| Move |
S |
A |
Hit |
Grd |
Note
|
| 5A(c) |
6 |
4 |
+0 |
-1 |
|
| 5A(f) |
6 |
4 |
+2 |
+1 |
|
| 5B(c) |
8 |
4 |
+1 |
+0 |
Low hit. SC.
|
| 5B(f) |
9 |
3 |
-3 |
-4 |
|
| 5C(c) |
9 |
4 |
+0 |
-1 |
|
| 5C(f) |
11 |
4 |
-1 |
-2 |
|
| 5D(c) |
7/15 |
8+3 |
+4 |
-5* |
First hit has SC. *=2nd hit whiffs on block.
|
| 5D(f) |
10 |
4 |
-4 |
-5 |
|
| 5E |
19 |
4 |
KD |
-5 |
SC. Kara-cancel from 2nd active frame (F20). Cannot be cancelled into 214K (bug?). Must be blocked on F17 already or it will hit anyway (bug?)
|
| 6A |
19 |
4 |
+5 |
+4 |
Overhead. F1-22 counter hit state (until end of active time). Airborne on F7. 8F landing recovery.
|
| 6A(can) |
15 |
5 |
+1 |
+0 |
SC. No overhead. F1-19 counter hit state (until end of active time). Airborne on F7. 8F landing recovery.
|
| 4A |
14 |
3 |
KD |
-1 |
Launcher. Allows juggles.
|
| 4A(can) |
15 |
3 |
KD |
-1 |
Launcher. Allows juggles.
|
| 6B |
16 |
3 |
-9 |
-10 |
|
| 6B(can) |
16 |
3 |
+0 |
-1 |
SC
|
| 4B |
11 |
3 |
-1 |
-2 |
"4" needs to be held for 2F for 4B to come out (4+B on the same frame triggers 5B).
|
| 4B(can) |
11 |
4 |
-1 |
-2 |
|
| 4[B] |
/ |
28 |
/ |
/ |
"4" needs to be held for 2F for 4B to come out (4+B on the same frame triggers 5B). Needs to be held for 7F for the feint to activate. Counter hit state F1-6. F7-28 recovery.
|
| GC |
7 |
4 |
KD |
-14 |
F1-2 invul. F3-6 head only hurtbox. F7-10 lower body invul. F11-42 recovery.
|
| Saving Shift |
? |
n* |
/ |
/ |
|
| 2A |
5 |
4 |
+1 |
+0 |
|
| 2B |
5 |
4 |
+1 |
+0 |
|
| 2C |
7/9 |
2+4 |
-7 |
-8 |
|
| 2D |
11 |
3 |
KD |
-2 |
SC. Knockdown.
|
| j.A |
? |
? |
? |
? |
|
| j.B |
? |
? |
? |
? |
|
| j.C |
? |
? |
? |
? |
|
| j.D |
? |
? |
? |
? |
Can hit crossup.
|
| j.E |
? |
? |
? |
? |
|
| [4],6A |
13 |
n |
-17* |
-10* |
40F charge time. *=point blank.
|
| [4],6A |
13 |
n |
-17* |
-10* |
40F charge time. Flies faster than [4],6A. *=point blank.
|
| [4],6B |
12 |
n |
+0* |
+7* |
40F charge time. Low hit. *=point blank.
|
| [4],6D |
12 |
n |
-2* |
+5* |
40F charge time. Low hit. *=point blank.
|
| [2],8B |
4,3,2 |
n |
KD |
-24 |
30F charge time. F1 invul on legs. Airborne from F2. F1-17 counter hit state (until maximum height is reached). 17F landing recovery.
|
| [2],8D |
11 |
4,3,2 |
KD |
-27 |
30F charge time. F1-12 invul. F13-25 counter hit state (until maximum height is reached). 12F landing recovery.
|
| 464K |
18 |
6 |
KD |
-17 |
Hard knockdown. Extra hits trigger only on hit. SC. QS on last hit.
|