Iori Yagami
八神 庵
KOFXI iori full.png
Tiers & Ranking
Tier: C to B-
Ratio Cost: 3 Points
Properties
Damage Modifier: 112
Stun Modifier: 100
Crouch height (Tier): F

Colors

KOFXI iori S.jpg KOFXI iori X.jpg KOFXI iori T.jpg KOFXI iori C.jpg KOFXI iori R1S.jpg KOFXI iori R1X.jpg KOFXI iori R1T.jpg KOFXI iori R1C.jpg
BUTTON SQUARE A.png BUTTON CROSS A.png BUTTON TRIANGLE A.png BUTTON CIRCLE A.png R1 + BUTTON SQUARE A.png R1 + BUTTON CROSS A.png R1 + BUTTON TRIANGLE A.png R1 + BUTTON CIRCLE A.png
A B C D E+A E+B E+C E+D
KOFXI iori L1S.jpg KOFXI iori L1X.jpg KOFXI iori L1T.jpg KOFXI iori L1C.jpg
L1 + BUTTON SQUARE A.png L1 + BUTTON CROSS A.png L1 + BUTTON TRIANGLE A.png L1 + BUTTON CIRCLE A.png
Start+A Start+B Start+C Start+D

Frame Data

Standing Attacks
Move Hitbox Startup Active Adv Note
5A(c) Kofxi iori 5A(c).png 6 4? ?
5A(f) Kofxi iori 5A(f).png 8 4? ?
5B(c) Kofxi iori 5B(c).png 7 3? ?
5B(f) Kofxi iori 5B(f).png 8 2? ?
5C(c) Kofxi iori 5C(c) 1.pngKofxi iori 5C(c) 2.png 4 2+5? ?
5C(f) Kofxi iori 5C(f).png 9 4? ?
5D(c) Kofxi iori 5D(c).png 7 6? ?
5D(f) Kofxi iori 5D(f) 1.pngKofxi iori 5D(f) 2.png 12 4+5? ?
5E Kofxi iori 5E 1.png 13 6? ?
6A Kofxi iori 6A.png 7 2? ?
6A(cancel) Kofxi iori 6A(cancel).png ? 2? ?
6A-A Kofxi iori 6AA.png ? 6? ?
6A-A(cancel) Kofxi iori 6AA(cancel).png ? 6? ?
6B Kofxi iori 6B 1.pngKofxi iori 6B 2.pngKofxi iori 6B 3.png 20 1+3? ?
6B(cancel) Kofxi iori 6B(cancel) 1.pngKofxi iori 6B(cancel) 2.pngKofxi iori 6B(cancel) 3.png ? 1+2? ?
Crouching Attacks
Move Hitbox Startup Active Adv Note
2A Kofxi iori 2A.png 7 3? ?
2B Kofxi iori 2B 1.pngKofxi iori 2B 2.png 7 3+2? ?
2C Kofxi iori 2C 1.pngKofxi iori 2C 2.png 10 2+6? ?
2D Kofxi iori 2D.png 7 6? ?
Jump Attacks
Move Hitbox Startup Active Note
j.A Kofxi iori jump A.png 5 9
j.B Kofxi iori jump B.png 6 7
smalljump C Kofxi iori smalljump C.png 10 3
j.C Kofxi iori jump C.png 10 3
smalljump D Kofxi iori smalljump D 1.pngKofxi iori smalljump D 2.png 7 3+2
j.D Kofxi iori jump D 1.pngKofxi iori jump D 2.png 7 3+2
j.E Kofxi iori jump E.png 14 4
j.4B Kofxi iori jump 4B.png 5 3 Crossup
Specials & Supers
Move Hitbox Startup Active Adv Note
623A Kofxi iori 623A 1.pngKofxi iori 623A 2.pngKofxi iori 623A 3.png 7 2+1+9 ? No invulnerability
623C Kofxi iori 623C 1.pngKofxi iori 623C 2.pngKofxi iori 623C 3.pngKofxi iori 623C 4.png 7 2+2+14 ? F1-8 upper body invul
236A Kofxi iori 236A.png 11 ? ? ?
236C Kofxi iori 236C.png 10 ? ? ?
214A Kofxi iori 214A.png 8 3 ? ?
214A>214A Kofxi iori 214Ax2.png 6 3 ? ?
214A>214A>214A Kofxi iori 214Ax3.png 14 3 ? Overhead. Airborne from F3.
214C Kofxi iori 214C.png 10 4 ? ?
214C>214C Kofxi iori 214Cx2.png 10 3 ? ?
214C>214C>214C Kofxi iori 214Cx3.png 17 7 ? Overhead. Airborne from F3.
632146P Kofxi iori 623146P.png 8 4 ? Wurf
63214K Kofxi iori 63214K 1.pngKofxi iori 63214K 2.pngKofxi iori 63214K 3.pngKofxi iori 63214K 4.png 14 ? ? F7+ invul on the legs
2363214A Kofxi iori 2363214A.png 11 16 ? 1F before & F1-5 after Freeze invul (old data, needs recheck!). F5-end upper feet invul. Does not combo from light attacks since the hitbox is too small on F1.
2363214C Kofxi iori 2363214C.png 11 16 ? 1F before & F1-5 after Freeze invul (old data, needs recheck!). F6-end invul on legs.
236236P Kofxi iori 236236P.png 12 13 ? F1+2 invul. Small hurtbox starting 4F before active time, until recovery.
2363214E Kofxi iori 2363214E.png 21 3 ? Freeze on F22. Overhead.

Special Attributes & Bugs

During face-down-knockdown, Iori is thinner than other characters. This enables corner crossups against him if he wakes up from a face-down-knockdown in the corner.

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