Ash Crimson(KOFXI)
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Ash Crimson アッシュ・クリムゾン | |
Tiers & Ranking | |
Tier: | C+ to D |
Ratio Cost: | 3 Points |
Properties | |
Damage Modifier: | 1.0 |
Stun Modifier: | 1.0 |
Crouch height (Tier): | D |
Colors
A | B | C | D |
R1 + | R1 + | R1 + | R1 + |
E+A | E+B | E+C | E+D |
L1 + | L1 + | L1 + | L1 + |
Start+A | Start+B | Start+C | Start+D |
Frame Data
Move | S | A | Hit | Grd | Note |
---|---|---|---|---|---|
5A(c) | 7 | 3 | +5 | +4 | |
5A(f) | 5 | 4 | +3 | +2 | |
5B(c) | 9 | 3 | -4 | -5 | Low Hit |
5B(f) | 10 | 7 | +1 | +0 | |
5C(c) | 6 | 2 | +3 | +2 | |
5C(f) | 10 | 2 | +3 | +2 | |
5D(c) | 6 | 3 | -1 | -2 | |
5D(f) | 16 | 6 | +3 | +2 | Unblockable when done as a meaty attack (bug, banned). |
5E | 13 | 3 | KD | -7 | |
GC | 6 | 6 | KD | -14 | |
6A | 16 | 2 | -1 | -2 | Overhead |
6A(can) | 11 | 2 | -1 | -2 | Overhead |
4B | 16 | 2 | +2 | +1 | |
4D | 9 | 6 | +2 | +1 | On air hit, can juggle after |
Saving Shift | ? | n* | / | / | Active until landing. 9F/10F recovery (hit/whiff). |
2A | 5 | 2 | +6 | +5 | |
2B | 5 | 2 | +3 | +2 | |
2C | 9 | 1+3 | -2 | -3 | |
2D | 12 | 4 | KD | +0 | |
small A | 6 | 8 | / | / | |
j.u.A | 6 | 7 | / | / | |
jump A | 6 | 6 | / | / | |
small B | 6 | 4 | / | / | |
j.u.B | 6 | 11 | / | / | |
jump B | 6 | 6 | / | / | |
small C | 11 | 6 | / | / | |
j.u.C | 7 | 6 | / | / | |
j.f.C | 7 | 6 | / | / | |
j.b.C | 7 | 5 | / | / | |
small D | 10 | 5 | / | / | |
j.u.D | 12 | 11 | / | / | |
j.f.D | 11 | 10 | / | / | |
j.b.D | 12 | 10 | / | / | |
j.E | 9 | 4 | / | / | |
[4],6A | 15 | 1+x | +7* | +6* | *=Point blank. |
[4],6C | 36 | 1+x | KD | +11* | *=Point blank. |
[2],8B | 3/5* | 1+2 | KD | -10 | *=5F startup for the anti-air hitbox. |
[2],8D | 7 | 2+3 | KD | -19 | F1-8 upper feet invul. |
41236C | 9 | 2 | KD | / | Command Grab. Super Cancel. |
236236P | 28 | X | +26* | +25* | F1-9 in counter hit state. Freeze on F10. F10-19 invul. Negates projectiles from F13 on. *=Point Blank corner. |
236236K | 4 | 2+(5*1) | KD | -25 | F1-7 invul. |
A,B,C,D | 1 | 8 | KD | -27 | F1 invul. Hits during super freeze. Charge time for specials removed & can do a super for free while activation lasts. Super Cancel is blocked in this mode. Reduces Guard Damage of Ash's attacks. |
>236236E | 12 | 2 | KD | -47 | Can crossup. Super Freeze on F10. F10-24 invul. |
Move | Hitbox | Startup | Active | Hit | Guard | Note |
---|---|---|---|---|---|---|
2A | 5 | 2 | +6 | +5 | ||
2B | 5 | 2 | +3 | +2 | ||
2C | 9 | 1+3* | -2 | -3 | ||
2D | 12 | 4 | KD | +0 |
Combos
- 41236C, 5E kara cancel 236263K, QS Oswald, land, 214C>236B>236E (ACE), see clip from Tortiita. Needs a delay on either the 236236K or the 214C.
Special Attributes & Bugs
- 5D(f) is unblockable when done as a meaty attack.
- Ash cannot quick-shift certain attacks while his LDM is active (eg. 4B & 4D)
- Ash's head has a separate hurtbox while crouched, see The King of Fighters XI: Crouched character hitbox sizes
- The AI sometimes does not recovery roll correctly after getting hit by Ash's A,B,C,D activation (training mode bug).
- If Ash combos into his LDM and the opponent attempts to saving shift during the super freeze, the saving shift will be "eaten" and the opponent will simply lose their shift stock.
- If the opponent blocks Ash's 236236P super and Ash connects a 2A on block, the pushback is increased - it should be 59px, but is 124px.
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- Agent Team: Vanessa | Mary | Ramon
- Art of Fighting Team: Ryo Sakazaki | Yuri Sakazaki | King
- Rival Team: Elisabeth | Duo Lon | Benimaru
- Team K': K' |Kula | Maxima
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- Ikari Warriors Team: Ralf | Clark | Whip
- Anti Kyokugenryu Team: Malin | Kasumi | Eiji
- Psycho Soldier Team: Athena Asamiya | Sie Kensou | Momoko
- Time Unlock: Adelheid | Gai | Hayate | Jazu | Silber