the anti-air hitbox). 40F charge time. 9F landing recovery. **=during Sans Culottes (A,B,C,D); Gauge gain during Sans Culottes is a flat 0 (loses the 8/8 whiff/hit split). First hit has QS/SC (and Special Cancel during Sans Culottes, but not into [2],8K). | |||
| [2],8D | 7 | 2+3 | KD | -19 | 18 | 20/21* | 14/0* | 16/0* | 18/0* | 8/8 | F1-8 upper feet invul. 40F charge time. 9F landing recovery. *=during Sans Culottes (A,B,C,D); Gauge gain during Sans Culottes is a flat 0 (loses the 8/8 whiff/hit split). First hit has QS/SC/Special Cancel (during Sans Culottes, but not into [2],8K). | |||
| 41236C | 9 | 2 | KD | / | 16 | 16 | 0 | 0 | 0 | 0/16 | Command Grab. Super Cancel. | |||
| 236236P | 28 | X | +26* | +25* | 40 | 41 | 0 | 0 | 0 | 0 | F1-9 in counter hit state. Freeze on F10. F10-19 invul. Negates projectiles from F13 on. *=Point Blank corner. | |||
| 236236K | 4 | 2+(5*1) | KD | -25 | 34 | 36 | 0 | 0 | 0 | 0 | F1-7 invul. 8F landing recovery. | |||
| A,B,C,D | 1 | 8 | KD | -27 | 13 | 16 | 0 | 0 | 0 | 0 | Sans Cullotes activation. F1 invul. Hits during super freeze (on F19). Charge time for specials set to 1F. Active for 300F. Juggle time after all Specials & Command Normals set to Limited Juggle. Can do one super for free while active. Super Cancel is blocked in this mode. Reduces Guard Damage of Ash's attacks. | |||
| >236236E | 12 | 2 | KD | -47 | 20 | 25 | 0 | 0 | 0 | 0 | Can crossup. Super Freeze on F10. F10-24 invul. Locks the opponent's special moves & command normals for 485F (ryo 483F, duolon 481F, maxima 475F, kim 469F). Always costs 1 Super Stock (not free). |
| Move | Hitbox | Startup | Active | Hit | Guard | Note |
|---|---|---|---|---|---|---|
| 2A | ![]() |
5 | 2 | +6 | +5 | |
| 2B | ![]() |
5 | 2 | +3 | +2 | |
| 2C | ![]() ![]() |
9 | 1+3* | -2 | -3 | |
| 2D | ![]() |
12 | 4 | KD | +0 |
Combos
Combos provided by AD_Ryan unless otherwise stated
Basic Combos
Midscreen:
- 2B>2A>[2],8B/D
- 2B>2A>236236K
- 41236C>j.E
- 41236C>[4],6A
- 41236C>super cancel 236236P (you can then run across the screen for more juggles & corner carry)
Corner:
- j.D>5C, [4],6A, link 236236K
- 41236C>4D>j.E
- 41236C>[2],8D
LDM Combos (Sans Culottes)
Notes:
- LDM Starters: [j.D,\/,LDM] or [41236C, dash, LDM] or 236236K SC LDM
- LDM Input: either A>B>C>D or hold A+B+C and press D (better and easier)
After activation you want to use 2-8K to juggle, which version (B or D) depends on the opponent's height at activation.
If you activate LDM while the opponent is grounded you always want to follow up with the B version, whereas if the opponent was in a juggle state during activation the D version can be more consistent.
LDM Combos:
- Midscreen LDM activation, then 2-8B/D>4,6A, then...
- 236236E: costs another Bar, but seals the opponents special moves & command normals temporarily
- 236236A: does not combo but sets up pressure without having to spend additional meter
- Corner LDM activation > 2-8B/D,\/,2-8B>4D>2-8B,\/,[2-8D>4D>2-8B,\/]x4, [2],8D, then...
- End the combo here
- QS to another character
- another LDM activation > repeat loop
Other Combos
- 41236C, 5E kara cancel 236263K, QS Oswald, land, 214C>236B>236E (ACE), see clip from Tortiita. Needs a delay on either the 236236K or the 214C.
Special Attributes & Bugs
- 5D(f) is unblockable when done as a meaty attack.
- Ash cannot quick-shift certain attacks while his LDM is active (eg. 4B & 4D)
- Ash's head has a separate hurtbox while crouched, see The King of Fighters XI: Crouched character hitbox sizes
- The AI sometimes does not recovery roll correctly after getting hit by Ash's A,B,C,D activation (training mode bug).
- If Ash combos into his LDM and the opponent attempts to saving shift during the super freeze, the saving shift will be "eaten" and the opponent will simply lose their shift stock.
- If the opponent blocks Ash's 236236P super and Ash connects a 2A or 5A on block, the pushback is increased - it should be 59px, but is 124-127px (the pushblock for hard attacks is the same).
- Sacred Treasures Team: Kyo | Iori | Shingo
- Hero Team: Ash | Oswald | Shen
- Fatal Fury Team: Terry | Kim | Duck King
- Agent Team: Vanessa | Mary | Ramon
- Art of Fighting Team: Ryo Sakazaki | Yuri Sakazaki | King
- Rival Team: Elisabeth | Duo Lon | Benimaru
- Team K': K' |Kula | Maxima
- Garou Team: Jenet | Gato | Griffon
- Ikari Warriors Team: Ralf | Clark | Whip
- Anti Kyokugenryu Team: Malin | Kasumi | Eiji
- Psycho Soldier Team: Athena Asamiya | Sie Kensou | Momoko
- Time Unlock: Adelheid | Gai | Hayate | Jazu | Silber



















































