5A(c) |
5 |
4 |
+6 |
+5 |
Chains into lights, including 5A(f)
|
5A(f) |
7 |
12 |
-15* |
-16* |
Special Cancel. *=first hit, see full frame data for individual advantages/disadvantages of each hit.
|
5B(c) |
5 |
3 |
+1 |
+0 |
Hits low. Special Cancel. Chains into 5B(C) & 2B.
|
5B(f) |
11 |
4 |
+2 |
+1 |
|
5C(c) |
9 |
5 |
+0 |
-1 |
|
5C(f) |
13/28 |
12+7 |
-5/-20* |
-6/-21* |
First hit has no pushback. *1=first/second hit. *2&3=both hits/only first hit connects.
|
5D(c) |
11 |
3 |
-9 |
-10 |
|
5D(f) |
11 |
6 |
-5 |
-6 |
|
5E |
17 |
7 |
KD |
-1 |
|
GC |
8 |
4 |
KD |
-13 |
|
6A |
16/20* |
2+2 |
-22/-18* |
-23/-19* |
*=first/second hitbox.
|
6AA |
32/35* |
3+3 |
-14/-11* |
-15/-12* |
*1=counting from F1 of 6A. *2&3=first/second hitbox.
|
6AAA |
45/49* |
2+2 |
-25/KD* |
-26/-22* |
Same hitboxes as 6A, but second hitbox causes knockdown. *=counting from F1 of 6A. *2&3=first/second hitbox.
|
Saving |
? |
N* |
KD |
/ |
Active until landing. 9F/10F recovery (hit/whiff).
|
2A |
11 |
4 |
+1 |
+0 |
|
2B |
7 |
6 |
+0 |
-1 |
Special Cancel.
|
2C |
7/13/18* |
3+3+13 |
KD |
-22 |
Second hit knocks down. Low profile F1-6 (96px). *=first/second/third hit, if previous hit whiffs.
|
2D |
11 |
4 |
KD |
+5 |
Low profile F3-14 & 23-25 (112px). F26+27 crouching recovery. Moves forward (disjointed hurtbox).
|
small A |
8 |
10 |
/ |
/ |
Same hitbox as j.A.
|
up A |
9/12/15* |
3+3+3 |
/ |
/ |
Unique attack. *=First, second, third hit.
|
j.A |
8 |
10 |
/ |
/ |
Same hitbox as smalljump A.
|
small B |
7 |
18 |
/ |
/ |
Same hitbox as j.B.
|
j.B |
7 |
18 |
/ |
/ |
Same hitbox as smalljump B.
|
small C |
14/18* |
4+4 |
/ |
/ |
Same hitbox as j.C. *=First/second hit.
|
up C |
16 |
3+3 |
/ |
/ |
Unique attack.
|
j.C |
14/18* |
4+4 |
/ |
/ |
Same hitbox as smalljump C. *=First/second hit.
|
small D |
11/15* |
2+2 |
/ |
/ |
Same hitbox as j.D. *=First/second hit.
|
up D |
11 |
7 |
/ |
/ |
Unique attack.
|
j.D |
11/15* |
2+2 |
/ |
/ |
Same hitbox as smalljump D. *=First/second hit.
|
small E |
17 |
9* |
/ |
/ |
Same hitbox as j.E. *=active until landing, 9F at most. Unblockable when done meaty (tourney-banned)
|
up E |
18 |
10 |
/ |
/ |
Same hitbox as smalljump E. Unblockable when done meaty (tourney-banned).
|
j.E |
18 |
9 |
/ |
/ |
Same hitbox as smalljump E. Unblockable when done meaty (tourney-banned).
|
41236A |
7/24* |
3+4 |
KD |
-55/-46* |
Juggle anywhere (2nd hit). F1 whole body except head invul. F2-6 legs invul. F1-29 Counterhit-State. 90F total duration. *1=if first hit whiffs. *2=first/second hit.
|
41236C |
11/35* |
4+5 |
KD |
-51/-36* |
Juggle anywhere (2nd hit). F1-10 upper body invul. F1-42 Counterhit-State. 91F total duration. *=if first hit whiffs.
|
63214A |
27/48* |
4+2 |
KD |
-2 |
2nd hit is overhead. Button can be held to delay attack. While held, D can be used to cancel from F17. F1-44 counterhit-state. *=first/second hit.
|
63214B |
23/44* |
3+4 |
+6* |
+7* |
Hits mid. Pulls the opponent in. Button can be held to delay attack. While held, D can be used to cancel from F17. F1-50 counterhit-state. *=first/second hit. *2/3=more advantage on guard than on hit.
|
63214C |
24/39* |
4+3 |
KD |
-11 |
2nd hit hits low. Button can be held to delay attack. While held, D can be used to cancel from F17. F1-46 counterhit-state. *=first/second hit.
|
63214X>D |
17* |
14 |
/ |
/ |
Cancels 63214X. F1-10 counterhit-state. F11-14 recovery. *=Earliest cancel begins on F17.
|
421P |
23 |
7 |
KD |
-29 |
Pistol holds 7 rounds. Low hit. Juggle anywhere. Can hit OTG. F23-37 negates projectiles (8F more than active time). F1-33 Counterhit-State. 72F total duration.
|
>5xP |
10* |
5*7 |
KD |
-83* |
Will reload if done 6 times even if there are 7 rounds in the gun. Followup to 421P, up to 5x. Low hit. Juggle anywhere. Can hit OTG. *=each additional shot after the first. *2=with reloading included.
|
j.214A |
6 |
19 |
KD |
- |
F1-35 in counterhit-state. 10F landing recovery. Travels shorter than j.214C.
|
j.214C |
6 |
28 |
KD |
- |
F1-46 in counterhit-state. 16F landing recovery. Travels further than j.214A.
|
2141236P |
4 |
5 |
KD |
-35 |
F1 invul. F2-13 Counterhit state. F14-64 recovery (51F). Can be QSed & Dream Cancelled.
|
236236P |
13 |
3*6+3 |
KD |
+2 |
F1 invul. F1-69 in counterhit-state. F70-93 recovery (24F).
|
2141236E |
4 |
5 |
KD |
-35 |
F1-6 invul. F7-13 upper feet invul & in counterhit-state. F14-64 recovery.
|