| Move |
S |
A |
Hit |
Grd |
Dmg |
C-Dmg |
Stn |
C-Stn |
G-Dmg |
Gauge |
J-Type |
Air |
C-Air |
Note
|
| Throw |
|
|
+40 |
/ |
24 |
0 |
0 |
0 |
0 |
0 |
|
|
|
Knockdown type/turns-around unclear.
|
| 5A(c) |
5 |
2 |
+7 |
+6 |
9 |
11 |
6 |
8 |
8 |
6 |
|
|
|
SC & Chain.
|
| 5A(f) |
14 |
5 |
+9 |
-14 |
13 |
16 |
8 |
10 |
8 |
6 |
|
|
|
SC.
|
| 5B(c) |
11/21* |
2+4 |
+5 |
+4 |
12 |
14 |
12 |
12 |
16 |
12 |
|
|
|
Low hit (both hits). *=1st/2nd hit. Chain.
|
| 5B(f) |
9 |
3 |
+0 |
-1 |
10 |
10 |
8 |
8 |
8 |
6 |
|
|
|
|
| 5C(c) |
5/8* |
1+2 |
-10/-7* |
-3/+1* |
38 |
42 |
28 |
34 |
28 |
28 |
|
|
|
*=1st/2nd hit. 2 hits total. Special/Super/LDM-cancelable.
|
| 5C(f) |
11/13/15 |
2+2+4 |
-4/-2/+0 |
-5/-3/-1 |
22 |
25 |
14 |
20 |
14 |
14 |
|
|
|
One hit, but 3 hitboxes. 1st & 2nd hitbox Special Cancel. Special/Super-cancelable.
|
| 5D(c) |
12 |
5 |
KD |
+3 |
16 |
18 |
14 |
20 |
14 |
15 |
|
|
|
Low hit. SC.
|
| 5D(f) |
20 |
5 |
KD |
-3 |
22 |
24 |
18 |
26 |
18 |
20 |
|
|
|
Same animation as 5D(c). Low hit.
|
| 5E |
13 |
4 |
|
|
22 |
26 |
22 |
30 |
20 |
20 |
|
|
|
No Special Cancel. Hit/Grd not recorded.
|
| GC |
10 |
6 |
KD |
-10 |
5 |
5 |
0 |
0 |
0 |
0 |
|
|
|
Deals 3 damage in-game (Conqueror's Guide says 5).
|
| 6A |
18 |
5 |
|
|
22 |
26 |
22 |
32 |
16 |
16 |
|
|
|
Overhead. Not in Counter-Hit-State. Hit/Grd not recorded.
|
| 6A(can) |
18* |
5* |
|
|
16 |
18 |
15 |
22 |
16 |
14 |
|
|
|
Cancel version (canceled into from a normal). *=S/A assumed same as standalone 6A, needs verification.
|
| 2A |
5 |
2 |
+8 |
+7 |
9 |
11 |
6 |
8 |
8 |
6 |
|
|
|
Same animation as 5A(c). SC & Chain (faster than 5A(c)).
|
| 2B |
7 |
4 |
|
-10 |
10 |
10 |
8 |
8 |
8 |
6 |
|
|
|
Same animation as 5B(f). Not a low hit. Chains into 2B/2A. Only one frame-advantage value was recorded (placed in Grd); Hit unconfirmed.
|
| 2C |
11/13/15 |
2/2+4 |
-10/-8* |
-11/-9* |
22 |
25 |
14 |
20 |
14 |
14 |
|
|
|
Same animation as 5C(f). 2 hits (1st / 2nd+3rd hitbox). 2nd hitbox SC. *=hit 1+2/3rd hitbox. Special/Super-cancelable.
|
| 2D |
12 |
5 |
KD |
+3 |
16 |
18 |
14 |
20 |
14 |
15 |
|
|
|
Same animation as 5D(c).
|
| small up A |
8 |
3 |
/ |
/ |
8 |
8 |
6 |
9 |
8 |
6 |
|
|
|
|
| small back & fwd A |
9 |
2 |
/ |
/ |
8 |
8 |
6 |
9 |
8 |
6 |
|
|
|
|
| j. up A |
9 |
3 |
/ |
/ |
8 |
8 |
6 |
9 |
8 |
6 |
|
|
|
|
| j. back & fwd A |
7 |
2 |
/ |
/ |
8 |
8 |
6 |
9 |
8 |
6 |
|
|
|
|
| small B |
7 |
6 |
/ |
/ |
8 |
10 |
8 |
12 |
8 |
6 |
|
|
|
|
| j.B |
7 |
9 |
/ |
/ |
8 |
10 |
8 |
8 |
8 |
6 |
|
|
|
All up/fwd/back the same.
|
| small up C |
6 |
5 |
/ |
/ |
16 |
18 |
14 |
19 |
14 |
14 |
|
|
|
|
| small fwd C |
7 |
3 |
/ |
/ |
16 |
18 |
14 |
19 |
14 |
14 |
|
|
|
|
| small back C |
8 |
3 |
/ |
/ |
16 |
18 |
14 |
19 |
14 |
14 |
|
|
|
|
| j. up C |
6 |
2+5 |
/ |
/ |
16 |
18 |
14 |
20 |
14 |
14 |
|
|
|
|
| j. fwd C |
8 |
2+3 |
/ |
/ |
16 |
18 |
14 |
18 |
14 |
14 |
|
|
|
|
| j. back C |
10 |
3 |
/ |
/ |
16 |
18 |
14 |
18 |
14 |
14 |
|
|
|
|
| small D |
6 |
4 |
/ |
/ |
16 |
18 |
14 |
20 |
14 |
14 |
|
|
|
|
| j.D |
6 |
4 |
/ |
/ |
14 |
16 |
14 |
18 |
15 |
15 |
|
|
|
All up/fwd/back the same.
|
| small E |
11 |
4 |
/ |
/ |
18 |
20 |
22 |
28 |
20 |
20 |
|
|
|
|
| j.E |
11 |
4 |
/ |
/ |
20 |
23 |
22 |
30 |
20 |
20 |
|
|
|
|
| 641236A |
36 |
n |
KD |
+9* |
27 |
35 |
13 |
23 |
20 |
10/18 |
|
|
|
Several hits (can hit again if blocked). Projectile clash box appears on F20. F1-27 Counter-Hit-State, F28-61 recovery. *=point blank.
|
| 641236B |
41 |
28 |
KD |
+33* |
22 |
26 |
28 |
38 |
16 |
10/18 |
|
|
|
Disappears when blocked. Projectile clash box F17-89. F1-23 Counter-Hit-State, F24-49 recovery. *=against standing Kyo.
|
| 641236C |
36 |
X |
KD |
+26* |
27 |
35 |
13 |
23 |
20 |
10/18 |
|
|
|
Several hits (can hit again if blocked). Projectile clash box appears on F20. *=point blank, when blocking the first 3 hits consecutively (e.g. Griffon).
|
| 623A |
10/12* |
20,2,20,5x2 |
KD |
+1 |
26 |
28 |
75 |
79 |
112 |
2/35 |
|
|
|
F1-13 invul. F14-16 Counter-Hit-State, F17-36 recovery. First projectile clash box appears on F10, on Magaki's body. *=1st/2nd hit (1st hit above, 2nd in front of him).
|
| 623C |
13 |
10x2 |
+7/KD* |
+1 |
28 |
30 |
70 |
74 |
112 |
2/28 |
|
|
|
F1-12 invul, F13-24 Counter-Hit-State, F17-36 recovery. First projectile clash box appears on F11, on Magaki's body. *=7 hits / when last hit connects. Raw notes had an unusual column order here, needs re-verification.
|
| 236A |
19 |
n |
+0* |
-2* |
20 |
26 |
14 |
20 |
16 |
4/16 |
|
|
|
F1-21 Counter-Hit-State, F22-41 recovery. *=point blank.
|
| 236C |
19 |
n |
-1* |
-3* |
21 |
26 |
14 |
20 |
16 |
4/15 |
|
|
|
F1-21 Counter-Hit-State, F22-42 recovery. *=point blank.
|
| 236B |
38 |
3 |
KD |
/ |
26 |
26 |
0 |
0 |
0 |
6/16 |
|
|
|
Command grab. F1-50 Counter-Hit-State. F51-71 recovery. B/D assignment inferred from recovery length, needs verification.
|
| 236D |
38 |
3 |
KD |
/ |
26 |
26 |
0 |
0 |
0 |
6/14 |
|
|
|
Command grab. F1-50 Counter-Hit-State. F51-73 recovery. B/D assignment inferred from recovery length, needs verification.
|
| 63214A |
|
|
/ |
/ |
0 |
0 |
0 |
0 |
0 |
0/0 |
|
|
|
Teleport, no direct hit. F1-6 Counter-Hit-State. F7-39 no collision. F7-43 invul. F44-47 Counter-Hit-State. F48 recovery.
|
| 63214B |
|
|
/ |
/ |
0 |
0 |
0 |
0 |
0 |
0/0 |
|
|
|
Teleport, no direct hit. Same frame windows as 63214A (not individually re-verified). Also usable in air, see j.63214B.
|
| 63214C |
|
|
/ |
/ |
0 |
0 |
0 |
0 |
0 |
0/0 |
|
|
|
Teleport, no direct hit. Same frame windows as 63214A (not individually re-verified).
|
| 63214D |
|
|
/ |
/ |
0 |
0 |
0 |
0 |
0 |
0/0 |
|
|
|
Teleport, no direct hit. Same frame windows as 63214A (not individually re-verified). Also usable in air, see j.63214D.
|
| j.63214B |
|
|
/ |
/ |
0 |
0 |
0 |
0 |
0 |
0/0 |
|
|
|
Air version. Not individually tested; assumed same as j.63214D.
|
| j.63214D |
|
|
/ |
/ |
0 |
0 |
0 |
0 |
0 |
0/0 |
|
|
|
Air version. F1-6 Counter-Hit-State, F7-30 no collision, F7-33 invul, F33-37 Counter-Hit-State, F38 recovery.
|
| 22B/D |
|
|
/ |
/ |
0 |
0 |
0 |
0 |
0 |
0 |
|
|
|
"Vanish" teleport DM. F1-36 invul. F21-36 no collision. F37 recovery. Costs 1 Super Stock.
|
| 2363214E |
|
|
KD |
-32 |
45 |
47 |
0 |
0 |
76 |
0 |
|
|
|
LDM, "Universe Distortion". 19 hits per guide. S/A frame data unclear, needs re-verification.
|