Duck King(KOFXI)
Duck King ダック・キング | |
Tiers & Ranking | |
Tier: | A+ |
Ratio Cost: | 5 Points |
Properties | |
Damage Modifier: | 108 |
Stun Modifier: | 98 |
Crouch height (Tier): | E |
Colors
⃞ | X | △ | ⃝ |
A | B | C | D |
R1 +⃞ | R1 + X | R1 + △ | R1 + ⃝ |
E+A | E+B | E+C | E+D |
L1 +⃞ | L1 + X | L1 + △ | L1 + ⃝ |
Start+A | Start+B | Start+C | Start+D |
Frame Data
Note: all advantage/disadvantage numbers ist obsolete and likely 1 frame off. Needs to be rechecked.
Chain Combos
Achtung: Vorteil/Nachteil ist veraltet und vermutlich ca. 1F abweichend.
Move | Startup | Adv | Cancel | Note |
---|---|---|---|---|
2D(1)>214D | 8 | +2/+3 | - | Frame Data for Block = standing/crouching opponent |
2A>5B | 4 | +0 | - | - |
2A>5B>5C | 9 | +0 | Launch (no Knockdown, no followup possible) | |
2A>5B>6C | 10 | -8/-2 | S | Special Cancel. Frame Data = Block/Hit. |
2B>2B | 4 | -4 | - | - |
2B>2B>3D | 7 | -12 | S | Special Cancel. |
2A>3C | N/A | - | - | Short slide with no invul (see above) |
2D(1)>3C | N/A | - | - | Long slide with invul (see above) |
Frame Data for specific situations
Achtung: Vorteil/Nachteil ist veraltet und vermutlich ca. 1F abweichend.
Move | Startup | Adv | Note |
---|---|---|---|
632146A/C | 5 | -24 | |
632146A/C>A | N/A | -9 | - |
632146A/C>A>A | N/A | -9 | - |
632146A/C>A>A>B | N/A | -12 | - |
632146A/C>A>A>B>A | N/A | -11 | - |
632146A/C>A>A>B>A>C | N/A | -11 | - |
632146A/C>A>A>B>A>C>C | N/A | -11 | - |
632146A/C>A>A>B>A>C>C>D | N/A | -11 | - |
632146A/C>A>A>B>A>C>C>C | N/A | -11 | - |
632146A/C>A>A>B>A>C>C>D>C>623E | N/A | minus | - |
Combos
- (j.D,) 2A,2A-5B-6C, then:
- 214B
- Shift In Combo
- 632146P etc.
- Corner (j.D,)2A-5B-3D,22CDE, link 214214K: 2 Stocks, only in corner.
- Shift out on first Hit: the very high launch allows easy followups.
- Corner or back-turned Combo into 2A,5B,6C,623B, OTG 3C. If 3C is used as late as possible, it hits as a meaty crossup, after which a 2A can be linked.
Team Combos Universal
- Vs Vanessa: Slide Knockdown with any character (eg. Terry 41236B,66B,66B)> QS Duck > OTG 412369,2+K while Vanessa wakes up: OTG-Bug Combo only vs Vanessa.
Oswald
- Duck Crossup j.D,2A,2A,2A,5A,5B,6C, QS Oswald j.D,\/,5D(c),3A,214C(2 hits),236C,214B. Stuns all characters in Kyo tier and below.
K Duck 3B > QS K' > while falling j.214B/D combos. If close to corner, LDM can be linked afterwards, as always.
Matchups
- Advantage: Maxima
- Even: Kula (according to Kyuntakuya)
- Disadvantage: Kim*1, Kula*1, K'*1, Griffon*2, Yuri*2, Clark*2, Ryo*2
*1: Source: Sawakoro, Serio & Nori, c~ 5:15
*2: Source: kofxi_bot, these characters can keep Duck from jumping, or beat his jump ins.
Vs Kula
According to Serio & Nori the Kula vs. Duck matchup is roughly a 7.5 to 2.5 in favor of Kula. A quote on this delivered through Rock: "Kula just waits and uses 2B & 2D while buffering 623C, which she uses on reaction, if Duck jumps. Due to the 2B & 2D, Duck cannot approach from the ground, which makes the matchup very hard."
Based on Kyuntakuya & tests done just for us by Sawakoro & Rock there is evidence however that the matchup might very well be somewhat even. Particularly Duck's 2A is very useful to pressure Kula.
Vs Gato
Okizeme
- Punish 236236A during super freeze with Break Spiral (which isn't easy). This is best done by holding [1] already as Gato wakes up, the inputing 23692K on reaction.
- Timing smalljump attacks at the apex of the jump will make them go over 236236A.
- dash 3C can also be used to bait 236236A.
Incoming
- Corner Superjump up, j.214C is a crossup. Duck's j.214C trades with Gato's 236236B in this situation, to the advantage of Duck.
Vs Ralf
- Punishing Ralf's Upper: 3B or walk forward > 5A(f)>Beat Rush. After 3B you can eg. Quick Shift to K' > j.214B/D etc (BZR uses this)
Links & Videos
- Sacred Treasures Team: Kyo | Iori | Shingo
- Hero Team: Ash | Oswald | Shen
- Fatal Fury Team: Terry | Kim | Duck King
- Agent Team: Vanessa | Mary | Ramon
- Art of Fighting Team: Ryo Sakazaki | Yuri Sakazaki | King
- Rival Team: Elisabeth | Duo Lon | Benimaru
- Team K': K' |Kula | Maxima
- Garou Team: Jenet | Gato | Griffon
- Ikari Warriors Team: Ralf | Clark | Whip
- Anti Kyokugenryu Team: Malin | Kasumi | Eiji
- Psycho Soldier Team: Athena Asamiya | Sie Kensou | Momoko
- Time Unlock: Adelheid | Gai | Hayate | Jazu | Silber