Ash Crimson(KOFXI)
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Ash Crimson アッシュ・クリムゾン | |
Tiers & Ranking | |
Tier: | C+ to D |
Ratio Cost: | 3 Points |
Properties | |
Damage Modifier: | 1.0 |
Stun Modifier: | 1.0 |
Crouch height (Tier): | D |
Colors
A | B | C | D |
R1 + | R1 + | R1 + | R1 + |
E+A | E+B | E+C | E+D |
L1 + | L1 + | L1 + | L1 + |
Start+A | Start+B | Start+C | Start+D |
Frame Data
Move | S | A | Hit | Grd | Note |
---|---|---|---|---|---|
5A(c) | 7 | 3 | +5 | +4 | |
5A(f) | 5 | 4 | +3 | +2 | |
5B(c) | 9 | 3 | -4 | -5 | Low Hit |
5B(f) | 10 | 7 | +1 | +0 | |
5C(c) | 6 | 2 | +3 | +2 | |
5C(f) | 10 | 2 | +3 | +2 | |
5D(c) | 6 | 3 | -1 | -2 | |
5D(f) | 16 | 6 | +3 | +2 | Unblockable when done as a meaty attack (bug, banned). |
5E | 13 | 3 | KD | -7 | |
GC | 6 | 6 | KD | -14 | |
6A | 16 | 2 | -1 | -2 | Overhead |
6A(can) | 11 | 2 | -1 | -2 | Overhead |
4B | 16 | 2 | +2 | +1 | |
4D | 9 | 6 | +2 | +1 | On air hit, can juggle after |
Saving Shift | ? | n* | / | / | Active until landing. 9F/10F recovery (hit/whiff). |
2A | 5 | 2 | +6 | +5 | |
2B | 5 | 2 | +3 | +2 | |
2C | 9 | 1+3 | -2 | -3 | |
2D | 12 | 4 | KD | +0 | |
small A | 6 | 8 | / | / | |
j.u.A | 6 | 7 | / | / | |
jump A | 6 | 6 | / | / | |
small B | 6 | 4 | / | / | |
j.u.B | 6 | 11 | / | / | |
jump B | 6 | 6 | / | / | |
small C | 11 | 6 | / | / | |
j.u.C | 7 | 6 | / | / | |
j.f.C | 7 | 6 | / | / | |
j.b.C | 7 | 5 | / | / | |
small D | 10 | 5 | / | / | |
j.u.D | 12 | 11 | / | / | |
j.f.D | 11 | 10 | / | / | |
j.b.D | 12 | 10 | / | / | |
j.E | 9 | 4 | / | / | |
[4],6A | 15 | 1+x | +7* | +6* | *=Point blank. |
[4],6C | 36 | 1+x | KD | +11* | *=Point blank. |
[2],8B | 3/5* | 1+2 | KD | -9 | *=5F startup for the anti-air hitbox. |
[2],8D | 7 | 2+3 | KD | -19 | F1-8 upper feet invul. |
41236C | 9 | 2 | KD | / | Command Grab. Super Cancel. |
236236P | 28 | X | +26* | +25* | *=Point Blank corner. |
236236K | 4 | 2+(5*1) | KD | -25 | F1-7 invul. |
A,B,C,D | 1 | 8 | KD | -27 | F1 invul. Hits during super freeze. Charge time for specials removed & can do a super for free while activation lasts. |
>236236E | 12 | 2 | KD | -47 | Can crossup. Super Freeze on F10. F10-24 invul. |
Move | Hitbox | Startup | Active | Hit | Guard | Note |
---|---|---|---|---|---|---|
2A | 5 | 2 | +6 | +5 | ||
2B | 5 | 2 | +3 | +2 | ||
2C | 9 | 1+3* | -2 | -3 | ||
2D | 12 | 4 | KD | +0 |
Special Attributes & Bugs
- 5D(f) is unblockable when done as a meaty attack.
- Ash cannot quick-shift certain attacks while his LDM is active (eg. 4B & 4D)
- Ash's head has a separate hurtbox while crouched, see The King of Fighters XI: Crouched character hitbox sizes
- The AI sometimes does not recovery roll correctly after getting hit by Ash's A,B,C,D activation (training mode bug).
- Sacred Treasures Team: Kyo | Iori | Shingo
- Hero Team: Ash | Oswald | Shen
- Fatal Fury Team: Terry | Kim | Duck King
- Agent Team: Vanessa | Mary | Ramon
- Art of Fighting Team: Ryo Sakazaki | Yuri Sakazaki | King
- Rival Team: Elisabeth | Duo Lon | Benimaru
- Team K': K' |Kula | Maxima
- Garou Team: Jenet | Gato | Griffon
- Ikari Warriors Team: Ralf | Clark | Whip
- Anti Kyokugenryu Team: Malin | Kasumi | Eiji
- Psycho Soldier Team: Athena Asamiya | Sie Kensou | Momoko
- Time Unlock: Adelheid | Gai | Hayate | Jazu | Silber