| Move
|
Hitbox
|
Startup
|
Active
|
Hit
|
Guard
|
Note
|
| 236A
|
|
11
|
36
|
-7*
|
-8*
|
Normal & Special attacks using the boomerang are locked for as long as it is flying. F1-36 counterhit-state. Total duration 49F (Hayate recovers 4F after active time ends). Boomerang catch triggers 39F after move ends (F88). *=point blank.*=point blank.
|
| 236C
|
|
11
|
36
|
-19*
|
-20*
|
Normal & Special attacks using the boomerang are locked for as long as it is flying. F1-48 counterhit-state. Total duration 61F (Hayate recovers 16F after active time ends). Boomerang catch triggers 20F after move ends (F81). *=point blank.
|
| 236P Catch (ground)
|
|
/
|
22
|
/
|
/
|
Only triggers if Hayate is standing, crouching or in jump startup. Can be cancelled into normal attacks, but not into specials or guard.
|
| j.236P
|
|
21
|
42
|
+7*
|
+6*
|
Normal & Special attacks using the boomerang are locked for as long as it is flying. Cannot be done from smalljumps. Minimum height = F8 of jump. F1-30 counterhit-state. 23F landing recovery. Boomerang catch triggers on F117 (counting from first frame). *= point blank & lowest possible height (while falling).
|
| 236P Catch (air)
|
|
/
|
n*
|
/
|
/
|
Only triggers if Hayate is in the air & not attacking. Can be cancelled into normal attacks but not into specials (attacking avoids the landing recovery). 4F landing recovery. *=lasts until landing.
|
| 214C
|
 
|
13
|
30+3+10
|
KD
|
-11
|
Hit 2+3 only trigger if first hit connects. Launches (juggle OK). 2nd hit can be QSed, launches & allows juggles. Only has 1F (guard only-) recovery on whiff.
|
| >214C
|
|
5
|
4
|
KD
|
-33
|
Airborne F1. 17F landing recovery.
|
| 623B
|
  
|
3
|
2+2+18
|
KD
|
-30*
|
F1-4 invul. F5-10 invul on feet. Airborne F13-47. 12F landing recovery. 2nd hit launches. 1st & 2nd hit can be Qsed & have Super Cancel. *=3rd hit doesn't connect on guard.
|
| 623D
|
  
|
3
|
2+3+21
|
KD
|
-37
|
First hit has Super Cancel. Super Cancel. F1-13 invul on feet. Airborne F15-58. 14F landing recovery. 2nd hit does not launch. 1st & 2nd hit can be Qsed.
|
| j.2P
|

|
12
|
n*
|
KD
|
-7/-5*
|
Not an overhead. Extra hits only if first hit connects. If any of the later hits whiff, can combo after. Earliest possible timing = jump F5. *=active until landing. *2=-7 from jumping F5, -5 if done as low as possible. 11F landing recovery.
|
| 214K
|

|
10*
|
24
|
KD
|
-27
|
*=minimum startup (only activates on proximity, checks F1-29). F1-29 invul on feet & counterhit-state. On whiff, F30 recovery. Wall bounce. Allows Juggles. Can be cancelled into air special moves. On hit, counterhit-state F1-49 (until landing). 8F landing recovery.
|
| j.214K
|
|
13
|
n*
|
?
|
|
Not an overhead. Earliest possible timing: F6 of smalljump / F4 of normal jump. 11F landing recovery. *=active until landing.
|
| 236236A
|
|
35*
|
?
|
KD
|
-7*
|
Boomerang homes in on opponent. F1+2 invul. Dream Cancel on F35 only (first active frame). *=old japanese data lists 36F startup. *2=guarding the first boomerang frame (slightly outside of point blank range).
|
| 236236C
|
|
58*
|
?
|
KD
|
-7*
|
Boomerang homes in on opponent. F1+2 invul. Dream Cancel on F58 only (first active frame). *=old japanese data lists 59F startup. *2=guarding the first boomerang frame (slightly outside of point blank range).
|
| 214214P
|

|
10
|
24
|
KD
|
-13*
|
F1-5 invul. F1-54 counterhit-state. F55 regular recovery. *=point blank. Dream cancel on all active frames.
|
| 632146E
|
|
4
|
?
|
?
|
|
Juggle anywhere.
|
| 2363214E
|
Datei:Kofxi hayate 2363214E.png
|
1
|
?
|
?
|
|
|